Unlocked ![]() |
Background Grateful allies will benefit from his peaceful nature, but the enemy should not view that nature as weakness. |
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Abilities & Traits ![]() ![]() ![]() | |
Attack Speed | Normal |
Attack Range | Melee |
Damage | Chi/Physical |
Epic | No |
Buddy Synergy | None |
Combat Style | ![]() ![]() ![]() |
Sifu's feet are registered as deadly weapons! | |
Damage | ![]() ![]() |
Toughness | ![]() ![]() |
Team Support | ![]() ![]() |
Crowd Control | ![]() ![]() |
Synergy | ![]() ![]() |
See Hero Rating for more details about this. |
Statistics | Total | Bonus1 | Traits2 | Epic | Base |
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Attack (ATK) | +130% | +115% | - | - | 1329 |
Defense (DEF) | +130% | +115% | - | - | 1307 |
Skill (SKL) | +130% | +115% | - | - | 1066 |
Max Health (HP) | +130% | +115% | - | - | 4617 |
Crit Chance (CRIT) | 46% | +30% | +11% | - | 5% |
Crit Multiplier | 200% | - | - | - | 200% |
Dodge Chance | 22% | - | +22% | - | 0% |
Damage Penetration | 0% | - | - | - | 0% |
Damage Reduction | 0% | - | - | - | 0% |
Chaos Damage Reduction | 0% | - | - | - | 0% |
1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Martial Artist
Abilities (Active) | Traits (Passive) | ||
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Kick | ![]() |
Martial Artist |
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Feet of Fury | ![]() |
Field Dressing |
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Warrior's Chi | ![]() |
Way of the Monk |
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Precise Rampage | ![]() |
Pressure Point Strikes |
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Secret Technique |
First Ascension![]() |
Second Ascension![]() |
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Abilities & Traits |
Abilities & Traits |
Required Hero Stars and Evos | |
Evo Cost Index: 2420 |
Evo Cost Index: 7740 |
I wonder what it will be...
Check Epic Heroes for more information.
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Rune Slots: ![]() ![]() ![]() ![]() ![]() | ||||||||||
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Abilities & Traits: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||||
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Kick ![]()
Feet of Fury ![]()
Warrior's Chi ![]()
Precise Rampage ![]()
Martial Artist ![]()
Field Dressing ![]()
Way of the Monk ![]()
Pressure Point Strikes ![]()
Secret Technique ![]()
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Buffs & Debuffs: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Aegis Shield - buff (Shield) ![]() This buff is consumed to negate the next source of damage dealt to the target. Armor-Piercing - effect (Damage/Damage Reduction) ![]() Armor-Piercing attacks ignore the target enemy's Armor. Crit Immune - immunity (Status Effect) ![]() Immune to all critical hits (CRIT!). Only normal but no boosted (x2) damage is taken from attacks. Damage Reduction - effect (Damage/Damage Reduction) ![]() The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative. DEF+ - buff (Defense) ![]() Target has boosted DEF. Energy Gain - effect (Energy) ![]() The hero gains some extra energy, which is required to use their special attacks/abilities. Haste - buff (Speed) ![]() Target gains a second action and boosted Dodge Chance until the end of their next turn. Heal - effect (Health) ![]() Recovers HP for the target ally. Paralysis - debuff (Disable/Damage over Time) ![]() Target has a chance to lose next turn and take damage. Paralyzed targets cannot Dodge, follow-up, or Revenge attack. This debuff can be resisted by a high Light Resistance. Regeneration - buff (Health) ![]() Target heals, and heals more HP which is split over 3 turns including this one.
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Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs' |
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Ascensions: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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First Ascension | Second Ascension | ||||
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Bushido Evo | 1x | ![]() |
Diamond Evo | 2x |
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Light Evo Monarch | 15x | ![]() |
Light Evo Monarch | 31x |
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Light Evo | 46x | ![]() |
Runed Evo | 8x |
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Water Evo | 5x | ![]() |
Water Evo | 45x |
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Warrior's Chi (Special Attack/3 Turns) | ![]() |
Precise Rampage (Special Attack/4 Turns) | ||
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Field Dressing (Trait/Passive) | ![]() |
Pressure Point Strikes (Trait/Passive) | ||
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Way of the Monk (Trait/Passive) | ![]() |
Secret Technique (Trait/Passive) |
Synergies of Assassin heroes (Family): ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Synergies of Light heroes (Element): ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Synergies of Warrior heroes (Class): ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Other Synergies of Heroes: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Counters: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Notes and Tips[]
Sifu Jianzhi is a shifty Assassin who can deal some damage, heal himself, and support allied Assassins and Warriors with
Haste and energy. The Heroes Revamped! update boosted Sifu's attack and heal skill.
On 2018-06-14 Sifu Jianzhi, Masuta Kira,
Black Diamond and
Shadowblade founded the new Assassin Family.
Assassins with Sifu on team cannot penetrate shields from [[]] buff with Sifu's
Secret Technique but they ignore
Invincibility shields (Gorgons) and
Drakk the Warlord's Barbarian shield (from his
Unbridled Rage).