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Zurk
Goblin Warrior 
Bronze Hero

Zurk.png

Element: Nature.png Nature
30% vs Water.png Water units
-25% vs Fire.png Fire units


Excess Tokens:
1 Token → 5 Aether

Unlocked
Zurk token 0.png
Background
Born from the melding of Bramblelurk science and magic, resulting in a warrior ...Who likes to wear hats.
Abilities & Traits
Swing Icon.pngDragon Punch Icon.png & Caster Hunter Icon.pngCritical Exhaustion Icon.png
Attack Speed Normal
Attack Range Melee
Damage Physical
Epic No
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 8.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Zurk the Goblin deals double damage against casters.
Damage Intensify Burn Icon.png Gauge 4.png (4/9)
Toughness Hearty Taunt Icon.png Gauge 1.png (1/9)
Team Support IFF Targeting Icon.png Gauge 2.png (2/9)
Crowd Control Crowd Control Icon.png Gauge 2.png (2/9)
Synergy Lead By Example Icon.png Gauge 4.png (4/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +100% +100% - - 1329
Defense (DEF) +100% +100% - - 1307
Skill (SKL) +100% +100% - - 1052
Max Health (HP) +100% +100% - - 4676
Crit Chance (CRIT) 31% +26% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire.png Fire
Burned Icon.png Burned
18%
18%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
33%
33%
33%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Icon.png Swing Caster Hunter Icon.png Caster Hunter
Dragon Punch Icon.png Dragon Punch Critical Exhaustion Icon.png Critical Exhaustion
Rampage Icon.png Rampage Heal Ally Icon.png Field Dressing
Crush the Nerds Icon.png Crush the Nerds Goblin Cheerleader Icon.png Goblin Cheerleader

First Ascension
Zurk token.png
Second Ascension
Zurk token 2.png
Abilities & Traits

Rampage Icon.png & Heal Ally Icon.pngGoblin Cheerleader Icon.png

Abilities & Traits

Crush the Nerds Icon.png & N/A

Required Hero Stars and Evos

Evo Cost Index: 300

Evo Cost Index: 2350

Zurk has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Zurk token 0.png Zurk tokens: Normal Mode Icon.png x8 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon
Normal Mode Icon.png Main Campaign Dungeons: (8)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
2-7 Pillar of Command 7 5 4 8 Crypt Dark Evo Larva.png Patches, Lord Maulzenvar
5-3 Jade Forest 12 5 3 11 Forest Nature Evo Larva.pngNature Evo.png Jasper Eight
7-1 Noble Village 20 5 3 10 Forest Nature Evo Larva.pngNature Evo.pngEarth Sisters.jpg Duchess Terra
9-2 Sleepless Respite 24 5 3 9 Ice Cave Water Evo Larva.pngWater Evo.pngMoonlight.jpg Demora Ametryst
12-2 The Secret Passage 32 5 3 9 Crypt Dark Evo Larva.pngDark Evo.pngDark Evo Monarch.png Rabid Manhunter x2
16-2 Sulfur Marsh 40 5 4 15 Dark Forest Nature Evo.pngNature Evo Monarch.png Headcrusha
19-2 Whisper Wood 51 5 4 13 Dark Forest Nature Evo.pngNature Evo Monarch.png Toxic Shiitake
21-7 Vile Thorn 59 5 4 17 Dark Forest Nature Evo Monarch.png Doomcap
Rune Slots: Rune slot Nature.pngRune slot Nature.pngRune slot Water.pngRune slot Light.pngRune slot Dark.png (standard)
Zurk has the standard rune slots for a Nature.png Nature hero.
Nature.png Nature Nature.png Nature Water.png Water Light.png Light Dark.png Dark
Rune slot Nature.png Rune slot Nature.png Rune slot Water.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Swing Icon.pngDragon Punch Icon.pngRampage Icon.pngCrush the Nerds Icon.png & Caster Hunter Icon.pngCritical Exhaustion Icon.pngHeal Ally Icon.pngGoblin Cheerleader Icon.png

Swing
Swing Icon.png
Basic Attack (None)

A Basic Melee Physical attack.


