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Yan Luo
Slow Honorbound Caster 
Legendary Hero

Yan Luo.png

Element: Dark.png Dark
30% vs Light.png Light units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Yan Luo token 0.png
Background
Brother of Jin Lei, Yan Luo exists between the world of honor and the shadow realm with an ever tortured soul.
Abilities & Traits
Mortal Assault Icon.pngGloom Cage Icon.png & Bushido Icon.pngMutual Help Icon.pngMystical Icon.pngSlow Icon.pngSoulless Scourge Icon.png
Attack Speed Slow
Attack Range Ranged
Damage Dark
Epic Scorn
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 6.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 8.png (8/9)
Team Support IFF Targeting Icon.png Gauge 7.png (7/9)
Crowd Control Crowd Control Icon.png Gauge 8.png (8/9)
Synergy Lead By Example Icon.png Gauge 6.png (6/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +313% +130% + 29% +30% 1388
Defense (DEF) +287% +130% +29% +20% 1132
Skill (SKL) +160% +130% - - 1278
Max Health (HP) +287% +130% +29% +20% 4237
Crit Chance (CRIT) 46% +41% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Slow Icon.png Slow

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
Immune
Immune
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
33%
Immune
33%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Mortal Assault Icon.png Mortal Assault Bushido Icon.png Honorbound
Gloom Cage Icon.png Gloom Cage Mutual Help Icon.png Mutual Help
Murky Shield Icon.png Murky Shield Mystical Icon.png Mystical III
Fog of War Icon.png Fog of War Slow Icon.png Slow
Soulless Scourge Icon.png Soulless Scourge
Immortal Bond Icon.png Immortal Bond II
Yin & Yang Icon.png Epic Defense (Yin and Yang)
Shadow Purge Icon.png Shadow Purge

First Ascension
Yan Luo token 1.png
Second Ascension
Yan Luo token 2.png
Abilities & Traits

Murky Shield Icon.png & Immortal Bond Icon.pngMystical Icon.png

Abilities & Traits

Fog of War Icon.png & Yin & Yang Icon.pngImmortal Bond Icon.pngMystical Icon.pngShadow Purge Icon.png

Required Hero Stars and Evos

Evo Cost Index: 7400

Evo Cost Index: 10000

Epic Yan Luo
Yan Luo token 2.png
Effect: Chance to swap health percentages with the target if they're higher health, deal 3x damage, and Silence.

Epic Passive: Immortal Bond Icon.png Epic Immortal Bond
Release Date: April 6, 2020

Epic Part 2 Part 3
Scorn.png Caged Light.png Forgotten Steel.png
Scorn Caged Light Forgotten Steel
If you have Yan Luo at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Attack/Defense/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Yan Luo token 0.png Yan Luo tokens: Hourglass.png Events Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Yan Luo tokens are available.

Rune Slots: Rune slot Dark.pngRune slot Dark.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Yan Luo has the standard rune slots for a Dark.png Dark hero.
Dark.png Dark Dark.png Dark Fire.png Fire Nature.png Nature Water.png Water
Rune slot Dark.png Rune slot Dark.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Mortal Assault Icon.pngGloom Cage Icon.pngMurky Shield Icon.pngFog of War Icon.png & Bushido Icon.pngMutual Help Icon.pngMystical Icon.pngSlow Icon.pngSoulless Scourge Icon.pngImmortal Bond Icon.pngYin & Yang Icon.pngShadow Purge Icon.png

Mortal Assault
Mortal Assault Icon.png
Basic Attack (None)

A Basic Ranged Dark attack with a chance to apply a random Debuff.
Effects | Frozen Icon.png Frozen | Poisoned Icon.png Poisoned | Blank Ability.png Various Debuffs


Gloom Cage
Gloom Cage Icon.png
Special Attack (3 turns)

Undodgable Ranged Dark attack that reduces ATK of Melee enemies by 50% for 3 turns and deals 2x damage against Ranged enemies. Reduces target's Dodge Chance to 0% for 3 turns (Caged). The Basic attack of the target determines if it is a Ranged or Melee enemy.
Effects | Blank Ability.png caged | Attack Down Icon.png ATK reduced | Perfect Swing Icon.png Undodgeable


