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Reyla the Lightbringer
Elf Warrior 
Legendary Hero

Reyla the Lightbringer.png

Element: Light.png Light
30% vs Dark.png Dark units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Reyla token 0.png
Background
She oversees elven offensives with an austere presence and a speedy command.
Abilities & Traits
Bright Shot Icon.pngHail of Arrows Icon.png & Elven Grace Icon.pngFast Icon.png
Attack Speed Normal
Attack Range Ranged
Damage Physical/Spirit
Epic Sol Caller
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 7.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png Gauge 7.png (7/9)
Toughness Hearty Taunt Icon.png Gauge 8.png (8/9)
Team Support IFF Targeting Icon.png Gauge 7.png (7/9)
Crowd Control Crowd Control Icon.png Gauge 6.png (6/9)
Synergy Lead By Example Icon.png Gauge 7.png (7/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +238% +130% - +30%
Defense (DEF) +212% +130% - +20%
Skill (SKL) +160% +130% - - 0
Max Health (HP) +212% +130% - +20%
Crit Chance (CRIT) 5% +0% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Exceptional Arsenal Icon.png Exceptional Arsenal

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 33%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
33%
33%
33%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Bright Shot Icon.png Bright Shot Elven Grace Icon.png Elven Grace
Hail of Arrows Icon.png Hail of Arrows Fast Icon.png Elven Haste
Commanding Presence Icon.png Commanding Presence Bright Aura Icon.png Bright Aura
Ambush Tactics Icon.png Ambush Tactics Darting Defense Icon.png Darting Defense
Exceptional Arsenal Icon.png Exceptional Arsenal
High Command Icon.png High Command

First Ascension
Reyla token 1.png
Second Ascension
Reyla token 2.png
Abilities & Traits

Commanding Presence Icon.png & Bright Aura Icon.pngDarting Defense Icon.png

Abilities & Traits

Ambush Tactics Icon.png & Exceptional Arsenal Icon.pngHigh Command Icon.png

Required Hero Stars and Evos

Evo Cost Index: 4900

Evo Cost Index: 11200

Epic Reyla the Lightbringer
Reyla token 2.png
Effect: Chance to deal 3x damage, Light and Elf allies gain a stack of Command. All Light and Elf allies then attack the same target.


Epic Part 2 Part 3
Sol Caller.png Luminous String.png Emerald-Tipped Ore.png
Sol Caller Luminous String Emerald-Tipped Ore
If you have Reyla the Lightbringer at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Attack/Max Health/Defense by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Reyla token 0.png Reyla the Lightbringer tokens: Hourglass.png Events Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Reyla the Lightbringer tokens are available.

Rune Slots: Rune slot Light.pngRune slot Light.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Reyla the Lightbringer has the standard rune slots for a Light.png Light hero.
Light.png Light Light.png Light Fire.png Fire Nature.png Nature Water.png Water
Rune slot Light.png Rune slot Light.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Bright Shot Icon.pngHail of Arrows Icon.pngCommanding Presence Icon.pngAmbush Tactics Icon.png & Elven Grace Icon.pngFast Icon.pngBright Aura Icon.pngDarting Defense Icon.pngExceptional Arsenal Icon.pngHigh Command Icon.png

Bright Shot
Bright Shot Icon.png
Basic Attack (None)

Ranged Physical attack on target enemy with 100% base chance to blind.
Effects | Blinded Icon.png Blinded


Hail of Arrows
Hail of Arrows Icon.png
Special Attack (4 turns, AoE)

Ranged Physical attack on all enemies that knocks them Off-Balance and purges all buffs.
Effects | Purge Icon.png Purge | Off-Balance Icon.png Off-Balance


Commanding Presence
Commanding Presence Icon.png
Special Attack (3 turns), requires Reyla token 1.png 1st Ascension

Ranged Spirit attack that Paralyzes the target. Allies gain 1 Energy. Cannot miss or be dodged
Effects | Paralysis Icon.png Paralysis | Critical Energy Icon.png Energy Gain | Perfect Swing Icon.png Undodgeable


