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Sybil
Fast Reptile Rogue 
Legendary Hero

Sybil.png

Element: Nature.png Nature
30% vs Water.png Water units
-25% vs Fire.png Fire units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Sybil token 0.png
Background
As much a talanted archer as they are a master of deception, don't look away!
Abilities & Traits
Spectrum Shot Icon.pngTongue Lash Icon.png & Blending In Icon.pngFast Icon.pngHidden Power Icon.pngShifty Icon.pngVenom Defense Icon.pngVenom Tipped Arrows Icon.png
Attack Speed Fast
Attack Range Ranged
Damage Elemental/Nature/Physical
Epic Chroma Bow
Buddy Synergy Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Combat Style Swing Red Icon.png Gauge 8.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Look at all the pretty colors!
Damage Intensify Burn Icon.png Gauge 4.png (4/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 6.png (6/9)
Crowd Control Crowd Control Icon.png Gauge 9.png (9/9)
Synergy Lead By Example Icon.png Gauge 3.png (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +160% +130% -20% +20%
Defense (DEF) +238% +130% - +30% 0
Skill (SKL) +212% +130% +20% - 0
Max Health (HP) +212% +130% - +20% 0
Crit Chance (CRIT) 5% +0% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Fast Icon.png Fast

Resistances
Fire.png Fire
Burned Icon.png Burned
18%
18%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
33%
33%
33%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Spectrum Shot Icon.png Spectrum Shot Blending In Icon.png Blending In
Tongue Lash Icon.png Tongue Lash Fast Icon.png Fast
Make it Rain Icon.png Make It Rain Hidden Power Icon.png Hidden Power
Chroma Shift Icon.png Chroma Shift Shifty Icon.png Shifty
Venom Defense Icon.png Venom Defense III
Venom Tipped Arrows Icon.png Venom Tipped Arrows
Chaos Born Icon.png Chaos Apprentice II
Sapping Venom Icon.png Sapping Venom
You Don't See Me Icon.png You Don't See Me
Rapid Fire Icon.png Double Tap
Master Thief Icon.png Master Thief

First Ascension
Sybil token 1.png
Second Ascension
Sybil token 2.png
Abilities & Traits

Make it Rain Icon.png & Chaos Born Icon.pngSapping Venom Icon.pngVenom Defense Icon.pngYou Don't See Me Icon.png

Abilities & Traits

Chroma Shift Icon.png & Chaos Born Icon.pngRapid Fire Icon.pngMaster Thief Icon.pngVenom Defense Icon.png

Required Hero Stars and Evos

Evo Cost Index: 11600

Evo Cost Index: 11600

Epic Sybil
Sybil token 2.png
Effect: Chance to deal 3x damage and shifts to the target's element. Cleanses all debuffs and gains Chroma Fortify.

Epic Passive: Rapid Fire Icon.png Epic Double Tap
Release Date: July 7, 2020

Epic Part 2 Part 3
Chroma Bow.png Elemental Wood.png Tagged Arrow.png
Chroma Bow Elemental Wood Tagged Arrow
If you have Sybil at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Attack/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Sybil token 0.png Sybil tokens: Portal Summon Gem.png Heroic Summon Hourglass.png Events

There are no Dungeons in which Sybil tokens are available.

Rune Slots: Rune slot Nature.pngRune slot Fire.pngRune slot Water.pngRune slot Dark.pngRune slot Light.png (special)
Sybil has a special set of rune slots.
Nature.png Nature Fire.png Fire Water.png Water Dark.png Dark Light.png Light
Rune slot Nature.png Rune slot Fire.png Rune slot Water.png Rune slot Dark.png Rune slot Light.png
Abilities & Traits: Spectrum Shot Icon.pngTongue Lash Icon.pngMake it Rain Icon.pngChroma Shift Icon.png & Blending In Icon.pngFast Icon.pngHidden Power Icon.pngShifty Icon.pngVenom Defense Icon.pngVenom Tipped Arrows Icon.pngChaos Born Icon.pngSapping Venom Icon.pngYou Don't See Me Icon.pngRapid Fire Icon.pngMaster Thief Icon.png

Spectrum Shot
Spectrum Shot Icon.png
Basic Attack (None)

