Dungeon Boss Wiki
Advertisement
Dungeon Boss Wiki
Phenol Thoxian
Slow Monster Tank 
Silver Hero

Phenol Thoxian.png

Element: Nature.png Nature
30% vs Water.png Water units
-25% vs Fire.png Fire units


Excess Tokens:
1 Token → 10 Aether

Unlocked
Phenol token 0.png
Background
While the jelly's past and physical makeup are a mystery, it is known that he is not one to be trifled with.
Abilities & Traits
Slam Icon.pngJelly Shot Icon.png & Monstrous Growth Icon.pngSlow Icon.pngToxic Form Icon.png
Attack Speed Slow
Attack Range Melee/Ranged
Damage Nature/Physical
Epic No
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 6.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Phenol Thoxian has a poison skin, and also comes in handy as a toilet cleaner!
Damage Intensify Burn Icon.png Gauge 3.png (3/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 7.png (7/9)
Synergy Lead By Example Icon.png Gauge 3.png (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +167% +105% + 27% -
Defense (DEF) +167% +105% +27% - 1493
Skill (SKL) +110% +105% - - 1104
Max Health (HP) +167% +105% +27% - 5892
Crit Chance (CRIT) 33% +28% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Slow Icon.png Slow

Resistances
Fire.png Fire
Burned Icon.png Burned
18%
18%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
33%
Immune
33%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
Immune
6%
6%
6%

Abilities (Active) Traits (Passive)
Slam Icon.png Slam Monstrous Growth Icon.png Monstrous Growth
Jelly Shot Icon.png Slime Shot Slow Icon.png Slow
Jiggle Icon.png Jiggle Toxic Form Icon.png Toxic Form
Absorbing Smash Icon.png Absorbing Smash Gelatinous Mass Icon.png Gelatinous Mass
Unnatural Fear Icon.png Unnatural Fear

First Ascension
Phenol token 1.png
Second Ascension
Phenol token 2.png
Abilities & Traits

Jiggle Icon.png & N/A

Abilities & Traits

Absorbing Smash Icon.png & Gelatinous Mass Icon.pngUnnatural Fear Icon.png

Required Hero Stars and Evos

Evo Cost Index: 2380

Evo Cost Index: 7680

Phenol Thoxian has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Phenol token 0.png Phenol Thoxian tokens: Normal Mode Icon.png x1 Challenge Mode Icon.png x6 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon
Normal Mode Icon.png Main Campaign Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
13-4 The Abyss 35 7 4 9 Lava Cave Fire Evo.pngFire Evo Monarch.png Aedric
Challenge Mode Icon.png Challenge Mode Dungeons: (6)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
3-1 Frostridge Pass 5 4 Ice Cave Water Evo Larva.png Bonepile Giant x3
6-3 Fire Rot 5 5 Lava Cave Fire Evo Larva.pngFire Evo.pngJewelled.jpg Lord Devoros, Quaestor Lucius
Epic Skull.png
9-1 Undying Land 5 4 Lava Cave Fire Evo Larva.pngFire Evo.pngIncendiary.jpg Count Rend
16-8 Scorching Ruins 5 3 Lava Cave Fire Evo.pngFire Evo Monarch.png Avaricious Snork
19-4 Coarse Climb 5 4 Mountain Light Evo.pngLight Evo Monarch.png Jade Demon Karu
Epic Skull.png
21-8 Timbersaw 5 4 Dark Forest Nature Evo Monarch.png Noxious Shiitake
Rune Slots: Rune slot Nature.pngRune slot Nature.pngRune slot Water.pngRune slot Light.pngRune slot Dark.png (standard)
Phenol Thoxian has the standard rune slots for a Nature.png Nature hero.
Nature.png Nature Nature.png Nature Water.png Water Light.png Light Dark.png Dark
Rune slot Nature.png Rune slot Nature.png Rune slot Water.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Slam Icon.pngJelly Shot Icon.pngJiggle Icon.pngAbsorbing Smash Icon.png & Monstrous Growth Icon.pngSlow Icon.pngToxic Form Icon.pngGelatinous Mass Icon.pngUnnatural Fear Icon.png

Slam
Slam Icon.png
Basic Attack (None)

A Basic Melee Physical attack. If targeting a corpse, the corpse is removed.
Effects | Judgement Day Icon.png Remove Corpse


Slime Shot
Jelly Shot Icon.png
Special Attack (4 turns, AoE)

Ranged Nature attack on all enemies with a chance to Poison, and Provokes the initial target.
Effects | Poisoned Icon.png Poisoned | Provoked Icon.png Provoked


Jiggle
Jiggle Icon.png
Special Attack (5 turns, AoE), requires Phenol token 1.png 1st Ascension

Cleanses all Debuffs on self. Taunts, forcing all enemies to target this Hero with attacks, heals, and heals more HP split over 3 turns. Starts Powered.
Effects | Taunt Icon.png Taunt | Heal Ally Icon.png Heal | Cleanse Icon.png Cleanse (self) | Quick Starter Icon.png Starts Powered


Absorbing Smash
Absorbing Smash Icon.png
Special Attack (3 turns), requires Phenol token 2.png 2nd Ascension

Undodgable Melee Physical attack that steals Buffs from the target equal to the number of Gelatinous Mass stacks on Phenol.
Effects | Buff Steal Icon.png Buff Steal | Perfect Swing Icon.png Undodgeable


Monstrous Growth
Monstrous Growth Icon.png
Trait (Passive)

+10% Max HP for each Monster ally.


