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Pignius Maximus
Demon Beast Tank 
Silver Hero



Element: Fire
30% vs Nature units
-25% vs Water units


Excess Tokens:
1 Token → 10 Aether

Unlocked
Background
His Royal Majesty Grand Demonic Overlord and Beast-Master of the Burning Plains Pignius Maximus – or to his friends, if he had any, Piggy. Love him, hate him, he cares not. He cares only for conquering.
Abilities & Traits
&
Attack Speed Normal
Attack Range Melee
Damage Physical
Epic Blood & Boar
Buddy Synergy  Solaris
Combat Style

'
Damage (4/9)
Toughness (3/9)
Team Support (4/9)
Crowd Control (4/9)
Synergy (4/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +152% +105% - +20% 1132
Defense (DEF) +173% +105% - +30% 1410
Skill (SKL) +110% +105% - - 971
Max Health (HP) +152% +105% - +20% 5407
Crit Chance (CRIT) 30% +25% - - 5%
Crit Multiplier 255% - +55% - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits:  Team Precision

Resistances
Fire
Burned
33%
33%
Nature
Poisoned
Wounded
0%
0%
0%
Water
Frozen
Chilled
Cryosleep
Frostbitten
18%
18%
18%
18%
18%
Light 0%
Lightning
Shocked
Paralysis
0%
0%
0%
Dark
Diseased
Banished
0%
0%
0%
Spirit
Feared
Stoned
Possessed
Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Armored
Sucker Punch Hog Wild II
Bestial Roar Beastly Taunt
Burning Taunt Burning Touch IV
Pack Tactics
Team Precision

First Ascension
Second Ascension
Abilities & Traits

& N/A

Abilities & Traits

&

Required Hero Stars and Evos

Evo Cost Index: 3200

Evo Cost Index: 7700

Epic Pignius Maximus
Effect: Chance to deal 3x damage and Burn the target. Allies gain Bestial Rage, increasing ATK, DEF, and CRIT.


Epic Part 2 Part 3
Blood & Boar Boar Skull Brutal Tusks
If you have Pignius Maximus at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Max Health/Attack by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

 Pignius Maximus tokens: x7 + Daily Quests Treasure Room Heroic Summon


Challenge Mode Dungeons: (7)
Chapter Lvl. Rooms Enemies Area Evos Boss
1-4 Feral Alliance 5 3 Forest Buttons, Kaptin Toecrusha
3-3 Bonechilled Quarry 5 4 Ice Cave Morogar Championfoot
6-1 Plagued Land 5 4 Lava Cave Uno Hexium
9-3 The Black Fortress 5 4 Crypt Chaos Lord Victus
14-3 Scorched Ice 5 5 Ice Cave kobal the pestilent
16-4 Frost Fire Chasm 5 4 Ice Cave Ash the Inferno, Ferro the Blizzard
19-6 Demon's Hoard 5 4 Crypt Okori Tempest
Rune Slots: (standard)
Pignius Maximus has the standard rune slots for a Fire hero.
Fire Fire Nature Light Dark
Abilities & Traits: &

Swing
Basic Attack (None)

A Basic Melee Physical attack.


Sucker Punch
Special Attack (5 turns)

Melee Physical attack that deals +100% damage for each Debuff on the target.


Bestial Roar
Special Attack (6 turns), requires 1st Ascension

Buffs team ATK, then self and all Beast allies then each attack a random enemy.
Effects | ATK+ | DEF+ | CRIT+


Burning Taunt
Special Attack (5 turns), requires 2nd Ascension

Taunts, forcing all enemies to target this Hero with attacks, and gains a chance to Burn Melee attackers when hit. Starts Powered.
Effects | Burning Skin | Starts Powered


Armored
Trait (Passive)

Takes 25% less damage from Physical attacks.
Effects | Damage Reduction


Hog Wild (I/II)
Trait (Passive), upgrades with Ascensions

I: Gives all Beast allies a 35% chance of triggering an extra Basic attack after using a basic attack.
2nd Ascension:
II: Gives all Beast allies a 50% chance of triggering an extra Basic attack after using a basic attack.


