Dungeon Boss Wiki
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Stamina (Energy tokens)

Energy Icon

Stamina is required to enter dungeons. The Player has an stamina reserve displayed in the right top of the home town screen. It recharges in a rate of 1 unit every 6 minutes. The reserve is increased with the Player Level. Stamina is also available in Rewards and gained for reaching a new Player Level. Now and then it can be found in Dungeon's environment (look out for sparkly objects). In the Shop stamina is available for 25x gems.

Not to be confused with energy that is gained every turn within the dungeon level. This is another way of saying how many turns will it take to allow that particular hero use an ability. Some attacks and status effects can increase or delay the number of turns. For example, Ekko has an ability that reduces your entire party's turn count by 2.

Evos

Earth Sisters

Evos are used to ascend your Heroes. One Ascension requires few different Evos and varying amounts of each. Check which are needed at any hero's Ascend tab on their collection page.

See the full Evos page for more information. In addition, see Ascension for its uses in Hero upgrades.

Gems

Gem Icon

Gems are sold in the Shop. It's the pay to win currency. In the Free2Play game gems are available as Rewards for a new Player Level, unlocking dungeons and quests and Daily Events.

The gems can be exchanged for gold and energy in the Shop, used at the Portal, to reset the daily Hero Token reward, to reset or summon again a friend's Hero.

TIP: Spending 25x gems is a quest that is rewarded with a free use of the Portal.

Gold

Gold is used for upgrading hero skills, unlocking Heroes and spend in the Portal.

Gold can be gained as a Quest or Portal rewards, for beating Enemies, beating Dungeons and completing a chapter. A few gold coins can also be found now and then in Dungeon's environment or Treasure rooms.

Hammers

Hammer Icon

Hammers are used to gold production and increase security from your safe in My Dungeon starting at player level 10. They are found as treasure boxes in dungeons. Daily Quests also give Hammers for reward.

Hero Tokens

Hero Token

Each hero has their own token which unlocks the hero (if not already unlocked) or upgrades their star-rating (if unlocked). See Upgrading Heroes for more information.

Honor scrolls

Honor Scroll Icon

Honor scrolls is a currency awarded for adventurers who consistently participate in specific aspects of the game. These scrolls are earned for using a shared Hero or when other player's use the Champion. Some quests offer these scrolls as a reward, too. In addition, see My Dungeon and Dungeon Raid where honor scrolls are collected through PvP. See the Honor Shop on what can be purchased with Honor scrolls.

Loot Key

Loot Key

A Loot Key can gained as reward in the Portal or bought in the Honor Shop. If you have completed a dungeon with three stars a Loot Key can be used to quick loot that dungeon. See Gameplay for details about Quick Loot.

Player Level

Player Level

Shown in the top left corner of the home town screen this is the level of the Player. It limits the maximum level of the collected Heroes. 61(?) is the final level.

Potions

Potion 20XP Icon

Common Potions like Heal, Energy and Revive Potions can be used in the Campaign to help the Heroes. XP Potions are used to level up a Hero faster. The various kind of Potions can be found as rewards, in dungeons and are sold in the Shop. TIP: At regular intervals the Shop offers XP Potions for 30,000 gold.

See the full Potions page for more information.

Stars

Hero Stars

Each star (★) a hero earns greatly increases their Attack (ATK), Defense (DEF), Health, and Skill (SKL) stats. Stars can be earned by collecting a certain amount of hero tokens - the amount of which depends on the hero's current star level:

Current star rating Hero Tokens to upgrade to next level
To Unlock 10*
10
★★ 20
★★★ 70
★★★★ 100
★★★★★ 150
★★★★★★ 250

Each star is a 12.5% increase of that stat at 1 star. A hero with 5 stars has a 50% increase to all stats. 

* Some heroes start at a specific star level (max. ★★★). In this case, the token amount to unlock that hero is the sum of the upgrades up to that level.

See the Upgrading Heroes page for more details.

Dungeon Stars

Every Dungeon can be finished with up to three stars (★★★) . Once a dungeon has three stars it can be quick looted next time with a loot key. See Gameplay for details about Quick Loot.

Star Rating for PVP

Best attacking performances in PVP will earn 3 Stars. Earning 3 Stars will increase your Honor Payouts for that Raid.

When building your attacking team you will now see Silver or Gold Stars over the Team Power display. This is a sign that you will earn a bonus for 3 Starring the Raid. Gold Stars mean a larger bonus.

Stats

Every Hero has different stats in combat. The following list describes the individual stats. See Base Hero Statistics for an overview and comparison of all Heroes' stats, and Effects for a detailed description of the impact of Daze, Fire, Cold, etc.

Attack Used to calculate how much damage an enemy receives when hit. In-game referenced as ATK
Defense Reduces damage inflicted by enemies. In-game referenced as DEF.
Skill How often this hero can Crit, and the quality of non-attack skills, like Healing. In-game referenced as SKL.
Health How much damage a hero can take.
Crit Chance Chance that an attack will be critical.
Crit Multiplier Amount by which a crit multiplies the damage done. A multiplier of x2 for example doubles the damage of a hit.
Hit Chance Chance to land an attack. It's always at 100%, but is reduced when facing enemies that are of a higher level than your hero or your hero is dazed.
Dodge Chance Chance that an attack will be avoided. It's always at 0% unless enhanced by a trait or active ability like Haste.
Poison Resist Amount of poison damage that will be mitigated and chance to avoid being poisened.
Fire Resist Amount of fire damage that will be mitigated and chance to avoid being burned.
Cold Resist Amount of cold damage that will be mitigated.
Disease Resist Amount of disease damage that will be mitigated and chance to avoid being diseased.
Freeze Resist Chance to avoid being chilled.
Lightning Resist Amount of lightning damage that will be mitigated and chance to avoid being shocked.
Spirit Resist Amount of spirit damage that will be mitigated.

Trophy

Trophy Icon

Trophies are rewards for PvP Raids. The more trophies the player earns the higher the rank in the Leader board and the better the reward. See Dungeon Raid for details.

XP Points

are for the Player. They are gained from quests, unlocking dungeons and completing chapters. The XP Points increase the Player Level. XP for Heroes is gained for beating dungeons and in form of Potions.

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