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Viperia
Reptile Gorgon Rogue 
Gold Hero

Viperia.png

Element: Nature.png Nature
30% vs Water.png Water units
-25% vs Fire.png Fire units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Viperia token 0.png
Background
Sister and co-ruler to Cobressa she commands the hordes of reptiles with her influential gaze and venomous might.
Abilities & Traits
Venomous Claw.pngSnakes on the Plains.png & Kindred Mourning.pngScaly Clan.pngStone Etcher.png
Attack Speed Normal
Attack Range Melee/Ranged
Damage Physical
Epic Reptile Robes
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 8.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
This Gorgon Queen has many tricks hidden in her sinister sleeves, including a cache of gems!
Damage Intensify Burn Icon.png Gauge 7.png (7/9)
Toughness Hearty Taunt Icon.png Gauge 3.png (3/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 5.png (5/9)
Synergy Lead By Example Icon.png Gauge 5.png (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +176% +115% - +20%
Defense (DEF) +199% +115% - +30%
Skill (SKL) +130% +115% - - 1000
Max Health (HP) +227% +115% +22% +20%
Crit Chance (CRIT) 33% +28% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Scaly Clan.png Scaly Clan

Resistances
Fire.png Fire
Burned Icon.png Burned
18%
18%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
33%
33%
33%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Venomous Claw.png Venomous Claw Kindred Mourning.png Kindred Mourning
Snakes on the Plains.png Snakes on the Plains III Scaly Clan.png Scaly Clan II
Death Bites.png Death Bites Stone Etcher.png Stone Etcher
Reptile Pile.png Reptile Pile Neurotoxin.png Neurotoxin II
Turn a Blind Eye Icon.png Turn a Blind Eye

First Ascension
Viperia token 1.png
Second Ascension
Viperia token 2.png
Abilities & Traits

Death Bites.pngSnakes on the Plains.png & Neurotoxin.pngTurn a Blind Eye Icon.png

Abilities & Traits

Reptile Pile.pngSnakes on the Plains.png & Neurotoxin.pngScaly Clan.png

Required Hero Stars and Evos

Evo Cost Index: 3320

Evo Cost Index: 7640

Epic Viperia
Viperia token 2.png
Effect: Chance to do 2x damage, add 4 Venom to the target, and all Reptile allies attack the same enemy.

Release Date: January 25, 2019

Epic Part 2 Part 3
Reptile Robes.png Basilisk Helm.png Commanding Talons.png
Reptile Robes Basilisk Helm Commanding Talons
If you have Viperia at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Attack/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Viperia token 0.png Viperia tokens: Challenge Mode Icon.png x1 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon


Challenge Mode Icon.png Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
13-4 The Abyss 7 4 Lava Cave Fire Evo.pngFire Evo Monarch.png Aedric
Epic Skull.png
Rune Slots: Rune slot Nature.pngRune slot Nature.pngRune slot Water.pngRune slot Light.pngRune slot Dark.png (standard)
Viperia has the standard rune slots for a Nature.png Nature hero.
Nature.png Nature Nature.png Nature Water.png Water Light.png Light Dark.png Dark
Rune slot Nature.png Rune slot Nature.png Rune slot Water.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Venomous Claw.pngSnakes on the Plains.pngDeath Bites.pngReptile Pile.png & Kindred Mourning.pngScaly Clan.pngStone Etcher.pngNeurotoxin.pngTurn a Blind Eye Icon.png

Venomous Claw
Venomous Claw.png
Basic Attack (None)

A Basic Melee Physical attack with a chance to add 2 Venom stacks.
Effects | Venom.png Venom


Snakes on the Plains (I/II/III)
Snakes on the Plains.png
Special Attack (7 turns, AoE), upgrades with Ascensions

I: 2 Melee Physical attacks on all enemies that purge 1 Buff with a chance to Envenom.
Viperia token 1.png 1st Ascension:
II: 3 Melee Physical attacks on all enemies that purge 1 Buff with a chance to Envenom.
Viperia token 2.png 2nd Ascension:
III: 3 Melee Physical attacks on all enemies that purge 2 Buffs with a chance to Envenom.


