Dungeon Boss Wiki
Fast Assassin Rogue 
Silver Hero


Element: Dark.png Dark
30% vs Light.png Light units

Excess Tokens:
1 Token → 10 Aether

Shadowblade token 0.png
In an instant he strikes the enemy, and in the next, avoids the enemy's strike.
Abilities & Traits
Swing Icon.pngFrom the Shadows Icon.png & Fast Icon.pngMartial Artist Icon.png
Attack Speed Fast
Attack Range Melee/Ranged
Damage Physical
Epic Duskblade
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 7.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Shadowblade has the highest damage single attack of any Fast Hero.
Damage Intensify Burn Icon.png Gauge 5.png (5/9)
Toughness Hearty Taunt Icon.png Gauge 4.png (4/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 5.png (5/9)
Synergy Lead By Example Icon.png Gauge 1.png (1/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +110% +105% -20% +20% 1234
Defense (DEF) +152% +105% - +20% 1183
Skill (SKL) +156% +105% +22% - 1322
Max Health (HP) +173% +105% - +30% 4471
Crit Chance (CRIT) 50% +34% +11% - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 22% - +22% - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Fast Icon.png FastMartial Artist Icon.png Martial Artist

Fire.png Fire
Burned Icon.png Burned
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked

Abilities (Active) Traits (Passive)
Swing Icon.png Slash Fast Icon.png Fast
From the Shadows Icon.png From the Shadows Martial Artist Icon.png Martial Artist
Vampiric Shurikens Icon.png Vampiric Shurikens Plague Spreader Icon.png Plague Spreader
Sickly Slice Icon.png Poisoned Blade Forbidden Technique Icon.png Forbidden Technique
Your Loss My Gain Icon.png Your Loss My Gain

First Ascension
Shadowblade token-0.png
Second Ascension
Shadowblade Token 2.png
Abilities & Traits

Vampiric Shurikens Icon.png & Plague Spreader Icon.png

Abilities & Traits

Sickly Slice Icon.png & Forbidden Technique Icon.pngYour Loss My Gain Icon.png

Required Hero Stars and Evos

Evo Cost Index: 3070

Evo Cost Index: 4200

Epic Shadowblade
Shadowblade Token 2.png
Effect: Chance to do a Critical attack for 1.25x damage and additional Diseasing attacks on each killing blow.

Epic Part 2 Part 3
Duskblade.png Insidious Hilt.png Infected Blade.png
Duskblade Insidious Hilt Infected Blade
If you have Shadowblade at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Max Health/Attack/Defense by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Shadowblade token 0.png Shadowblade tokens: Normal Mode Icon.png x1 Challenge Mode Icon.png x6 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon
Normal Mode Icon.png Main Campaign Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
19-7 Deadly Descent 53 7 4 12 Ice Cave Water Evo.pngWater Evo Monarch.png Asha Jakki
Challenge Mode Icon.png Challenge Mode Dungeons: (6)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
1-3 Catacombs of Muck 5 3 Crypt Dark Evo Larva.png Prunefingerz
Epic Skull.png
4-5 Mercenary Fortress 5 4 Crypt Light Evo Larva.png General Raza
Epic Skull.png
6-2 Dark Wood 5 3 Dark Forest Nature Evo Larva.pngNature Evo.png Lord Barthus
10-4 Cursed Tower 5 4 Crypt Light Evo Larva.pngLight Evo.png Eragos
12-1 Purged Lands 5 4 Lava Cave Fire Evo Larva.pngFire Evo.pngFire Evo Monarch.pngBushido.jpg Omimoru
15-3 Trail of Bones 5 5 Ice Cave Water Evo Larva.pngWater Evo.pngWater Evo Monarch.pngColdfire.jpg Josiah
Rune Slots: Rune slot Dark.pngRune slot Dark.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Shadowblade has the standard rune slots for a Dark.png Dark hero.
Dark.png Dark Dark.png Dark Fire.png Fire Nature.png Nature Water.png Water
Rune slot Dark.png Rune slot Dark.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Swing Icon.pngFrom the Shadows Icon.pngVampiric Shurikens Icon.pngSickly Slice Icon.png & Fast Icon.pngMartial Artist Icon.pngPlague Spreader Icon.pngForbidden Technique Icon.pngYour Loss My Gain Icon.png

Swing Icon.png
Basic Attack (None)

A Basic Melee Physical Attack.

