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Moriko
Slow Spirit Plant Tank 
Legendary Hero

Moriko.png

Element: Nature.png Nature
30% vs Water.png Water units
-25% vs Fire.png Fire units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Moriko token 0.png
Background
Moriko is a stalwart spirit guard that is the living embodiment of the forests.
Abilities & Traits
Forest Fist Icon.pngSapling Siege Icon.pngSuper Spirit Epic Icon.png & Ethereal Icon.pngForest Feasts Icon.pngPlant Growth Icon.pngSlow Icon.pngThe Forest Remembers Icon.png
Attack Speed Slow
Attack Range Melee/Ranged
Damage ???/Elemental/Nature/Physical
Epic No
Buddy Synergy 25px ??harbinger??, Undine token 0.png Undine, Vulcan token 0.png Vulcan
Combat Style Swing Red Icon.png Gauge 8.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png N/A
Toughness Hearty Taunt Icon.png N/A
Team Support IFF Targeting Icon.png N/A
Crowd Control Crowd Control Icon.png N/A
Synergy Lead By Example Icon.png N/A
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +225% +130% + 25% -
Defense (DEF) +225% +130% +25% -
Skill (SKL) +160% +130% - - 0
Max Health (HP) +225% +130% +25% -
Crit Chance (CRIT) 5% +0% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Slow Icon.png Slow

Resistances
Fire.png Fire
Burned Icon.png Burned
18%
18%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
33%
33%
33%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Forest Fist Icon.png Forest Fist Ethereal Icon.png Ethereal
Sapling Siege Icon.png Sapling Siege Forest Feasts Icon.png Forest Feasts
Super Spirit Epic Icon.png Super Epic Attack Plant Growth Icon.png Plant Growth
Forest Thirsts Icon.png Forest Thirsts Slow Icon.png Slow
Unbridled Loyalty Icon.png Unbridled Loyalty The Forest Remembers Icon.png The Forest Remembers
Lingering Energy Icon.png Lingering Energy
Ethereal Icon.png Spirit Armor
Spirits Pact Icon.png Spirits Pact
Unbound Stalwart Icon.png Unbound Stalwart

First Ascension
Moriko token 1.png
Second Ascension
Moriko token 2.png
Abilities & Traits

Forest Thirsts Icon.png & Lingering Energy Icon.pngEthereal Icon.png

Abilities & Traits

Unbridled Loyalty Icon.png & Spirits Pact Icon.pngUnbound Stalwart Icon.png

Required Hero Stars and Evos

Evo Cost Index: 9400

Evo Cost Index: 12100

Moriko has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Moriko token 0.png Moriko tokens: Portal Summon Gem.png Heroic Summon Hourglass.png Events

There are no Dungeons in which Moriko tokens are available.

Rune Slots: Rune slot Nature.pngRune slot Nature.pngRune slot Water.pngRune slot Light.pngRune slot Dark.png (standard)
Moriko has the standard rune slots for a Nature.png Nature hero.
Nature.png Nature Nature.png Nature Water.png Water Light.png Light Dark.png Dark
Rune slot Nature.png Rune slot Nature.png Rune slot Water.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Forest Fist Icon.pngSapling Siege Icon.pngSuper Spirit Epic Icon.pngForest Thirsts Icon.pngUnbridled Loyalty Icon.png & Ethereal Icon.pngForest Feasts Icon.pngPlant Growth Icon.pngSlow Icon.pngThe Forest Remembers Icon.pngLingering Energy Icon.pngEthereal Icon.pngSpirits Pact Icon.pngUnbound Stalwart Icon.png

Forest Fist
Forest Fist Icon.png
Basic Attack (None)

A basic Melee Physical attack doing [??% ATK] base damage. Adds a stack of Growth to Moriko.
Effects | Plant Growth Icon.png Growth


Sapling Siege
Sapling Siege Icon.png
Special Attack (, AoE)

Summons saplings that attack all enemies for [??% ATK] base damage, and lower defense for 2 turns.
Effects | Armor Break Icon.png DEF-


Super Epic Attack
Super Spirit Epic Icon.png
Special Attack (Passive)

Spirit Team attack: Melee Dark, Fire, Water, and Nature attacks (4) on all enemies that apply stacks of Terror, Buring Rage, and Mark of the Trident to enemies, and applies stacks of Growth to allies. Starts Powered, one use per dungeon.
Effects | Blank Ability.png terror | Blank Ability.png burning rage | Blank Ability.png mark trident | Plant Growth Icon.png Growth | Quick Starter Icon.png Starts Powered


Forest Thirsts
Forest Thirsts Icon.png
Special Attack (), requires Moriko token 1.png 1st Ascension

Melee Nature attack on target enemy for [??% ATK] baase damage, and drains health from target.
Effects | Blank Ability.png (drains health?)