Basic Ranged Elemental attack, where element is the counter of the selected enemy. Chance to Impair the target for 1 turn and apply Venom.
Effects | Impaired Icon.png Impaired | Venom.png Venom


Tongue Lash
Tongue Lash Icon.png
Special Attack (4 turns, AoE)

Ranged Nature attack on all enemies that never misses and can't be dodged. Purges all buffs on each enemy hit and adds one random buff for each purged buff on all allies. These buffs last until this Hero's next turn.
Effects | Purge Icon.png Purge | Perfect Swing Icon.png Undodgeable | Blank Ability.png Various Buffs


Make It Rain
Make it Rain Icon.png
Special Attack (5 turns, AoE), requires Sybil token 1.png 1st Ascension

Ranged Physical attack on all enemies and grants Chameleon Evasion. Chameleon Evasion makes all enemies have 90% chance to miss for 1 turn.
Effects | Chameleon Evasion Icon.png Chameleon Evasion


Chroma Shift
Chroma Shift Icon.png
Special Attack (6 turns), requires Sybil token 2.png 2nd Ascension

Ranged Physical attack on target, with a chance to apply Venom. 2x damage if target already has Venom. This Hero then shifts to target’s Element, cleanses all debuffs from self, and gains 20% DEF and Max Health until the end of the next round. Cleanses self again when shift expires. Starts powered, but cannot be used while shifted. Cooldown: 6 Turns.
Effects | Venom.png Venom | Cleanse Icon.png Cleanse (self) | Bulwark Icon.png DEF+ | Health Boost Icon.png Max HP Boost | Quick Starter Icon.png Starts Powered


Blending In
Blending In Icon.png
Trait (Passive)

Immune to damage and Silence during the first round. Can't be Stolen, Copied or Purged.
Effects | Invincibility Icon.png Blending In | Silence Immune Icon.png Silenced Immune | Damage Reflection Icon.png Damage Reduction


Fast
Fast Icon.png
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)


Hidden Power
Hidden Power Icon.png
Trait (Passive)

Gains 25% Damage Reduction for 1 turn whenever a debuff is applied on this Hero.
Effects | Damage Reflection Icon.png Damage Reduction


Shifty (I)
Shifty Icon.png
Trait (Passive)

I: +20% Dodge Chance.


Venom Defense (I/II/III)
Venom Defense Icon.png
Trait (Passive), upgrades with Ascensions

I: Reduces [5%] damage taken per Venom debuff (on the attacker), [20%] chance to apply Venom to melee attackers. When killed, applies Venom to all enemies.
Sybil token 1.png 1st Ascension:
II: Reduces [7%] damage taken per Venom debuff (on the attacker), [40%] chance to apply Venom to melee attackers. When killed, applies Venom to all enemies.
Sybil token 2.png 2nd Ascension:
III: Reduces [10%] damage taken from enemies per Venom debuff (on the attacker), [55%] chance to apply Venom to melee attackers. When killed, applies Venom to all enemies.


Effects | Damage Reflection Icon.png Damage Reduction


Venom Tipped Arrows
Venom Tipped Arrows Icon.png
Trait (Passive)

Basic attacks inflict Venom. Hitting a target with Venom will increase this Hero's ATK by 25% for 1 turn and lower DEF and CRIT of the target until end of turn.
Effects | Venom.png Venom | Armor Break Icon.png DEF- | Attack Up Icon.png ATK+


Chaos Apprentice (I/II)
Chaos Born Icon.png
Trait (Passive), upgrades with Ascensions

Sybil token 1.png 1st Ascension:
I: When in a team with Alrakis, this Hero deals [10%] of damage as extra chaos damage.
Sybil token 2.png 2nd Ascension:
II: When in a team with Alrakis, this Hero deals [15%] of damage as extra chaos damage.


