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Miko the Marvelous
Fast Goblin Rogue 
Legendary Hero

Miko the Marvelous.png

Element: Water.png Water
30% vs Fire.png Fire units
-25% vs Nature.png Nature units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Miko the Marvelous token 0.png
Background
Originally a member of the Frogchewer Tribe, King Bramble captured Miko in a Bramblelurk Tribe raid. Using his sense of humor he was able to convince the King to let him free and become a trusted member of his court.
Abilities & Traits
Mocking Blow Icon.pngChaotic Bounce Icon.png & Bounce Attack Icon.pngFast Icon.pngJack in the Box Icon.pngMagical Icon.pngSilence Immune Icon.pngStage Fright Icon.png
Attack Speed Fast
Attack Range Melee/Ranged
Damage Physical/Water
Epic Jester's Trick Stick
Buddy Synergy Cruel king token.png Cruel King Bramble
Combat Style Swing Red Icon.png Gauge 5.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Miko is King Bramble's jester and is one mischievous trickster. Known for his impersonations, juggling, and digestion issues, the Goblin family loves his presence!
Damage Intensify Burn Icon.png Gauge 7.png (7/9)
Toughness Hearty Taunt Icon.png Gauge 3.png (3/9)
Team Support IFF Targeting Icon.png Gauge 5.png (5/9)
Crowd Control Crowd Control Icon.png Gauge 7.png (7/9)
Synergy Lead By Example Icon.png Gauge 7.png (7/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +186% +130% -20% +30% 1212
Defense (DEF) +160% +130% - - 1220
Skill (SKL) +272% +130% +23% +20% 1315
Max Health (HP) +212% +130% - +20% 4442
Crit Chance (CRIT) 47% +42% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Fast Icon.png Fast

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
18%
18%
18%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
33%
33%
33%
33%
33%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Mocking Blow Icon.png Mocking Blow Bounce Attack Icon.png Bounce Attack III
Chaotic Bounce Icon.png Chaotic Bounce Fast Icon.png Fast
Puppet Master Icon.png Puppet Master Jack in the Box Icon.png Jack in the Box
Take a Break Icon.png Take a Break Magical Icon.png Magical
Silence Immune Icon.png Silence Immune
Stage Fright Icon.png Stage Fright III
Jokes Aside Icon.png Jokes Aside
Playing Tricks Icon.png Playing Tricks
Frozen Laughter Icon.png Frozen Laughter

First Ascension
Miko the Marvelous token 1.png
Second Ascension
Miko the Marvelous token 2.png
Abilities & Traits

Puppet Master Icon.png & Bounce Attack Icon.pngJokes Aside Icon.pngPlaying Tricks Icon.pngStage Fright Icon.png

Abilities & Traits

Take a Break Icon.png & Bounce Attack Icon.pngFrozen Laughter Icon.pngStage Fright Icon.png

Required Hero Stars and Evos

Evo Cost Index: 5500

Evo Cost Index: 12000

Epic Miko the Marvelous
Miko the Marvelous token 2.png
Effect: Chance to attack up to 2 enemies with splash damage, replaces self with a duplicate of the target for 3 rounds. This effect applies to Heroes, not cloens or decoys.

Epic Passive: Playing Tricks Icon.png Epic Playing Tricks
Release Date: October 6, 2020

Epic Part 2 Part 3
Jester's Trick Stick.png 75px 75px
Jester's Trick Stick ??? ???
If you have Miko the Marvelous at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Attack/Skill/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Miko the Marvelous token 0.png Miko the Marvelous tokens: Hourglass.png Events Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Miko the Marvelous tokens are available.

Rune Slots: Rune slot Water.pngRune slot Water.pngRune slot Fire.pngRune slot Light.pngRune slot Dark.png (standard)
Miko the Marvelous has the standard rune slots for a Water.png Water hero.
Water.png Water Water.png Water Fire.png Fire Light.png Light Dark.png Dark
Rune slot Water.png Rune slot Water.png Rune slot Fire.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Mocking Blow Icon.pngChaotic Bounce Icon.pngPuppet Master Icon.pngTake a Break Icon.png & Bounce Attack Icon.pngFast Icon.pngJack in the Box Icon.pngMagical Icon.pngSilence Immune Icon.pngStage Fright Icon.pngJokes Aside Icon.pngPlaying Tricks Icon.pngFrozen Laughter Icon.png

Mocking Blow
Mocking Blow Icon.png
Basic Attack (None)

