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Masuta Kira
Fast Assassin Rogue 
Gold Hero

Masuta Kira.png

Element: Light.png Light
30% vs Dark.png Dark units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Masuta token 0.png
Background
Masuta Kira is the light in the darkness, hunter of the dead, and master ninja. He has come from far beyond the Imperial Border to rid the land of undead. His favorite pupil fell during a battle with the Lich. Now he craves revenge and nothing will stop him.
Abilities & Traits
Swing Icon.pngDeath Blossom Icon.png & Fast Icon.pngMartial Artist Icon.pngPWN Undead Icon.png
Attack Speed Fast
Attack Range Melee/Ranged
Damage Physical/Spirit
Epic Master Sai
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 5.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Masuta Kira and Yasmin Bloom deal extra damage to undead enemies.
Damage Intensify Burn Icon.png Gauge 5.png (5/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 4.png (4/9)
Synergy Lead By Example Icon.png Gauge 5.png (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +84% +115% -20% -
Defense (DEF) +199% +115% - +30% 1345
Skill (SKL) +229% +115% +23% +20% 1568
Max Health (HP) +176% +115% - +20% 4064
Crit Chance (CRIT) 50% +44% +11% - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 23% - +23% - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Fast Icon.png FastMartial Artist Icon.png Martial Artist

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 33%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
33%
33%
33%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Icon.png Slash Fast Icon.png Fast
Death Blossom Icon.png Death Blossom Martial Artist Icon.png Martial Artist
Vibrating Palm Icon.png Vibrating Palm PWN Undead Icon.png PWN Undead I
Dim Mak Icon.png Dim Mak Wushu Icon.png Wushu
Stealth Technique Icon.png Stealth Technique
Tenacious Assault Icon.png Tenacious Assault

First Ascension
Masuta token-0.png
Second Ascension
Masuta token 2.png
Abilities & Traits

Vibrating Palm Icon.png & Wushu Icon.png

Abilities & Traits

Dim Mak Icon.png & Stealth Technique Icon.pngTenacious Assault Icon.png

Required Hero Stars and Evos

Evo Cost Index: 1600

Evo Cost Index: 6700

Epic Masuta Kira
Masuta token 2.png
Effect: Chance to deal 2x damage and inflict Nerve Damage.


Epic Part 2 Part 3
Master Sai.png Gold Steel Plating.png Mystic Ashes.png
Master Sai Gold Steel Plating Mystic Ashes
If you have Masuta Kira at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Max Health/Skill by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Masuta token 0.png Masuta Kira tokens: Challenge Mode Icon.png x1 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon


Challenge Mode Icon.png Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
7-5 The Vanguard 7 6 Forest Nature Evo Larva.pngNature Evo.pngSpirit.jpg The Archangel
Epic Skull.png
Rune Slots: Rune slot Light.pngRune slot Light.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Masuta Kira has the standard rune slots for a Light.png Light hero.
Light.png Light Light.png Light Fire.png Fire Nature.png Nature Water.png Water
Rune slot Light.png Rune slot Light.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Swing Icon.pngDeath Blossom Icon.pngVibrating Palm Icon.pngDim Mak Icon.png & Fast Icon.pngMartial Artist Icon.pngPWN Undead Icon.pngWushu Icon.pngStealth Technique Icon.pngTenacious Assault Icon.png

Slash
Swing Icon.png
Basic Attack (None)

A Basic Melee Physical Attack.


Death Blossom
Death Blossom Icon.png
Special Attack (5 turns, AoE)

Ranged Physical attack on all enemies that purges 1 buff on hit.
Effects | Purge Icon.png Purge


Vibrating Palm
Vibrating Palm Icon.png
Special Attack (4 turns), requires Masuta token-0.png 1st Ascension

Ranged Chi attack that cannot be reflected or mitigated.


Dim Mak
Dim Mak Icon.png
Special Attack (5 turns), requires Masuta token 2.png 2nd Ascension

Melee Physical attack that inflicts Nerve Damage (blocks healing for 3 turns).
Effects | Nerve Damage Icon.png Nerve Damage


Fast
Fast Icon.png
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)


Martial Artist
Martial Artist Icon.png
Trait (Passive)

Increased CRIT (+10%) and Dodge chance (+20%).


PWN Undead (I)
PWN Undead Icon.png
Trait (Passive)

I: 1.5x damage against Undead targets.


