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Spitfire
Dragon Tank 
Gold Hero

Spitfire.png

Element: Fire.png Fire
30% vs Nature.png Nature units
-25% vs Water.png Water units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Spitfire token 0.png
Background
"Some Dragons experience severe burnout. But not this fella, he's excited for the new challenge!" - Ignus
Abilities & Traits
Spitfire Icon.pngDemonfire Bite Icon.png & Fire Eater Icon.pngFireborn Icon.pngFlying Icon.pngMagical Icon.png
Attack Speed Normal
Attack Range Melee/Ranged
Damage Fire/Physical/Spirit
Epic No
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 7.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 8.png (8/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 7.png (7/9)
Synergy Lead By Example Icon.png Gauge 2.png (2/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +130% +115% - - 1125
Defense (DEF) +130% +115% - - 1424
Skill (SKL) +130% +115% - - 964
Max Health (HP) +130% +115% - - 5377
Crit Chance (CRIT) 32% +27% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire.png Fire
Burned Icon.png Burned
Immune
Immune
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
18%
18%
18%
18%
18%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Spitfire Icon.png Demonfire Puff Fire Eater Icon.png Fire Eater III
Demonfire Bite Icon.png Demonfire Bite Fireborn Icon.png Fireborn
Debilitating Smog Icon.png Debilitating Smog Flying Icon.png Flying II
Infernal Blaze Icon.png Infernal Blaze Magical Icon.png Magical
Tit for Tat Icon.png Tit for Tat
Chaos Shield Icon.png Chaos Shield
Soul Collector Icon.png Soul Collector

First Ascension
Spitfire token 1.png
Second Ascension
Spitfire token 2.png
Abilities & Traits

Debilitating Smog Icon.png & Fire Eater Icon.pngTit for Tat Icon.png

Abilities & Traits

Infernal Blaze Icon.png & Chaos Shield Icon.pngFire Eater Icon.pngFlying Icon.pngSoul Collector Icon.png

Required Hero Stars and Evos

Evo Cost Index: 4700

Evo Cost Index: 9800

Spitfire has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Spitfire token 0.png Spitfire tokens: Portal Summon Gem.png Heroic Summon Hourglass.png Events

There are no Dungeons in which Spitfire tokens are available.

Rune Slots: Rune slot Fire.pngRune slot Fire.pngRune slot Nature.pngRune slot Light.pngRune slot Dark.png (standard)
Spitfire has the standard rune slots for a Fire.png Fire hero.
Fire.png Fire Fire.png Fire Nature.png Nature Light.png Light Dark.png Dark
Rune slot Fire.png Rune slot Fire.png Rune slot Nature.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Spitfire Icon.pngDemonfire Bite Icon.pngDebilitating Smog Icon.pngInfernal Blaze Icon.png & Fire Eater Icon.pngFireborn Icon.pngFlying Icon.pngMagical Icon.pngTit for Tat Icon.pngChaos Shield Icon.pngSoul Collector Icon.png

Demonfire Puff
Spitfire Icon.png
Basic Attack (None)

A Basic Ranged Spirit attack with a chance to inflict Demonfire Burn on CRIT.
Effects | Demonfire Icon.png Demonfire


Demonfire Bite
Demonfire Bite Icon.png
Special Attack (4 turns)

Melee Physical Bite attack with a 100% base chance to inflict Demonfire Burn. Gives +1 Energy to all Flying allies.
Effects | Demonfire Icon.png Demonfire | Critical Energy Icon.png Energy Gain


Debilitating Smog
Debilitating Smog Icon.png
Special Attack (4 turns), requires Spitfire token 1.png 1st Ascension

Ranged Fire attack with a chance to knock enemies Off-Balance for a turn.
Effects | Off-Balance Icon.png Off-Balance


Infernal Blaze
Infernal Blaze Icon.png
Special Attack (5 turns), requires Spitfire token 2.png 2nd Ascension

Ranged Armor-Piercing Fire attack with 90% splash damage and a 100% base chance to inflict Demonfire Burn. When dealing a death blow, the corpse is removed.
Effects | Armor Piercer Icon.png Armor-Piercing | Demonfire Icon.png Demonfire | Judgement Day Icon.png Remove Corpse


Fire Eater (I/II/III)
Fire Eater Icon.png
Trait (Passive), upgrades with Ascensions

I: Gains 10% HP when dealing damage to a Burning target.
Spitfire token 1.png 1st Ascension:
II: Gains 20% HP when dealing damage to a Burning target.
Spitfire token 2.png 2nd Ascension:
III: Gains 50% HP when dealing damage to a Burning target.


