Random ally makes a Basic Attack against a targeted enemy (ally's attack includes the chance for an Epic attack). If there are no allies, Melee Physical attack for [??% ATK] base damage instead.
Rough 'Em Up
Special Attack (4 turns)
Melee Physical attack on all enemies for [??% ATK] base damage, each enemy is attacked by a random ally.
Effects | Extra Attacks
It's Just Business
Special Attack (5 turns), requires 1st Ascension
Melee Physical attack on target enemy for [??% ATK] base damage, each ally attacks the target as well. That enemies gains Debt Owed. Each time that hero makes an attack. all allies make an attack against that hero. When that hero dies, if they still have Debt, deals damage to each other enemy.
Effects | Debt Owed| Extra Attacks
An Offer You Can't Refuse
Special Attack (3 turns), requires 2nd Ascension
Melee Physical attack on target enemy for [??% ATK] base damage per each stack Street Cred. Deals 2x damage to enemies with Debt Owed. If this attack were to kill an enemy, instead they attack all their allies, and flee.
Effects | Boosted Damage| Defect
Slow
Trait (Passive)
Attacks last, but ATK, DEF and Max Health are increased by [25%]. Also will revenge Physical attacks. Percentage increases with Skill. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Effects | Revenge Attacks
Thick Skin
Trait (Passive)
Takes 25% less damage from Physical attacks.
Effects | Damage Reduction
My Boys Can Take a Hit
Trait (Passive), requires 1st Ascension
Slow allies and self gain 30% bonus health and DEF.
Effects | DEF+| Max HP Boost
Street Cred
Trait (Passive), requires 2nd Ascension
Every attack this hero and other Slow heroes survive adds a stack of Street Cred. Street Cred increase DEF by 20% per stack. At 5 stacks (max), increase damage by 200%.
Effects | Street Cred| Boosted Damage| DEF+
The Last Word
Trait (Passive), requires 2nd Ascension
Slow allies and self take 30% reduced damage from Fast enemies. Slow allies revenge attacks twice. Slow allies can't have buffs removed or debuffs added by fast enemies.
Effects | Extra Attacks| Damage Reduction| Invulnerable| buff protection
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.
Debt Owed - debuff (Damage)
The target is subject to revenge attacks from allies whenever it makes an attack. Additionally, the target suffers boosted damage when hit by certain special attacks.
DEF+ - buff (Defense)
Target has boosted DEF.
Defect - effect (Crowd Control)
This hero can persuade an enemy to defect to him and attack their own allies.
The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.
Street Cred - buff (Defense/Damage/Stack)
Street Cred increases DEF by 20% per stack. It stacks up to 5 times, at 5 stacks increases damage by 200% and causes extra attacks when certain special attacks are used.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
[+30%] Max Health for each Beast ally and [+30%] Attack for each Ogre ally. Ally includes self, meaning Grog-Gnog already gains +30% HP and +30% ATK without allies. [%] increases with Skill.
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
Underlord Thraxx can be countered by making use of the following traits and special attacks:
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Notes and Tips
Underlord Thraxx was introduced on 2020-08-26 during the Underworld Overlord event. He is the 104th hero in the game and brought the Fast and Slow Trait Rework (Aug 2020) update.
Thraxx is a slow, commanding brawler who uses his fists for a fight when he is on his own. Otherwise, his allies do the dirty work for him.
Like all (Half-)Ogres in Dungeon Boss, he belongs to a second Family, the Demon family in his case. This gives him synergies with Demons and Ogres, as well as Slow heroes. And if Jumbeaux is in the team, he also has synergies with Plants because Jumbeaux can turn Ogres into Plants.