Murky Shield
Murky Shield Icon.png
Special Attack (4 turns), requires Yan Luo token 1.png 1st Ascension

Shield-Piercing Ranged Dark attack that grants self Murky Shield, becoming Paralysis and Silence Immune for 3 turns. Enemies cannot Revenge while Murky Shield is activated.
Effects | Arcane Bolts Icon.png Shield-piercing | Blank Ability.png murky shield | Silence Immune Icon.png Silenced Immune | Paralysis Immune Icon.png Paralysis Immune | Flying in the Face Icon.png Retaliation Immune


Fog of War
Fog of War Icon.png
Special Attack (5 turns), requires Yan Luo token 2.png 2nd Ascension

Ranged Dark attack on all enemies that Diseases on hit, and self and allies receive -50% damage from Epic attacks for 3 turns.
Effects | Diseased Icon.png Diseased | Damage Reflection Icon.png Damage Reduction


Honorbound
Bushido Icon.png
Trait (Passive)

Takes 50% less damage from AOE attacks (attacks that hit all enemies), and buffs applied to this hero last an additional round.
Effects | Damage Reflection Icon.png Damage Reduction | Blank Ability.png buff extended


Mutual Help
Mutual Help Icon.png
Trait (Passive)

Whenever an ally uses an ability that applies a debuff, the Hero will heal 15% of their base Health.
Effects | Heal Ally Icon.png Heal


Mystical (I/II/III)
Mystical Icon.png
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Yan Luo token 1.png 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Yan Luo token 2.png 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon.png Boosted Damage


Slow
Slow Icon.png
Trait (Passive)

Attacks last, but ATK, DEF and Max Health are increased by [25%]. Also will revenge Physical attacks. Percentage increases with Skill. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Effects | Retaliation Icon.png Revenge Attacks


Soulless Scourge
Soulless Scourge Icon.png
Trait (Passive)

Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Effects | Leech Icon.png Lifesteal | Poison Immune Icon.png Poison Immune | Venom Immune.png Venom Immune | Blank Ability.png Wound Immune | Disease Immune Icon.png Disease Immune


Immortal Bond (I/II)
Immortal Bond Icon.png
Trait (Passive), upgrades with Ascensions

Yan Luo token 1.png 1st Ascension:
I: All Dark and Honorbound Heroes gain [10%] Damage Reduction and [+10%] ATK against Silenced targets. Honorbound allies gain Shrouded buff for one turn (takes less damage and immune to all Debuffs).
Yan Luo token 2.png 2nd Ascension:
II: All Dark and Honorbound Heroes gain [25%] Damage Reduction and [+20%] ATK against Silenced targets. Honorbound allies gain Shrouded buff for one turn (takes less damage and immune to all Debuffs).


Effects | Shrouded Icon.png Shrouded


Epic Defense (Yin and Yang)
Yin & Yang Icon.png
Trait (Passive), requires Yan Luo token 2.png 2nd Ascension

Whenever another ally is Shocked or Paralyzed, this Hero and any Honorbound Hero will make a Retaliation Basic Attack on the enemy attacker. Note: In-game the fly-out text shows "Yin and Yang" when this passive is triggered.
Effects | Retaliation Icon.png Revenge Attacks


Shadow Purge
Shadow Purge Icon.png
Trait (Passive), requires Yan Luo token 2.png 2nd Ascension

Purge a debuff on the lowest DEF Hero after each turn. If there are no debuffs on that Hero add 50% +DEF for 3 turns.
Effects | Cleanse Icon.png Cleanse | Bulwark Icon.png DEF+


Epic Immortal Bond
Immortal Bond Icon.png
Trait (Passive), requires Scorn.png Epic "Scorn"

All allies gain 25% Damage Reduction and 20% ATK against Silenced targets. Dark and Honorbound allies gain double this bonus, and gain Shrouded for one turn. (This trait replaces 'Immortal Bond' when the Epic is unlocked.)
Effects | Shrouded Icon.png Shrouded