Ambush Tactics
Ambush Tactics Icon.png
Special Attack (3 turns), requires Reyla token 2.png 2nd Ascension

Ranged Physical attack on target enemy and all Ranged allies attack the same target, then gain Stealth and become Invulnerable for 1 turn. Starts Powered.
Effects | Stealth Technique Icon.png Stealth | Invulnerable Icon.png Invulnerable | Quick Starter Icon.png Starts Powered


Elven Grace
Elven Grace Icon.png
Trait (Passive)

Takes significantly reduced damage from CRITs and deals 2x damage to Flying enemies.
Effects | Boosted Icon.png Boosted Damage | Damage Reflection Icon.png Damage Reduction


Elven Haste
Fast Icon.png
Trait (Passive)

Becomes Fast when in a party with one Light and one Elf Hero.
Effects | Fast Icon.png Fast (Speed Change)


Bright Aura
Bright Aura Icon.png
Trait (Passive), requires Reyla token 1.png 1st Ascension

Other Allies Ranged Physical attacks have a chance to Blind on hit.
Effects | Blinded Icon.png Blinded


Darting Defense
Darting Defense Icon.png
Trait (Passive), requires Reyla token 1.png 1st Ascension

Ranged Allies take 25% reduced damage from basic and epic attacks.
Effects | Damage Reflection Icon.png Damage Reduction


Exceptional Arsenal
Exceptional Arsenal Icon.png
Trait (Passive), requires Reyla token 2.png 2nd Ascension

Allies gain an additional 20% chance to trigger an epic attack.
Effects | Blank Ability.png boosted epic


High Command
High Command Icon.png
Trait (Passive), requires Reyla token 2.png 2nd Ascension

Elf and Light allies start with 2 stacks of Command. Whenever this hero uses a special ability, all Elf and Light allies with a stack of command perform the same ability on a random enemy. (1st ability with their 1st ability, 2nd ability with their 2nd ability, etc.) Abilities used by Command combos are exhausted. Can't be stolen, copied, or purged.
Effects | Command Icon.png Command


Epic Darting Defense
Darting Defense Icon.png
Trait (Passive), requires Sol Caller.png Epic "Sol Caller"

All allies take 25% reduced damage from Basic and Epic attacks. Ranged allies gain double this bonus. (This trait replaces 'Darting Defense' when the Epic is unlocked.)

Buffs & Debuffs: Blinded Icon.pngBoosted Icon.pngBlank Ability.pngCommand Icon.pngDamage Reflection Icon.pngCritical Energy Icon.pngFast Icon.pngInvulnerable Icon.pngOff-Balance Icon.pngParalysis Icon.pngQuick Starter Icon.pngPurge Icon.pngStealth Technique Icon.pngPerfect Swing Icon.png

Blinded - debuff (Attack/Defense)
Blinded Icon.png
Target is blinded until the effect expires. During this effect, its ATK and DEF is lowered.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
Blank Ability.png boosted epic

Command - buff (Attack)
Command Icon.png
Hero will follow up the commander's attacks with their own. (This is related to secial attacks: When commander uses 1st special attack, this hero will use their 1st special attack, etc.)

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Fast (Speed Change) - effect (Speed)
Fast Icon.png
When teamed up with a certain other hero this hero can get the Fast trait.

Invulnerable - buff (Status Effect)
Invulnerable Icon.png
Target is immune to all debuffs.

Off-Balance - debuff (Attack)
Off-Balance Icon.png
Target has reduced ATK and their attacks have a higher chance to be Dodged.

Paralysis - debuff (Disable/Damage over Time)
Paralysis Icon.png
Target has a chance to lose next turn and take damage. Paralyzed targets cannot Dodge, follow-up, or Revenge attack. This debuff can be resisted by a high Light Resistance.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Stealth - buff (Damage Reduction)
Stealth Technique Icon.png
Target gains +50% Damage Reduction until their first turn.

