Background: His Royal Majesty Grand Demonic Overlord and Beast-Master of the Burning Plains Pignius Maximus – or to his friends, if he had any, Piggy. Love him, hate him, he cares not. He cares only for conquering.
ATK+ (buff): Affected target has an increased boost to ATK stats, increasing its damage and healing output of its abilities. Burned (debuff): Target suffers Fire damage each round until the effect expires. During this effect, its DEF is also lowered. Subsequent applications of the effect refreshes the Burn effect back to its maximum duration. Burning Skin (buff): Affected target has a chance to inflict a Burn debuff from a melee attack. The effect expires after three turns. Additional application of the effect refreshes its duration. CRIT+ (buff): Affected target has a boost to CRIT, increasing their chances of successfully landing a critical hit on healing or damage attacks for three turns. CRIT boost is dependant on the level of the skill. Additional application of the effect refreshes its duration. DEF+ (buff): Affected target has a boost to DEF stat, reducing the amount of damage they take for the next 3 turns. Additional application of the effect refreshes its duration. The amount DEF boosted is based on the level of the skill. Extra attacks (effect): The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only. Weak Spot (buff): Knowledge of enemies grant enhanced CRIT damage. Increases CRIT Multiplier by +50%.
A basic Melee Physical attack doing [32% ATK] base damage. Upgrading increases base damage to [49.5% ATK].
Sucker Punch
Special Attack (5 turns)
Melee Physical attack for [105% ATK] base damage + 100% damage for each debuff on the target.
Bestial Roar
Special Attack (6 turns), requires 1st Ascension
Raise all allies [ATK+16%,DEF+16%, CRIT+15%] +[0.5% ATK/DEF/CRIT] per level. All Beasts then attack random enemy.
Burning Taunt
Special Attack (5 turns), requires 2nd Ascension
Taunt enemies, forcing them to target this Hero for single target attacks and has a [40+0.4/level]% chance of inflicting Burn on melee attackers.
Armored
Trait (Passive)
Takes 25% less damage from Physical attacks.
Hog Wild (I/II)
Trait (Passive), upgrades with Ascensions
I: Gives all Beast allies a 35% chance of triggering an extra Basic attack after using a basic attack. 2nd Ascension: II: Gives all Beast allies a 50% chance of triggering an extra Basic attack after using a basic attack.
Beastly Taunt
Trait (Passive), requires 2nd Ascension
When on a team with Solaris, start the dungeon taunting.
Burning Touch (IV)
Trait (Passive)
2nd Ascension: IV: High chance to Burn on basic attacks
Pack Tactics
Trait (Passive), requires 2nd Ascension
Boosted damage to Ogres and chance to Retaliate any attack against another Beast.
Team Precision
Trait (Passive), requires 2nd Ascension
Ally crit damage is increased. All team allies get the trait 'Weak Spot' which increases the CRIT multiplier (x2 becomes x2.5).
Demon allies ignore Taunt and Provoke. Demon allies can't be retaliated against.| Pignius Maximus can get following passive buffs when teamed up with other Heroes:
Gives all Beast allies a [35/50]% chance of triggering an extra Basic attack after using a basic attack. The chance depends on rank (I/II) of this trait.
Ranged Water attack on all enemies for [115% ATK] base damage and applies Snow Day to all allies, buffing +[35 + 0.5/Lvl]% DEF and modifying abilities of Beasts and Ogres. Starts powered. See Snow Day buff for details.
This hero gains 10% damage reduction for each other fire hero on the team. Attacks have a [25/50/100]% chance to burn on hit. The percentage depends on the rank (I-III) of this trait. Each Ascension increases the boost.
Armored allies' damaging attacks on Shocked targets have a chance to spread the Shock to another random enemy.| Pignius Maximus can get following passive buffs when teamed up with other Heroes:
Buffs allies' attack by [20%/30%/50%], then Ranged Dark attack on enemies. The ATK buff and amount of targets depend on the rank (I-III) of this ability.
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
Pignius Maximus can be countered by making use of the following traits and special attacks:
Melee Physical attack on a single target for 233 (scaling) base damage and purges [1/2/3] buffs upon hit. 1.5x damage increase towards Demons. Upgrading increases damage to [132% ATK]. The amount of purged of buffs increases with the rank (I-III) of this special attack.
[25/50/75]% damage bonus vs Slow or Tank heroes depending on the rank of this trait (I-III). Each Ascension of the Hero raises the rank (I/II/III) of this trait.
A Melee Physical attack with a guaranteed CRIT for [85% ATK] base damage that purges 1 buff, ignores armor; with a buff that increases Dodge. Upgrading increases the amount of Dodge gained and the damage output of the skill.
Purging Smash (Special Attack) by
Melee Physical attack for [100% ATK] base damage and removes the one buff from the target. The first buff applied is removed.
Melee Physical attack on a single target for 233 (scaling) base damage and purges [1/2/3] buffs upon hit. 1.5x damage increase towards Demons. Upgrading increases damage to [132% ATK]. The amount of purged of buffs increases with the rank (I-III) of this special attack.
Ranged Physical attack with a guaranteed CRIT for [75% ATK] base damage and purges 1 buff, ignores Armor. Removes the first buff applied. Does not CRIT against opposing elements. Upgrading increases the damage output of the skill.
Two Ranged Physical attacks on all enemies for [42.5% ATK] base damage per swipe and removes 1 buff maximum from each target hit. The newest buff applied is removed.
Melee Spirit attack for [150% ATK] base damage, will purge [1/2/3] buffs and add [1/2/3] elemental buffs. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The element will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Ranged Spirit attack on all enemies for [33% ATK] base damage, ignores Armor and can't be shielded. Upgrading increases damage output to [35% ATK] base damage.
A Ranged Lightning attack to a single target for [84% ATK] base damage with +50% damage vs Armored. Upgrading increases damage output to [140% ATK] base damage.
Ranged Lightning hits [3 + 1 @ Lvls40]x random enemies for total [77% ATK] base damage, with a chance to Shock per strike, 1.5x bonus damage vs Armored.
Ranged Physical shot from cover for [117.5% ATK] base damage and a chance to dodge next attacks, ignores Armor. Upgrading increases Dodge chance and base damage.
Three Melee Physical attacks for [57% ATK] base damage per hit to a single target, ignores armor, and has 5% additional chance to CRIT. Upgrading increases damage output to [60% ATK] base damage.
A Melee Physical attack with a guaranteed CRIT for [85% ATK] base damage that purges 1 buff, ignores armor; with a buff that increases Dodge. Upgrading increases the amount of Dodge gained and the damage output of the skill.
Ranged Physical attack with a guaranteed CRIT for [75% ATK] base damage and purges 1 buff, ignores Armor. Removes the first buff applied. Does not CRIT against opposing elements. Upgrading increases the damage output of the skill.
Armor piercing Ranged Physical attack for [%75 ATK] base damage that Blinds the target (lowering their attack and defense) and reduces the target's energy by 1. Starts powered.
Allied Constructs gain 1 Energy, then Agnon does a Ranged Lightning attack against all enemies with a chance to inflict Fear. Deals extra damage to Armored enemies.
Pignius Maximus made his debut and was released in his Pignius Arrives! event on Nov 20, 2015. He made a second return for a three day weekend on Jan 1, 2016 in Pignius Maximus Returns.