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Mire
Fast Spirit Healer 
Gold Hero

Mire

Element: Nature Nature
30% vs Water Water units
-25% vs Fire Fire units


Token → Aether
Exchange Rate:
1:30

Unlocked
Mire token 0
Background
People see lights out in the swamp. The ones that follow... they don't make it back.
Abilities & Traits
Bog Light IconVerdant Vitality Icon & Ethereal IconFast IconHardened Spirit Icon
Attack Speed Fast
Attack Range Ranged
Damage Nature/Spirit
Epic No
Combat Style Swing Red Icon Gauge 6 Embarrassing Jab Icon
ThaliaPortrait Small
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Damage Intensify Burn Icon Gauge 6 (6/9)
Toughness Hearty Taunt Icon Gauge 5 (5/9)
Team Support IFF Targeting Icon Gauge 8 (8/9)
Crowd Control Crowd Control Icon Gauge 6 (6/9)
Synergy Lead By Example Icon Gauge 5 (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +130% +115% - -
Defense (DEF) +130% +115% - -
Skill (SKL) +130% +115% - - 0
Max Health (HP) +130% +115% - -
Crit Chance (CRIT) 5% +0% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire Fire
Burned Icon Burned
18%
18%
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
33%
33%
33%
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
0%
0%
0%
0%
0%
Light Light 0%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
0%
0%
0%
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
0%
0%
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Marked for Death Icon Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Bog Light Icon Bog Light Ethereal Icon Ethereal
Verdant Vitality Icon Verdant Vitality Fast Icon Fast
Bog Blessing Icon Bog Blessing Hardened Spirit Icon Hardened Spirit
Nature's Reclamation Icon Nature's Reclamation Shard of Darkness Icon Shard of Darkness
Turn a Blind Eye Icon Turn a Blind Eye
Armor's Bane Icon Armor's Bane
Immunize Icon Immunize


First Ascension
Mire token 1
Second Ascension
Mire token 2
Abilities & Traits

Bog Blessing Icon & Shard of Darkness IconTurn a Blind Eye Icon

Abilities & Traits

Nature's Reclamation Icon & Armor's Bane IconImmunize Icon

Required Hero Stars and Evos

Evo Cost Index: 3880

Evo Cost Index: 8160

Mire has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Mire token 0 Mire tokens: Portal Summon Gem Heroic Summon Hourglass Events

There are no Dungeons in which Mire tokens are available.

Rune Slots: Rune slot NatureRune slot NatureRune slot WaterRune slot LightRune slot Dark (standard)
Mire has the standard rune slots for a Nature Nature hero.
Nature Nature Nature Nature Water Water Light Light Dark Dark
Rune slot Nature Rune slot Nature Rune slot Water Rune slot Light Rune slot Dark
Abilities & Traits: Bog Light IconVerdant Vitality IconBog Blessing IconNature's Reclamation Icon & Ethereal IconFast IconHardened Spirit IconShard of Darkness IconTurn a Blind Eye IconArmor's Bane IconImmunize Icon

Bog Light

Bog Light Icon
Basic Attack (None)

A Basic Ranged Nature attack on target enemy with chance to add Swamped on CRIT.
Effects | Swamped Status Icon Swamped Status

Verdant Vitality

Verdant Vitality Icon
Special Attack (4 turns)

Recovers health split between all allies, applies Cleansing Regeneration to all allies for 3 turns, and all Spirit allies gain another turn of Ethereal Spirit (shield buff).
Effects | Cleansing Regeneration Icon Cleansing Regeneration | Ethereal Icon Ethereal Spirit | Heal Ally Icon Heal

Bog Blessing

Bog Blessing Icon
Special Attack (3 turns, AoE), requires Mire token 1 1st Ascension

Ranged Nature attack on all enemies, healing all allies for a percentage of damage dealt. Lowers SKL, Max Health, and applies Swamped to all enemies hit. Starts Powered.
Effects | Leech Icon Lifesteal | Quick Starter Icon Starts Powered | Skill Down Icon SKL- | Swamped Status Icon Swamped Status | Kiss of Death Icon Unhealable Damage

Nature's Reclamation

Nature's Reclamation Icon
Special Attack (5 turns), requires Mire token 2 2nd Ascension

Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Effects | Bulwark Icon DEF+ | Exhaustion Icon Energy Loss | Critical Energy Icon Energy Gain | Buff Steal Icon Buff Steal

Ethereal

Ethereal Icon
Trait (Passive)

Gains 20% Damage Reduction and Ethereal Spirit on the first turn. The shield-like buff prevents that HP drops below 1. This effect cannot be stolen or purged. Shield-Piercing attacks ignore the Ethereal Spirit shield.
Effects | Ethereal Icon Ethereal Spirit | Damage Reflection Icon Damage Reduction

Fast

Fast Icon
Trait (Passive)

Attacks first. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle.)

