FANDOM



Marrow
Monster Caster 
Silver Hero

Marrow

Element: Light Light
30% vs Dark Dark units


Token → Aether
Exchange Rate:
1:10

Unlocked
Marrow token 0
Background
"There, a glimmer of light within that pool! It's treasure!" - Explorer's last words.
Abilities & Traits
Bite IconLure Icon & Electric Feel IconMonster Scout IconMystical Icon
Speed Normal
Attack Range Melee/Ranged
Damage Type Lightning/Physical
Epic No
Combat Style Swing Red Icon Gauge 6 Embarrassing Jab Icon
ThaliaPortrait Small
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Damage Intensify Burn Icon Gauge 5 (5/9)
Toughness Hearty Taunt Icon Gauge 4 (4/9)
Utility IFF Targeting Icon Gauge 5 (5/9)
Crowd Control Crowd Control Icon Gauge 5 (5/9)
Synergy Lead By Example Icon Gauge 4 (4/9)

Statistics Max Bonus Traits Epic Base
Attack (ATK) +100% +100% (6★) - -
Defense (DEF) +100% +100% (6★) - -
Skill (SKL) +100% +100% (6★) - - 0
Max Health (HP) +100% +100% (6★) - -
Crit Chance (CRIT) 5% +0% (SKL) - - 5%
Crit Multiplier 2x - - - 2x
Dodge Chance 0 - - - 0
Damage Penetration 0 - - - 0
Damage Reduction 0 - - - 0
Resistances
Fire Fire
Burned Icon Burned
0%
0%
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
0%
0%
0%
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
0%
0%
0%
0%
0%
Light Light 33%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
33%
33%
33%
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
0%
0%
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Blank Ability [[]]
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Bite Icon Bite (Monster) Electric Feel Icon Electric Feel
Lure Icon Lure Monster Scout Icon Monster Scout III
Light Nova Icon Light Nova Mystical Icon Mystical III
Invigorate Icon Invigorate Slippery When Wet Icon Slippery When Wet
Negatively Charged Icon Negatively Charged
Unnatural Fear Icon Unnatural Fear


First Ascension
Marrow token 1
Second Ascension
Marrow token 2
Abilities & Traits

Light Nova Icon & Monster Scout IconMystical IconSlippery When Wet Icon

Abilities & Traits

Invigorate Icon & Monster Scout IconMystical IconNegatively Charged IconUnnatural Fear Icon

Required Hero Stars and Evos

Evo Cost Index: 4150

Evo Cost Index: 7700

Marrow has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.


