Nitpick
Demon Caster 
Gold Hero

NitpickFull.png

Element: Fire.png Fire
30% vs Nature.png Nature units
-25% vs Water.png Water units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Nitpick token 0.png
Background
A mischievous little imp who smashes down challengers faster than one can say fire and brimstone.
Abilities & Traits
Swing Icon.pngMeteor Storm Icon.png & Magical Icon.pngMystical Icon.pngSpirit of Fire Icon.png
Attack Speed Normal
Attack Range Melee/Ranged
Damage Fire/Physical
Epic Armageddon Armor
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 7.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Look at Nitpick's little wings! He's so cute, boss! Umm...dangerous too. Very dangerous. Lots of fire. -- Some times, Nitpick just wants to watch the world burn. I say, let him! Far, far away from us.
Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 1.png (1/9)
Team Support IFF Targeting Icon.png Gauge 3.png (3/9)
Crowd Control Crowd Control Icon.png Gauge 6.png (6/9)
Synergy Lead By Example Icon.png Gauge 4.png (4/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +169% +115% + 17% - 1424
Defense (DEF) +199% +115% - +30% 1103
Skill (SKL) +130% +115% - - 1271
Max Health (HP) +176% +115% - +20% 4237
Crit Chance (CRIT) 50% +36% - +10% 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Spirit of Fire Icon.png Spirit of Fire

Resistances
Fire.png Fire
Burned Icon.png Burned
33%
33%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
18%
18%
18%
18%
18%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Icon.png Claw Magical Icon.png Magical
Meteor Storm Icon.png Meteor Storm Mystical Icon.png Mystical III
Savage Slash Icon.png Savage Slash Spirit of Fire Icon.png Spirit of Fire
Fireball Icon.png Fireball Grill Master Icon.png Grill Master I
Spine Chilling Icon.png Spine Chilling

First Ascension
Nitpick token 1.png
Second Ascension
Nitpick.png
Abilities & Traits

Savage Slash Icon.png & Grill Master Icon.pngMystical Icon.png

Abilities & Traits

Fireball Icon.png & Mystical Icon.pngSpine Chilling Icon.png

Required Hero Stars and Evos

Evo Cost Index: 290

Evo Cost Index: 2330

Epic Nitpick
Nitpick token epic.png
Effect: Chance to do a Ranged Fire attack for 3x damage, Burn, and grant team Pyromania.


Epic Part 2 Part 3
Armageddon Armor.png Molten Gauntlets.png Harbinger's Horns.png
Armageddon Armor Molten Gauntlets Harbinger's Horns
If you have Nitpick at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Max Health/Crit Chance by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Nitpick token 0.png Nitpick tokens: Challenge Mode Icon.png x1 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon


Challenge Mode Icon.png Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
4-7 Icy Hollow 7 3 Ice Cave Water Evo Larva.png Yirishi Reborn
Epic Skull.png
Rune Slots: Rune slot Fire.pngRune slot Fire.pngRune slot Nature.pngRune slot Light.pngRune slot Dark.png (standard)
Nitpick has the standard rune slots for a Fire.png Fire hero.
Fire.png Fire Fire.png Fire Nature.png Nature Light.png Light Dark.png Dark
Rune slot Fire.png Rune slot Fire.png Rune slot Nature.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Swing Icon.pngMeteor Storm Icon.pngSavage Slash Icon.pngFireball Icon.png & Magical Icon.pngMystical Icon.pngSpirit of Fire Icon.pngGrill Master Icon.pngSpine Chilling Icon.png

Claw
Swing Icon.png
Basic Attack (None)

A Basic Melee Physical attack.


Meteor Storm
Meteor Storm Icon.png
Special Attack (6 turns, AoE)

Ranged Fire attack on all enemies twice with a chance to Burn.
Effects | Burned Icon.png Burned


Savage Slash
Savage Slash Icon.png
Special Attack (3 turns), requires Nitpick token 1.png 1st Ascension

2 Flesh-Tearing Melee Physical attacks on target enemy.


Fireball
Fireball Icon.png
Special Attack (3 turns), requires Nitpick.png 2nd Ascension

Ranged Fire attack with a chance to Burn.
Effects | Burned Icon.png Burned


Magical (I)
Magical Icon.png
Trait (Passive)

I: Takes 25% less damage from non-Physical attacks.