Hardened Spirit

Hardened Spirit Icon
Trait (Passive)

Takes [60%] less damage from AOE attacks. Skill increases the % value.
Effects | Damage Reflection Icon Damage Reduction

Shard of Darkness

Shard of Darkness Icon
Trait (Passive), requires Mire token 1 1st Ascension

Allies start dungeons with Foresight.
Effects | Foresight Icon Foresight

Turn a Blind Eye

Turn a Blind Eye Icon
Trait (Passive), requires Mire token 1 1st Ascension

Immune to Taunt and Provoke.
Effects | Turn a Blind Eye Icon Taunt, Provoke and Aversion Immune

Armor's Bane

Armor's Bane Icon
Trait (Passive), requires Mire token 2 2nd Ascension

Takes reduced damage from Armored enemies and deals 2x damage to Armored enemies.
Effects | Boosted Icon Boosted Damage | Damage Reflection Icon Damage Reduction

Immunize

Immunize Icon
Trait (Passive), requires Mire token 2 2nd Ascension

Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Effects | Impervious Icon Impervious

Buffs & Debuffs: Boosted IconBuff Steal IconCleansing Regeneration IconDamage Reflection IconBulwark IconCritical Energy IconExhaustion IconEthereal IconForesight IconHeal Ally IconImpervious IconLeech IconQuick Starter IconSkill Down IconSwamped Status IconTurn a Blind Eye IconKiss of Death Icon

Boosted Damage

Boosted Icon
effect (Damage)
Target takes increased damage.

Buff Steal

Buff Steal Icon
effect (Status Effect)
This effect instantly steals 1+ buffs from the target.

Cleansing Regeneration

Cleansing Regeneration Icon
buff (Health/Status Effect)
Regenerate health over 2 turns and cleanse a debuff at the end of each round.

Damage Reduction

Damage Reflection Icon
effect (Damage/Damage Reduction)
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

DEF+

Bulwark Icon
buff (Defense)
Target has boosted DEF.

Energy Gain

Critical Energy Icon
effect (Energy)
The hero gains some extra energy, which is required to use their special attacks/abilities.

Energy Loss

Exhaustion Icon
effect (Energy/Disable)
The attacked target loses some of the Energy that is required to use their Abilities.

Ethereal Spirit

Ethereal Icon
buff (Shield/Death)
Health does not drop below 1. This initial effect cannot be stolen nor purged. It lasts for 1 turn.

Foresight

Foresight Icon
buff (Status Effect/Protection/Stack)
Prevents the next debuff applied to this Hero. Lasts until consumed or purged, can't be stolen. NOTE: Foresight from Runes stacks with Foresight buff and can't be stolen, copied or purged.

Heal

Heal Ally Icon
effect (Health)
Recovers HP for the target ally.

Impervious

Impervious Icon
buff (Status Effect)
Like the trait with the same name, the Impervious effect grants a set of immunities. The affected target cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.

Lifesteal

Leech Icon
effect (Health)
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Starts Powered

Quick Starter Icon
effect (Energy)
This Ability has full energy and can be used at the beginning of the battle.

SKL-

Skill Down Icon
debuff (Health/Damage)
Target has lowered SKL for 3 turns.

Swamped Status

Swamped Status Icon
buff (Health)
Swamped targets heal the attacker when hit.

Taunt, Provoke and Aversion Immune

Turn a Blind Eye Icon
immunity (Status Effect)
Ignores Taunt, Provoked, and Aversion and can choose another target to attack or the target with Aversion.