Effects | Boosted Icon.png Boosted Damage


Wushu
Wushu Icon.png
Trait (Passive), requires Masuta token-0.png 1st Ascension

Immune to CRITs.
Effects | Wushu Icon.png Crit Immune


Stealth Technique
Stealth Technique Icon.png
Trait (Passive), requires Masuta token 2.png 2nd Ascension

Assassin allies have a chance to enter Stealth (takes -50% damage until the hero's next turn) at the start of the dungeon and at the end of their action.
Effects | Stealth Technique Icon.png Stealth


Tenacious Assault
Tenacious Assault Icon.png
Trait (Passive), requires Masuta token 2.png 2nd Ascension

25% chance to do an extra Death Blossom at the end of each turn.
Effects | Tenacity Icon.png Extra Attacks

Buffs & Debuffs: Boosted Icon.pngWushu Icon.pngTenacity Icon.pngNerve Damage Icon.pngPurge Icon.pngStealth Technique Icon.png

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Crit Immune - immunity (Status Effect)
Wushu Icon.png
Immune to all critical hits (CRIT!). Only normal but no boosted (x2) damage is taken from attacks.

Extra Attacks - effect (Attack/Damage)
Tenacity Icon.png
The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.

Nerve Damage - debuff (Health)
Nerve Damage Icon.png
Target cannot heal for 3 turns.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Stealth - buff (Damage Reduction)
Stealth Technique Icon.png
Target gains +50% Damage Reduction until their first turn.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Bushido.jpgFire Evo Larva.pngLight Evo Larva.pngLight Evo.png (1600) = Masuta token-0.png + Vibrating Palm Icon.pngWushu Icon.png &
Fire Evo Larva.pngLight Evo.pngRuned.jpgShadow.jpg (6700) = Masuta token 2.png + Dim Mak Icon.pngStealth Technique Icon.pngTenacious Assault Icon.png
First Ascension Second Ascension
Bushido.jpg Bushido Evo 1x Fire Evo Larva.png Fire Evo Larva 40x
Fire Evo Larva.png Fire Evo Larva 5x Light Evo.png Light Evo 35x
Light Evo Larva.png Light Evo Larva 35x Runed.jpg Runed Evo 8x
Light Evo.png Light Evo 20x Shadow.jpg Shadow Evo 2x
Vibrating Palm Icon.png Vibrating Palm (Special Attack/4 Turns) Dim Mak Icon.png Dim Mak (Special Attack/5 Turns)
Wushu Icon.png Wushu (Trait/Passive) Stealth Technique Icon.png Stealth Technique (Trait/Passive)
Tenacious Assault Icon.png Tenacious Assault (Trait/Passive)
Synergies of Assassin heroes (Family): Acrobatic Technique Icon.pngAssassin Troupe Icon.pngSecret Technique Icon.pngForbidden Technique Icon.pngSurprise Technique Icon.pngWarrior's Chi Icon.pngNull-Magic Technique Icon.pngSanctified Spell Absorption Icon.png
Masuta token 0.png Masuta Kira can get following passive buffs when teamed up with other Heroes:

Assassin Heroes get the following passive buffs:

Acrobatic Technique Icon.png Acrobatic Technique (Trait) by Aria token 0.png Aria
Assassin allies take 25% reduced damage from melee attacks. Enemies deal 25% reduced damage while Provoked, Paralyzed, or Off-Balance.
Assassin Troupe Icon.png Assassin Troupe (Trait) by Aria token 0.png Aria
Allied Assassins gain +15% ATK and +15% DEF for each Assassin ally.
Stealth Technique Icon.png Stealth Technique (Trait) by Masuta token 0.png Masuta Kira
Assassin allies have a chance to enter Stealth (takes -50% damage until the hero's next turn) at the start of the dungeon and at the end of their action.
Secret Technique Icon.png Secret Technique (Trait) by Sifu token.png Sifu Jianzhi
All Assassin allies gain Shield Piercing on basic attacks.
Forbidden Technique Icon.png Forbidden Technique (Trait) by Shadowblade token 0.png Shadowblade
Self and allied Assassins start dungeons with Evasion lasting 1 turn.
Surprise Technique Icon.png Surprise Technique (Trait) by Black Diamond token 0.png Black Diamond
All Assassin allies gain a chance to apply Off-Balance on basic attacks.
Warrior's Chi Icon.png Warrior's Chi (Special Attack) by Sifu token.png Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Null-Magic Technique Icon.png Null-Magic Technique (Trait) by Serenity token 0.png Serenity
Other Assassin allies have a chance to apply Null-Magic on a basic attack, a status that prevents the next buff added.
Sanctified Spell Absorption Icon.png Epic Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%). Assassin allies take even less damage (-70% and -30%, respectively). (This trait replaces 'Sanctified Spell Absorption' when the Epic is unlocked.)
Synergies of Light heroes (Element): Avatar of Light Icon.pngBorn of the Stars Icon.pngLight Assault Icon.pngLight Heart Icon.pngRighteous Follower Icon.pngSpeed of Light Team Icon.pngWill of the Wisp Icon.pngVeil of Voltage Icon.png
Masuta token 0.png Masuta Kira can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Born of the Stars Icon.png Born of the Stars (Trait) by Balur token 0.png Balur
All Light allies take reduced Chaos Damage.
Light Assault Icon.png Light Assault (Trait) by Black Diamond token 0.png Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon.png Light Heart (Trait) by Lumin the Radiant token 0.png Lumin the Radiant,Zen token 0.png Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon.png Speed of Light Team (Trait) by
+15% ATK, +15% DEF and +10% Dodge Chance for self and Light allies.
Will of the Wisp Icon.png Will of the Wisp II (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Masuta token 0.png Masuta Kira can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Light Hunter Icon.pngAngelic Icon.pngWill of the Wisp Icon.pngDwarven Resolve Icon.pngPerfect Swing Icon.pngMaster of Combat Icon.pngProvoking Poke Icon.pngToxic Spittle Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Masuta token 0.png Masuta Kira can be countered by making use of the following traits and special attacks:

Light Heroes are vulnerable to:

Light Hunter Icon.png Light Hunter (Trait) by Overlord token 0.png Overlord Executum
1.5x damage against Light enemies.
Angelic Icon.png Angelic (Trait) by Emily token 0.png Archangel Emily
Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Dodger Heroes are vulnerable to:

Dwarven Resolve Icon.png Dwarven Resolve (Trait) by
Dagrund token.png Dagrund Blacksmoke
Dhaegon Stonecrusher token icon.png Dhaegon Stonecrusher
Hagrim Felhorn token 0.png Hagrim Felhorn
High King Valkin token 0.png High King Valkin
Rogar token 0.png Rogar Stonecrusher
Fiddlestrom token.png Therand Fiddlestrom
Cannot Miss and enemies cannot Dodge this Hero's attacks. Boosted damage against targets with a high Dodge chance.
Perfect Swing Icon.png Perfect Swing (Trait) by
Cannot Miss and enemies cannot Dodge this Hero's attacks.
Master of Combat Icon.png Master of Combat (Trait) by
Hansuke Undying token 0.png Hansuke Undying
Takumi token.png Samurai Takumi
Armored Hero that cannot Miss or be Dodged.
Provoking Poke Icon.png Provoking Poke (Basic Attack) by Aria token 0.png Aria
Undodgeable Melee Physical attack that Provokes target enemy.
Toxic Spittle Icon.png Toxic Spittle (Special Attack) by
Ranged Poison attack with a chance to Poison.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Masuta token 2.pngRaijin Masuta Kira token.png
Masuta Kira default skin.png
Masuta Kira

Raijin Masuta Kira skin.jpeg
Raijin Masuta Kira

Notes and Tips

Use Masuta token 0.png Masuta Kira against the Lich as his Dim Mak Icon.png Dim Mak prevents the Lich from healing (Sacrifice), making him easier to be dealt with.

Also, Masuta token 0.png Masuta Kira will definitely come in handy in the level Coarse Climb (19-7). Jade Demon Karu has several healing abilities (and several other abilities that increases damage dealt and therefore, healing), and those healing abilities can be mitigated via Dim Mak Icon.png Dim Mak.

In a nutshell, just use Masuta (obviously must be in his 2nd ascension) whenever you face enemies that have annoying healing abilities.

Additionally, his ability to purge enemy abilities using Death Blossom Icon.png Death Blossom is very useful as well when encountering enemies that rely on buffs.

Trivia

ThaliaPortrait Small.PNG There used to be a street named after Masuta Kira, but they had to change it because no one crosses Masuta and lives.

Gallery

Read More

http://forum.dungeonboss.com/discussion/333/hero-of-the-week-masuta-kira-preview#latest