Buffs & Debuffs: Attack Down Icon.pngBoosted Icon.pngBlank Ability.pngBlank Ability.pngCleanse Icon.pngDamage Reflection Icon.pngBulwark Icon.pngDisease Immune Icon.pngDiseased Icon.pngFrozen Icon.pngHeal Ally Icon.pngLeech Icon.pngBlank Ability.pngParalysis Immune Icon.pngPoison Immune Icon.pngPoisoned Icon.pngFlying in the Face Icon.pngRetaliation Icon.pngArcane Bolts Icon.pngShrouded Icon.pngSilence Immune Icon.pngPerfect Swing Icon.pngBlank Ability.pngVenom Immune.pngBlank Ability.png

ATK reduced - debuff (Attack)
Attack Down Icon.png
Target has reduced ATK.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
Blank Ability.png buff extended
Blank Ability.png caged

Cleanse - effect (Status Effect)
Cleanse Icon.png
This effect instantly removes 1+ debuff(s) from the target ally.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

Disease Immune - immunity (Status Effect)
Disease Immune Icon.png
Can't be Diseased.

Diseased - debuff (Health/Attack)
Diseased Icon.png
Halves ATK and healing received, and negates their CRIT Chance.

Frozen - debuff (Disable)
Frozen Icon.png
Target cannot perform any actions for 1 turn, with the exception of Icebloom's Let It Snow, which Freezes enemies for 2 turns instead. Frozen targets cannot Dodge.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Lifesteal - effect (Health)
Leech Icon.png
Target heals, or recovers HP, for a % of the damage dealt during an attack.
Blank Ability.png murky shield

Paralysis Immune - immunity (Status Effect)
Paralysis Immune Icon.png
Can't be paralyzed.

Poison Immune - immunity (Status Effect)
Poison Immune Icon.png
Can't be Poisoned. (See also Venom Immune.)

Poisoned - debuff (Damage over Time)
Poisoned Icon.png
Target takes Poison damage each turn for 3 turns.

Retaliation Immune - immunity (Protection/Defense)
Flying in the Face Icon.png
Immune to retaliation, revenge, and any counter attacks.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Shield-piercing - effect (Shield)
Arcane Bolts Icon.png
A shield-piercing attack ignores any magical shield like Aegis Shield, Ethereal, Unbridled Rage, as well as Damage Reflection Shields, Unbreakable Heart and Shrouded. In result an Aegis Shield doesn't collapse, Damage Reflection doesn't hurt the attacker, full damage is dealt to the target, and the target can die.

Shrouded - buff (Shield/Status Effect)
Shrouded Icon.png
Target gains +25% Damage Reduction and is immune to all debuffs for 1 turn.

Silenced Immune - immunity (Status Effect)
Silence Immune Icon.png
Can't be Silenced.

Undodgeable - effect (Dodge/Attack)
Perfect Swing Icon.png
All or specific attacks of this hero cannot be dodged. The attack always hits the target.

Various Debuffs - debuff (Defense)
Blank Ability.png
This hero can apply one or more random Debuffs.

Venom Immune - immunity (Status Effect)
Venom Immune.png
Venom can't be applied to this hero. (See also Poision Immune.)

Wound Immune - immunity (Status Effect)
Blank Ability.png
Immune to Wounded debuff.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Arcane.jpgCrypt.jpgDark Evo Monarch.pngNature Evo Monarch.png (7400) = Yan Luo token 1.png + Murky Shield Icon.pngImmortal Bond Icon.pngMystical Icon.png &
Dark Evo Monarch.pngLight Evo Monarch.pngRuned.jpgStormwind.jpg (10000) = Yan Luo token 2.png + Fog of War Icon.pngYin & Yang Icon.pngImmortal Bond Icon.pngMystical Icon.pngShadow Purge Icon.png
First Ascension Second Ascension
Arcane.jpg Arcane Evo 5x Dark Evo Monarch.png Dark Evo Monarch 60x
Crypt.jpg Crypt Evo 2x Light Evo Monarch.png Light Evo Monarch 40x
Dark Evo Monarch.png Dark Evo Monarch 15x Runed.jpg Runed Evo 4x
Nature Evo Monarch.png Nature Evo Monarch 30x Stormwind.jpg Stormwind Evo 8x
Murky Shield Icon.png Murky Shield (Special Attack/4 Turns) Fog of War Icon.png Fog of War (Special Attack/5 Turns)
Immortal Bond Icon.png Immortal Bond i (Trait/Passive) Yin & Yang Icon.png Epic Defense (Yin and Yang) (Trait/Passive)
Mystical Icon.png Mystical ii (Trait/Passive) Immortal Bond Icon.png Immortal Bond ii (Trait/Passive)
Mystical Icon.png Mystical iii (Trait/Passive)
Shadow Purge Icon.png Shadow Purge (Trait/Passive)
Synergies of Honorbound heroes (Family): Phalanx Formation Icon.pngProven Honor Icon.pngRighteous Follower Icon.pngValkyrie Valor Icon.pngVeil of Voltage Icon.png
Yan Luo token 0.png Yan Luo can get following passive buffs when teamed up with other Heroes:

Honorbound Heroes get the following passive buffs:

Phalanx Formation Icon.png Phalanx Formation (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
Grants team +5% DEF for each Warrior or Honorbound ally.
Proven Honor Icon.png Proven Honor (Trait) by Takumi token.png Samurai Takumi
Self and Honorbound allies Revenge after being hit by Melee attacks.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Valkyrie Valor Icon.png Valkyrie Valor (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Dark heroes (Element): Dark Shroud Icon.pngDark Deception Icon.pngHaunted Past Icon.png
Yan Luo token 0.png Yan Luo can get following passive buffs when teamed up with other Heroes:

Dark Heroes get the following passive buffs:

Dark Shroud Icon.png Dark Shroud (Trait) by Shade token 0.png Shade
Shade and Dark allies take reduced damage and are immune to all Debuffs for their first turn.
Dark Deception Icon.png Dark Deception (Trait) by Kobal token.png Kobal the Pestilent
Kobal and Dark allies start dungeons with +1 Energy. This ability replaces Quick Starter.
Haunted Past Icon.png Haunted Past (Special Attack) by Shade token 0.png Shade
Ranged Spirit Attack that Haunts the enemy team, with a chance to Fear the initial target (Haunted enemies receive 2x damage from Dark Heroes).
Synergies of Caster heroes (Class): IFF Targeting Icon.pngArcane Winds Icon.pngIntellect Icon.png
Yan Luo token 0.png Yan Luo can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon.png Arcane Winds (Trait) by Selwyn token 0.png Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Yan Luo token 0.png Yan Luo can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical Icon.pngFlying in the Face Icon.pngCaster Hunter Icon.pngCrush the Nerds Icon.pngAvatar of Light Icon.png
Yan Luo token 0.png Yan Luo can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Caster Heroes are vulnerable to:

Caster Hunter Icon.png Caster Hunter (Trait) by Zurk token 0.png Zurk
2x damage against Casters.
Crush the Nerds Icon.png Crush the Nerds (Special Attack) by Zurk token 0.png Zurk
Melee Physical attack that deals 2x damage against Casters.
Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Dark Heroes are vulnerable to:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.

Notes

Yan Luo token 0.png Yan Luo is a Legendary dark Honorbound Caster introduced on the 13th June 2019. He is the 91th released Hero. Yan is the brother of Jin Lei token 0.png Jin Lei and the only non-undead hero with Soulless Scourge Icon.png Soulless Scourge.

Like the Undead Caster Zomm token.png Lord Zomm all attacks of Yan Luo token 0.png Yan Luo deal Dark.png Dark damage. In this way he can hurt spirit immune heroes like Ekko token.png Ekko and Solaris token 0.png Solaris, but not Daeris token 0.png Shadow Queen Daeris. She is completely immune to all attacks of Yan Luo and Zomm because of her Shadowborn Icon.png Shadowborn trait.

Synergies

If Yan Luo token 0.png Yan Luo is on team with Takumi token.png Samurai Takumi and gets attacked by a Melee attacker he will revenge twice! One time from being Slow Icon.png Slow and a second time from Takumi's Proven Honor Icon.png Proven Honor.

Gallery

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