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Phenol Thoxian
Slow Monster Tank 
Silver Hero

Phenol Thoxian

Element: Nature Nature
30% vs Water Water units
-25% vs Fire Fire units


Token → Aether
Exchange Rate:
1:10

Unlocked
Phenol token 0
Background
While the jelly's past and physical makeup are a mystery, it is known that he is not one to be trifled with.
Abilities & Traits
Slam IconJelly Shot Icon & Monstrous Growth IconSlow IconToxic Form Icon
Speed Slow
Attack Range Melee/Ranged
Damage Type Nature/Physical
Epic No
Combat Style Swing Red Icon Gauge 6 Embarrassing Jab Icon
ThaliaPortrait Small
Phenol Thoxian has a poison skin, and also comes in handy as a toilet cleaner!
Damage Intensify Burn Icon Gauge 3 (3/9)
Toughness Hearty Taunt Icon Gauge 7 (7/9)
Utility IFF Targeting Icon Gauge 1 (1/9)
Crowd Control Crowd Control Icon Gauge 7 (7/9)
Synergy Lead By Example Icon Gauge 3 (3/9)

Statistics Max Bonus Traits Epic Base
Attack (ATK) +150% +100% (6★) +25% -
Defense (DEF) +100% +100% (6★) - - 1493
Skill (SKL) +100% +100% (6★) - - 1104
Max Health (HP) +150% +100% (6★) +25% - 5892
Crit Chance (CRIT) 32% +27% (SKL) - - 5%
Crit Multiplier 2x - - - 2x
Dodge Chance 0 - - - 0
Damage Penetration 0 - - - 0
Damage Reduction 0 - - - 0

Stats affecting Traits: Slow Icon Slow

Resistances
Fire Fire
Burned Icon Burned
18%
18%
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
33%
33%
33%
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
0%
0%
0%
0%
0%
Light Light 0%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
0%
0%
0%
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
0%
0%
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Blank Ability [[]]
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Slam Icon Slam Monstrous Growth Icon Monstrous Growth
Jelly Shot Icon Slime Shot Slow Icon Slow
Jiggle Icon Jiggle Toxic Form Icon Toxic Form
Absorbing Smash Icon Absorbing Smash Gelatinous Mass Icon Gelatinous Mass
Unnatural Fear Icon Unnatural Fear


First Ascension
Phenol token 1
Second Ascension
Phenol token 2
Abilities & Traits

Jiggle Icon & N/A

Abilities & Traits

Absorbing Smash Icon & Gelatinous Mass IconUnnatural Fear Icon

Required Hero Stars and Evos

Evo Cost Index: 2380

Evo Cost Index: 7680

Phenol Thoxian has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.


