Team Members
This team consists of the following members:
Synergy and Balance
The passives of the individual team members count as strong buffs for the entire team.
Good to be King by Cruel King Bramble
- +ATK and +CRIT for self and Goblin allies.
Critical Goblin Odor by Cruel King Bramble
- Goblin allies attack a random enemy on CRIT.
Goblin Cheerleader by Zurk
- Once per round, on CRIT give Goblin allies Haste and +1 Energy.
Royal Crit Fire by Squinch
- When on a team with Cruel King Bramble, attacks Burn on CRIT.
Tribal Heart by Chief NubNub
- +15% Max HP for self and Goblin allies.
Heal to the King by Chief NubNub
- If on a team with Cruel King Bramble, heals all Goblins [5/10]% each turn. The % heal depends on rank (I/II) of this trait.
Useage
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Runes
This team will flourish when they critical hit, so based on that you will need to boost the critical or skill stat of every member.
Comments
The strength of this team is also its weakness. If you are using