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Venom.png

Venom - Gorgons and Reptiles can inflict this debuff on their basic attacks or by touching their skin. It is used to heal their team, boost their damage against the debuffed targets and gain damage reduction from targets with Venom.

Type: debuff - Category: Attack, Damage, Stack

See also: | Attack Down Icon.png ATK reduced | Back Splash Icon.png Back Splashed | Blinded Icon.png Blinded | Chameleon Evasion Icon.png Chameleon Evasion | Chaos Bite Icon.png Chaos' Bite | Chilled Icon.png Chilled | Reduced Crit Icon.png CRIT Choked | Dazed Icon.png Dazed | Debilitated Icon.png Debilitated | Diseased Icon.png Diseased | Drenched Icon.png Drenched | Frostbitten Icon.png Frostbitten | Impaired Icon.png Impaired | Off-Balance Icon.png Off-Balance | Radiance Icon.png Radiance | Silenced Icon.png Silenced | Venom.png Venom | Weakened Icon.png Weakened

Venom is a Debuff applied to enemies by Gorgons (Cobressa token 0.png Cobressa, Viperia token 0.png Viperia and Zola token 0.png Zola) and Reptiles General Krexx token 0.png General Krexx, Admiral Kreel token 0.png Admiral Kreel). It's applied when they attack or get touched by melee attacks, and in other special circumstances. The Venom debuff boosts damage to enemies, grants Damage Reduction and heals.

Vemon can be removed when cleansed as a debuff. Undeads and Constructs are immune to Venom.

Cobressa token 0.png Cobressa

Cobressa
Abilities or Trait Description Venom Effect
Venomous Claw.png Venomous Claw A Basic Melee Physical attack with a chance to add 2 Venom stacks. Adds Venom
Acid Spit.png Acid Spit 2 Ranged Fire attacks on all enemies with a chance to inflict 4 Venom stacks. Adds Venom
Serpent Spear.png Serpent Spear Ranged Physical attack that adds 10 Venom stacks to the target. Adds Venom
Drop Dead Gorgon.png Drop Dead Gorgon Ranged Spirit attack with a chance to Stone the target, purging all Buffs and Debuffs on them and turning them into a statue, or kill them instantly. The chance of killing the target increases by 10% for each stack of Venom purged on the target. Starts Powered. (Golems and Constructs are immune to being Stoned) Removes all Venom for boosted damage or kill.
Venomous Embrace.png Venomous Embrace Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect. Heals team.
Reptilian Stamina Icon.png Reptilian Stamina Gains +1 energy every time you hit an enemy with Venom on them. Gains energy


Viperia token 0.png Viperia

Viperia
Abilities or Trait Description Venom Effect
Venomous Claw.png Venomous Claw A Basic Melee Physical attack with a chance to add 2 Venom stacks. Adds Venom
Snakes on the Plains.png Snakes on the Plains [2/3/3] Melee physical attacks on all enemies for [?% ATK] base damage that purges [1/1/2] buffs from each target with a chance to add Venom. The number of attacks and purged buffs depend on the rank (I-III) of this special attack. Adds Venom
Death Bites.png Death Bites Ranged Physical attack on all enemies that consumes up to 5 Venom stacks and deals 20% more damage for each Venom stack removed. Will grant 'Invincibility' on a killing blow. Removes Venom for boosted damage.
Neurotoxin.png Neurotoxin Boosted damage against Envenomed targets. Extra damage against Venomed targets

General Krexx token 0.png General Krexx

General Krexx
Ability or trait Description Venom Effect
Tail Strike Icon.png Tail Strike Melee Physical attack that Provokes the target and doubles the number of Venom stacks on the target (minimum 2 stacks are applied). Doubles Venom stacks on target.
Venom Defense Icon.png Venom Defense Reduces [5%/7%/10%] damage taken per Venom debuff (on the attacker), [20%/40%/55%] chance to apply Venom to melee attackers. When killed, applies Venom to all enemies. The [%] values depend on the rank (I,II,III) of this trait.

Damage reduction,

Adds Venom when touched

Admiral Kreel token 0.png Admiral Kreel

Admiral Kreel
Ability or trait Description Venom Effect
Venomous Swing.png Venomous Swing A Basic Melee Physical attack with a chance to Envenom. Adds Venom
Raging Rapids.png Raging Rapids Melee Physical attack on target enemy with splash damage, with a chance to inflict Back Splash and 4 Venom stacks on all enemies hit. Adds Venom
Chow Down.png Chow Down 3 Melee Physical Bite attacks on target enemy that purges 3 Venom each hit for boosted damage. Removes Venom to boost damage.
Old Faithful.png Old Faithful Ranged Water attack on target enemy with 25% splash damage that purges all Venom from the target for boosted damage to enemies hit, chance to Drench enemies hit. Removes Venom to boost damage.
Venomous Paralysis.png Venomous Paralysis Venomed targets have a reduced chance to dodge attacks from allies. Reduces chance to dodge

Zola token 0.png Zola

Zola
Ability or trait Description Venom effect
Venomous Claw.png Venomous Claw A Basic Melee Physical attack with a chance to add 2 Venom stacks. Adds venom
Icy Glare Icon.png Icy Glare Ranged Water attack on all enemies with a chance to Freeze or Stone each target. Purges all Venom on the targets for boosted damage. Removes venom to boost damage
Snakenado Icon.png Snakenado Ranged Water attack on all enemies with chance to apply 7 stacks of Venom to each enemy. Adds venom
Serpent Strike Icon.png Serpent Strike Melee Physical attack that steals all Buffs with a chance to Freeze. Purges all Venom on the target for boosted damage. Removes venom to boost damage
Ageless Immortals Icon.png Ageless Immortals Reptile allies gain 1 turn of Invincibility when purging Venom. Grants Invincibility Icon.png Invincibility

Immune to Venom

The following heroes are immune to Venom:

Angelic Icon.png Angelic (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Craw token 0.png Craw
Soulless Scourge Icon.png Soulless Scourge (Trait): Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Impervious Icon.png Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.
Soulless Scourge Icon.png Soulless Scourge (Trait): Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Impervious Icon.png Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.
Soulless Scourge Icon.png Soulless Scourge (Trait): Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Soulless Scourge Icon.png Soulless Scourge (Trait): Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Soulless Scourge Icon.png Soulless Scourge (Trait): Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Soulless Scourge Icon.png Soulless Scourge (Trait): Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Toxic Form Icon.png Toxic Form (Trait): Immune to Poison and Venom, Poisons on Basic Attacks and Poisons Melee attackers when hit. Removes corpses on killing blows.
Soulless Scourge Icon.png Soulless Scourge (Trait): Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Ice Block Icon.png Dryad Ice (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until their first turn. Can't be stolen, copied, or purged.
You Can't Catch Me Icon.png You Can't Catch Me! (Trait): Flying allies can't have buffs removed or debuffs added by non-Flying enemies.
Ambush Tactics Icon.png Ambush Tactics (Special Attack): Ranged Physical attack on target enemy and all Ranged allies attack the same target, then gain Stealth and become Invulnerable for 1 turn. Starts Powered.
Ice Block Icon.png Ice Block (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until his first turn. Can't be stolen, copied, or purged.
Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
The Last Word Icon.png The Last Word (Trait): Slow allies and self take 30% reduced damage from Fast enemies. Slow allies revenge attacks twice. Slow allies can't have buffs removed or debuffs added by fast enemies.
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