Phenol token 0 Phenol Thoxian tokens: Normal Mode Icon x1 Challenge Mode Icon x6 + Quests Daily Quests Treasure Room Chest Treasure Room Portal Summon Gem Heroic Summon
Normal Mode Icon Main Campaign Dungeons: (1)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
13-4 The Abyss 35 7 4 9 Lava Cave Fire EvoFire Evo Monarch Aedric
Challenge Mode Icon Challenge Mode Dungeons: (6)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
3-1 Frostridge Pass 5 4 Ice Cave Water Evo Larva Bonepile Giant x3
6-3 Fire Rot 5 5 Lava Cave Fire Evo LarvaFire EvoJewelled Lord Devoros, Quaestor Lucius
Epic Skull
9-1 Undying Land 5 4 Lava Cave Fire Evo LarvaFire EvoIncendiary Count Rend
16-8 Scorching Ruins 5 3 Lava Cave Fire EvoFire Evo Monarch Avaricious Snork
19-4 Coarse Climb 5 4 Mountain Light EvoLight Evo Monarch Jade Demon Karu
Epic Skull
21-8 Timbersaw 5 4 Dark Forest Nature Evo Monarch Noxious Shiitake
Rune Slots: Rune slot NatureRune slot NatureRune slot WaterRune slot LightRune slot Dark (standard)
Phenol Thoxian has the standard rune slots for a Nature Nature hero.
Nature Nature Nature Nature Water Water Light Light Dark Dark
Rune slot Nature Rune slot Nature Rune slot Water Rune slot Light Rune slot Dark
Buffs & Debuffs: Buff Steal IconBulwark IconFear ImmuneFeared IconHeal Ally IconHealth Boost IconPoison Immune IconPoisoned IconQuick Starter IconProvoked IconJudgement Day IconRetaliation IconBlank AbilityTaunt IconPerfect Swing IconVenom Immune
Buff Steal Icon Buff Steal (effect):
A buff is stolen, transfered from the target (removed) and applied to this hero.
Bulwark Icon DEF+ (buff):
Affected target has a boost to DEF stat, reducing the amount of damage they take for the next 3 turns. Additional application of the effect refreshes its duration. The amount DEF boosted is based on the level of the skill.
Fear Immune Fear Immune (immunity):
Immune to Feared debuff.
Feared Icon Feared (debuff):
Feared targets take 2x more damage from all sources of damage for two turns. In addition, there is a chance that they run away defeated at 20% or less health. Subsequent applications of the effect refreshes its duration.
Heal Ally Icon Heal (effect):
Some health (HP) of the target is restored, up to max health. Disease and other debuffs can lower the healing rate or prevent heal at all. The Skill (SKL) stat of the healer increases the heal effect. Constructs (except the Living ones) cannot be healed. They must be repaired. There is a chance to score CRIT Heals that heal 2x the amount of a normal heal. An animation of floating green "+" signs indicate the heal effect. Regeneration is a similar effect but recovers a little health over time.
Health Boost Icon Max Health Boost (effect):
Target's max base health is boosted by a percentage. Additional application of the effect increases max health further but is capped at 200%. This effect is a side effect of some forms of Taunt, Heals and Passives (traits).
Poison Immune Icon Poison Immune (immunity):
Can't be Poisoned. (See also Venom Immune.)
Poisoned Icon Poisoned (debuff):
Target suffers Poison damage each round until effect expires. Subsequent applications refreshes its duration. (Immunity to Poison includes Venom immunity.)
Quick Starter Icon Starts Powered (effect):
This Ability has full energy and can be used at the beginning of the battle.
Provoked Icon Provoked (debuff):
An enemy has provoked the target. If attacking, provoked character must target the provoker next turn. The provoked target and the provoker are indicated by a rotating round sign. Provoked takes priority over Taunt.
Judgement Day Icon Remove Corpse (effect):
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.
Retaliation Icon Revenge attacks (effect):
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.
Blank Ability self cleanse
Taunt Icon Taunt (buff):
Enemies are forced to use single targeting abilities on the taunting target for three turns. Subsequent applications of the effect refreshes its duration. Several kinds of Taunt add another buff, for instance Reflecting Taunt adds Damage Reflection, Burning Taunt adds Burning Skin.
Perfect Swing Icon Undodgeable (effect):
All or specific attacks of this hero cannot be dodged. The attack always hits the target.
Venom Immune Venom Immune (immunity):
Venom can't be applied to this hero. (See also Poision Immune.)
Immunities & Damage Reduction: None & None
Abilities & Traits: Slam IconJelly Shot IconJiggle IconAbsorbing Smash Icon & Monstrous Growth IconSlow IconToxic Form IconGelatinous Mass IconUnnatural Fear Icon

Slam

Slam Icon
Basic Attack (None)

A Basic Melee Physical attack. If targeting a corpse, the corpse is removed.
Effects | Judgement Day Icon Remove Corpse

Slime Shot

Jelly Shot Icon
Special Attack (4 turns, AoE)

Ranged Nature attack on all enemies with a chance to Poison, and Provokes the initial target.
Effects | Poisoned Icon Poisoned | Provoked Icon Provoked

Jiggle

Jiggle Icon
Special Attack (5 turns, AoE), requires Phenol token 1 1st Ascension

Cleanses all Debuffs on self. Taunts, forcing all enemies to target this Hero with attacks, heals, and heals more HP split over 3 turns. Starts Powered.
Effects | Taunt Icon Taunt | Heal Ally Icon Heal | Blank Ability self cleanse | Quick Starter Icon Starts Powered

Absorbing Smash

Absorbing Smash Icon
Special Attack (3 turns), requires Phenol token 2 2nd Ascension

Undodgable Melee Physical attack that steals Buffs from the target equal to the number of Gelatinous Mass stacks on Phenol.
Effects | Buff Steal Icon Buff Steal | Perfect Swing Icon Undodgeable

Monstrous Growth

Monstrous Growth Icon
Trait (Passive)

+10% Max HP for each Monster ally.