Unbridled Loyalty
Unbridled Loyalty Icon.png
Special Attack (), requires Moriko token 2.png 2nd Ascension

Buffs allies for 3 turns, redirecting [51%] damage to Moriko. When damage is retaliated this way, Moriko lifesteal reflects a part of the damage back to the attacker. Starts Powered.
Effects | Quick Starter Icon.png Starts Powered | Damage Reflection Icon.png Damage Reflection | Leech Icon.png Lifesteal


Ethereal
Ethereal Icon.png
Trait (Passive)

Gains 20% Damage Reduction and Ethereal Spirit on the first turn. The shield-like buff prevents that HP drops below 1. This effect cannot be stolen or purged. Shield-Piercing attacks ignore the Ethereal Spirit shield.
Effects | Ethereal Icon.png Ethereal Spirit | Damage Reflection Icon.png Damage Reduction


Forest Feasts
Forest Feasts Icon.png
Trait (Passive)

When an enemy dies, their corpse is absorbed by Moriko and heals for that 10% of his max health, and a stack of Growth is applied.
Effects | Judgement Day Icon.png Remove Corpse | Regeneration Icon.png Regeneration | Plant Growth Icon.png Growth


Plant Growth
Plant Growth Icon.png
Trait (Passive)

This plant grows, increasing Max HP and ATK at the end of each round. (Stacks up to 8 times and resets each encounter. When a hero with Plant Growth moves from one room to another in a Campaign dungeon, they uproot themselves, setting their stacks back to 1 in the new room. Stacks are set to 0 on death.)
Effects | Plant Growth Icon.png Growth


Slow
Slow Icon.png
Trait (Passive)

Attacks last, but ATK, DEF and Max Health are increased by [25%]. Also will revenge Physical attacks. Percentage increases with Skill. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Effects | Retaliation Icon.png Revenge Attacks


The Forest Remembers
The Forest Remembers Icon.png
Trait (Passive)

After taking damage 3 times Moriko will parry the next attack and deal damage equal to his missing health to the attacker.
Effects | Honor Guard Icon.png Parry | Damage Reflection Icon.png Damage Reflection


Lingering Energy
Lingering Energy Icon.png
Trait (Passive), requires Moriko token 1.png 1st Ascension

This hero gains +1 energy if a magic based ability was used on the previous turn.
Effects | Critical Energy Icon.png Energy Gain


Spirit Armor
Ethereal Icon.png
Trait (Passive), requires Moriko token 1.png 1st Ascension

After an allied Spirit dies health does not drop below 1 until the following turn. This effect can't be stolen, copied, or purged. Must have Harbinger, Undine, Moriko, and Vulcan as team members.
Effects | Ethereal Icon.png Ethereal Spirit | Brothers In Arms Icon.png Buddy Synergy


Spirits Pact
Spirits Pact Icon.png
Trait (Passive), requires Moriko token 2.png 2nd Ascension

All healing recieved is shared with Spirit allies.
Effects | Heal Ally Icon.png Heal


Unbound Stalwart
Unbound Stalwart Icon.png
Trait (Passive), requires Moriko token 2.png 2nd Ascension

If a Spirit ally dies heal all Spirit allies to 100% health.
Effects | Heal Ally Icon.png Heal

Buffs & Debuffs: Blank Ability.pngBrothers In Arms Icon.pngBlank Ability.pngDamage Reflection Icon.pngDamage Reflection Icon.pngArmor Break Icon.pngCritical Energy Icon.pngEthereal Icon.pngPlant Growth Icon.pngHeal Ally Icon.pngLeech Icon.pngBlank Ability.pngHonor Guard Icon.pngQuick Starter Icon.pngRegeneration Icon.pngJudgement Day Icon.pngRetaliation Icon.pngBlank Ability.png
Blank Ability.png (drains health?)

Buddy Synergy - efffect (Special)
Brothers In Arms Icon.png
If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.)
Blank Ability.png burning rage

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Damage Reflection - buff (Shield/Damage/Defense)
Damage Reflection Icon.png
Target reflects a % of the damage received back at the attacker.