From the Shadows
From the Shadows Icon.png
Special Attack (5 turns)

Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Effects | Purge Icon.png Purge | Crit Up Icon.png Guaranteed CRIT | Evading Icon.png Evading | Armor Piercer Icon.png Armor-Piercing

Vampiric Shurikens
Vampiric Shurikens Icon.png
Special Attack (5 turns), requires Shadowblade token-0.png 1st Ascension

Ranged Physical attack on target and 1 random enemy (2 random enemies at level 20+) that Lifesteals.
Effects | Leech Icon.png Lifesteal

Poisoned Blade
Sickly Slice Icon.png
Special Attack (5 turns), requires Shadowblade Token 2.png 2nd Ascension

Melee Physical attack with a chance to Poison.
Effects | Poisoned Icon.png Poisoned

Fast Icon.png
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)

Martial Artist
Martial Artist Icon.png
Trait (Passive)

Increased CRIT (+10%) and Dodge chance (+20%).

Plague Spreader
Plague Spreader Icon.png
Trait (Passive), requires Shadowblade token-0.png 1st Ascension

Chance to Disease on CRIT.
Effects | Diseased Icon.png Diseased

Forbidden Technique
Forbidden Technique Icon.png
Trait (Passive), requires Shadowblade Token 2.png 2nd Ascension

Self and allied Assassins start dungeons with Evasion lasting 1 turn.
Effects | Evading Icon.png Evading

Your Loss My Gain
Your Loss My Gain Icon.png
Trait (Passive), requires Shadowblade Token 2.png 2nd Ascension

Gains 1 Energy on each death blow.
Effects | Critical Energy Icon.png Energy Gain

Buffs & Debuffs: Armor Piercer Icon.pngDiseased Icon.pngCritical Energy Icon.pngEvading Icon.pngCrit Up Icon.pngLeech Icon.pngPoisoned Icon.pngPurge Icon.png

Armor-Piercing - effect (Damage/Damage Reduction)
Armor Piercer Icon.png
Armor-Piercing attacks ignore the target enemy's Armor.

Diseased - debuff (Health/Attack)
Diseased Icon.png
Halves ATK and healing received, and negates their CRIT Chance.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Evading - buff (Dodge/Defense)
Evading Icon.png
Target has a boosted Dodge Chance for 3 turns.

Guaranteed CRIT - buff (Attack)
Crit Up Icon.png
This Hero will CRIT on their next attack.

Lifesteal - effect (Health)
Leech Icon.png
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Poisoned - debuff (Damage over Time)
Poisoned Icon.png
Target takes Poison damage each turn for 3 turns.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo Larva.pngDark Evo.pngNature Evo Larva.pngSpirit.jpg (3070) = Shadowblade token-0.png + Vampiric Shurikens Icon.pngPlague Spreader Icon.png &
Bushido.jpgDark Evo Monarch.pngNature Evo.png (4200) = Shadowblade Token 2.png + Sickly Slice Icon.pngForbidden Technique Icon.pngYour Loss My Gain Icon.png
First Ascension Second Ascension
Dark Evo Larva.png Dark Evo Larva 30x Bushido.jpg Bushido Evo 4x
Dark Evo.png Dark Evo 9x Dark Evo Monarch.png Dark Evo Monarch 10x
Nature Evo Larva.png Nature Evo Larva 9x Nature Evo.png Nature Evo 30x
Spirit.jpg Spirit Evo 5x
Vampiric Shurikens Icon.png Vampiric Shurikens (Special Attack/5 Turns) Sickly Slice Icon.png Poisoned Blade (Special Attack/5 Turns)
Plague Spreader Icon.png Plague Spreader (Trait/Passive) Forbidden Technique Icon.png Forbidden Technique (Trait/Passive)
Your Loss My Gain Icon.png Your Loss My Gain (Trait/Passive)
Synergies of Assassin heroes (Family): Acrobatic Technique Icon.pngAssassin Troupe Icon.pngStealth Technique Icon.pngSecret Technique Icon.pngSurprise Technique Icon.pngWarrior's Chi Icon.pngNull-Magic Technique Icon.pngSanctified Spell Absorption Icon.png
Shadowblade token 0.png Shadowblade can get following passive buffs when teamed up with other Heroes:

Assassin Heroes get the following passive buffs:

Acrobatic Technique Icon.png Acrobatic Technique (Trait) by Aria token 0.png Aria
Assassin allies take 25% reduced damage from melee attacks. Enemies deal 25% reduced damage while Provoked, Paralyzed, or Off-Balance.
Assassin Troupe Icon.png Assassin Troupe (Trait) by Aria token 0.png Aria
Allied Assassins gain +15% ATK and +15% DEF for each Assassin ally.
Stealth Technique Icon.png Stealth Technique (Trait) by Masuta token 0.png Masuta Kira
Assassin allies have a chance to enter Stealth (takes -50% damage until the hero's next turn) at the start of the dungeon and at the end of their action.
Secret Technique Icon.png Secret Technique (Trait) by Sifu token.png Sifu Jianzhi
All Assassin allies gain Shield Piercing on basic attacks.
Forbidden Technique Icon.png Forbidden Technique (Trait) by Shadowblade token 0.png Shadowblade
Self and allied Assassins start dungeons with Evasion lasting 1 turn.
Surprise Technique Icon.png Surprise Technique (Trait) by Black Diamond token 0.png Black Diamond
All Assassin allies gain a chance to apply Off-Balance on basic attacks.
Warrior's Chi Icon.png Warrior's Chi (Special Attack) by Sifu token.png Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Null-Magic Technique Icon.png Null-Magic Technique (Trait) by Serenity token 0.png Serenity
Other Assassin allies have a chance to apply Null-Magic on a basic attack, a status that prevents the next buff added.
Sanctified Spell Absorption Icon.png Epic Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%). Assassin allies take even less damage (-70% and -30%, respectively). (This trait replaces 'Sanctified Spell Absorption' when the Epic is unlocked.)
Synergies of Dark heroes (Element): Dark Shroud Icon.pngDark Deception Icon.pngHaunted Past Icon.png
Shadowblade token 0.png Shadowblade can get following passive buffs when teamed up with other Heroes:

Dark Heroes get the following passive buffs:

Dark Shroud Icon.png Dark Shroud (Trait) by Shade token 0.png Shade
Shade and Dark allies take reduced damage and are immune to all Debuffs for their first turn.
Dark Deception Icon.png Dark Deception (Trait) by Kobal token.png Kobal the Pestilent
Kobal and Dark allies start dungeons with +1 Energy. This ability replaces Quick Starter.
Haunted Past Icon.png Haunted Past (Special Attack) by Shade token 0.png Shade
Ranged Spirit Attack that Haunts the enemy team, with a chance to Fear the initial target (Haunted enemies receive 2x damage from Dark Heroes).
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Shadowblade token 0.png Shadowblade can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Avatar of Light Icon.pngDwarven Resolve Icon.pngPerfect Swing Icon.pngMaster of Combat Icon.pngProvoking Poke Icon.pngToxic Spittle Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Shadowblade token 0.png Shadowblade can be countered by making use of the following traits and special attacks:

Dark Heroes are vulnerable to:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Dodger Heroes are vulnerable to:

Dwarven Resolve Icon.png Dwarven Resolve (Trait) by
Dagrund token.png Dagrund Blacksmoke
Dhaegon Stonecrusher token icon.png Dhaegon Stonecrusher
Hagrim Felhorn token 0.png Hagrim Felhorn
High King Valkin token 0.png High King Valkin
Rogar token 0.png Rogar Stonecrusher
Fiddlestrom token.png Therand Fiddlestrom
Cannot Miss and enemies cannot Dodge this Hero's attacks. Boosted damage against targets with a high Dodge chance.
Perfect Swing Icon.png Perfect Swing (Trait) by
Cannot Miss and enemies cannot Dodge this Hero's attacks.
Master of Combat Icon.png Master of Combat (Trait) by
Hansuke Undying token 0.png Hansuke Undying
Takumi token.png Samurai Takumi
Armored Hero that cannot Miss or be Dodged.
Provoking Poke Icon.png Provoking Poke (Basic Attack) by Aria token 0.png Aria
Undodgeable Melee Physical attack that Provokes target enemy.
Toxic Spittle Icon.png Toxic Spittle (Special Attack) by
Ranged Poison attack with a chance to Poison.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Shadowblade Token 2.pngShadowblade Assassin token.png
Shadowblade default skin.png

Shadowblade Assassin skin.png
Master Shadowblade

Uses in PVP

Put Shadowblade token 0.png Shadowblade in the first slot/make him move first in both PVP offence and defence so he can use his From the Shadows Icon.png From the Shadows attack as soon as possible. In defence this way Shadowblade can counter attacks from Zen token 0.png Zen and Black Diamond token 0.png Black Diamond. In offence he can eliminate the threat of Black Diamond token 0.png Black Diamond or Zen token 0.png Zen when they are in the second fast slot, e.g. Tsume token 0.png Tsume (normal), NubNub token 0.png Chief NubNub (slow), Kai Makani token 0.png Kai Makani (1st fast), Black Diamond token 0.png Black Diamond (2nd fast).

Don't forget to give Shadowblade the Blessing of the Seeker.

Notes and Tips

  • If you decide to use Shadowblade token 0.png Shadowblade in your team, try to increase his ATK as much as possible and fully ascend him. That way he will deal tons of killing blows and gain energy with his Your Loss My Gain, and repeatedly do Special Attacks.
  • From the Shadows Icon.png From the Shadows will CRIT even when Shadowblade token 0.png Shadowblade is Diseased (Disease negates CRIT).
  • Pairing Shadowblade (in his second ascension) with a team of Assassins will make it extremely annoying for the enemy team as ALL OF THEM will have a boosted Dodge Chance for 1 turn, making them receive very little damage.