Dungeon Boss Wiki
Zurk
Goblin Warrior 
Bronze Hero



Element: Nature
30% vs Water units
-25% vs Fire units


Excess Tokens:
1 Token → 5 Aether

Unlocked
Background
Born from the melding of Bramblelurk science and magic, resulting in a warrior ...Who likes to wear hats.
Abilities & Traits
&
Attack Speed Normal
Attack Range Melee
Damage Physical
Epic No
Buddy Synergy None
Combat Style

Zurk the Goblin deals double damage against casters.
Damage (4/9)
Toughness (1/9)
Team Support (2/9)
Crowd Control (2/9)
Synergy (4/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +100% +100% - - 1329
Defense (DEF) +100% +100% - - 1307
Skill (SKL) +100% +100% - - 1052
Max Health (HP) +100% +100% - - 4676
Crit Chance (CRIT) 31% +26% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire
Burned
18%
18%
Nature
Poisoned
Wounded
33%
33%
33%
Water
Frozen
Chilled
Cryosleep
Frostbitten
0%
0%
0%
0%
0%
Light 0%
Lightning
Shocked
Paralysis
0%
0%
0%
Dark
Diseased
Banished
0%
0%
0%
Spirit
Feared
Stoned
Possessed
Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Caster Hunter
Dragon Punch Critical Exhaustion
Rampage Field Dressing
Crush the Nerds Goblin Cheerleader

First Ascension
Second Ascension
Abilities & Traits

&

Abilities & Traits

& N/A

Required Hero Stars and Evos

Evo Cost Index: 300

Evo Cost Index: 2350

Zurk has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

 Zurk tokens: x8 + Daily Quests Treasure Room Heroic Summon
Main Campaign Dungeons: (8)
Chapter Lvl. Rooms Enemies Area Evos Boss
2-7 Pillar of Command 7 5 4 8 Crypt Patches, Lord Maulzenvar
5-3 Jade Forest 12 5 3 11 Forest Jasper Eight
7-1 Noble Village 20 5 3 10 Forest Duchess Terra
9-2 Sleepless Respite 24 5 3 9 Ice Cave Demora Ametryst
12-2 The Secret Passage 32 5 3 9 Crypt Rabid Manhunter x2
16-2 Sulfur Marsh 40 5 4 15 Dark Forest Headcrusha
19-2 Whisper Wood 51 5 4 13 Dark Forest Toxic Shiitake
21-7 Vile Thorn 59 5 4 17 Dark Forest Doomcap
Rune Slots: (standard)
Zurk has the standard rune slots for a Nature hero.
Nature Nature Water Light Dark
Abilities & Traits: &

Swing
Basic Attack (None)

A Basic Melee Physical attack.


Dragon Punch
Special Attack (5 turns)

Melee Physical attack that Dazes the target.
Effects | Dazed


Rampage
Special Attack (5 turns), requires 1st Ascension

Melee Physical attack on target and 1 random enemy.


Crush the Nerds
Special Attack (8 turns), requires 2nd Ascension

Melee Physical attack that deals 2x damage against Casters.


Caster Hunter
Trait (Passive)

2x damage against Casters.


Critical Exhaustion
Trait (Passive)

Drains 1 Energy on CRITs.
Effects | Energy Loss


Field Dressing
Trait (Passive), requires 1st Ascension

Heals every turn.
Effects | Regeneration


Goblin Cheerleader
Trait (Passive), requires 1st Ascension

Once per round, on CRIT give Goblin allies Haste and +1 Energy.
Effects | Energy Gain

Buffs & Debuffs:

Dazed - debuff (Attack)
Target has an increased chance to Miss when attacking.

Energy Gain - effect (Energy)
The hero gains some extra energy, which is required to use their special attacks/abilities.

Energy Loss - effect (Energy/Disable)
The attacked target loses some of the Energy that is required to use their Abilities.

Regeneration - buff (Health)
Target heals, and heals more HP which is split over 3 turns including this one.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: (300) = + &
(2350) = +
First Ascension Second Ascension
Dark Evo Larva 5x Caveborn Evo 4x
Nature Evo Larva 15x Dark Evo Larva 15x
Nature Evo 5x Nature Evo 10x
Rampage (Special Attack/5 Turns) Crush the Nerds (Special Attack/8 Turns)
Field Dressing (Trait/Passive)
Goblin Cheerleader (Trait/Passive)
Synergies of Goblin heroes (Family):
 Zurk can get following passive buffs when teamed up with other Heroes:

Goblin Heroes get the following passive buffs:

 Critical Goblin Odor (Trait) by  Cruel King Bramble
Goblin allies attack a random enemy on CRIT.
 Goblin Alliance (Trait) by  Kozar Bonebreaker
+10% DEF and 10% Max HP for each Goblin or Ogre ally and will jump in front of any single target attack targeting a Goblin ally.
 Goblin Cheerleader (Trait) by  Zurk
Once per round, on CRIT give Goblin allies Haste and +1 Energy.
 Good to be King (Trait) by  Cruel King Bramble
+ATK and +CRIT for self and Goblin allies.
 Tribal Heart (Trait) by  Chief NubNub
+15% Max HP for self and Goblin allies.
 Playing Tricks (Trait) by  Miko the Marvelous
Ally Goblins start dungeon with Playing Tricks (the first debuff on a Goblin hero will be reflected back to the attacker. Can't be stolen, copied or purged).
Synergies of Nature heroes (Element):
 Zurk can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

 Nature's Fury (Trait) by  Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
 Nature Heart (Trait) by  Willow Swift
+15% Max HP for self and Nature allies.
 Oxidized Team (Trait) by  Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
 Spirit of Nature (Trait) by  Tsume
+15% ATK for self and Nature allies.
 Nature Guard (Trait) by  Julius
+15% DEF for self and Nature allies.
 Nature's Reclamation (Special Attack) by  Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Warrior heroes (Class):
 Zurk can get following passive buffs when teamed up with other Heroes:

Warrior Heroes get the following passive buffs:

 Epic Combat Prowess (Trait) by  Archon
Allied warriors gain 100% chance to apply Impair debuff on hit (This trait replaces 'Combat Prowess' when the Epic is unlocked.)
 Warrior Heart (Trait) by  Bovus El Doro
Increase Health by [15%/20%/25%] for all Warrior allies and this character's Attack increases 10% for each other Warrior ally on the team. (Health boost increases with each Ascension.)
 Warrior's Chi (Special Attack) by  Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
 Savage Rampage (Special Attack) by  Bovus El Doro
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
 Warrior's Soul (Trait) by  Archon
Warrior allies gain [5%/10%/25%] Attack and Max Health.
 Primordial Vigor (Trait) by  Archon
Starts with +1 Energy for each other Warrior or Spirit ally on the team.
 Valkyrie Valor (Trait) by  Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
 Whispering Terror (Trait) by  Harbinger the Terror
Allied Warriors are immune to fear and cannot be retaliated against.
Other Synergies of Heroes:
 Zurk can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

 Adept Strikes (Trait) by  Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
 Critical Energy (Trait) by  Indigo
Grants team +1 Energy on CRITs.
 Cleansing Aura (Trait) by  Dagrund Blacksmoke, Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
 Cloak of Fire (Trait) by  Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
 Eyes of the Beholder (Special Attack) by  Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
 Fiery Renewal (Trait) by  Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
 Fire Nova (Special Attack) by  Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
 Frost-Tipped Blades (Trait) by  Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
 Icy Embrace (Trait) by  Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
 IFF Targeting (Basic Attack) by  Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
 Immunize (Trait) by  Mire, Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
 Master Assassin (Trait) by  Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
 Mend (Trait) by  Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
 Not Alone (Trait) by  Alrakis Skullkeeper, Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
 Sanctified Spell Absorption (Trait) by  Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
 Sanctified Swamp (Trait) by  Grettle
All allies take 50% reduced Chaos Damage.
 Shell Power (Trait) by  Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
 Shielding Soul (Trait) by  Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
 Spellseeker Weapons (Trait) by  Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
 Spread the Wealth (Trait) by  Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
 Team Energy Vault (Trait) by  Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
 Team Precision (Trait) by  Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
 Venomous Embrace (Trait) by  Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
 Shard of Darkness (Trait) by  Craw, Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
 Tempered Soul (Trait) by  Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
 The Calm Before (Special Attack) by  Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
 Zurk can be countered by making use of the following traits and special attacks:

Goblin Heroes are vulnerable to:

 Goblin's Exterminator (Trait) by  Hagrim Felhorn
Takes 25% less damage from Goblin enemies and deals 2x damage to Goblin enemies. When this Hero kills a Goblin, gain Haste and increased ATK.
Warrior Heroes are vulnerable to:

 Warrior Hunter (Trait) by  Squinch
2x damage against Warriors.
Non-Armored Heroes are vulnerable to:

 Flesh Shredder (Trait) by
 Jabber Clenchjaw
 Jibber Clenchjaw
 Mangle Jaw
2x damage against non-Armored targets.
 Incite Doom (Special Attack) by  Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1)
Zurk

Arctic Hunter Zurk

Notes and Tips[]

  • Using  Crush the Nerds on will have a total multiplier of 4x due to the passive  Caster Hunter.
  • The Goblin Legendary Team (game update):  Zurk got buffed permanently and new synergies with Goblins!
  • Zurk is no longer accessible in the new version of the game, DBRespawned.

Gallery[]