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Stone Fist
Slow Construct Tank 
Bronze Hero

Stone Fist

Element: Water Water
30% vs Fire Fire units
-25% vs Nature Nature units


Token → Aether
Exchange Rate:
1:5

Unlocked
Stonefist token 0
Background
Born from salt and churning sea gales, each towering golem evokes pause in its beholder.
Abilities & Traits
Punch IconFist of Justice Icon & Living Stone IconMagical IconSlow Icon
Speed Slow
Attack Range Melee/Ranged
Damage Type Physical
Epic Sapphire Gauntlets
Combat Style Swing Red Icon Gauge 4 Embarrassing Jab Icon
ThaliaPortrait Small
Yep, that's a fist made of stone alright. Power him up and he'll be a great defender! -- After his first Ascension Stone Fist is already a staunch defender, but he'll be an immovable object once we ascend him again. Let's do it, Boss!
Damage Intensify Burn Icon Gauge 3 (3/9)
Toughness Hearty Taunt Icon Gauge 6 (6/9)
Utility IFF Targeting Icon Gauge 1 (1/9)
Crowd Control Crowd Control Icon Gauge 6 (6/9)
Synergy Lead By Example Icon Gauge 1 (1/9)

Statistics Max Bonus Traits Epic Base
Attack (ATK) +210% +100% (6★) +25% +30%
Defense (DEF) +140% +100% (6★) - +20% 1855
Skill (SKL) +100% +100% (6★) - - 1039
Max Health (HP) +150% +100% (6★) +25% - 5400
Crit Chance (CRIT) 40% +25% (SKL) - +10% 5%
Crit Multiplier 2x - - - 2x
Dodge Chance 0 - - - 0
Damage Penetration 0 - - - 0
Damage Reduction 0 - - - 0

Stats affecting Traits: Slow Icon Slow

Resistances
Fire Fire
Burned Icon Burned
0%
Immune
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
18%
Immune
Immune
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
33%
Immune
Immune
Immune
Immune
Light Light 0%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
Immune
Immune
Immune
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
Immune
Immune
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Blank Ability [[]]
6%
Immune
Immune
Immune
Immune

Abilities (Active) Traits (Passive)
Punch Icon Punch Living Stone Icon Living Stone
Fist of Justice Icon Fist of Justice Magical Icon Magical
Water on Rock Icon Water on Rock Slow Icon Slow
Provoking Punch Icon Provoking Punch Stone Cold Icon Stone Cold


First Ascension
Stonefist token 1
Second Ascension
Stonefist token 2
Abilities & Traits

Water on Rock Icon & N/A

Abilities & Traits

Provoking Punch Icon & Stone Cold Icon

Required Hero Stars and Evos

Evo Cost Index: 110

Evo Cost Index: 2310

Epic Stone Fist
Stonefist token 2
Epic Part 2 Part 3
Sapphire Gauntlets Cobalt Bars Runic Powerstone
Sapphire Gauntlets Cobalt Bars Runic Powerstone
If you have Stone Fist at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Attack/Defense/Crit Chance by a set percentage,
as well as adding a special effect to it's Basic Attack.
Effect: Chance to deal 2x damage, splash damage, and Purge 1 buff on all enemies.
Check Epic Heroes for more information.