Effects | Chaos Damage Icon.png Chaos Damage | Brothers In Arms Icon.png Buddy Synergy


Sapping Venom
Sapping Venom Icon.png
Trait (Passive), requires Sybil token 1.png 1st Ascension

Allies' Ranged Physical attacks have a chance to apply Venom on hit and heal percent of damage dealt.
Effects | Leech Icon.png Lifesteal | Venom.png Venom


You Don't See Me
You Don't See Me Icon.png
Trait (Passive), requires Sybil token 1.png 1st Ascension

Takes reduced damage from Fire heroes.
Effects | Turn a Blind Eye Icon.png Taunt, Provoke and Aversion Immune


Double Tap
Rapid Fire Icon.png
Trait (Passive), requires Sybil token 2.png 2nd Ascension

Each single target attack hits an additional target.
Effects | Tenacity Icon.png Extra Attacks


Master Thief
Master Thief Icon.png
Trait (Passive), requires Sybil token 2.png 2nd Ascension

Grants increased Crit Chance for each buff on self. Deal increased damage to enemies with the same color as this Hero when there are buffs on this Hero.
Effects | Boosted Icon.png Boosted Damage | Crit Up Icon.png CRIT+


Epic Double Tap
Rapid Fire Icon.png
Trait (Passive), requires Chroma Bow.png Epic "Chroma Bow"

Allies' Ranged single-target attacks hit an additional target. (This trait replaces the trait 'Double Tap' when the Epic is unlocked.)
Effects | Tenacity Icon.png Extra Attacks

Buffs & Debuffs: Attack Up Icon.pngInvincibility Icon.pngBoosted Icon.pngBrothers In Arms Icon.pngChameleon Evasion Icon.pngChaos Damage Icon.pngCrit Up Icon.pngDamage Reflection Icon.pngBulwark Icon.pngArmor Break Icon.pngTenacity Icon.pngImpaired Icon.pngLeech Icon.pngHealth Boost Icon.pngQuick Starter Icon.pngPurge Icon.pngCleanse Icon.pngSilence Immune Icon.pngTurn a Blind Eye Icon.pngPerfect Swing Icon.pngBlank Ability.pngVenom.png

ATK+ - buff (Attack)
Attack Up Icon.png
Target has increased ATK.

Blending In - buff (Shield)
Invincibility Icon.png
Target is immune to all damage (shielded) and Silence for 1 turns.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Buddy Synergy - efffect (Special)
Brothers In Arms Icon.png
If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.)

Chameleon Evasion - debuff (Attack/Dodge)
Chameleon Evasion Icon.png
Target has a very high (90%) chance to miss for 1 turn.

Chaos Damage - effect (Damage)
Chaos Damage Icon.png
Deals a certain percentage of damage dealt as additional Chaos Damage that cannot be mitigated.

CRIT+ - buff (Attack)
Crit Up Icon.png
Target has a boosted CRIT Chance.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

DEF- - debuff (Defense)
Armor Break Icon.png
Target has reduced DEF.

Extra Attacks - effect (Attack/Damage)
Tenacity Icon.png
The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.

Impaired - debuff (Disable/Attack)
Impaired Icon.png
Reduces CRIT and Epic proc chance to 0%. NOTE: Can't be cleansed and doesn't wear off.

Lifesteal - effect (Health)
Leech Icon.png
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Max HP Boost - effect (Health)
Health Boost Icon.png
Target's Max HP is boosted.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Cleanse (self) - effect (Status Effect)
Cleanse Icon.png
This hero can remove 1+ debuff(s) from self.

Silenced Immune - immunity (Status Effect)
Silence Immune Icon.png
Can't be Silenced.

Taunt, Provoke and Aversion Immune - immunity (Status Effect)
Turn a Blind Eye Icon.png
Ignores Taunt, Provoked, and Aversion and can choose another target to attack or the target with Aversion.

Undodgeable - effect (Dodge/Attack)
Perfect Swing Icon.png
All or specific attacks of this hero cannot be dodged. The attack always hits the target.

Various Buffs - buff (Attack)
Blank Ability.png
This hero can apply one or more random Buffs

