See also: | Accelerated | Enlightenment | Haste | Slowed | Fast (Speed Change)
The afflicted target with the Slowed debuff now competes for turn position within the Slow category. Traits and passives that allow them to take their turn earlier is now replaced with this effect. Those not marked with Slow now take their turn before them. When multiple enemies have the Slow status effect, then they move according to the position of their lineup.
This effect can drastically affect the strategy of a battle. A hero that would've provided a buff to the entire team before their allies take their turn attacking could be foiled by slowing down the support hero. Any attacks that require correct timing, including heals, mass Daze debuff applications, or even focus firing a specific hero could be stopped by having slowed targets.
Icebloom has a 50% chance of inficting the Slowed debuff on each attack debuff at her 3rd elevation with The Chills.
The following heroes have or can inflict/apply Slowed:
The Chills (Trait): 50% chance to Slow . Cryosleep (Special Attack): Target has a chance to freeze into a cubic ice block for one turn. This enemy cannot take damage nor move, and can't be targeted by other allies or enemies. When the effect expires, it has a [1%+1%/level] chance to inflict Slow.
Hot Coals (Special Attack): Ranged Fire attack on all enemies with a chance to Burn, as well as Slow non-Flying enemies. As long as the coals are present, enemies can Burn on any turn if not immediately after this attack.