Fireborn
Fireborn Icon.png
Trait (Passive)

Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.
Effects | Burn Immune Icon.png Burn Immune | Fire Immune Icon.png Fire Immune | Boosted Icon.png Boosted Damage


Flying (I/II)
Flying Icon.png
Trait (Passive), upgrades with Ascensions

I: Takes 25% less damage from Melee attacks.
Spitfire token 2.png 2nd Ascension:
II: Takes 50% less damage from Melee attacks.


Effects | Damage Reflection Icon.png Damage Reduction


Magical (I)
Magical Icon.png
Trait (Passive)

I: Takes 25% less damage from non-Physical attacks.


Effects | Damage Reflection Icon.png Damage Reduction


Tit for Tat
Tit for Tat Icon.png
Trait (Passive), requires Spitfire token 1.png 1st Ascension

Aegis Shield will be generated when damaged. Any CRIT taken on this Hero will cause them to CRIT on their next action, even if elementally disadvantaged.
Effects | Aegis Shield Icon.png Aegis Shield | Damage Reflection Icon.png Damage Reduction | Crit Up Icon.png Guaranteed CRIT


Chaos Shield
Chaos Shield Icon.png
Trait (Passive), requires Spitfire token 2.png 2nd Ascension

Takes 40% less damage from non-Chaos attacks.
Effects | Damage Reflection Icon.png Damage Reduction


Soul Collector
Soul Collector Icon.png
Trait (Passive), requires Spitfire token 2.png 2nd Ascension

Heals and buffs +ATK on a killing blow.
Effects | Attack Up Icon.png ATK+ | Heal Ally Icon.png Heal

Buffs & Debuffs: Aegis Shield Icon.pngArmor Piercer Icon.pngAttack Up Icon.pngBoosted Icon.pngBurn Immune Icon.pngDamage Reflection Icon.pngDemonfire Icon.pngCritical Energy Icon.pngFire Immune Icon.pngCrit Up Icon.pngHeal Ally Icon.pngOff-Balance Icon.pngJudgement Day Icon.png

Aegis Shield - buff (Shield)
Aegis Shield Icon.png
This buff is consumed to negate the next source of damage dealt to the target.

Armor-Piercing - effect (Damage/Damage Reduction)
Armor Piercer Icon.png
Armor-Piercing attacks ignore the target enemy's Armor.

ATK+ - buff (Attack)
Attack Up Icon.png
Target has increased ATK.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Burn Immune - immunity (Status Effect)
Burn Immune Icon.png
Can't be burned and/or takes no damage from Burn debuffs. Damage Over Time caused by Burn debuffs doesn't occure but can take damage from Fire attacks. See also Fire Immune.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Demonfire - debuff (Damage over Time/Defense)
Demonfire Icon.png
Target has reduced DEF and takes Fire damage each turn for 3 turns. Cannot be cleansed.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Fire Immune - immunity (Damage)
Fire Immune Icon.png
Doesn't take any damage from Fire attacks and Burn debuffs. But is not immune to Burned and those additional, negative side effects of Burned debuffs (DEF lowered, etc). See also Burn Immune.

Guaranteed CRIT - buff (Attack)
Crit Up Icon.png
This Hero will CRIT on their next attack.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Off-Balance - debuff (Attack)
Off-Balance Icon.png
Target has reduced ATK and their attacks have a higher chance to be Dodged.

Remove Corpse - effect (Death)
Judgement Day Icon.png
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo.pngFire Evo.pngIncendiary.jpgLight Evo Monarch.png (4700) = Spitfire token 1.png + Debilitating Smog Icon.pngFire Eater Icon.pngTit for Tat Icon.png &
Bushido.jpgCrypt.jpgDark Evo.pngFire Evo Monarch.png (9800) = Spitfire token 2.png + Infernal Blaze Icon.pngChaos Shield Icon.pngFire Eater Icon.pngFlying Icon.pngSoul Collector Icon.png
First Ascension Second Ascension
Dark Evo.png Dark Evo 20x Bushido.jpg Bushido Evo 2x
Fire Evo.png Fire Evo 25x Crypt.jpg Crypt Evo 8x
Incendiary.jpg Incendiary Evo 6x Dark Evo.png Dark Evo 30x
Light Evo Monarch.png Light Evo Monarch 20x Fire Evo Monarch.png Fire Evo Monarch 30x
Debilitating Smog Icon.png Debilitating Smog (Special Attack/4 Turns) Infernal Blaze Icon.png Infernal Blaze (Special Attack/5 Turns)
Fire Eater Icon.png Fire Eater ii (Trait/Passive) Chaos Shield Icon.png Chaos Shield (Trait/Passive)
Tit for Tat Icon.png Tit for Tat (Trait/Passive) Fire Eater Icon.png Fire Eater iii (Trait/Passive)
Flying Icon.png Flying ii (Trait/Passive)
Soul Collector Icon.png Soul Collector (Trait/Passive)
Synergies of Dragon heroes (Family): Draconic Empowerment Icon.pngDragon Scales Icon.pngSolar Scales Icon.png
Spitfire token 0.png Spitfire can get following passive buffs when teamed up with other Heroes:

Dragon Heroes get the following passive buffs:

Draconic Empowerment Icon.png Draconic Empowerment (Trait) by Niveous token 0.png Niveous
Immune to Lightning and Fire. Whenever another Dragon or Summon attacks an enemy, this hero has a chance to make a follow-up Basic Attack on that enemy.
Dragon Scales Icon.png Dragon Scales (Trait) by Niveous token 0.png Niveous
All Dragon allies are immune to Debuffs for the first round, and take reduced damage from Chaos, Basic, and Epic attacks.
Solar Scales Icon.png Solar Scales (Trait) by Balur token 0.png Balur
Gains 1 stack of Solar Scales at the start of this Hero's turn and when any ally makes a Light attack. The buff stacks max 5 times, can't be stolen or copied. Dragon allies can't be Frozen and gain +5% Defense per stack of Solar Scales.
Synergies of Fire heroes (Element): Scourge Hide Icon.pngPerpetual Flame Icon.pngFeed the Flames Icon.pngFiery Renewal Icon.pngFire Priestess Icon.pngLegacy of Flame Icon.pngSpirit of Fire Icon.pngStoked Fires Icon.pngFire Power Icon.png
Spitfire token 0.png Spitfire can get following passive buffs when teamed up with other Heroes:

Fire Heroes get the following passive buffs:

Scourge Hide Icon.png Epic Scourge Hide III (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
Perpetual Flame Icon.png Perpetual Flame (Special Attack) by Ember Sanguine token 0.png Ember Sanguine
Resurrects target ally and other Fire allies, then heals the team and also heals them each turn for 3 turns. Starts Powered.
Feed the Flames Icon.png Feed the Flames (Trait) by Ember Sanguine token 0.png Ember Sanguine
Self and Fire allies heal a % of the damage dealt.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Priestess Icon.png Fire Priestess (Trait) by Ember Sanguine token 0.png Ember Sanguine
This hero gains 10% damage reduction for each other fire hero on the team. Attacks have a [25/50/100]% chance to burn on hit. The percentage depends on the rank (I-III) of this trait. Each Ascension increases the boost.
Legacy of Flame Icon.png Legacy of Flame (Trait) by The Furnace token 0.png The Furnace
Self and Fire allies gain +15% ATK, +15% HP, +10% DEF and +10% SKL.
Spirit of Fire Icon.png Spirit of Fire (Trait) by Nitpick token 0.png Nitpick
+15% ATK for self and Fire allies.
Stoked Fires Icon.png Stoked Fires (Trait) by Crucible token 0.png Crucible
Other Fire and Construct allies have a chance to apply Superheated on basic attacks.
Fire Power Icon.png Fire Power (Trait) by Ignus.png Ignus the Mad
Immune to Fire damage, and self and Fire allies deal boosted damage to Burning targets.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Dark Skies Icon.pngUpdraft Icon.pngAerial Superiority Icon.pngSunlit Flight Icon.pngYou Can't Catch Me Icon.pngAdept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Spitfire token 0.png Spitfire can get following passive buffs when teamed up with other Heroes:

Flying Heroes get the following passive buffs:

Dark Skies Icon.png Dark Skies (Trait) by Agnon token 0.png Agnon
Agnon and flying allies deal 2x damage to non-flying enemies.
Updraft Icon.png Updraft (Trait) by Ferno token 0.png Ferno
Flying allies gain +1 Energy at the end of each round.
Aerial Superiority Icon.png Aerial Superiority (Trait) by Ferno token 0.png Ferno
All non-flying heroes have significantly reduced attack until Ferno's first turn, or the end of the first round. Ignores immunities to debuffs.
Sunlit Flight Icon.png Sunlit Flight (Trait) by Lorelei token 0.png Lorelei
Flying allies heal at the end of each round.
You Can't Catch Me Icon.png You Can't Catch Me! (Trait) by Lorelei token 0.png Lorelei
Flying allies can't have buffs removed or debuffs added by non-Flying enemies.
Spitfire token 0.png Spitfire can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical Icon.pngPlummeting Doom Icon.pngFireborn Icon.pngCloak of Fire Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Spitfire token 0.png Spitfire can be countered by making use of the following traits and special attacks:

Tank Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Fire Heroes are vulnerable to:

Fireborn Icon.png Fireborn (Trait) by
Balur token 0.png Balur
Ferno token 0.png Ferno
Spitfire token 0.png Spitfire
Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

Spitfire token 0.png Spitfire joined on November 27, 2019 during day 2 of the Fantastic Feasts 2019 event. The red Dragon is the 95th Hero in the game.

Gallery

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