Dramatic Entrance (Trait): All enemies start the dungeon Off-Balance for the first turn. Sand in the Eyes (Special Attack): Melee Physical attack that knocks all enemies Off-Balanced. Can't be dodged.
Gift of Flight (Special Attack): Ranged Light attack on all enemies that grants Flying and heals split between all allies. Knocks enemies Off-Balance and this attack is Undodgeable.
Boomerang Shield (Special Attack): Ranged Physical attack on all enemies that knocks them Off-Balanced, lowering their ATK and increasing their chance to Miss. Damage from this Special Attack increases with each Ascension.
Dryad Ice (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until their first turn. Can't be stolen, copied, or purged.
Ambush Tactics (Special Attack): Ranged Physical attack on target enemy and all Ranged allies attack the same target, then gain Stealth and become Invulnerable for 1 turn. Starts Powered.
Ice Block (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until his first turn. Can't be stolen, copied, or purged.
The Last Word (Trait): Slow allies and self take 30% reduced damage from Fast enemies. Slow allies revenge attacks twice. Slow allies can't have buffs removed or debuffs added by fast enemies.