Unhealable Damage

Kiss of Death Icon
effect (Health/Damage)
The affected target suffers damage that lowers their Max Health. The Unhealable Damage cumulatively reduces the Max Health to a minimum of 1 if the target does not die beforehand. If the damage is greater than the current health the target dies immedeatly. Since the Max Health and not the current health is affected, the effect is not immediately noticeable because the fill level of the health bar remains at 100% or even increases if it is below 100%. Max Health is reset to the original value when the room is exited.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark EvoInfinityNature Evo MonarchWater Evo (3880) = Mire token 1 + Bog Blessing IconShard of Darkness IconTurn a Blind Eye Icon &
Dark EvoNature Evo MonarchRunedSpirit (8160) = Mire token 2 + Nature's Reclamation IconArmor's Bane IconImmunize Icon
First Ascension Second Ascension
Dark Evo Dark Evo 23x Dark Evo Dark Evo 42x
Infinity Infinity Evo 2x Nature Evo Monarch Nature Evo Monarch 33x
Nature Evo Monarch Nature Evo Monarch 38x Runed Runed Evo 4x
Water Evo Water Evo 15x Spirit Spirit Evo 8x
Bog Blessing Icon Bog Blessing (Special Attack/3 Turns) Nature's Reclamation Icon Nature's Reclamation (Special Attack/5 Turns)
Shard of Darkness Icon Shard of Darkness (Trait/Passive) Armor's Bane Icon Armor's Bane (Trait/Passive)
Turn a Blind Eye Icon Turn a Blind Eye (Trait/Passive) Immunize Icon Immunize (Trait/Passive)
Synergies of Spirit heroes (Family): Primordial Vigor Icon
Mire token 0 Mire can get following passive buffs when teamed up with other Heroes:

Spirit Heroes get the following passive buffs:

Primordial Vigor Icon Primordial Vigor (Trait) by Archon token 0 Archon
Starts with +1 Energy for each other Warrior or Spirit ally on the team.
Verdant Vitality Icon Verdant Vitality (Special Attack) by Mire token 0 Mire
Recovers health split between all allies, applies Cleansing Regeneration to all allies for 3 turns, and all Spirit allies gain another turn of Ethereal Spirit (shield buff).
Synergies of Nature heroes (Element): Nature's Fury IconNature Heart IconOxidized SapSpirit of Nature IconNature-guard
Mire token 0 Mire can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon Nature's Fury (Trait) by Rocky token 0 Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon Nature Heart (Trait) by Willow token 0 Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap Oxidized Team (Trait) by Lily Blossom token 0 Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon Spirit of Nature (Trait) by Tsume token 0 Tsume
+15% ATK for self and Nature allies.
Nature-guard Nature Guard (Trait) by Julius token icon Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon Nature's Reclamation (Special Attack) by Mire token 0 Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Healer heroes (Class):
Other Synergies of Heroes: Adept Strikes IconCritical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconNot Alone IconSanctified Spell Absorption IconShielding Soul IconSpellseeker Weapons IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconTempered Soul IconThe Calm Before Icon
Mire token 0 Mire can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon Adept Strikes (Trait) by Serenity token 0 Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke,Kelpy Shells token 0 Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Mire token 0 Mire,Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon Not Alone (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper,Lumin the Radiant token 0 Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon Sanctified Spell Absorption (Trait) by Serenity token 0 Serenity
Allies take significantly reduced damage (-60%) from non-physical and chaos attacks.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon Spellseeker Weapons (Trait) by Serenity token 0 Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion (=energy loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw,Mire token 0 Mire
Allies start dungeons with Foresight.
Tempered Soul Icon Tempered Soul (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Fiery Soul IconWill of the Wisp Icon
Mire token 0 Mire can be countered by making use of the following traits and special attacks:

Spirit Heroes are vulnerable to:

Fiery Soul Icon Fiery Soul (Trait) by Solaris token 0 Solaris
Immune to Spirit and Fire damage. High resistance (75%) to Burn debuffs.
Will of the Wisp Icon Will of the Wisp (Trait) by Ekko token Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).

Notes and Tips

Mire token 0 Mire joined on November 29, 2019 during day 4 of the Fantastic Feasts 2019 event. The Spirit from the marsh is the 97th Hero in the game.

  • One advantage of this is that Cleansing Regeneration Icon Cleansing Regeneration can easily remove debuffs like Wounded Icon Wounded and Nerve Damage Icon Nerve Damage, as it first removes the heal blocking debuff and then can heal the target hero. For comparison: Other healers' Abilities like Ember Sanguine token 0 Ember Sanguine's Cauterize Icon Cauterize that heal first and then cleanse a debuff are blocked by Wounded Icon Wounded and Nerve Damage Icon Nerve Damage Debuffs, since the heal component (which is blocked by the debuff) prevents use of the ability at all.
  • One disadvantage, however, is that Cleansing Regeneration Icon Cleansing Regeneration is a Buff that can be prevented by Null-Magic Icon Null-Magic or stolen (Buff Steal Icon Buff Steal). Especially an active Spirit Link Icon Spirit Link established by Shade token 0 Shade cannot be removed by Cleansing Regeneration Icon Cleansing Regeneration because it's just transferred to Shade and the link stays active.

Runes

A Healer Rune (x% heal at the end of the round) or a Vamiric Rune (heals x% of the damage dealt) triggers Mire token 0 Mire's Immunize Icon Immunize and adds Impervious Icon Impervious buff to Mire every time he heals.

Trivia

Gallery

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