Effects | Purge Icon.png Purge | Venom.png Venom


Death Bites
Death Bites.png
Special Attack (6 turns, AoE), requires Viperia token 1.png 1st Ascension

Ranged Physical attack on all enemies that consumes up to 5 Venom stacks and deals 20% more damage for each Venom stack removed. Will grant 'Invincibility' on a killing blow.
Effects | Invincibility Icon.png Invincibility | Damage Reflection Icon.png Damage Reduction


Reptile Pile
Reptile Pile.png
Special Attack (5 turns), requires Viperia token 2.png 2nd Ascension

Melee Physical attack that causes allied Reptiles to follow-up with a Basic Attack on the same target.
Effects | Tenacity Icon.png Extra Attacks


Kindred Mourning
Kindred Mourning.png
Trait (Passive)

Becomes Invincible (immune to all damage) for 2 turns if an allied Reptile dies. Invincibility will only be applied if an allied Reptile of an equal or greater level dies.
Effects | Invincibility Icon.png Invincibility | Damage Reflection Icon.png Damage Reduction


Scaly Clan (I/II)
Scaly Clan.png
Trait (Passive), upgrades with Ascensions

I: +10% HP for self and Reptile allies.
Viperia token 2.png 2nd Ascension:
II: +20% HP for self and Reptile allies.


Stone Etcher
Stone Etcher.png
Trait (Passive)

Boosted Damage (3x) against Stoned (petrified) targets. Stoned targets are statues that have an highly increased DEF stat.


Neurotoxin (I/II)
Neurotoxin.png
Trait (Passive), upgrades with Ascensions

Viperia token 1.png 1st Ascension:
I: +10% damage against Envenomed targets.
Viperia token 2.png 2nd Ascension:
II: +20% damage against Envenomed targets.


Effects | Boosted Icon.png Boosted Damage


Turn a Blind Eye
Turn a Blind Eye Icon.png
Trait (Passive), requires Viperia token 1.png 1st Ascension

Immune to Taunt and Provoke.
Effects | Turn a Blind Eye Icon.png Taunt, Provoke and Aversion Immune

Buffs & Debuffs: Boosted Icon.pngDamage Reflection Icon.pngTenacity Icon.pngInvincibility Icon.pngPurge Icon.pngTurn a Blind Eye Icon.pngVenom.png

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Extra Attacks - effect (Attack/Damage)
Tenacity Icon.png
The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.

Invincibility - buff (Shield/Status Effect)
Invincibility Icon.png
Target is immune to all damage and debuffs for 3 turns.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Taunt, Provoke and Aversion Immune - immunity (Status Effect)
Turn a Blind Eye Icon.png
Ignores Taunt, Provoked, and Aversion and can choose another target to attack or the target with Aversion.

Venom - debuff (Attack/Damage/Stack)
Venom.png
Gorgons and Reptiles can inflict this debuff on their basic attacks or by touching their skin. It is used to heal their team, boost their damage against the debuffed targets and gain damage reduction from targets with Venom.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Bushido.jpgLight Evo Monarch.pngNature Evo.pngWater Evo.png (3320) = Viperia token 1.png + Death Bites.pngSnakes on the Plains.pngNeurotoxin.pngTurn a Blind Eye Icon.png &
Nature Evo Monarch.pngRuned.jpgShadow.jpgWater Evo.png (7640) = Viperia token 2.png + Reptile Pile.pngSnakes on the Plains.pngNeurotoxin.pngScaly Clan.png
First Ascension Second Ascension
Bushido.jpg Bushido Evo 2x Nature Evo Monarch.png Nature Evo Monarch 30x
Light Evo Monarch.png Light Evo Monarch 16x Runed.jpg Runed Evo 8x
Nature Evo.png Nature Evo 42x Shadow.jpg Shadow Evo 2x
Water Evo.png Water Evo 12x Water Evo.png Water Evo 42x
Death Bites.png Death Bites (Special Attack/6 Turns) Reptile Pile.png Reptile Pile (Special Attack/5 Turns)
Snakes on the Plains.png Snakes on the Plains ii (Special Attack/7 Turns) Snakes on the Plains.png Snakes on the Plains iii (Special Attack/7 Turns)
Neurotoxin.png Neurotoxin i (Trait/Passive) Neurotoxin.png Neurotoxin ii (Trait/Passive)
Turn a Blind Eye Icon.png Turn a Blind Eye (Trait/Passive) Scaly Clan.png Scaly Clan ii (Trait/Passive)
Synergies of Reptile/Gorgon heroes (Family): Kindred Mourning.pngSun-Bathed Icon.pngViper Gang.pngGorgon Devotion Icon.pngFeeding Frenzy.png
Viperia token 0.png Viperia can get following passive buffs when teamed up with other Heroes:

Reptile Heroes get the following passive buffs:

Kindred Mourning.png Kindred Mourning (Trait) by Cobressa token 0.png Cobressa,Viperia token 0.png Viperia,Zola token 0.png Zola
Becomes Invincible (immune to all damage) for 2 turns if an allied Reptile dies. Invincibility will only be applied if an allied Reptile of an equal or greater level dies.
Scaly Clan.png Scaly Clan (Trait) by Viperia token 0.png Viperia
Increases HP [10/20]% for all reptile allies. The increase depends on the rank (I/II) of this trait.
Sun-Bathed Icon.png Sun-Bathed Reptiles (Trait) by General Krexx token 0.png General Krexx
Self and Reptile allies are immune to Freeze [and gain +15% DEF].
Viper Gang.png Viper Gang (Trait) by Cobressa token 0.png Cobressa
Increase ATK and CRIT [10/20]% for all Reptiles. The increase depends on the rank (I/II) the trait.
Viperia token 0.png Viperia can get following passive buffs when teamed up with other Heroes:

Gorgon Heroes get the following passive buffs:

Gorgon Devotion Icon.png Gorgon Devotion (Trait) by General Krexx token 0.png General Krexx
Will Revenge any attack dealt to a Gorgon ally. Starts dungeons Taunting if allied with a Gorgon.
Feeding Frenzy.png Feeding Frenzy (Trait) by Admiral Kreel token 0.png Admiral Kreel
Follows up an allied Gorgon attack with a Basic attack.
Synergies of Nature heroes (Element): Nature's Fury Icon.pngNature Heart Icon.pngOxidized Sap.pngSpirit of Nature Icon.pngNature-guard.pngNature's Reclamation Icon.png
Viperia token 0.png Viperia can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon.png Nature's Fury (Trait) by Rocky token 0.png Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon.png Nature Heart (Trait) by Willow token 0.png Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon.png Spirit of Nature (Trait) by Tsume token 0.png Tsume
+15% ATK for self and Nature allies.
Nature-guard.png Nature Guard (Trait) by Julius token icon.png Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon.png Nature's Reclamation (Special Attack) by Mire token 0.png Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Viperia token 0.png Viperia can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Flesh Shredder Icon.pngIncite Doom Icon.png
Viperia token 0.png Viperia can be countered by making use of the following traits and special attacks:

Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

The ancient rulers of the land, Viperia token 0.png Viperia and Cobressa token 0.png Cobressa have come through the portal on 27th April 2016 during the Gorgon Sisters event. Over two years later their sister Zola token 0.png Zola arrived.

Viperia token 0.png Viperia uses Venom to boost damage against enemies with her Neurotoxin.png Neurotoxin trait.

See Venom.png Venom for more details.

Background

Viperia token 0.png Viperia hates Stonefist token 0.png Stone Fist. Why does Viperia also hate Stone Fist you ask? Well she has never really had a thing for stonework like her sister but she has always secretly enjoyed smashing her stone statues. Don’t worry Cobressa token 0.png Cobressa has never minded she has a very large collection and it is ever growing.

Gallery

External Resources

The Gorgon Sisters Event: How to beat "Gorgon Lair (VH)"

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