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Sifu Jianzhi
Assassin Warrior 
Gold Hero

Sifu Jianzhi.png

Element: Light.png Light
30% vs Dark.png Dark units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Sifu token.png
Background
Grateful allies will benefit from his peaceful nature, but the enemy should not view that nature as weakness.
Abilities & Traits
Swing Icon.pngFeet of Fury Icon.png & Martial Artist Icon.png
Attack Speed Normal
Attack Range Melee
Damage Chi/Physical
Epic No
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 6.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Sifu's feet are registered as deadly weapons!
Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 5.png (5/9)
Crowd Control Crowd Control Icon.png Gauge 3.png (3/9)
Synergy Lead By Example Icon.png Gauge 5.png (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +130% +115% - - 1329
Defense (DEF) +130% +115% - - 1307
Skill (SKL) +130% +115% - - 1066
Max Health (HP) +130% +115% - - 4617
Crit Chance (CRIT) 46% +30% +11% - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 22% - +22% - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Martial Artist Icon.png Martial Artist

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 33%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
33%
33%
33%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Icon.png Kick Martial Artist Icon.png Martial Artist
Feet of Fury Icon.png Feet of Fury Heal Ally Icon.png Field Dressing
Warrior's Chi Icon.png Warrior's Chi Wushu Icon.png Way of the Monk
Precise Rampage Icon.png Precise Rampage Pressure Point Strikes Icon.png Pressure Point Strikes
Secret Technique Icon.png Secret Technique

First Ascension
Sifu token 1.png
Second Ascension
Sifu token 2.png
Abilities & Traits

Warrior's Chi Icon.png & Heal Ally Icon.pngWushu Icon.png

Abilities & Traits

Precise Rampage Icon.png & Pressure Point Strikes Icon.pngSecret Technique Icon.png

Required Hero Stars and Evos

Evo Cost Index: 2420

Evo Cost Index: 7740

Sifu Jianzhi has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Sifu token.png Sifu Jianzhi tokens: Challenge Mode Icon.png x1 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon


Challenge Mode Icon.png Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
3-5 Stonehelm Citadel 7 6 Crypt Light Evo Larva.png Rukas Grimbelly
Epic Skull.png
Rune Slots: Rune slot Light.pngRune slot Light.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Sifu Jianzhi has the standard rune slots for a Light.png Light hero.
Light.png Light Light.png Light Fire.png Fire Nature.png Nature Water.png Water
Rune slot Light.png Rune slot Light.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Swing Icon.pngFeet of Fury Icon.pngWarrior's Chi Icon.pngPrecise Rampage Icon.png & Martial Artist Icon.pngHeal Ally Icon.pngWushu Icon.pngPressure Point Strikes Icon.pngSecret Technique Icon.png

Kick
Swing Icon.png
Basic Attack (None)

A Basic Melee Physical attack.


Feet of Fury
Feet of Fury Icon.png
Special Attack (6 turns)

5 Armor-Piercing Melee Physical attacks on target enemy.
Effects | Armor Piercer Icon.png Armor-Piercing


Warrior's Chi
Warrior's Chi Icon.png
Special Attack (3 turns), requires Sifu token 1.png 1st Ascension

Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Effects | Heal Ally Icon.png Heal | Bulwark Icon.png DEF+ | Haste Icon.png Haste | Critical Energy Icon.png Energy Gain


Precise Rampage
Precise Rampage Icon.png
Special Attack (4 turns), requires Sifu token 2.png 2nd Ascension

Melee Chi attack on target and 2 random enemies that are guaranteed to hit. Attacks also cannot be reduced or mitigated.


Martial Artist
Martial Artist Icon.png
Trait (Passive)

Increased CRIT (+10%) and Dodge chance (+20%).


Field Dressing
Heal Ally Icon.png
Trait (Passive), requires Sifu token 1.png 1st Ascension

Heals every turn.
Effects | Regeneration Icon.png Regeneration


Way of the Monk
Wushu Icon.png
Trait (Passive), requires Sifu token 1.png 1st Ascension

Immune to CRITs and starts dungeons with an Aegis Shield.
Effects | Aegis Shield Icon.png Aegis Shield | Wushu Icon.png Crit Immune | Damage Reflection Icon.png Damage Reduction


Pressure Point Strikes
Pressure Point Strikes Icon.png
Trait (Passive), requires Sifu token 2.png 2nd Ascension

Chance to Paralyze on CRIT.
Effects | Paralysis Icon.png Paralysis


Secret Technique
Secret Technique Icon.png
Trait (Passive), requires Sifu token 2.png 2nd Ascension

All Assassin allies gain Shield Piercing on basic attacks.

Buffs & Debuffs: Aegis Shield Icon.pngArmor Piercer Icon.pngWushu Icon.pngDamage Reflection Icon.pngBulwark Icon.pngCritical Energy Icon.pngHaste Icon.pngHeal Ally Icon.pngParalysis Icon.pngRegeneration Icon.png

Aegis Shield - buff (Shield)
Aegis Shield Icon.png
This buff is consumed to negate the next source of damage dealt to the target.