Slow
Slow Icon.png
Trait (Passive)

Attacks last, but ATK, DEF and Max Health are increased by [25%]. Also will revenge Physical attacks. Percentage increases with Skill. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Effects | Retaliation Icon.png Revenge Attacks


Toxic Form
Toxic Form Icon.png
Trait (Passive)

Immune to Poison and Venom, Poisons on Basic Attacks and Poisons Melee attackers when hit. Removes corpses on killing blows.
Effects | Poisoned Icon.png Poisoned | Poison Immune Icon.png Poison Immune | Venom Immune.png Venom Immune


Gelatinous Mass
Gelatinous Mass Icon.png
Trait (Passive), requires Phenol token 2.png 2nd Ascension

Gain a stack of Gelatinous Mass on hit or when he is hit by a Physical attack. Each stack buffs +10% Max HP and DEF. Stacks cannot be copied or stolen, maximum 5 stacks.
Effects | Health Boost Icon.png Max HP Boost | Bulwark Icon.png DEF+


Unnatural Fear
Unnatural Fear Icon.png
Trait (Passive), requires Phenol token 2.png 2nd Ascension

Immune to Fear and chance to Fear Beasts on hit.
Effects | Feared Icon.png Feared | Fear Immune.png Fear Immune

Buffs & Debuffs: Buff Steal Icon.pngBulwark Icon.pngFear Immune.pngFeared Icon.pngHeal Ally Icon.pngHealth Boost Icon.pngPoison Immune Icon.pngPoisoned Icon.pngQuick Starter Icon.pngProvoked Icon.pngJudgement Day Icon.pngRetaliation Icon.pngCleanse Icon.pngTaunt Icon.pngPerfect Swing Icon.pngVenom Immune.png

Buff Steal - effect (Status Effect)
Buff Steal Icon.png
This effect instantly steals 1+ buffs from the target.

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

Fear Immune - immunity (Status Effect)
Fear Immune.png
Immune to Feared debuff.

Feared - debuff (Damage)
Feared Icon.png
Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Max HP Boost - effect (Health)
Health Boost Icon.png
Target's Max HP is boosted.

Poison Immune - immunity (Status Effect)
Poison Immune Icon.png
Can't be Poisoned. (See also Venom Immune.)

Poisoned - debuff (Damage over Time)
Poisoned Icon.png
Target takes Poison damage each turn for 3 turns.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Provoked - debuff (Crowd Control)
Provoked Icon.png
Target is forced to attack the provoker for the next 3 turns.

Remove Corpse - effect (Death)
Judgement Day Icon.png
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Cleanse (self) - effect (Status Effect)
Cleanse Icon.png
This hero can remove 1+ debuff(s) from self.

Taunt - buff (Crowd Control)
Taunt Icon.png
Target has boosted DEF and forces all enemies to attack them for 3 turns.

Undodgeable - effect (Dodge/Attack)
Perfect Swing Icon.png
All or specific attacks of this hero cannot be dodged. The attack always hits the target.

Venom Immune - immunity (Status Effect)
Venom Immune.png
Venom can't be applied to this hero. (See also Poision Immune.)
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Light Evo.pngNature Evo Monarch.pngNature Evo.pngSubterranean.jpg (2380) = Phenol token 1.png + Jiggle Icon.png &
Infinity.jpgLight Evo.pngNature Evo Monarch.pngRuned.jpg (7680) = Phenol token 2.png + Absorbing Smash Icon.pngGelatinous Mass Icon.pngUnnatural Fear Icon.png
First Ascension Second Ascension
Light Evo.png Light Evo 5x Infinity.jpg Infinity Evo 2x
Nature Evo Monarch.png Nature Evo Monarch 15x Light Evo.png Light Evo 46x
Nature Evo.png Nature Evo 44x Nature Evo Monarch.png Nature Evo Monarch 29x
Subterranean.jpg Subterranean Evo 1x Runed.jpg Runed Evo 8x
Jiggle Icon.png Jiggle (Special Attack/5 Turns) Absorbing Smash Icon.png Absorbing Smash (Special Attack/3 Turns)
Gelatinous Mass Icon.png Gelatinous Mass (Trait/Passive)
Unnatural Fear Icon.png Unnatural Fear (Trait/Passive)
Synergies of Monster heroes (Family): Intellect Icon.pngMonstrous Presence Icon.pngMonster Scout Icon.pngBrute Strength Icon.png
Phenol token 0.png Phenol Thoxian can get following passive buffs when teamed up with other Heroes:

Monster Heroes get the following passive buffs:

Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Monstrous Presence Icon.png Monstrous Presence (Trait) by IGOROK token 0.png IGOROK
Monsters take reduced damage from debuffed characters (-10% per debuff), and cannot be retaliated against.
Monster Scout Icon.png Monster Scout (Trait) by Marrow token 0.png Marrow
Increase [+15%/+20%/+25%] to SKL for all Monster allies. The boost increases with the rank (I/II/III) of this trait.
Brute Strength Icon.png Brute Strength (Trait) by Phemus token 0.png Phemus
Phemus and allied Ogres and Monsters gain Damage Penetration.
Monstrous Growth Icon.png Monstrous Growth (Trait) by Phenol token 0.png Phenol Thoxian
+10% Max HP for each Monster ally.
Synergies of Nature heroes (Element): Nature's Fury Icon.pngNature Heart Icon.pngOxidized Sap.pngSpirit of Nature Icon.pngNature-guard.pngNature's Reclamation Icon.png
Phenol token 0.png Phenol Thoxian can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon.png Nature's Fury (Trait) by Rocky token 0.png Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon.png Nature Heart (Trait) by Willow token 0.png Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon.png Spirit of Nature (Trait) by Tsume token 0.png Tsume
+15% ATK for self and Nature allies.
Nature-guard.png Nature Guard (Trait) by Julius token icon.png Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon.png Nature's Reclamation (Special Attack) by Mire token 0.png Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Phenol token 0.png Phenol Thoxian can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical Icon.pngFlying in the Face Icon.pngProtector of the Realm Icon.pngPlummeting Doom Icon.pngChallenge Accepted Icon.pngEnvious Rampage Icon.pngFrom the Shadows Icon.pngSmite Icon.pngSniper Shot Icon.pngSoul Shred Icon.pngTheft of Grace Icon.pngTurn a Blind Eye Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Phenol token 0.png Phenol Thoxian can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Monster Heroes are vulnerable to:

Protector of the Realm Icon.png Protector of the Realm (Trait) by William token.png Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Tank Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Taunter Heroes are vulnerable to:

Challenge Accepted Icon.png Challenge Accepted (Trait) by
Admiral Kreel token 0.png Admiral Kreel
Bovus token 0.png Bovus El Doro
Julius token icon.png Julius
Squinch token 0.png Squinch
Boosted damage against Taunting enemies.
Envious Rampage Icon.png Envious Rampage (Special Attack) by Malice Token.png Malice
Melee Physical attack on target and 2 random enemies that Lifesteals and has a chance to steal a Buff on hit.
From the Shadows Icon.png From the Shadows (Special Attack) by Shadowblade token 0.png Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Smite Icon.png Smite (Special Attack) by Augustus the paladin token 0.png Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
Sniper Shot Icon.png Sniper Shot (Special Attack) by Willow token 0.png Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Soul Shred Icon.png Soul Shred (Special Attack) by Tsume token 0.png Tsume
Ranged Physical attack on all enemies twice that purges 1 Buff on hit.
Theft of Grace Icon.png Theft of Grace (Special Attack) by Malice Token.png Malice
Melee Spirit attack for [150% ATK] base damage, will purge up to [1/2/3] buffs on target and add [1/2/3] elemental buffs to all allies. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon.png Turn a Blind Eye (Trait) by
Deadeye token 0.png Deadeye
Mire token 0.png Mire
Phemus token 0.png Phemus
Shade token 0.png Shade
Viperia token 0.png Viperia
Immune to Taunt and Provoke.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Phenol token 2.pngRoyal Jelly Phenol token.png
Phenol Thoxian default skin.png
Phenol Thoxian

Royal Jelly Phenol skin.png
Royal Jelly Phenol

Notes and Tips

On 9/20/18, Phenol token 0.png Phenol Thoxian was updated. This is what changed.

  • Base stat increases. Skill lowered though.
  • Phenol's basic attack now has the ability to target corpses and remove them.
  • Jelly Shot is now Slime Shot (which is basically just an improved Jelly Shot). Slime Shot does a ranged nature attack on all enemies with a chance to Poison them and Provokes the initial target of the ability. Cooldown: 4.
  • Jiggle now cleanses all debuffs from Phenol in addition to its previous functionality.
  • Toxic Spittle is now Absorbing Smash. Absorbing Smash does a melee physical attack that steals buffs from the target equal to the number of Gelatinous Mass stacks Phenol has. This attack cannot be dodged.
  • Phenol no longer has the Magical passive.
  • Pheno's Toxic Form passive now makes Phenol immune to Poison and Venom. In addition, it gives him a 100% base chance to Poison enemies when using basic attacks and Poison melee attackers that hit him. In addition, it allows him to remove all corpses of enemies he kills!
  • Phenol's Monstrous Growth passive has been changed so it increases his health by 10% for each monster ally on his team.
  • Phenol now gets the Gelatinous Mass passive after being ascended twice. This passive allows him to gain a stack of Gelatinous Mass whenever he hits an enemy or is hit by a physical attack (the blob grows!!!). Each stack increases his maximum health and defense by 5%. He can get up to 10 stacks, and stacks reset with each encounter in campaign. Stacks cannot be copied or stolen

Gallery

Advertisement