Effects | Damage Reflection Icon.png Damage Reduction


Mystical (I/II/III)
Mystical Icon.png
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Nitpick token 1.png 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Nitpick.png 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon.png Boosted Damage


Spirit of Fire
Spirit of Fire Icon.png
Trait (Passive)

+15% ATK for self and Fire allies.


Grill Master (I)
Grill Master Icon.png
Trait (Passive)

Nitpick token 1.png 1st Ascension:
I: Chance to Burn on CRIT.


Effects | Burned Icon.png Burned


Spine Chilling
Spine Chilling Icon.png
Trait (Passive), requires Nitpick.png 2nd Ascension

Self and Demon allies have a chance to Fear on Basic attacks, chance increases as the enemy's HP decreases.
Effects | Feared Icon.png Feared

Buffs & Debuffs: Boosted Icon.pngBurned Icon.pngDamage Reflection Icon.pngFeared Icon.png

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Burned - debuff (Damage over Time/Defense)
Burned Icon.png
Target has reduced DEF and takes Fire damage each turn for 3 turns.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Feared - debuff (Damage)
Feared Icon.png
Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Fire Evo Larva.pngFire Evo.pngLight Evo Larva.png (290) = Nitpick token 1.png + Savage Slash Icon.pngGrill Master Icon.pngMystical Icon.png &
Fire Evo.pngIncendiary.jpgLight Evo Larva.png (2330) = Nitpick.png + Fireball Icon.pngMystical Icon.pngSpine Chilling Icon.png
First Ascension Second Ascension
Fire Evo Larva.png Fire Evo Larva 14x Fire Evo.png Fire Evo 9x
Fire Evo.png Fire Evo 5x Incendiary.jpg Incendiary Evo 4x
Light Evo Larva.png Light Evo Larva 5x Light Evo Larva.png Light Evo Larva 15x
Savage Slash Icon.png Savage Slash (Special Attack/3 Turns) Fireball Icon.png Fireball (Special Attack/3 Turns)
Grill Master Icon.png Grill Master i (Trait/Passive) Mystical Icon.png Mystical iii (Trait/Passive)
Mystical Icon.png Mystical ii (Trait/Passive) Spine Chilling Icon.png Spine Chilling (Trait/Passive)
Synergies of Demon heroes (Family): Demonic Pride Icon.pngScourge Hide Icon.pngVicious Icon.pngTenacious Fiends Icon.pngDemon King Icon.pngDiabolical Fervor Icon.pngLord of the Pit Icon.pngReckoning of the Wicked Icon.png
Nitpick token 0.png Nitpick can get following passive buffs when teamed up with other Heroes:

Demon Heroes get the following passive buffs:

Demonic Pride Icon.png Demonic Pride Team (Trait) by Malice Token.png Malice
Allied Demons gain energy on each enemy death.
Scourge Hide Icon.png Epic Scourge Hide III (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
Vicious Icon.png Vicious (Trait) by Tsume token 0.png Tsume
In PvP, self and allied Demons buff +ATK on CRIT.
Tenacious Fiends Icon.png Tenacious Fiends (Trait) by Ella token 0.png Ella Ametryst
In PvP, self and Demon allies gain +Dodge Chance, this chance increases as their HP decreases.
Spine Chilling Icon.png Spine Chilling (Trait) by Nitpick token 0.png Nitpick
Self and Demon allies have a chance to Fear on Basic attacks, chance increases as the enemy's HP decreases.
Demon King Icon.png Demon King (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
Demon allies get [10/15/25]% Attack and Heal instead taking damage from Burns. The percent value depends on the rank (I-III) of this trait.
Diabolical Fervor Icon.png Diabolical Fervor (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
If at least 1 other ally is a Demon, this Hero becomes Fast, and self and allied Demons start dungeons with +1 Energy.
Lord of the Pit Icon.png Lord of the Pit (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
If a Demon or Fire ally dies, this Hero's HP is set to 100% and all abilities become Powered.
Reckoning of the Wicked Icon.png Reckoning of the Wicked (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
Self and Demon allies ignore Taunt and Provoke, and cannot be Retaliated against.
Synergies of Fire heroes (Element): Scourge Hide Icon.pngPerpetual Flame Icon.pngFeed the Flames Icon.pngFiery Renewal Icon.pngFire Priestess Icon.pngLegacy of Flame Icon.pngStoked Fires Icon.pngFire Power Icon.png
Nitpick token 0.png Nitpick can get following passive buffs when teamed up with other Heroes:

Fire Heroes get the following passive buffs:

Scourge Hide Icon.png Epic Scourge Hide III (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
Perpetual Flame Icon.png Perpetual Flame (Special Attack) by Ember Sanguine token 0.png Ember Sanguine
Resurrects target ally and other Fire allies, then heals the team and also heals them each turn for 3 turns. Starts Powered.
Feed the Flames Icon.png Feed the Flames (Trait) by Ember Sanguine token 0.png Ember Sanguine
Self and Fire allies heal a % of the damage dealt.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Priestess Icon.png Fire Priestess (Trait) by Ember Sanguine token 0.png Ember Sanguine
This hero gains 10% damage reduction for each other fire hero on the team. Attacks have a [25/50/100]% chance to burn on hit. The percentage depends on the rank (I-III) of this trait. Each Ascension increases the boost.
Legacy of Flame Icon.png Legacy of Flame (Trait) by The Furnace token 0.png The Furnace
Self and Fire allies gain +15% ATK, +15% HP, +10% DEF and +10% SKL.
Spirit of Fire Icon.png Spirit of Fire (Trait) by Nitpick token 0.png Nitpick
+15% ATK for self and Fire allies.
Stoked Fires Icon.png Stoked Fires (Trait) by Crucible token 0.png Crucible
Other Fire and Construct allies have a chance to apply Superheated on basic attacks.
Fire Power Icon.png Fire Power (Trait) by Ignus.png Ignus the Mad
Immune to Fire damage, and self and Fire allies deal boosted damage to Burning targets.
Synergies of Caster heroes (Class): IFF Targeting Icon.pngArcane Winds Icon.pngIntellect Icon.png
Nitpick token 0.png Nitpick can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon.png Arcane Winds (Trait) by Selwyn token 0.png Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Nitpick token 0.png Nitpick can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Demon Hunter Icon.pngHoly Shroud Icon.pngSmite Icon.pngDemon's Bane Icon.pngProtector of the Realm Icon.pngCaster Hunter Icon.pngCrush the Nerds Icon.pngFireborn Icon.pngCloak of Fire Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.pngAura Eater Icon.png
Nitpick token 0.png Nitpick can be countered by making use of the following traits and special attacks:

Demon Heroes are vulnerable to:

Demon Hunter Icon.png Demon Hunter (Trait) by Augustus the paladin token 0.png Augustus
2x damage against Demons.
Holy Shroud Icon.png Holy Shroud (Trait) by Augustus the paladin token 0.png Augustus
Takes 25% less damage from demons.
Smite Icon.png Smite (Special Attack) by Augustus the paladin token 0.png Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
Demon's Bane Icon.png Demon's Bane (Trait) by Emily token 0.png Archangel Emily
Takes reduced damage from Demon enemies and deals 2x damage to them.
Protector of the Realm Icon.png Protector of the Realm (Trait) by William token.png Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Caster Heroes are vulnerable to:

Caster Hunter Icon.png Caster Hunter (Trait) by Zurk token 0.png Zurk
2x damage against Casters.
Crush the Nerds Icon.png Crush the Nerds (Special Attack) by Zurk token 0.png Zurk
Melee Physical attack that deals 2x damage against Casters.
Fire Heroes are vulnerable to:

Fireborn Icon.png Fireborn (Trait) by
Balur token 0.png Balur
Ferno token 0.png Ferno
Spitfire token 0.png Spitfire
Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Magical Heroes are vulnerable to:

Aura Eater Icon.png Aura Eater (Trait) by Koros token 0.png Koros
2x damage against Magical Heroes.
Skins: (2) Nitpick.pngArchfiend Nitpick token.pngHeart Breaker Nitpick token.png
Nitpick default skin.png
Nitpick

Archfiend Nitpick skin.png
Archfiend Nitpick

Heart Breaker Nitpick skin.png
Heart Breaker Nitpick

Notes and Tips

Appearance

Nitpick token 0.png Nitpick is the first (and currently only) hero that has 2 Skins available, and a completely different appearance when he gets his Epic Armageddon Armor.png Armageddon Armor. This includes different looking hero tokens.

Gallery

Progression Map

Credit to Kynok, Eos et al.
Community content is available under CC-BY-SA unless otherwise noted.