Armor-Piercing - effect (Damage/Damage Reduction)
Armor Piercer Icon.png
Armor-Piercing attacks ignore the target enemy's Armor.

Crit Immune - immunity (Status Effect)
Wushu Icon.png
Immune to all critical hits (CRIT!). Only normal but no boosted (x2) damage is taken from attacks.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Haste - buff (Speed)
Haste Icon.png
Target gains a second action and boosted Dodge Chance until the end of their next turn.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Paralysis - debuff (Disable/Damage over Time)
Paralysis Icon.png
Target has a chance to lose next turn and take damage. Paralyzed targets cannot Dodge, follow-up, or Revenge attack. This debuff can be resisted by a high Light Resistance.

Regeneration - buff (Health)
Regeneration Icon.png
Target heals, and heals more HP which is split over 3 turns including this one.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Bushido.jpgLight Evo Monarch.pngLight Evo.pngWater Evo.png (2420) = Sifu token 1.png + Warrior's Chi Icon.pngHeal Ally Icon.pngWushu Icon.png &
Diamond Evo.jpgLight Evo Monarch.pngRuned.jpgWater Evo.png (7740) = Sifu token 2.png + Precise Rampage Icon.pngPressure Point Strikes Icon.pngSecret Technique Icon.png
First Ascension Second Ascension
Bushido.jpg Bushido Evo 1x Diamond Evo.jpg Diamond Evo 2x
Light Evo Monarch.png Light Evo Monarch 15x Light Evo Monarch.png Light Evo Monarch 31x
Light Evo.png Light Evo 46x Runed.jpg Runed Evo 8x
Water Evo.png Water Evo 5x Water Evo.png Water Evo 45x
Warrior's Chi Icon.png Warrior's Chi (Special Attack/3 Turns) Precise Rampage Icon.png Precise Rampage (Special Attack/4 Turns)
Heal Ally Icon.png Field Dressing (Trait/Passive) Pressure Point Strikes Icon.png Pressure Point Strikes (Trait/Passive)
Wushu Icon.png Way of the Monk (Trait/Passive) Secret Technique Icon.png Secret Technique (Trait/Passive)
Synergies of Assassin heroes (Family): Acrobatic Technique Icon.pngAssassin Troupe Icon.pngStealth Technique Icon.pngForbidden Technique Icon.pngSurprise Technique Icon.pngNull-Magic Technique Icon.pngSanctified Spell Absorption Icon.png
Sifu token.png Sifu Jianzhi can get following passive buffs when teamed up with other Heroes:

Assassin Heroes get the following passive buffs:

Acrobatic Technique Icon.png Acrobatic Technique (Trait) by Aria token 0.png Aria
Assassin allies take 25% reduced damage from melee attacks. Enemies deal 25% reduced damage while Provoked, Paralyzed, or Off-Balance.
Assassin Troupe Icon.png Assassin Troupe (Trait) by Aria token 0.png Aria
Allied Assassins gain +15% ATK and +15% DEF for each Assassin ally.
Stealth Technique Icon.png Stealth Technique (Trait) by Masuta token 0.png Masuta Kira
Assassin allies have a chance to enter Stealth (takes -50% damage until the hero's next turn) at the start of the dungeon and at the end of their action.
Secret Technique Icon.png Secret Technique (Trait) by Sifu token.png Sifu Jianzhi
All Assassin allies gain Shield Piercing on basic attacks.
Forbidden Technique Icon.png Forbidden Technique (Trait) by Shadowblade token 0.png Shadowblade
Self and allied Assassins start dungeons with Evasion lasting 1 turn.
Surprise Technique Icon.png Surprise Technique (Trait) by Black Diamond token 0.png Black Diamond
All Assassin allies gain a chance to apply Off-Balance on basic attacks.
Warrior's Chi Icon.png Warrior's Chi (Special Attack) by Sifu token.png Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Null-Magic Technique Icon.png Null-Magic Technique (Trait) by Serenity token 0.png Serenity
Other Assassin allies have a chance to apply Null-Magic on a basic attack, a status that prevents the next buff added.
Sanctified Spell Absorption Icon.png Epic Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%). Assassin allies take even less damage (-70% and -30%, respectively). (This trait replaces 'Sanctified Spell Absorption' when the Epic is unlocked.)
Synergies of Light heroes (Element): Avatar of Light Icon.pngBorn of the Stars Icon.pngLight Assault Icon.pngLight Heart Icon.pngRighteous Follower Icon.pngSpeed of Light Team Icon.pngWill of the Wisp Icon.pngVeil of Voltage Icon.png
Sifu token.png Sifu Jianzhi can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Born of the Stars Icon.png Born of the Stars (Trait) by Balur token 0.png Balur
All Light allies take reduced Chaos Damage.
Light Assault Icon.png Light Assault (Trait) by Black Diamond token 0.png Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon.png Light Heart (Trait) by Lumin the Radiant token 0.png Lumin the Radiant,Zen token 0.png Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon.png Speed of Light Team (Trait) by
+15% ATK, +15% DEF and +10% Dodge Chance for self and Light allies.
Will of the Wisp Icon.png Will of the Wisp II (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Warrior heroes (Class): Combat Prowess Icon.pngWarrior Heart Icon.pngGrisly Rampage Icon.pngWarrior's Soul Icon.pngPrimordial Vigor Icon.pngValkyrie Valor Icon.pngWhispering Terror Icon.png
Sifu token.png Sifu Jianzhi can get following passive buffs when teamed up with other Heroes:

Warrior Heroes get the following passive buffs:

Combat Prowess Icon.png Epic Combat Prowess (Trait) by Archon token 0.png Archon
Allied warriors gain 100% chance to apply Impair debuff on hit (This trait replaces 'Combat Prowess' when the Epic is unlocked.)
Warrior Heart Icon.png Warrior Heart (Trait) by Bovus token 0.png Bovus El Doro
Increase Health by [15%/20%/25%] for all Warrior allies and this character's Attack increases 10% for each other Warrior ally on the team. (Health boost increases with each Ascension.)
Warrior's Chi Icon.png Warrior's Chi (Special Attack) by Sifu token.png Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Grisly Rampage Icon.png Savage Rampage (Special Attack) by Bovus token 0.png Bovus El Doro
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
Warrior's Soul Icon.png Warrior's Soul (Trait) by Archon token 0.png Archon
Warrior allies gain [5%/10%/25%] Attack and Max Health.
Primordial Vigor Icon.png Primordial Vigor (Trait) by Archon token 0.png Archon
Starts with +1 Energy for each other Warrior or Spirit ally on the team.
Valkyrie Valor Icon.png Valkyrie Valor (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
Whispering Terror Icon.png Whispering Terror (Trait) by Harbinger token 0.png Harbinger the Terror
Allied Warriors are immune to fear and cannot be retaliated against.
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Sifu token.png Sifu Jianzhi can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Warrior Hunter Icon.pngLight Hunter Icon.pngAngelic Icon.pngWill of the Wisp Icon.pngDwarven Resolve Icon.pngPerfect Swing Icon.pngMaster of Combat Icon.pngProvoking Poke Icon.pngToxic Spittle Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Sifu token.png Sifu Jianzhi can be countered by making use of the following traits and special attacks:

Warrior Heroes are vulnerable to:

Warrior Hunter Icon.png Warrior Hunter (Trait) by Squinch token 0.png Squinch
2x damage against Warriors.
Light Heroes are vulnerable to:

Light Hunter Icon.png Light Hunter (Trait) by Overlord token 0.png Overlord Executum
1.5x damage against Light enemies.
Angelic Icon.png Angelic (Trait) by Emily token 0.png Archangel Emily
Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Dodger Heroes are vulnerable to:

Dwarven Resolve Icon.png Dwarven Resolve (Trait) by
Dagrund token.png Dagrund Blacksmoke
Dhaegon Stonecrusher token icon.png Dhaegon Stonecrusher
Hagrim Felhorn token 0.png Hagrim Felhorn
High King Valkin token 0.png High King Valkin
Rogar token 0.png Rogar Stonecrusher
Fiddlestrom token.png Therand Fiddlestrom
Cannot Miss and enemies cannot Dodge this Hero's attacks. Boosted damage against targets with a high Dodge chance.
Perfect Swing Icon.png Perfect Swing (Trait) by
Cannot Miss and enemies cannot Dodge this Hero's attacks.
Master of Combat Icon.png Master of Combat (Trait) by
Hansuke Undying token 0.png Hansuke Undying
Takumi token.png Samurai Takumi
Armored Hero that cannot Miss or be Dodged.
Provoking Poke Icon.png Provoking Poke (Basic Attack) by Aria token 0.png Aria
Undodgeable Melee Physical attack that Provokes target enemy.
Toxic Spittle Icon.png Toxic Spittle (Special Attack) by
Ranged Poison attack with a chance to Poison.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

Sifu token.png Sifu Jianzhi is a shifty Assassin who can deal some damage, heal himself, and support allied Assassins and Warriors with Haste Icon.png Haste and energy. The Heroes Revamped! update boosted Sifu's attack and heal skill.

On 2018-06-14 Sifu Jianzhi, Masuta token 0.png Masuta Kira, Black Diamond token 0.png Black Diamond and Shadowblade token 0.png Shadowblade founded the new Assassin Family.

Assassins with Sifu on team cannot penetrate shields from Blank Ability.png [[]] buff with Sifu's Secret Technique Icon.png Secret Technique but they ignore Invincibility Icon.png Invincibility shields (Gorgons) and Drakk the Warlord token 0.png Drakk the Warlord's Barbarian shield (from his Unbridled Rage Icon.png Unbridled Rage).

Gallery

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