Venom - debuff (Attack/Damage/Stack)
Venom.png
Gorgons and Reptiles can inflict this debuff on their basic attacks or by touching their skin. It is used to heal their team, boost their damage against the debuffed targets and gain damage reduction from targets with Venom.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Caveborn.jpgEarth Sisters.jpgFire Evo Monarch.pngWater Evo Monarch.png (11600) = Sybil token 1.png + Make it Rain Icon.pngChaos Born Icon.pngSapping Venom Icon.pngVenom Defense Icon.pngYou Don't See Me Icon.png &
Celestial.jpgLight Evo Monarch.pngSubterranean.jpg (11600) = Sybil token 2.png + Chroma Shift Icon.pngChaos Born Icon.pngRapid Fire Icon.pngMaster Thief Icon.pngVenom Defense Icon.png
First Ascension Second Ascension
Caveborn.jpg Caveborn Evo 8x Celestial.jpg Astral Evo 5x
Earth Sisters.jpg Earth Sisters Evo 8x Light Evo Monarch.png Light Evo Monarch 90x
Fire Evo Monarch.png Fire Evo Monarch 45x Subterranean.jpg Subterranean Evo 5x
Water Evo Monarch.png Water Evo Monarch 45x
Make it Rain Icon.png Make It Rain (Special Attack/5 Turns) Chroma Shift Icon.png Chroma Shift (Special Attack/6 Turns)
Chaos Born Icon.png Chaos Apprentice i (Trait/Passive) Chaos Born Icon.png Chaos Apprentice ii (Trait/Passive)
Sapping Venom Icon.png Sapping Venom (Trait/Passive) Rapid Fire Icon.png Double Tap (Trait/Passive)
Venom Defense Icon.png Venom Defense ii (Trait/Passive) Master Thief Icon.png Master Thief (Trait/Passive)
You Don't See Me Icon.png You Don't See Me (Trait/Passive) Venom Defense Icon.png Venom Defense iii (Trait/Passive)
Synergies of Reptile heroes (Family): Kindred Mourning.pngScaly Clan.pngSun-Bathed Icon.pngViper Gang.png
Sybil token 0.png Sybil can get following passive buffs when teamed up with other Heroes:

Reptile Heroes get the following passive buffs:

Kindred Mourning.png Kindred Mourning (Trait) by Cobressa token 0.png Cobressa,Viperia token 0.png Viperia,Zola token 0.png Zola
Becomes Invincible (immune to all damage) for 2 turns if an allied Reptile dies. Invincibility will only be applied if an allied Reptile of an equal or greater level dies.
Scaly Clan.png Scaly Clan (Trait) by Viperia token 0.png Viperia
Increases HP [10/20]% for all reptile allies. The increase depends on the rank (I/II) of this trait.
Sun-Bathed Icon.png Sun-Bathed Reptiles (Trait) by General Krexx token 0.png General Krexx
Self and Reptile allies are immune to Freeze [and gain +15% DEF].
Viper Gang.png Viper Gang (Trait) by Cobressa token 0.png Cobressa
Increase ATK and CRIT [10/20]% for all Reptiles. The increase depends on the rank (I/II) the trait.
Synergies of Nature heroes (Element): Nature's Fury Icon.pngNature Heart Icon.pngOxidized Sap.pngSpirit of Nature Icon.pngNature-guard.pngNature's Reclamation Icon.png
Sybil token 0.png Sybil can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon.png Nature's Fury (Trait) by Rocky token 0.png Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon.png Nature Heart (Trait) by Willow token 0.png Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon.png Spirit of Nature (Trait) by Tsume token 0.png Tsume
+15% ATK for self and Nature allies.
Nature-guard.png Nature Guard (Trait) by Julius token icon.png Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon.png Nature's Reclamation (Special Attack) by Mire token 0.png Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Sybil token 0.png Sybil can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
Sybil token 0.png Sybil can be countered by making use of the following traits and special attacks:

Notes and Tips

Sybil token 0.png Sybil, the Master of Disguise, joined on October 24, 2019 during the Chameleon Coup event. The tricky, color-shifting Reptile is the 94th Hero in the game.

Tongue Lash Icon.png Tongue Lash buffs allies with various buffs, including:

  • Hive Mind Icon.png Hive Mind,
  • Goblin Dance Party Icon.png Party Fever,
  • Perpetual Flame Icon.png Perpetual Flame,
  • Bone Armor Icon.png Bone Armor
  • Snow Day Icon.png Snow Day
  • Damage UP Icon.png Damage Up
  • Attack Up Icon.png ATK+
  • all touch buffs like 25px Poison Touch, Shocking Touch Icon.jpeg Shocking Touch
  • all skin buffs like Freezing Skin Icon.png Freezing Skin, Burning Skin Icon.png Burning Skin


Sybil token 0.png Sybil can't damage Ferno token 0.png Ferno with basic attacks because it uses Fire.png Fire damage against Nature Heroes and Fire damage just heals Ferno.

Gallery

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