Basic Melee Physical attack on a single target that deals AOE splash damage to all other enemies.
Effects | Back Splash Icon.png Splash Damage


Chaotic Bounce
Chaotic Bounce Icon.png
Special Attack (4 turns, AoE)

Ranged Water attack on target enemy for [??% ATK] base damage with a ball, and then a number of additional attacks (bounces) on random enemies based on Bounce Attack trait. Enemy Heroes take damage and bonus damage based on total hits per Hero. Applies frozen to all enemies hit. If only 1 enemy Hero is alive, bounces will not occur.
Effects | Frozen Icon.png Frozen


Puppet Master
Puppet Master Icon.png
Special Attack (5 turns), requires Miko the Marvelous token 1.png 1st Ascension

Select an enemy Hero and make a Clone of it by replacing an ally for 1 turn. Does a Melee Physical attack on the enemy and applies Drenched for 2 turns. The Clone has the same stats as the copied enemy but no passives, all abilities are powered. This ability ignores Taunt and Provoke. If the Clone is killed, the ally immediately returns to battle.
Effects | Cloned Hero Icon.png Cloned Hero | Drenched Icon.png Drenched | Turn a Blind Eye Icon.png Taunt, Provoke & Aversion ignored


Take a Break
Take a Break Icon.png
Special Attack (6 turns), requires Miko the Marvelous token 2.png 2nd Ascension

Send an ally Hero out of combat and replace it with a Duplicate of himself for 3 turns. This Hero and the Duplicate will do a Melee Physical attack on a random Hero each. The Duplicate has all of this Hero's stats. The Duplicate has a Melee Physical attack that deals 30% AOE splash damage to all other enemies, applies ATK Reduced.
Effects | Cloned Hero Icon.png Cloned Hero | Attack Down Icon.png ATK reduced


Bounce Attack (I/II/III)
Bounce Attack Icon.png
Trait (None), upgrades with Ascensions

I: The ball of the Chaotic Bounce attack bounces [3] times among the available Heroes.
Miko the Marvelous token 1.png 1st Ascension:
II: The ball of the Chaotic Bounce attack bounces [6] times among the available Heroes.
Miko the Marvelous token 2.png 2nd Ascension:
III: The ball of the Chaotic Bounce attack bounces [9] times among the available Heroes.


Fast
Fast Icon.png
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)


Jack in the Box
Jack in the Box Icon.png
Trait (Passive)

When in a team with Cruel King Bramble all Goblins in the team have increased dodge chance and have a chance to apply paralyzed or dazed on hit. This hero can't be cloned.
Effects | Evading Icon.png Evading | Paralysis Icon.png Paralysis | Dazed Icon.png Dazed | Brothers In Arms Icon.png Buddy Synergy


Magical (I)
Magical Icon.png
Trait (Passive)

I: Takes 25% less damage from non-Physical attacks.


Effects | Damage Reflection Icon.png Damage Reduction


Silence Immune
Silence Immune Icon.png
Trait (Passive)

Immune to Silence
Effects | Silence Immune Icon.png Silenced Immune


Stage Fright (I/II/III)
Stage Fright Icon.png
Trait (Passive), upgrades with Ascensions

I: This Hero becomes Untargetable for 1 round if they lose more than [60%] of their current Health from a single hit. Can't be stolen, copied or purged.
Miko the Marvelous token 1.png 1st Ascension:
II: This Hero becomes Untargetable for 1 round if they lose more than [40%] of their current Health from a single hit. Can't be stolen, copied or purged.
Miko the Marvelous token 2.png 2nd Ascension:
III: This Hero becomes Untargetable for 1 round if they lose more than [30%] of their current Health from a single hit. Can't be stolen, copied or purged.


Effects | Blank Ability.png untargetable


Jokes Aside
Jokes Aside Icon.png
Trait (Passive), requires Miko the Marvelous token 1.png 1st Ascension

When on a team with Cruel King Bramble buffs on this Hero last twice as long.
Effects | Blank Ability.png buff extended | Brothers In Arms Icon.png Buddy Synergy


Playing Tricks
Playing Tricks Icon.png
Trait (Passive), requires Miko the Marvelous token 1.png 1st Ascension

Ally Goblins start dungeon with Playing Tricks (the first debuff on a Goblin hero will be reflected back to the attacker. Can't be stolen, copied or purged).
Effects | Playing Tricks Icon.png Playing Tricks | Derision Icon.png Debuff Transfer