DEF- - debuff (Defense)
Armor Break Icon.png
Target has reduced DEF.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Ethereal Spirit - buff (Shield/Death)
Ethereal Icon.png
Health does not drop below 1 for 1 turn. Cannot be stolen or purged.

Growth - buff (Stack/Health/Attack)
Plant Growth Icon.png
The plant hero grows (max 8 stacks). Growth increases Max Health (~38% for the first 4 stacks to a max of 150%) and Attack (5% for each stack, max 40%). The number indicates their growth level. Purge resets the the counter to 0, and let them shrink. Entering a new room resets it to 1. Can't be copied or stolen.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Lifesteal - effect (Health)
Leech Icon.png
Target heals, or recovers HP, for a % of the damage dealt during an attack.
Blank Ability.png mark trident

Parry - effect (Defense/Status Effect)
Honor Guard Icon.png
The attack is parred, the target takes no damage, and the attack's debuffs are ignored.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Regeneration - buff (Health)
Regeneration Icon.png
Target heals, and heals more HP which is split over 3 turns including this one.

Remove Corpse - effect (Death)
Judgement Day Icon.png
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.
Blank Ability.png terror
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Celestial.jpgDark Evo Monarch.pngNature Evo.pngSubterranean.jpg (9400) = Moriko token 1.png + Forest Thirsts Icon.pngLingering Energy Icon.pngEthereal Icon.png &
Coldfire.jpgDark Evo.pngInfinity.jpgNature Evo Monarch.png (12100) = Moriko token 2.png + Unbridled Loyalty Icon.pngSpirits Pact Icon.pngUnbound Stalwart Icon.png
First Ascension Second Ascension
Celestial.jpg Astral Evo 4x Coldfire.jpg Coldfire Evo 5x
Dark Evo Monarch.png Dark Evo Monarch 20x Dark Evo.png Dark Evo 40x
Nature Evo.png Nature Evo 30x Infinity.jpg Infinity Evo 8x
Subterranean.jpg Subterranean Evo 6x Nature Evo Monarch.png Nature Evo Monarch 60x
Forest Thirsts Icon.png Forest Thirsts (Special Attack/x Turns) Unbridled Loyalty Icon.png Unbridled Loyalty (Special Attack/x Turns)
Lingering Energy Icon.png Lingering Energy (Trait/Passive) Spirits Pact Icon.png Spirits Pact (Trait/Passive)
Ethereal Icon.png Spirit Armor (Trait/Passive) Unbound Stalwart Icon.png Unbound Stalwart (Trait/Passive)
Synergies of Spirit/Plant heroes (Family): Primordial Vigor Icon.pngVerdant Vitality Icon.pngRapid Regrowth Icon.pngPlant Growth Icon.pngFungus Amongus Icon.pngOne With Nature.pngPollen Cloud Icon.pngSapping Vines Icon.png
Moriko token 0.png Moriko can get following passive buffs when teamed up with other Heroes:

Spirit Heroes get the following passive buffs:

Spirits Pact Icon.png Spirits Pact (Trait) by Moriko token 0.png Moriko
All healing recieved is shared with Spirit allies.
Unbound Stalwart Icon.png Unbound Stalwart (Trait) by Moriko token 0.png Moriko
If a Spirit ally dies heal all Spirit allies to 100% health.
Primordial Vigor Icon.png Primordial Vigor (Trait) by Archon token 0.png Archon
Starts with +1 Energy for each other Warrior or Spirit ally on the team.
Verdant Vitality Icon.png Verdant Vitality (Special Attack) by Mire token 0.png Mire
Recovers health split between all allies, applies Cleansing Regeneration to all allies for 3 turns, and all Spirit allies gain another turn of Ethereal Spirit (shield buff).
Moriko token 0.png Moriko can get following passive buffs when teamed up with other Heroes:

Plant Heroes get the following passive buffs:

Rapid Regrowth Icon.png Epic Rapid Regrowth (Trait) by Jumbeaux token 0.png Jumbeaux
Allies heal at the end of the round for each stack of Growth on this character. Plant allies also heal for each stack of Growth. (This trait replaces 'Rapid Regrowth' when the Epic is unlocked.)
Plant Growth Icon.png Plant Growth (Trait) by Jumbeaux token 0.png Jumbeaux,Kelpy Shells token 0.png Kelpy Shells,Lily Blossom token 0.png Lily Blossom,Moriko token 0.png Moriko,Rocky token 0.png Rocky the Shiitake
This plant grows, increasing Max HP and ATK at the end of each round. (Stacks up to 8 times and resets each encounter. When a hero with Plant Growth moves from one room to another in a Campaign dungeon, they uproot themselves, setting their stacks back to 1 in the new room. Stacks are set to 0 on death.)
Fungus Amongus Icon.png Fungus Amongus (Trait) by Rocky token 0.png Rocky the Shiitake
Plants gain a chance to poison on basic attack per stack of growth.
One With Nature.png One With Nature (Special Attack) by Lily Blossom token 0.png Lily Blossom
Allies gain Damage Reflection and life steal for [40% base+0.5%/level] of damage on all attacks for 3 turns. Grows allied Plants. Nature allies become Plants until end of dungeon.
Pollen Cloud Icon.png Pollen Cloud (Special Attack) by Lily Blossom token 0.png Lily Blossom
Ranged Nature attack on all enemies that grants team Evasion and buffs their DEF for 2 turns, Grows allied Plants.
Sapping Vines Icon.png Sapping Vines (Special Attack) by Lily Blossom token 0.png Lily Blossom
Ranged Nature attack on all enemies for [40% ATK] base damage and absorbs health for allies, reduces enemy healing, and Grows allies Plants for 3 turns.
Synergies of Nature heroes (Element): Nature's Fury Icon.pngNature Heart Icon.pngOxidized Sap.pngSpirit of Nature Icon.pngNature-guard.pngNature's Reclamation Icon.png
Moriko token 0.png Moriko can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon.png Nature's Fury (Trait) by Rocky token 0.png Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon.png Nature Heart (Trait) by Willow token 0.png Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon.png Spirit of Nature (Trait) by Tsume token 0.png Tsume
+15% ATK for self and Nature allies.
Nature-guard.png Nature Guard (Trait) by Julius token icon.png Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon.png Nature's Reclamation (Special Attack) by Mire token 0.png Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Moriko token 0.png Moriko can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical Icon.pngFlying in the Face Icon.pngFiery Soul Icon.pngWill of the Wisp Icon.pngBuzz Saw Icon.pngPlummeting Doom Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Moriko token 0.png Moriko can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Spirit Heroes are vulnerable to:

Fiery Soul Icon.png Fiery Soul (Trait) by Solaris token 0.png Solaris
Immune to Spirit and Fire damage. High resistance (75%) to Burn debuffs, Fear Immune, Possess Immune, Mark Immune, and Stone Immune.
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Plant Heroes are vulnerable to:

Buzz Saw Icon.png Buzz Saw (Special Attack) by Hagrim Felhorn token 0.png Hagrim Felhorn
Melee Physical attack on target enemy with 75% splash damage that inflicts Nerve Damage on hit. Deals 3x damage to Flying and Plant enemies.
Tank Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

Moriko token 0.png Moriko was the last of the 4 Spirits that celebrated their debut between the Halloween and Frightmare Before Winterfest events in 2020. He was revealed on 2020-12-08 and is the 109th Hero in the game.

Moriko token 0.png Moriko is one of the few Tanks in Dungeon Boss that has no Taunt Icon.png Taunt and no ability with a Provoked Icon.png Provoked debuff to control the enemies attacks.

His crowd control abilities consist of preventing any Angelic Resurrection Icon.png Resurrections by absorbing dead bodies from the battlefield. This happens passively (automatically) as long as he is on the battlefield. It does not matter if he is dead or alive.

The trait responsible for this, Forest Feasts Icon.png Forest Feasts, also blocks the summoning of Niveous token 0.png Niveous' Ice Golems and effectively counteracts him. Zomm token.png Lord Zomm's Zominions, however, are little impressed by this and continue to rise from the ground unhindered.

When Moriko token 0.png Moriko was released he had the simple version of the Slow Icon.png Slow trait without revenge attacks and stat boosts, and he was no member of the Plant family. This is fixed. Rune.png Runes that are restricted to the Plant Family can be equipped now.

Moriko token 0.png Moriko has a close bond with Harbinger token 0.png Harbinger the Terror, Undine token 0.png Undine, and Vulcan token 0.png Vulcan. All together, they can perform a special Spirit Team Super Spirit Epic Icon.png Super Epic Attack.

Gallery

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