Stonefist token 0 Stone Fist tokens: Normal Mode Icon x8 + Quests Daily Quests Treasure Room Chest Treasure Room Portal Summon Gem Heroic Summon Portal Summon Gold Great Summon
Normal Mode Icon Main Campaign Dungeons: (8)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
2-5 Lake of Slag 7 5 5 11 Lava Cave Fire Evo Larva Plexor
4-6 Shimmering Caves 11 5 3 8 Ice Cave Water Evo Larva Nargle Slipjaw
7-2 The Farm Lands 20 5 4 12 Forest Nature Evo LarvaNature EvoSpirit Chi the Light Spirit
11-6 Festering Halls 29 5 5 15 Crypt Dark Evo LarvaDark EvoDark Evo MonarchStormwind Utica the Forgotten
14-3 Scorched Ice 36 5 5 18 Ice Cave Water Evo LarvaWater EvoWater Evo MonarchCrypt kobal the pestilent
16-3 Frozen Brimstone 41 5 3 11 Ice Cave Water EvoWater Evo Monarch Laguna
18-4 Creon's Arena 50 5 3 11 Lava Cave Fire EvoFire Evo Monarch Pallas
21-3 Witherbloom 58 5 4 14 Ice Cave Water Evo Monarch Lalonna Tyr
Rune Slots: Rune slot WaterRune slot WaterRune slot FireRune slot LightRune slot Dark (standard)
Stone Fist has the standard rune slots for a Water Water hero.
Water Water Water Water Fire Fire Light Light Dark Dark
Rune slot Water Rune slot Water Rune slot Fire Rune slot Light Rune slot Dark
Buffs & Debuffs: Attack Down IconChilled IconBulwark IconInvulnerable IconQuick Starter IconProvoked IconRetaliation IconBack Splash IconTaunt IconWeakened Icon
Attack Down Icon ATK reduced (debuff):
The target has a reduced ATK and deals less damage. (NOTE: Ferno's 'Aerial Superiority' adds this debuff on entrance. In this case it ignores any debuff immunity, and cannot be cleansed or removed. It lasts for 1 turn. Flying heroes are not affected.)
Chilled Icon Chilled (debuff):
The cooldowns of special abilities do not recharge for as long as they are chilled. Skills that are not on cooldowns can still be used. Subsequent applications of Chill refreshes the duration of the effect.
Bulwark Icon DEF+ (buff):
Affected target has a boost to DEF stat, reducing the amount of damage they take for the next 3 turns. Additional application of the effect refreshes its duration. The amount DEF boosted is based on the level of the skill.
Invulnerable Icon Invulnerable (buff):
The target is invulnerable (immune) to all debuffs for the duration of this buff. (There is a identical trait in game that make the target permanently immune to all debuffs.)
Quick Starter Icon Starts Powered (effect):
This Ability has full energy and can be used at the beginning of the battle.
Provoked Icon Provoked (debuff):
An enemy has provoked the target. If attacking, provoked character must target the provoker next turn. The provoked target and the provoker are indicated by a rotating round sign. Provoked takes priority over Taunt.
Retaliation Icon Revenge attacks (effect):
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.
Back Splash Icon Splash Damage (effect):
An attack hits not only the target but also other enemies. They also suffer some damage (certain percent). This can collapse Shields or trigger Revenge attacks. Splash damage is not considered an AoE damage.
Taunt Icon Taunt (buff):
Enemies are forced to use single targeting abilities on the taunting target for three turns. Subsequent applications of the effect refreshes its duration. Several kinds of Taunt add another buff, for instance Reflecting Taunt adds Damage Reflection, Burning Taunt adds Burning Skin.
Weakened Icon Weakened (debuff):
Affected targets have reduced ATK and DEF, and lasts for three turns. The amount reduced is based on the level of the ability.
Immunities & Damage Reduction: None & Magical Icon
Abilities & Traits: Punch IconFist of Justice IconWater on Rock IconProvoking Punch Icon & Living Stone IconMagical IconSlow IconStone Cold Icon

Punch

Punch Icon
Basic Attack (None)

A Basic Melee Physical attack.