Slow

Slow Icon
Trait (Passive)

Attacks last, but ATK and HP are increased by 25% (increased with SKL) and will Revenge Melee attacks done on him. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle)
Effects | Retaliation Icon Revenge attacks

Toxic Form

Toxic Form Icon
Trait (Passive)

Immune to Poison and Venom, Poisons on Basic Attacks and Poisons Melee attackers when hit. Removes corpses on killing blows.
Effects | Poisoned Icon Poisoned | Poison Immune Icon Poison Immune | Venom Immune Venom Immune

Gelatinous Mass

Gelatinous Mass Icon
Trait (Passive), requires Phenol token 2 2nd Ascension

Gain a stack of Gelatinous Mass on hit or when he is hit by a Physical attack. Each stack buffs +10% Max HP and DEF. Stacks cannot be copied or stolen, maximum 5 stacks.
Effects | Health Boost Icon Max Health Boost | Bulwark Icon DEF+

Unnatural Fear

Unnatural Fear Icon
Trait (Passive), requires Phenol token 2 2nd Ascension

Immune to Fear and chance to Fear Beasts on hit.
Effects | Feared Icon Feared | Fear Immune Fear Immune

Ascensions: Star1 Icon Light EvoNature Evo MonarchNature EvoSubterranean (2380) = Phenol token 1 + Jiggle Icon &
Star3 Icon InfinityLight EvoNature Evo MonarchRuned (7680) = Phenol token 2 + Absorbing Smash IconGelatinous Mass IconUnnatural Fear Icon
First Ascension Second Ascension
Star1 Icon Hero Stars 1 Star3 Icon Hero Stars 3
Light Evo Light Evo 5x Infinity Infinity Evo 2x
Nature Evo Monarch Nature Evo Monarch 15x Light Evo Light Evo 46x
Nature Evo Nature Evo 44x Nature Evo Monarch Nature Evo Monarch 29x
Subterranean Subterranean Evo 1x Runed Runed Evo 8x
Jiggle Icon Jiggle (Special Attack/5 Turns) Absorbing Smash Icon Absorbing Smash (Special Attack/3 Turns)
Gelatinous Mass Icon Gelatinous Mass (Trait/Passive)
Unnatural Fear Icon Unnatural Fear (Trait/Passive)
Synergies of Monster heroes (Family): Intellect IconMonstrous Presence IconMonster Scout IconBrute Strength Icon
Phenol token 0 Phenol Thoxian can get following passive buffs when teamed up with other Heroes:

Monster Heroes get the following passive buffs:

Intellect Icon Intellect (Trait) by Iris token 0 Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Monstrous Presence Icon Monstrous Presence (Trait) by IGOROK token 0 IGOROK
Monsters take reduced damage from debuffed characters (-10% per debuff), and cannot be retaliated against.
Monster Scout Icon Monster Scout (Trait) by Marrow token 0 Marrow
Increase [+15%/+20%/+25%] to SKL for all Monster allies. The boost increases with the rank (I/II/III) of this trait.
Brute Strength Icon Brute Strength (Trait) by Phemus token 0 Phemus
Phemus and allied Ogres and Monsters gain Damage Penetration.
Monstrous Growth Icon Monstrous Growth (Trait) by Phenol token 0 Phenol Thoxian
+10% Max HP for each Monster ally.
Synergies of Nature heroes (Element): Nature's Fury IconNature Heart IconOxidized SapSpirit of Nature IconNature-guard
Phenol token 0 Phenol Thoxian can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon Nature's Fury (Trait) by Rocky token 0 Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon Nature Heart (Trait) by Willow token 0 Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap Oxidized Team (Trait) by Lily Blossom token 0 Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon Spirit of Nature (Trait) by Tsume token 0 Tsume
+15% ATK for self and Nature allies.
Nature-guard Nature Guard (Trait) by Julius token icon Julius
+15% DEF for self and Nature allies.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Critical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconShielding Soul IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconThe Calm Before Icon
Phenol token 0 Phenol Thoxian can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Grants team +CRIT Multiplier.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw
Allies start dungeons with Foresight.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical IconFlying in the Face IconProtector of the Realm IconPlummeting Doom IconChallenge Accepted IconEnvious Rampage IconFrom the Shadows IconSmite IconSniper Shot IconSoul Shred IconTheft of Grace IconTurn a Blind Eye IconFlesh Shredder IconIncite Doom Icon
Phenol token 0 Phenol Thoxian can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Cannot be Retaliated against.
Monster Heroes are vulnerable to:

Protector of the Realm Icon Protector of the Realm (Trait) by William token Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Tank Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon Plummeting Doom (Special Attack) by Agnon token 0 Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Slow Heroes are vulnerable to:

Mystical Icon Mystical (Trait) by
Ferno token 0 Ferno
Icebloom token 0 Icebloom
Icepick token 0 Icepick
Ignus Ignus the Mad
Iris token 0 Iris
Jin Lei token 0 Jin Lei
Kai Makani token 0 Kai Makani
Kobal token Kobal the Pestilent
Lily Blossom token 0 Lily Blossom
Zomm token Lord Zomm
Marrow token 0 Marrow
Nitpick token 0 Nitpick
Pontifex token 0 Pontifex Mortis
Selwyn token 0 Selwyn the Enduring
Shade token 0 Shade
Fiddlestrom token Therand Fiddlestrom
Yan Luo token 0 Yan Luo
Zola token 0 Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon Flying in the Face (Trait) by Leonidus token 0 Leonidus
Cannot be Retaliated against.
Taunter Heroes are vulnerable to:

Challenge Accepted Icon Challenge Accepted (Trait) by
Admiral Kreel token 0 Admiral Kreel
Bovus token 0 Bovus El Doro
Julius token icon Julius
Squinch token 0 Squinch
Boosted damage against Taunting enemies.
Envious Rampage Icon Envious Rampage (Special Attack) by Malice Token Malice
Melee Physical attack on target and 2 random enemies that Lifesteals and has a chance to steal 1 Buff on hit.
From the Shadows Icon From the Shadows (Special Attack) by Shadowblade token 0 Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Smite Icon Smite (Special Attack) by Augustus the paladin token 0 Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
Sniper Shot Icon Sniper Shot (Special Attack) by Willow token 0 Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Soul Shred Icon Soul Shred (Special Attack) by Tsume token 0 Tsume
Ranged Physical attack on all enemies twice that purges 1 Buff on hit.
Theft of Grace Icon Theft of Grace (Special Attack) by Malice Token Malice
Melee Spirit attack for [150% ATK] base damage, will purge [1/2/3] buffs and add [1/2/3] elemental buffs. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon Turn a Blind Eye (Trait) by
Deadeye token 0 Deadeye
Phemus token 0 Phemus
Shade token 0 Shade
Viperia token 0 Viperia
Immune to Taunt and Provoke.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon Flesh Shredder (Trait) by
Jabber token 0 Jabber Clenchjaw
Jibber token 0 Jibber Clenchjaw
Mangle jaw token Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon Incite Doom (Special Attack) by Emperor Zulkodd token 0 Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Phenol token 2Royal Jelly Phenol token
Phenol Thoxian default skinRoyal Jelly Phenol skin

Notes and Tips

On 9/20/18, Phenol token 0 Phenol Thoxian was updated. This is what changed.

  • Base stat increases. Skill lowered though.
  • Phenol's basic attack now has the ability to target corpses and remove them.
  • Jelly Shot is now Slime Shot (which is basically just an improved Jelly Shot). Slime Shot does a ranged nature attack on all enemies with a chance to Poison them and Provokes the initial target of the ability. Cooldown: 4.
  • Jiggle now cleanses all debuffs from Phenol in addition to its previous functionality.
  • Toxic Spittle is now Absorbing Smash. Absorbing Smash does a melee physical attack that steals buffs from the target equal to the number of Gelatinous Mass stacks Phenol has. This attack cannot be dodged.
  • Phenol no longer has the Magical passive.
  • Pheno's Toxic Form passive now makes Phenol immune to Poison and Venom. In addition, it gives him a 100% base chance to Poison enemies when using basic attacks and Poison melee attackers that hit him. In addition, it allows him to remove all corpses of enemies he kills!
  • Phenol's Monstrous Growth passive has been changed so it increases his health by 10% for each monster ally on his team.
  • Phenol now gets the Gelatinous Mass passive after being ascended twice. This passive allows him to gain a stack of Gelatinous Mass whenever he hits an enemy or is hit by a physical attack (the blob grows!!!). Each stack increases his maximum health and defense by 5%. He can get up to 10 stacks, and stacks reset with each encounter in campaign. Stacks cannot be copied or stolen

Gallery

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