Fear Immune, heals instead of taking damage from Dark attacks, and deals 1.25x to Feared enemies.
Effects | Fear Immune| Dark Immune
Fast
Trait (Passive), requires 1st Ascension
Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Elven Shroud
Trait (Passive), requires 2nd Ascension
Self and allied Elves gain Dark Shroud for 1 turn (takes reduced damage and are immune to all Debuffs).
Effects | Shrouded
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
The affected target suffers damage that lowers their Max Health. The Unhealable Damage cumulatively reduces the Max Health to a minimum of 1 if the target does not die beforehand. If the damage is greater than the current health the target dies immedeatly. Since the Max Health and not the current health is affected, the effect is not immediately noticeable because the fill level of the health bar remains at 100% or even increases if it is below 100%. Max Health is reset to the original value when the room is exited.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ranged physical attack for [85% ATK] base damage that marks the target (mark increases ranged damage dealt to that enemy), and all allies with ranged basic attacks do a follow-up attack against the target.
Shadow Queen Daeris can get following passive buffs when teamed up with other Heroes:
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
Shadow Queen Daeris can be countered by making use of the following traits and special attacks:
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Shadow Queen Daeris, the DarkElf archer, hosted The Grand Guild Games that took place the first weekend in May (29th April to 1st May 2016). Tokens to unlock her were rewarded for completing her guild quests but now can be unlocked in Campaigns. She is the 56th Hero introduced to the players and After her first AscensionShadow Queen Daeris is Fast, while her second gained Shroud of Elves perfect for masking their presence until the enemies notice that it's too late to react meaning she can shoot fear toxin with noble life drainage arrows that when killed she heals a lot further than skeletons this means bypassing the traditional demon hunting knights in favour of lightly armoured enemies perfect addition to your team she originally has 🧛♂️ Barrage but the Re-spawned gave her life stealing ➡s for health meaning total wipe-out.