Frozen Laughter
Frozen Laughter Icon.png
Trait (Passive), requires Miko the Marvelous token 2.png 2nd Ascension

Apply freeze to any enemy that attacks him twice in a row.
Effects | Frozen Icon.png Frozen


Epic Playing Tricks
Playing Tricks Icon.png
Trait (Passive), requires Jester's Trick Stick.png Epic "Jester's Trick Stick"

Allies start dungeon with Playing Tricks. Goblins start dungeon with 3 Playing Tricks which reflects the first debuff on the hero back to the attacker. (This trait replaces the trait 'Playing Tricks' when the Epic is unlocked.)
Effects | Playing Tricks Icon.png Playing Tricks | Derision Icon.png Debuff Transfer

Buffs & Debuffs: Attack Down Icon.pngBrothers In Arms Icon.pngBlank Ability.pngCloned Hero Icon.pngDamage Reflection Icon.pngDazed Icon.pngDerision Icon.pngDrenched Icon.pngEvading Icon.pngFrozen Icon.pngParalysis Icon.pngPlaying Tricks Icon.pngSilence Immune Icon.pngBack Splash Icon.pngTurn a Blind Eye Icon.pngBlank Ability.png

ATK reduced - debuff (Attack)
Attack Down Icon.png
Target has reduced ATK.

Buddy Synergy - efffect (Special)
Brothers In Arms Icon.png
If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.)
Blank Ability.png buff extended

Cloned Hero - buff (Crowd Control)
Cloned Hero Icon.png
This is a cloned hero that has percent of HP and ATK from the original enemy hero. The clone has the same stats as the copied original but no Passives (Traits). All Abilities are Powered and ready to use. Lasts 1 turn. NOTE: For cloned Honorbound heroes this buff lasts 2 turns because of their Bushido trait.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Dazed - debuff (Attack)
Dazed Icon.png
Target has an increased chance to Miss when attacking.

Debuff Transfer - effect (Status Effect)
Derision Icon.png
One or more debuffs are transferd from this hero to the target enemy (See Ability's description for details).

Drenched - debuff (Attack)
Drenched Icon.png
AoE attacks deal less damage.

Evading - buff (Dodge/Defense)
Evading Icon.png
Target has a boosted Dodge Chance for 3 turns.

Frozen - debuff (Disable)
Frozen Icon.png
Target cannot perform any actions for 1 turn, with the exception of Icebloom's Let It Snow, which Freezes enemies for 2 turns instead. Frozen targets cannot Dodge.

Paralysis - debuff (Disable/Damage over Time)
Paralysis Icon.png
Target has a chance to lose next turn and take damage. Paralyzed targets cannot Dodge, follow-up, or Revenge attack. This debuff can be resisted by a high Light Resistance.

Playing Tricks - buff (Status Effect/Protection)
Playing Tricks Icon.png
The first debuff applied on the Hero will be reflected back to the attacker. Can't be stolen, copied or purged.

Silenced Immune - immunity (Status Effect)
Silence Immune Icon.png
Can't be Silenced.

Splash Damage - effect (Damage)
Back Splash Icon.png
An attack hits not only the target but also other enemies. They also suffer some damage (certain percent). This can collapse Shields or trigger Revenge attacks. Splash damage is not considered an AoE damage.

Taunt, Provoke & Aversion ignored - effect (Crowd Control)
Turn a Blind Eye Icon.png
This ability ignores Taunt, Provoke, and Aversion. Arrows on the top of the enemies indicate valid targets.
Blank Ability.png untargetable
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Caveborn.jpgDiamond Evo.jpgNature Evo Monarch.pngWater Evo.png (5500) = Miko the Marvelous token 1.png + Puppet Master Icon.pngBounce Attack Icon.pngJokes Aside Icon.pngPlaying Tricks Icon.pngStage Fright Icon.png &
Celestial.jpgBrawny.jpgLight Evo Monarch.pngWater Evo Monarch.png (12000) = Miko the Marvelous token 2.png + Take a Break Icon.pngBounce Attack Icon.pngFrozen Laughter Icon.pngStage Fright Icon.png
First Ascension Second Ascension
Caveborn.jpg Caveborn Evo 5x Celestial.jpg Astral Evo 5x
Diamond Evo.jpg Diamond Evo 2x Brawny.jpg Brawny Evo 8x
Nature Evo Monarch.png Nature Evo Monarch 20x Light Evo Monarch.png Light Evo Monarch 40x
Water Evo.png Water Evo 30x Water Evo Monarch.png Water Evo Monarch 60x
Puppet Master Icon.png Puppet Master (Special Attack/5 Turns) Take a Break Icon.png Take a Break (Special Attack/6 Turns)
Bounce Attack Icon.png Bounce Attack ii (Trait/Passive) Bounce Attack Icon.png Bounce Attack iii (Trait/Passive)
Jokes Aside Icon.png Jokes Aside (Trait/Passive) Frozen Laughter Icon.png Frozen Laughter (Trait/Passive)
Playing Tricks Icon.png Playing Tricks (Trait/Passive) Stage Fright Icon.png Stage Fright iii (Trait/Passive)
Stage Fright Icon.png Stage Fright ii (Trait/Passive)
Synergies of Goblin heroes (Family): Critical Goblin Odor Icon.pngGoblin Alliance Icon.pngGoblin Cheerleader Icon.pngGood to be King Icon.pngTribal Heart Icon.png
Miko the Marvelous token 0.png Miko the Marvelous can get following passive buffs when teamed up with other Heroes:

Goblin Heroes get the following passive buffs:

Critical Goblin Odor Icon.png Critical Goblin Odor (Trait) by Cruel king token.png Cruel King Bramble
Goblin allies attack a random enemy on CRIT.
Goblin Alliance Icon.png Goblin Alliance (Trait) by Kozar Bonebreaker token 0.png Kozar Bonebreaker
+10% DEF and 10% Max HP for each Goblin or Ogre ally and will jump in front of any single target attack targeting a Goblin ally.
Goblin Cheerleader Icon.png Goblin Cheerleader (Trait) by Zurk token 0.png Zurk
Once per round, on CRIT give Goblin allies Haste and +1 Energy.
Good to be King Icon.png Good to be King (Trait) by Cruel king token.png Cruel King Bramble
+ATK and +CRIT for self and Goblin allies.
Tribal Heart Icon.png Tribal Heart (Trait) by NubNub token 0.png Chief NubNub
+15% Max HP for self and Goblin allies.
Playing Tricks Icon.png Playing Tricks (Trait) by Miko the Marvelous token 0.png Miko the Marvelous
Ally Goblins start dungeon with Playing Tricks (the first debuff on a Goblin hero will be reflected back to the attacker. Can't be stolen, copied or purged).
Synergies of Water heroes (Element): Water Guard Icon.pngWater Heart Icon.pngShattering Team Icon.pngWater Empowerment Icon.pngTorrential Tides Icon.pngWave Rider Icon.png
Miko the Marvelous token 0.png Miko the Marvelous can get following passive buffs when teamed up with other Heroes:

Water Heroes get the following passive buffs:

Water Guard Icon.png Water Guard (Trait) by William token.png Sir William
Increase DEF by [10%/15%/20%] for all Water allies. The boost increases with the rank (I/II/III) of this trait.
Water Heart Icon.png Water Heart (Trait) by Yasmin token 0.png Yasmin Bloom
+20% Max HP for self and Water allies.
Shattering Team Icon.png Shattering Team (Trait) by IGOROK token 0.png IGOROK
Boosts damage vs Frozen targets for all Water allies.
Water Empowerment Icon.png Elemental Empowerment (Water) (Trait) by Takumi token.png Samurai Takumi
ATK increases for each Water ally.
Torrential Tides Icon.png Torrential Tides (Trait) by Kai Makani token 0.png Kai Makani
Water allies gain +15% Damage Penetration.
Wave Rider Icon.png Wave Rider (Trait) by Kai Makani token 0.png Kai Makani
Starts dungeons with +1 Energy and +10% Max Health for EACH other Water ally on the team.
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Miko the Marvelous token 0.png Miko the Marvelous can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Goblin Hunter Icon.png
Miko the Marvelous token 0.png Miko the Marvelous can be countered by making use of the following traits and special attacks:

Goblin Heroes are vulnerable to:

Goblin Hunter Icon.png Goblin's Exterminator (Trait) by Hagrim Felhorn token 0.png Hagrim Felhorn
Takes 25% less damage from Goblin enemies and deals 2x damage to Goblin enemies. When this Hero kills a Goblin, gain Haste and increased ATK.

Notes and Tips

Miko the Marvelous token 0.png Miko the Marvelous had his debut during the Boss Invasion: Impostor's-Folly event. He is the 92th hero of Dungeon Boss. His full official name is "Miko, the Marvelous".

Gallery

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