Fist of Justice

Fist of Justice Icon
Special Attack (6 turns)

Ranged Physical attack on target with splash damage that Weakens all enemies hit (-ATK and -DEF).
Effects | Weakened Icon Weakened | Back Splash Icon Splash Damage

Water on Rock

Water on Rock Icon
Special Attack (5 turns), requires Stonefist token 1 1st Ascension

Taunts, forcing all enemies to target this Hero with attacks, buffs +DEF and lowers ATK of Melee attackers when hit. Starts Powered.
Effects | Taunt Icon Taunt | Bulwark Icon DEF+ | Attack Down Icon ATK reduced | Quick Starter Icon Starts Powered

Provoking Punch

Provoking Punch Icon
Special Attack (3 turns), requires Stonefist token 2 2nd Ascension

Melee Physical attack with a chance to Provoke.
Effects | Provoked Icon Provoked

Living Stone

Living Stone Icon
Trait (Passive)

Immune to all debuffs but can be healed normally.
Effects | Invulnerable Icon Invulnerable

Magical

Magical Icon
Trait (Passive)

Takes 25% less damage from non-Physical attacks.

Slow

Slow Icon
Trait (Passive)

Attacks last, but ATK and HP are increased by 25% (increased with SKL) and will Revenge Melee attacks done on him. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle)
Effects | Retaliation Icon Revenge attacks

Stone Cold

Stone Cold Icon
Trait (Passive), requires Stonefist token 2 2nd Ascension

Chance to Chill Melee attackers when hit and chance to Chill on hit.
Effects | Chilled Icon Chilled

Ascensions: Star1 Icon Light Evo LarvaWater Evo LarvaWater Evo (110) = Stonefist token 1 + Water on Rock Icon &
Star2 Icon BrawnyLight Evo LarvaWater Evo (2310) = Stonefist token 2 + Provoking Punch IconStone Cold Icon
First Ascension Second Ascension
Star1 Icon Hero Stars 1 Star2 Icon Hero Stars 2
Light Evo Larva Light Evo Larva 2x Brawny Brawny Evo 4x
Water Evo Larva Water Evo Larva 5x Light Evo Larva Light Evo Larva 15x
Water Evo Water Evo 2x Water Evo Water Evo 8x
Water on Rock Icon Water on Rock (Special Attack/5 Turns) Provoking Punch Icon Provoking Punch (Special Attack/3 Turns)
Stone Cold Icon Stone Cold (Trait/Passive)
Synergies of Construct heroes (Family): Dwarven EMT IconIFF Targeting IconTerrorstorm Icon
Stonefist token 0 Stone Fist can get following passive buffs when teamed up with other Heroes:

Construct Heroes get the following passive buffs:

Dwarven EMT Icon Dwarven EMT (Special Attack) by Dagrund token Dagrund Blacksmoke
Heals or Repairs target ally, boosts the ally's Max HP and grants the ally Haste.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Terrorstorm Icon Terrorstorm (Special Attack) by Agnon token 0 Agnon
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
Synergies of Water heroes (Element): Water Guard IconWater Heart IconShattering Team IconWater Empowerment IconTorrential Tides IconWave Rider Icon
Stonefist token 0 Stone Fist can get following passive buffs when teamed up with other Heroes:

Water Heroes get the following passive buffs:

Water Guard Icon Water Guard (Trait) by William token Sir William
Increase DEF by [10%/15%/20%] for all Water allies. The boost increases with the rank (I/II/III) of this trait.
Water Heart Icon Water Heart (Trait) by Yasmin token 0 Yasmin Bloom
+20% Max HP for self and Water allies.
Shattering Team Icon Shattering Team (Trait) by IGOROK token 0 IGOROK
Boosts damage vs Frozen targets for all Water allies.
Water Empowerment Icon Elemental Empowerment (Water) (Trait) by Takumi token Samurai Takumi
ATK increases for each Water ally.
Torrential Tides Icon Torrential Tides (Trait) by Kai Makani token 0 Kai Makani
Water allies gain +15% Damage Penetration.
Wave Rider Icon Wave Rider (Trait) by Kai Makani token 0 Kai Makani
Starts dungeons with +1 Energy and +10% Max Health for EACH other Water ally on the team.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Critical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconShielding Soul IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconThe Calm Before Icon
Stonefist token 0 Stone Fist can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Grants team +CRIT Multiplier.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw
Allies start dungeons with Foresight.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical IconFlying in the Face IconDemolitionist IconPlummeting Doom IconChallenge Accepted IconEnvious Rampage IconFrom the Shadows IconSmite IconSniper Shot IconSoul Shred IconTheft of Grace IconTurn a Blind Eye IconFlesh Shredder IconIncite Doom IconAura Eater Icon
Stonefist token 0 Stone Fist can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Cannot be Retaliated against.
Construct Heroes are vulnerable to:

Demolitionist Icon Demolitionist (Trait) by Fiddlestrom token Therand Fiddlestrom
Attacks ignore Armor and deal 2x damage to Construct enemies.
Tank Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon Plummeting Doom (Special Attack) by Agnon token 0 Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Cannot be Retaliated against.
Taunter Heroes are vulnerable to:

Challenge Accepted Icon Challenge Accepted (Trait) by
Admiral Kreel token 0 Admiral Kreel
Bovus token 0 Bovus El Doro
Julius token icon Julius
Squinch token 0 Squinch
Boosted damage against Taunting enemies.
Envious Rampage Icon Envious Rampage (Special Attack) by Malice Token Malice
Melee Physical attack on target and 2 random enemies that Lifesteals and has a chance to steal 1 Buff on hit.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Smite Icon Smite (Special Attack) by Augustus the paladin token 0 Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Soul Shred Icon Soul Shred (Special Attack) by Tsume token 0 Tsume
Ranged Physical attack on all enemies twice that purges 1 Buff on hit.
Theft of Grace Icon Theft of Grace (Special Attack) by Malice Token Malice
Melee Spirit attack for [150% ATK] base damage, will purge [1/2/3] buffs and add [1/2/3] elemental buffs. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon Turn a Blind Eye (Trait) by
Deadeye token 0 Deadeye
Phemus token 0 Phemus
Shade token 0 Shade
Viperia token 0 Viperia
Immune to Taunt and Provoke.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon Flesh Shredder (Trait) by
Jabber token 0 Jabber Clenchjaw
Jibber token 0 Jibber Clenchjaw
Mangle jaw token Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon Incite Doom (Special Attack) by Emperor Zulkodd token 0 Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Magical Heroes are vulnerable to:

Aura Eater Icon Aura Eater (Trait) by Koros token 0 Koros
2x damage against Magical Heroes.
Skins: (2) Stonefist token 2Stonefist christmas tokenStalagmight Stone Fist token
Stone fist skin defaultSnowman Stone Fist skinStalagmight Stone Fist skin

Sapphire Gauntlets - Stone Fist's Epic

Stonefist token 0 Stone Fist has finished forging a powerful (and very stylish) pair of gauntlets to beat his Enemies with even greater efficiency! These Sapphire Gauntlets pack quite a punch, increasing Stone Fist's attack, defense, and crit chance. In addition, when Stone Fist does an Epic Attack, he'll deal 2x his normal damage on the target, do a bit of splash (yay, water puns!) damage on all enemies, and purge one buff from each enemy!

But that's not all! In addition, Stone Fist now has the following changes. These are unrelated to the Epic.

Hero changes

These changes were made with the release of his Epic on May 11, 2017.

  • Stonefist is now a Construct! However, he has a special flavor of Construct called Living Stone Icon Living Stone , which makes him immune to debuffs while still allowing him to be healed normally!
  • Taunt Icon Taunt is now Water on Rock Icon Water on Rock : Forces enemies to target single attacks on Stone Fist, increases his defense, and reduces the attack of melee attackers that hit him. Starts powered. (Note: Starts *powered*, not active.)
  • Smack Down Icon Smack Down is now Provoking Punch Icon Provoking Punch : Melee Physical attack that provokes target into attacking this hero.
  • Stone Fist now unlocks a new passive at second Ascension Stone Cold Icon Stone Cold : Chance to chill melee attackers and chance to chill on hit.
  • Stone Immune Stone Immune and Impervious Icon Impervious have been removed, as they're redundant with Living Stone Icon Living Stone .

Notes and Tips

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