
Element:

30% vs

Excess Tokens:
1 Token → 300 Aether
Unlocked ![]() |
Background Brother of Jin Lei, Yan Luo exists between the world of honor and the shadow realm with an ever tortured soul. |
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Abilities & Traits ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Attack Speed | Slow |
Attack Range | Ranged |
Damage | Dark |
Epic | Scorn |
Buddy Synergy | None |
Combat Style | ![]() ![]() ![]() |
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Damage | ![]() ![]() |
Toughness | ![]() ![]() |
Team Support | ![]() ![]() |
Crowd Control | ![]() ![]() |
Synergy | ![]() ![]() |
See Hero Rating for more details about this. |
Statistics | Total | Bonus1 | Traits2 | Epic | Base |
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Attack (ATK) | +313% | +130% | + 29% | +30% | 1388 |
Defense (DEF) | +287% | +130% | +29% | +20% | 1132 |
Skill (SKL) | +160% | +130% | - | - | 1278 |
Max Health (HP) | +287% | +130% | +29% | +20% | 4237 |
Crit Chance (CRIT) | 46% | +41% | - | - | 5% |
Crit Multiplier | 200% | - | - | - | 200% |
Dodge Chance | 0% | - | - | - | 0% |
Damage Penetration | 0% | - | - | - | 0% |
Damage Reduction | 0% | - | - | - | 0% |
Chaos Damage Reduction | 0% | - | - | - | 0% |
1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Slow
Abilities (Active) | Traits (Passive) | ||
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Mortal Assault | ![]() |
Honorbound |
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Gloom Cage | ![]() |
Mutual Help |
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Murky Shield | ![]() |
Mystical III |
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Fog of War | ![]() |
Slow |
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Soulless Scourge | ||
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Immortal Bond II | ||
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Epic Defense (Yin and Yang) | ||
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Shadow Purge |
First Ascension![]() |
Second Ascension![]() |
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Abilities & Traits |
Abilities & Traits |
Required Hero Stars and Evos | |
Evo Cost Index: 7400 |
Evo Cost Index: 10000 |
Epic Yan Luo![]() |
Effect: Chance to swap health percentages with the target if they're higher health, deal 3x damage, and Silence.
Epic Passive: | |
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Epic | Part 2 | Part 3 |
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Scorn | Caged Light | Forgotten Steel |
If you have Yan Luo at level 50 or higher and fully ascended, you can make this hero Epic. Doing this raises it's Attack/Defense/Max Health by a set percentage, as well as adding a special effect to it's Basic Attack. | ||
Check Epic Heroes for more information. |
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There are no Dungeons in which Yan Luo tokens are available. |
Rune Slots: ![]() ![]() ![]() ![]() ![]() | ||||||||||
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Abilities & Traits: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||||||||
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Mortal Assault ![]()
Gloom Cage ![]()
Murky Shield ![]()
Fog of War ![]()
Honorbound ![]()
Mutual Help ![]()
Mystical (I/II/III) ![]()
Slow ![]()
Soulless Scourge ![]()
Immortal Bond (I/II) ![]()
Epic Defense (Yin and Yang) ![]()
Shadow Purge ![]()
Epic Immortal Bond ![]()
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Buffs & Debuffs: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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ATK reduced - debuff (Attack) ![]() Target has reduced ATK. Boosted Damage - effect (Damage) ![]() This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff. ![]() ![]() Cleanse - effect (Status Effect) ![]() This effect instantly removes 1+ debuff(s) from the target ally. Damage Reduction - effect (Damage/Damage Reduction) ![]() The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative. DEF+ - buff (Defense) ![]() Target has boosted DEF. Disease Immune - immunity (Status Effect) ![]() Can't be Diseased. Diseased - debuff (Health/Attack) ![]() Halves ATK and healing received, and negates their CRIT Chance. Frozen - debuff (Disable) ![]() Target cannot perform any actions for 1 turn, with the exception of Icebloom's Let It Snow, which Freezes enemies for 2 turns instead. Frozen targets cannot Dodge. Heal - effect (Health) ![]() Recovers HP for the target ally. Lifesteal - effect (Health) ![]() Target heals, or recovers HP, for a % of the damage dealt during an attack. ![]() Paralysis Immune - immunity (Status Effect) ![]() Can't be paralyzed. Poison Immune - immunity (Status Effect) ![]() Can't be Poisoned. (See also Venom Immune.) Poisoned - debuff (Damage over Time) ![]() Target takes Poison damage each turn for 3 turns. Retaliation Immune - immunity (Protection/Defense) ![]() Immune to retaliation, revenge, and any counter attacks. Revenge Attacks - effect (Attack) ![]() If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops. Shield-piercing - effect (Shield) ![]() A shield-piercing attack ignores any magical shield like Aegis Shield, Ethereal, Unbridled Rage, as well as Damage Reflection Shields, Unbreakable Heart and Shrouded. In result an Aegis Shield doesn't collapse, Damage Reflection doesn't hurt the attacker, full damage is dealt to the target, and the target can die. Shrouded - buff (Shield/Status Effect) ![]() Target gains +25% Damage Reduction and is immune to all debuffs for 1 turn. Silenced Immune - immunity (Status Effect) ![]() Can't be Silenced. Undodgeable - effect (Dodge/Attack) ![]() All or specific attacks of this hero cannot be dodged. The attack always hits the target. Various Debuffs - debuff (Defense) ![]() This hero can apply one or more random Debuffs. Venom Immune - immunity (Status Effect) ![]() Venom can't be applied to this hero. (See also Poision Immune.) Wound Immune - immunity (Status Effect) ![]() Immune to Wounded debuff.
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Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs' |
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Ascensions: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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First Ascension | Second Ascension | ||||
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Arcane Evo | 5x | ![]() |
Dark Evo Monarch | 60x |
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Crypt Evo | 2x | ![]() |
Light Evo Monarch | 40x |
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Dark Evo Monarch | 15x | ![]() |
Runed Evo | 4x |
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Nature Evo Monarch | 30x | ![]() |
Stormwind Evo | 8x |
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Murky Shield (Special Attack/4 Turns) | ![]() |
Fog of War (Special Attack/5 Turns) | ||
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Immortal Bond i (Trait/Passive) | ![]() |
Epic Defense (Yin and Yang) (Trait/Passive) | ||
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Mystical ii (Trait/Passive) | ![]() |
Immortal Bond ii (Trait/Passive) | ||
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Mystical iii (Trait/Passive) | ||||
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Shadow Purge (Trait/Passive) |
Synergies of Honorbound heroes (Family): ![]() ![]() ![]() ![]() ![]() |
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Synergies of Dark heroes (Element): ![]() ![]() ![]() |
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Synergies of Caster heroes (Class): ![]() ![]() ![]() |
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Other Synergies of Heroes: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Counters: ![]() ![]() ![]() ![]() ![]() |
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Notes[]
Yan Luo is a Legendary dark Honorbound Caster introduced on the 13th June 2019. He is the 91th released Hero. Yan is the brother of
Jin Lei and the only non-undead hero with
Soulless Scourge.
Like the Undead Caster Lord Zomm all attacks of
Yan Luo deal
Dark damage. In this way he can hurt spirit immune heroes like
Ekko and
Solaris, but not
Shadow Queen Daeris. She is completely immune to all attacks of Yan Luo and Zomm because of her
Shadowborn trait.
Synergies[]
If Yan Luo is on team with
Samurai Takumi and gets attacked by a Melee attacker he will revenge twice! One time from being
Slow and a second time from Takumi's
Proven Honor.