Effects | Extra Attacks


Beastly Taunt
Trait (Passive), requires 2nd Ascension

When on a team with Solaris, starts the dungeon Taunting.
Effects | Taunt | Buddy Synergy


Burning Touch (IV)
Trait (Passive)

2nd Ascension:
IV: High chance to Burn on Basic attacks


Effects | Burned


Pack Tactics
Trait (Passive), requires 2nd Ascension

Boosted damage against Ogres and chance to Retaliate any attack against an allied Beast.
Effects | Revenge Attacks | Boosted Damage


Team Precision
Trait (Passive), requires 2nd Ascension

Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Effects | Weak Spot

Buffs & Debuffs:

ATK+ - buff (Attack)
Target has increased ATK.

Boosted Damage - effect (Damage)
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Buddy Synergy - efffect (Special)
If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.)

Burned - debuff (Damage over Time/Defense)
Target has reduced DEF and takes Fire damage each turn for 3 turns.

Burning Skin - buff (Skin/Damage over Time)
Target has a chance to Burn Melee attackers when hit.

CRIT+ - buff (Attack)
Target has a boosted CRIT Chance.

Damage Reduction - effect (Damage/Damage Reduction)
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

DEF+ - buff (Defense)
Target has boosted DEF.

Extra Attacks - effect (Attack/Damage)
The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.

Starts Powered - effect (Energy)
This Ability has full energy and can be used at the beginning of the battle.

Revenge Attacks - effect (Attack)
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Taunt - buff (Crowd Control)
Target has boosted DEF and forces all enemies to attack them for 3 turns.

Weak Spot - buff (Attack/Damage)
+50% CRIT Multiplier.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: (3200) = + &
(7700) = +
First Ascension Second Ascension
Dark Evo 6x Fire Evo Monarch 30x
Fire Evo Monarch 14x Light Evo 45x
Fire Evo 46x Runed Evo 8x
Subterranean Evo 2x Shadow Evo 2x
Bestial Roar (Special Attack/6 Turns) Burning Taunt (Special Attack/5 Turns)
Beastly Taunt (Trait/Passive)
Burning Touch iv (Trait/Passive)
Hog Wild ii (Trait/Passive)
Pack Tactics (Trait/Passive)
Team Precision (Trait/Passive)
Synergies of Demon/Beast heroes (Family):
 Pignius Maximus can get following passive buffs when teamed up with other Heroes:

Demon Heroes get the following passive buffs:

 Demonic Pride Team (Trait) by  Malice
Allied Demons gain energy on each enemy death.
 Epic Scourge Hide III (Trait) by  Emperor Zulkodd
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
 Vicious (Trait) by  Tsume
In PvP, self and allied Demons buff +ATK on CRIT.
 Tenacious Fiends (Trait) by  Ella Ametryst
In PvP, self and Demon allies gain +Dodge Chance, this chance increases as their HP decreases.
 Spine Chilling (Trait) by  Nitpick
Self and Demon allies have a chance to Fear on Basic attacks, chance increases as the enemy's HP decreases.
 Demon King (Trait) by  Emperor Zulkodd
Demon allies get [10/15/25]% Attack and Heal instead taking damage from Burns. The percent value depends on the rank (I-III) of this trait.
 Diabolical Fervor (Trait) by  Emperor Zulkodd
If at least 1 other ally is a Demon, this Hero becomes Fast, and self and allied Demons start dungeons with +1 Energy.
 Lord of the Pit (Trait) by  Emperor Zulkodd
If a Demon or Fire ally dies, this Hero's HP is set to 100% and all abilities become Powered.
 Reckoning of the Wicked (Trait) by  Emperor Zulkodd
Self and Demon allies ignore Taunt and Provoke, and cannot be Retaliated against.
 Pignius Maximus can get following passive buffs when teamed up with other Heroes:

Beast Heroes get the following passive buffs:

 Epic Fiery Soul (Trait) by  Solaris
Beasts on this Hero's team have wild and untameable souls, making them Spirit and Fire immune. They take 20% less Chaos damage. (This replaces the 'Fiery Soul' trait once her Epic is unlocked. She keeps her other immunities (such as Fear Immune, etc) from Fiery Soul.)
 Hog Wild (Trait) by  Pignius Maximus
Gives all Beast allies a [35/50]% chance of triggering an extra Basic attack after using a basic attack. The chance depends on rank (I/II) of this trait.
 Large And In Charge (Trait) by  Grog-Gnog
[+30%] Max Health for each Beast ally and [+30%] Attack for each Ogre ally. Ally includes self, meaning Grog-Gnog already gains +30% HP and +30% ATK without allies. [%] increases with Skill.
 Pack Fury (Trait) by  Jabber Clenchjaw
+CRIT Chance for self and Beast allies.
 Snow Day (Special Attack) by  Grog-Gnog
Ranged Water attack on all enemies that grants team Snow Day, buffing +DEF and modifying abilities of allied Beasts and Ogres. Starts Powered.
 Pack Leader (Trait) by  Lupina
+ATK for self and Beast allies.
 Pack Scout (Trait) by  Torchy
+SKL for self and Beast allies.
 Mythical Beast (Trait) by  Solaris
Allied Beasts gain 20% HP for each Beast on the team. Beasts start the dungeon with Phoenix Feathers (the buff prevents corpses from being removed).
 Pack Heart (Trait) by  Julius
+Max HP for self and Beast allies.
 Bestial Roar (Special Attack) by  Pignius Maximus
Buffs team ATK, then self and all Beast allies then each attack a random enemy.
 Pack Tactics (Trait) by  Bovus El Doro, Goretusk, Grog-Gnog, Jabber Clenchjaw, Jibber Clenchjaw, Julius, Leonidus, Lupina, Pignius Maximus, Solaris, Sun Wukong, Torchy
Boosted damage against Ogres and chance to Retaliate any attack against an allied Beast.
 Savage Rampage (Special Attack) by  Bovus El Doro
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
Synergies of Fire heroes (Element):
 Pignius Maximus can get following passive buffs when teamed up with other Heroes:

Fire Heroes get the following passive buffs:

 Epic Scourge Hide III (Trait) by  Emperor Zulkodd
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
 Perpetual Flame (Special Attack) by  Ember Sanguine
Resurrects target ally and other Fire allies, then heals the team and also heals them each turn for 3 turns. Starts Powered.
 Feed the Flames (Trait) by  Ember Sanguine
Self and Fire allies heal a % of the damage dealt.
 Fiery Renewal (Trait) by  Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
 Fire Priestess (Trait) by  Ember Sanguine
This hero gains 10% damage reduction for each other fire hero on the team. Attacks have a [25/50/100]% chance to burn on hit. The percentage depends on the rank (I-III) of this trait. Each Ascension increases the boost.
 Legacy of Flame (Trait) by  The Furnace
Self and Fire allies gain +15% ATK, +15% HP, +10% DEF and +10% SKL.
 Spirit of Fire (Trait) by  Nitpick
+15% ATK for self and Fire allies.
 Stoked Fires (Trait) by  Crucible
Other Fire and Construct allies have a chance to apply Superheated on basic attacks.
 Fire Power (Trait) by  Ignus the Mad
Immune to Fire damage, and self and Fire allies deal boosted damage to Burning targets.
Synergies of Tank heroes (Class):
Other Synergies of Heroes:
 Pignius Maximus can get following passive buffs when teamed up with other Heroes:

Armored Heroes get the following passive buffs:

 Dwarven Forged Team (Trait) by  The Furnace
Armored allies gain +15% Damage Reduction from Ranged and Melee attacks.
 Overclocked (Trait) by  Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
 Electric Conductor (Trait) by  Alexandros
Self and Armored allies' attacks on Shocked targets have a chance to spread the Shock to another random enemy.
 Pignius Maximus can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

 Adept Strikes (Trait) by  Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
 Critical Energy (Trait) by  Indigo
Grants team +1 Energy on CRITs.
 Cleansing Aura (Trait) by  Dagrund Blacksmoke, Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
 Cloak of Fire (Trait) by  Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
 Eyes of the Beholder (Special Attack) by  Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
 Fiery Renewal (Trait) by  Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
 Fire Nova (Special Attack) by  Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
 Frost-Tipped Blades (Trait) by  Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
 Icy Embrace (Trait) by  Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
 IFF Targeting (Basic Attack) by  Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
 Immunize (Trait) by  Mire, Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
 Master Assassin (Trait) by  Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
 Mend (Trait) by  Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
 Not Alone (Trait) by  Alrakis Skullkeeper, Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
 Sanctified Spell Absorption (Trait) by  Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
 Sanctified Swamp (Trait) by  Grettle
All allies take 50% reduced Chaos Damage.
 Shell Power (Trait) by  Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
 Shielding Soul (Trait) by  Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
 Spellseeker Weapons (Trait) by  Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
 Spread the Wealth (Trait) by  Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
 Team Energy Vault (Trait) by  Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
 Team Precision (Trait) by  Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
 Venomous Embrace (Trait) by  Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
 Shard of Darkness (Trait) by  Craw, Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
 Tempered Soul (Trait) by  Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
 The Calm Before (Special Attack) by  Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
 Pignius Maximus can be countered by making use of the following traits and special attacks:

Demon Heroes are vulnerable to:

 Demon Hunter (Trait) by  Augustus
2x damage against Demons.
 Holy Shroud (Trait) by  Augustus
Takes 25% less damage from demons.
 Smite (Special Attack) by  Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
 Demon's Bane (Trait) by  Archangel Emily
Takes reduced damage from Demon enemies and deals 2x damage to them.
 Protector of the Realm (Trait) by  Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Beast Heroes are vulnerable to:

 Unnatural Fear (Trait) by
 Hopper
 IGOROK
 Iris
 Koros
 Mangle Jaw
 Marrow
 Phemus
 Phenol Thoxian
Immune to Fear and chance to Fear Beasts on hit.
 Protector of the Realm (Trait) by  Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Tank Heroes are vulnerable to:

 Mystical (Trait) by
 Alrakis Skullkeeper
 Balur
 Crucible
 Ferno
 Icebloom
 Icepick
 Ignus the Mad
 Iris
 Jin Lei
 Kai Makani
 Kobal the Pestilent
 Lily Blossom
 Lord Zomm
 Lumin the Radiant
 Marrow
 Nitpick
 Niveous
 Pontifex Mortis
 Selwyn the Enduring
 Shade
 Therand Fiddlestrom
 Yan Luo
 Zola
Boosted damage to Tanks and Slow targets.
 Plummeting Doom (Special Attack) by  Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Fire Heroes are vulnerable to:

 Fireborn (Trait) by
 Balur
 Ferno
 Spitfire
Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.
 Cloak of Fire (Trait) by  Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Taunter Heroes are vulnerable to:

 Challenge Accepted (Trait) by
 Admiral Kreel
 Bovus El Doro
 Julius
 Squinch
Boosted damage against Taunting enemies.
 Envious Rampage (Special Attack) by  Malice
Melee Physical attack on target and 2 random enemies that Lifesteals and has a chance to steal a Buff on hit.
 From the Shadows (Special Attack) by  Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
 Smite (Special Attack) by  Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
 Sniper Shot (Special Attack) by  Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
 Soul Shred (Special Attack) by  Tsume
Ranged Physical attack on all enemies twice that purges 1 Buff on hit.
 Theft of Grace (Special Attack) by  Malice
Melee Spirit attack for [150% ATK] base damage, will purge up to [1/2/3] buffs on target and add [1/2/3] elemental buffs to all allies. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
 Turn a Blind Eye (Trait) by
 Deadeye
 Mire
 Phemus
 Shade
 Viperia
Immune to Taunt and Provoke.
Armored Heroes are vulnerable to:

 Arcane Bolts (Special Attack) by  Kobal the Pestilent
Armor-Piercing and Shield-Piercing Ranged Spirit attack on all enemies.
 Armor's Bane (Trait) by
 Mire
 Therand Fiddlestrom
Takes reduced damage from Armored enemies and deals 2x damage to Armored enemies.
 Demolitionist (Trait) by  Therand Fiddlestrom
Attacks ignore Armor and deal 2x damage to Construct enemies.
 Demolishing Smash (Special Attack) by  Phemus
Armor-Piercing and Shield-Piercing Melee Physical attack on target that Wounds target enemy. Starts Powered.
 Doom Bolt (Special Attack) by  Pontifex Mortis
Shield-Piercing Ranged Lightning attack that deals 1.5x damage against Armored tagets. If target dies, the corpse is removed.
 Electrical Storm (Special Attack) by  Ekko
Ranged Lightning attack on 3 random enemies (becomes 4 enemies at level 40) that deals 1.5x damage against Armored enemies with a chance to Shock.
 Electrified Whirlwind (Special Attack) by  Dhaegon Stonecrusher
Melee Lightning attack on all enemies with a chance to Shock, reduces the first enemy's energy by 1.
 Evasive Shot (Special Attack) by  Willow Swift
Armor-Piercing Ranged Physical attack that grants self Evasion.
 Feet of Fury (Special Attack) by  Sifu Jianzhi
5 Armor-Piercing Melee Physical attacks on target enemy.
 From the Shadows (Special Attack) by  Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
 Frost Katana (Special Attack) by  Samurai Takumi
Armor-Piercing Melee Water attack on target enemy with splash damage, chance to apply Frostbite on all enemies hit.
 Iaijutsu Strike (Special Attack) by  Hansuke Undying
Armor-Piercing Melee Physical attack with a chance to Wound, and purges Taunt on the target enemy (if any).
 Jack Hammer (Special Attack) by  Hagrim Felhorn
4 Melee Physical attacks that inflict Choked CRIT (reduces CRIT chance to 0%). Deals 3x damage against Armored and Living Stone targets.
 Oxidized Team (Trait) by  Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
 Plummeting Doom (Special Attack) by  Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
 Purging Cleave (Special Attack) by  Bovus El Doro
Armor-Piercing Melee Physical attack that purges 3 Buffs on hit, and also purges 3 Buffs from all other enemies on a killing blow. Starts Powered.
 Sniper Shot (Special Attack) by  Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
 Solar Shot (Special Attack) by  Deadeye
Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
 Terrorstorm (Special Attack) by  Agnon
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
 Tooth And Nail (Special Attack) by  High King Valkin
3 Armor-Piercing Melee Physical attacks on target enemy, then gains Unbreakable Heart for 3 turns. Switches to 'To War!: Cavalry'.
 Wildfire Breath (Special Attack) by  Ferno
Armor-Piercing Ranged Fire attack with a chance to inflict Wildfire Burn. Purges all debuffs on Ferno.
 Wounding Cleave (Special Attack) by  Drakk the Warlord
Armor-Piercing Melee Physical attack with a chance to Wound. Rage adds additional hits on random enemies.
Skins: (1)
Pignius Maximus

Pig Kahuna Pignius

Notes and Tips[]

 Pignius Maximus made his debut and was released in his Pignius Arrives! event on Nov 20, 2015. He made a second return for a three day weekend on Jan 1, 2016 in Pignius Maximus Returns.

On June 30, 2016 Pignius Maximus gained two new traits from the New Changes to Six Heroes update.

One of few heroes that are in 2 families.

Gallery[]

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