Undodgeable - effect (Dodge/Attack)
Perfect Swing Icon.png
All or specific attacks of this hero cannot be dodged. The attack always hits the target.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Earth Sisters.jpgJewelled.jpgLight Evo.pngNature Evo Monarch.png (4900) = Reyla token 1.png + Commanding Presence Icon.pngBright Aura Icon.pngDarting Defense Icon.png &
Light Evo Monarch.pngNature Evo.pngShadow.jpgValkyrie.jpg (11200) = Reyla token 2.png + Ambush Tactics Icon.pngExceptional Arsenal Icon.pngHigh Command Icon.png
First Ascension Second Ascension
Earth Sisters.jpg Earth Sisters Evo 5x Light Evo Monarch.png Light Evo Monarch 60x
Jewelled.jpg Jewelled Evo 2x Nature Evo.png Nature Evo 40x
Light Evo.png Light Evo 30x Shadow.jpg Shadow Evo 5x
Nature Evo Monarch.png Nature Evo Monarch 20x Valkyrie.jpg Valkyrie Evo 8x
Commanding Presence Icon.png Commanding Presence (Special Attack/3 Turns) Ambush Tactics Icon.png Ambush Tactics (Special Attack/3 Turns)
Bright Aura Icon.png Bright Aura (Trait/Passive) Exceptional Arsenal Icon.png Exceptional Arsenal (Trait/Passive)
Darting Defense Icon.png Darting Defense (Trait/Passive) High Command Icon.png High Command (Trait/Passive)
Synergies of Elf heroes (Family): Elven Shroud Icon.png
Reyla token 0.png Reyla the Lightbringer can get following passive buffs when teamed up with other Heroes:

Elf Heroes get the following passive buffs:

Elven Shroud Icon.png Elven Shroud (Trait) by Daeris token 0.png Shadow Queen Daeris
Self and allied Elves gain Dark Shroud for 1 turn (takes reduced damage and are immune to all Debuffs).
Synergies of Light heroes (Element): Avatar of Light Icon.pngBorn of the Stars Icon.pngLight Assault Icon.pngLight Heart Icon.pngRighteous Follower Icon.pngSpeed of Light Team Icon.pngWill of the Wisp Icon.pngVeil of Voltage Icon.png
Reyla token 0.png Reyla the Lightbringer can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Born of the Stars Icon.png Born of the Stars (Trait) by Balur token 0.png Balur
All Light allies take reduced Chaos Damage.
Light Assault Icon.png Light Assault (Trait) by Black Diamond token 0.png Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon.png Light Heart (Trait) by Lumin the Radiant token 0.png Lumin the Radiant,Zen token 0.png Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon.png Speed of Light Team (Trait) by
+15% ATK, +15% DEF and +10% Dodge Chance for self and Light allies.
Will of the Wisp Icon.png Will of the Wisp II (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Warrior heroes (Class): Combat Prowess Icon.pngWarrior Heart Icon.pngWarrior's Chi Icon.pngGrisly Rampage Icon.pngWarrior's Soul Icon.pngPrimordial Vigor Icon.pngValkyrie Valor Icon.pngWhispering Terror Icon.png
Reyla token 0.png Reyla the Lightbringer can get following passive buffs when teamed up with other Heroes:

Warrior Heroes get the following passive buffs:

Combat Prowess Icon.png Epic Combat Prowess (Trait) by Archon token 0.png Archon
Allied warriors gain 100% chance to apply Impair debuff on hit (This trait replaces 'Combat Prowess' when the Epic is unlocked.)
Warrior Heart Icon.png Warrior Heart (Trait) by Bovus token 0.png Bovus El Doro
Increase Health by [15%/20%/25%] for all Warrior allies and this character's Attack increases 10% for each other Warrior ally on the team. (Health boost increases with each Ascension.)
Warrior's Chi Icon.png Warrior's Chi (Special Attack) by Sifu token.png Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Grisly Rampage Icon.png Savage Rampage (Special Attack) by Bovus token 0.png Bovus El Doro
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
Warrior's Soul Icon.png Warrior's Soul (Trait) by Archon token 0.png Archon
Warrior allies gain [5%/10%/25%] Attack and Max Health.
Primordial Vigor Icon.png Primordial Vigor (Trait) by Archon token 0.png Archon
Starts with +1 Energy for each other Warrior or Spirit ally on the team.
Valkyrie Valor Icon.png Valkyrie Valor (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
Whispering Terror Icon.png Whispering Terror (Trait) by Harbinger token 0.png Harbinger the Terror
Allied Warriors are immune to fear and cannot be retaliated against.
Other Synergies of Heroes: Pyrojectiles Icon.pngSun-tipped Arrows Icon.pngBring it Down Icon.pngAdept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Reyla token 0.png Reyla the Lightbringer can get following passive buffs when teamed up with other Heroes:

Ranged Heroes get the following passive buffs:

Darting Defense Icon.png Darting Defense (Trait) by Reyla token 0.png Reyla the Lightbringer
Ranged Allies take 25% reduced damage from basic and epic attacks.
Pyrojectiles Icon.png Pyrojectiles (Trait) by Nimriel token 0.png Lady Nimriel
Self and allies have a chance to Burn on Ranged Physical attacks.
Sun-tipped Arrows Icon.png Sun-tipped Arrows (Trait) by Deadeye token 0.png Deadeye
Allies' ranged physical attacks have a chance to purge a buff on hit.
Bring it Down Icon.png Bring It Down! (Special Attack) by Deadeye token 0.png Deadeye
Ranged physical attack for [85% ATK] base damage that marks the target (mark increases ranged damage dealt to that enemy), and all allies with ranged basic attacks do a follow-up attack against the target.
Reyla token 0.png Reyla the Lightbringer can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Warrior Hunter Icon.pngLight Hunter Icon.pngAngelic Icon.pngWill of the Wisp Icon.pngAgile Icon.pngOverclocked Icon.pngCant Touch This Icon.pngCyclone Barrier Icon.png
Reyla token 0.png Reyla the Lightbringer can be countered by making use of the following traits and special attacks:

Warrior Heroes are vulnerable to:

Warrior Hunter Icon.png Warrior Hunter (Trait) by Squinch token 0.png Squinch
2x damage against Warriors.
Light Heroes are vulnerable to:

Light Hunter Icon.png Light Hunter (Trait) by Overlord token 0.png Overlord Executum
1.5x damage against Light enemies.
Angelic Icon.png Angelic (Trait) by Emily token 0.png Archangel Emily
Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Ranged Heroes are vulnerable to:

Agile Icon.png Agile (Trait) by
Lupina token.png Lupina
Mangle jaw token.png Mangle Jaw
Willow token 0.png Willow Swift
25% chance to Dodge Ranged attacks.
Overclocked Icon.png Overclocked (Trait) by Bauble token 0.png Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
Cant Touch This Icon.png Can't Touch This (Trait) by Aria token 0.png Aria
Extensive Training provides +40% chance to Dodge Ranged attacks and WILL dodge any attacker that is Paralyzed or Off-Balance.
Cyclone Barrier Icon.png Cyclone Barrier (Trait) by Selwyn token 0.png Selwyn the Enduring
Reflects 50% of Ranged attack damage back at the attacker and will cleanse one Debuff at the end of each round.

Notes and Tips

Hero Updates

The update of 2019-10-24 made the following changes to Reyla token 0.png Reyla the Lightbringer:

  • Reyla is now normal speed, but has the Fast Icon.png Elven Haste ability, which makes her Fast Icon.png Fast (Speed Change) if on a team with at least one other Light hero and one other Elf hero. (Prior the update she was Fast without any conditions.)
  • Stacks of Command Icon.png Command are now given to Light and Elf allies, not all Ranged allies.
  • Abilities triggered with stacks of Command Icon.png Command now expends the energy of the abilities used. (Before the update, abilities triggered by the Command buff did not use energy.)
  • Reyla's Commanding Presence Icon.png Commanding Presence now cannot miss or be dodged.

Gallery

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