Dungeon Boss Wiki

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Runes have many varieties (eg. Battle, Life, Bulwark, Precision etc.) and they all have different available stats. Many funds have a special passive trait, though some gain a random one.

Rune Types
Rune Stats available Bonus stat Craftable? Restrictions
Arcane 20% chance to apply a random debuff on basic attacks No Arcane heroes only
Assassin 20% chance to apply Off-Balance on basic attacks No Assassins only
Battle  Random Yes None
Bulwark Random Yes None
Caster 20% chance to purge a buff on hit No None
Corruption [Random]% chance to Disease on basic attacks Yes None
Demon Deals additional 10% damage for every debuff on the target enemy No Demons only
Dodge Evading No
Dragon  20% chance to apply Doom on basic attacks No Dragons only
Enabler 25% chance to make an Epic attack (stacks) No Epic Heroes only
Hero No None
Life Hp, ? Random Yes None
Ogre 20% chance to lower enemy ATK on a basic attack No Ogres only
Planning Gain bonus Hero XP in PvE Yes None
Plant 20% chance to reflect damage back at melee attackers No Plants only
Precision Crit, ? Random Yes None
Reptile 15% chance to Stone on basic attacks No Reptiles only
Unbreakable Heart Once per dungeon, survives first death blow, and health drops to 1 instead (effect stacks) No None
Warrior 20% chance for an extra basic attack (chances stack) No None

Arcane Rune

Bonus Stat / Passive 20% chance to apply a random debuff on basic attacks
Element Dark
Stats Normal, like craftable
Is Craftable No
Source Event
Restriction Arcane Heroes only

Champion Rune

Bonus Stat / Passive Various (Damage Reduction in PvP, Damage Penetration in PvP, Healing, etc)
Element All Elements
Stats Often a combination of ATK and DEF (depending on the Element)
Is Craftable No
Source PvP Reward
Restriction None

Demonic Rune

Bonus Stat / Passive Deals additional 10% damage for every debuff on the target enemy on basic attacks
Element Water, Fire
Stats ATK, ATK, CRIT (Fire) / DEF. DEF. HEALTH (Water)
Is Craftable No
Source Demon Event
Restriction Demons only

Shield-Piercing Rune

Bonus Stat / Passive basic attacks have Shield-piercing effect
Element Water???
Stats Normal, like craftable
Is Craftable No
Source Events
Restriction None

Healer Rune

Bonus Stat / Passive Similar to the Field Dressing trait: Heals 10% of Max Heal at the end of the turn.
Element Water, Light, Fire
Stats A combination of ATK and DEF (depending on the Element)
Is Craftable No
Source Honor Shop, PvP League "Legend" Reward, Events
Restriction None

Enabler Rune

Bonus Stat / Passive 25% chance to make an Epic attack. The chance (%) stacks, is added up.
Element Water, Fire, Nature, Dark, Light
Stats Normal, like craftable
Is Craftable No
Source Events (like Build Your Own Rune Event)
Restriction None

Unbreakable Heart Rune

Bonus Stat / Passive Unbreakable Heart: Avoids death from a death blow, health will stay at 1 HP.
Element Water
Stats common: DEF & HEALTH; very, very rare: ATK as primary and secondary stats (double ATK)
Is Craftable No
Source (Calendar) Events, PvP Rewards, Honor Shop, In-App Shop (bundled with Epics)
Restriction None

Vampiric Rune

Bonus Stat / Passive Heals [10]% of damage dealt.
Element Fire, Light, Dark
Stats Normal, like craftable
Is Craftable Yes
Source Events, PvP Rewards, Honor Shop
Restriction None