Dragon Punch
Dragon Punch Icon.png
Special Attack (5 turns)

Melee Physical attack that Dazes the target.
Effects | Dazed Icon.png Dazed


Rampage
Rampage Icon.png
Special Attack (5 turns), requires Zurk token.png 1st Ascension

Melee Physical attack on target and 1 random enemy.


Crush the Nerds
Crush the Nerds Icon.png
Special Attack (8 turns), requires Zurk token 2.png 2nd Ascension

Melee Physical attack that deals 2x damage against Casters.


Caster Hunter
Caster Hunter Icon.png
Trait (Passive)

2x damage against Casters.


Critical Exhaustion
Critical Exhaustion Icon.png
Trait (Passive)

Drains 1 Energy on CRITs.
Effects | Exhaustion Icon.png Energy Loss


Field Dressing
Heal Ally Icon.png
Trait (Passive), requires Zurk token.png 1st Ascension

Heals every turn.
Effects | Regeneration Icon.png Regeneration


Goblin Cheerleader
Goblin Cheerleader Icon.png
Trait (Passive), requires Zurk token.png 1st Ascension

Once per round, on CRIT give Goblin allies Haste and +1 Energy.
Effects | Critical Energy Icon.png Energy Gain

Buffs & Debuffs: Dazed Icon.pngCritical Energy Icon.pngExhaustion Icon.pngRegeneration Icon.png

Dazed - debuff (Attack)
Dazed Icon.png
Target has an increased chance to Miss when attacking.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Energy Loss - effect (Energy/Disable)
Exhaustion Icon.png
The attacked target loses some of the Energy that is required to use their Abilities.

Regeneration - buff (Health)
Regeneration Icon.png
Target heals, and heals more HP which is split over 3 turns including this one.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo Larva.pngNature Evo Larva.pngNature Evo.png (300) = Zurk token.png + Rampage Icon.pngHeal Ally Icon.pngGoblin Cheerleader Icon.png &
Caveborn.jpgDark Evo Larva.pngNature Evo.png (2350) = Zurk token 2.png + Crush the Nerds Icon.png
First Ascension Second Ascension
Dark Evo Larva.png Dark Evo Larva 5x Caveborn.jpg Caveborn Evo 4x
Nature Evo Larva.png Nature Evo Larva 15x Dark Evo Larva.png Dark Evo Larva 15x
Nature Evo.png Nature Evo 5x Nature Evo.png Nature Evo 10x
Rampage Icon.png Rampage (Special Attack/5 Turns) Crush the Nerds Icon.png Crush the Nerds (Special Attack/8 Turns)
Heal Ally Icon.png Field Dressing (Trait/Passive)
Goblin Cheerleader Icon.png Goblin Cheerleader (Trait/Passive)
Synergies of Goblin heroes (Family): Critical Goblin Odor Icon.pngGoblin Alliance Icon.pngGood to be King Icon.pngTribal Heart Icon.pngPlaying Tricks Icon.png
Zurk token 0.png Zurk can get following passive buffs when teamed up with other Heroes:

Goblin Heroes get the following passive buffs:

Critical Goblin Odor Icon.png Critical Goblin Odor (Trait) by Cruel king token.png Cruel King Bramble
Goblin allies attack a random enemy on CRIT.
Goblin Alliance Icon.png Goblin Alliance (Trait) by Kozar Bonebreaker token 0.png Kozar Bonebreaker
+10% DEF and 10% Max HP for each Goblin or Ogre ally and will jump in front of any single target attack targeting a Goblin ally.
Goblin Cheerleader Icon.png Goblin Cheerleader (Trait) by Zurk token 0.png Zurk
Once per round, on CRIT give Goblin allies Haste and +1 Energy.
Good to be King Icon.png Good to be King (Trait) by Cruel king token.png Cruel King Bramble
+ATK and +CRIT for self and Goblin allies.
Tribal Heart Icon.png Tribal Heart (Trait) by NubNub token 0.png Chief NubNub
+15% Max HP for self and Goblin allies.
Playing Tricks Icon.png Playing Tricks (Trait) by Miko the Marvelous token 0.png Miko the Marvelous
Ally Goblins start dungeon with Playing Tricks (the first debuff on a Goblin hero will be reflected back to the attacker. Can't be stolen, copied or purged).
Synergies of Nature heroes (Element): Nature's Fury Icon.pngNature Heart Icon.pngOxidized Sap.pngSpirit of Nature Icon.pngNature-guard.pngNature's Reclamation Icon.png
Zurk token 0.png Zurk can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon.png Nature's Fury (Trait) by Rocky token 0.png Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon.png Nature Heart (Trait) by Willow token 0.png Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon.png Spirit of Nature (Trait) by Tsume token 0.png Tsume
+15% ATK for self and Nature allies.
Nature-guard.png Nature Guard (Trait) by Julius token icon.png Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon.png Nature's Reclamation (Special Attack) by Mire token 0.png Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Warrior heroes (Class): Combat Prowess Icon.pngWarrior Heart Icon.pngWarrior's Chi Icon.pngGrisly Rampage Icon.pngWarrior's Soul Icon.pngPrimordial Vigor Icon.pngValkyrie Valor Icon.pngWhispering Terror Icon.png
Zurk token 0.png Zurk can get following passive buffs when teamed up with other Heroes:

Warrior Heroes get the following passive buffs:

Combat Prowess Icon.png Epic Combat Prowess (Trait) by Archon token 0.png Archon
Allied warriors gain 100% chance to apply Impair debuff on hit (This trait replaces 'Combat Prowess' when the Epic is unlocked.)
Warrior Heart Icon.png Warrior Heart (Trait) by Bovus token 0.png Bovus El Doro
Increase Health by [15%/20%/25%] for all Warrior allies and this character's Attack increases 10% for each other Warrior ally on the team. (Health boost increases with each Ascension.)
Warrior's Chi Icon.png Warrior's Chi (Special Attack) by Sifu token.png Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Grisly Rampage Icon.png Savage Rampage (Special Attack) by Bovus token 0.png Bovus El Doro
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
Warrior's Soul Icon.png Warrior's Soul (Trait) by Archon token 0.png Archon
Warrior allies gain [5%/10%/25%] Attack and Max Health.
Primordial Vigor Icon.png Primordial Vigor (Trait) by Archon token 0.png Archon
Starts with +1 Energy for each other Warrior or Spirit ally on the team.
Valkyrie Valor Icon.png Valkyrie Valor (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
Whispering Terror Icon.png Whispering Terror (Trait) by Harbinger token 0.png Harbinger the Terror
Allied Warriors are immune to fear and cannot be retaliated against.
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Zurk token 0.png Zurk can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Goblin Hunter Icon.pngWarrior Hunter Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Zurk token 0.png Zurk can be countered by making use of the following traits and special attacks:

Goblin Heroes are vulnerable to:

Goblin Hunter Icon.png Goblin's Exterminator (Trait) by Hagrim Felhorn token 0.png Hagrim Felhorn
Takes 25% less damage from Goblin enemies and deals 2x damage to Goblin enemies. When this Hero kills a Goblin, gain Haste and increased ATK.
Warrior Heroes are vulnerable to:

Warrior Hunter Icon.png Warrior Hunter (Trait) by Squinch token 0.png Squinch
2x damage against Warriors.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Zurk token 2.pngArctic Hunter Zurk token.png
Zurk default skin.png
Zurk

Arctic Hunter Zurk skin.png
Arctic Hunter Zurk

Notes and Tips

  • Using Crush the Nerds Icon.png Crush the Nerds on will have a total multiplier of 4x due to the passive Caster Hunter Icon.png Caster Hunter.
  • The Goblin Legendary Team (game update): Zurk token 0.png Zurk got buffed permanently and new synergies with Goblins!

Gallery

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