Marrow token 0 Marrow tokens: Normal Mode Icon x2 Challenge Mode Icon x5 + Quests Daily Quests Treasure Room Chest Treasure Room Portal Summon Gem Heroic Summon
Normal Mode Icon Main Campaign Dungeons: (2)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
12-6 The Arena 33 7 3 9 Crypt Light Evo LarvaLight EvoLight Evo Monarch Tank the Arena Champ
17-5 The Rune Temple 48 7 5 17 Mountain Light EvoLight Evo MonarchShadow Stone Master Kahal
Challenge Mode Icon Challenge Mode Dungeons: (5)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
2-3 Empty Cages 5 3 Crypt Dark Evo Larva Taskmaster Girr
5-2 War Torn Village 5 3 Lava Cave Fire Evo LarvaFire Evo Cursed Blade
8-1 Blazing Farmlands 5 3 Lava Cave Fire Evo LarvaFire Evo Rognog Blisterbut
14-7 Imperial Dungeon 5 4 Crypt Dark Evo LarvaDark EvoDark Evo MonarchMind's Eye Hattori Ono, Nori Kanshu
20-1 Celestial Gate 5 4 Mountain Light Evo Monarch San Agatha
Rune Slots: Rune slot LightRune slot LightRune slot FireRune slot NatureRune slot Water (standard)
Marrow has the standard rune slots for a Light Light hero.
Light Light Light Light Fire Fire Nature Nature Water Water
Rune slot Light Rune slot Light Rune slot Fire Rune slot Nature Rune slot Water
Buffs & Debuffs: Boosted IconCrit Up IconCritical Energy IconExhaustion IconFear ImmuneFeared IconParalysis IconPurge IconShocked IconTaunt IconPerfect Swing Icon
Boosted Icon Boosted Damage (effect):
The target suffers boosted damage from the attack. A fly-out text of a multiplier or percentage paired with the icon of the trait or debuff that caused the extra damage is shown (Damage 1.75x [Mythical Icon], +140% [Feared Icon], etc.).
Crit Up Icon CRIT+ (buff):
Affected target has a boost to CRIT, increasing their chances of successfully landing a critical hit on healing or damage attacks for three turns. CRIT boost is dependant on the level of the skill. Additional application of the effect refreshes its duration.
Critical Energy Icon Energy Gain (effect):
The hero gains some extra energy, which is required to use their special attacks/abilities.
Exhaustion Icon Energy Loss (effect):
The attacked target loses some of the Energy that is required to use its special Ability.
Fear Immune Fear Immune (immunity):
Immune to Feared debuff.
Feared Icon Feared (debuff):
Feared targets take 2x more damage from all sources of damage for two turns. In addition, there is a chance that they run away defeated at 20% or less health. Subsequent applications of the effect refreshes its duration.
Paralysis Icon Paralysis (debuff):
Target has a chance to lose next turn and take damage. A high Light Resist value helps to prevent this debuff.
Purge Icon Purge (effect):
This instant effect removes one or more Buffs from an enemy. A 'poof/vanish' animation indicates the effect. See Cleanse for how to remove Debuffs.
Shocked Icon Shocked (debuff):
Hitting the shocked target will release an area of attack damage, shocking the entire party with lightning based damage. Armored targets take 1.5x more damage from this lightning damage.
Taunt Icon Taunt (buff):
Enemies are forced to use single targeting abilities on the taunting target for three turns. Subsequent applications of the effect refreshes its duration. Several kinds of Taunt add another buff, for instance Reflecting Taunt adds Damage Reflection, Burning Taunt adds Burning Skin.
Perfect Swing Icon Undodgeable (effect):
All or specific attacks of this hero cannot be dodged. The attack always hits the target.
Immunities & Damage Reduction: None & None
Abilities & Traits: Bite IconLure IconLight Nova IconInvigorate Icon & Electric Feel IconMonster Scout IconMystical IconSlippery When Wet IconNegatively Charged IconUnnatural Fear Icon

Bite (Monster)

Bite Icon
Basic Attack (None)

A Basic Melee Physical Bite attack.

Lure

Lure Icon
Special Attack (4 turns)

Undodgable Melee Light attack on target enemy that Consumes all Buffs, healing and gaining 1 Energy for each Buff Consumed, and Paralyzes target enemy for 3 turns.
Effects | Paralysis Icon Paralysis | Perfect Swing Icon Undodgeable | Purge Icon Purge

Light Nova

Light Nova Icon
Special Attack (3 turns, AoE), requires Marrow token 1 1st Ascension

Ranged Light attack on all enemies that grants the team Shocking Touch (chance to Shock on Basic Attacks).
Effects | Shocked Icon Shocked

Invigorate

Invigorate Icon
Special Attack (5 turns), requires Marrow token 2 2nd Ascension

Fully energizes target ally and buffs their CRIT for 3 turns.
Effects | Crit Up Icon CRIT+ | Critical Energy Icon Energy Gain

Electric Feel

Electric Feel Icon
Trait (Passive)

Chance to Shock Melee attackers when hit and chance to Shock on hit.
Effects | Shocked Icon Shocked

Monster Scout (I/II/III)

Monster Scout Icon
Trait (Passive), upgrades with Ascensions

I: +15% SKL for self and Monster allies.
Marrow token 1 1st Ascension:
II: +20% SKL for self and Monster allies.
Marrow token 2 2nd Ascension:
III: +25% SKL by for self and Monster allies.

Mystical (I/II/III)

Mystical Icon
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Marrow token 1 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Marrow token 2 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon Boosted Damage

Slippery When Wet

Slippery When Wet Icon
Trait (Passive), requires Marrow token 1 1st Ascension

Starts dungeons with Taunt on the ally with the highest HP, and takes 35% less damage from AOE attacks.
Effects | Taunt Icon Taunt

Negatively Charged

Negatively Charged Icon
Trait (Passive), requires Marrow token 2 2nd Ascension

Attackers dealing damage to this Hero are drained of 1 Energy, and self and allies cannot be Slowed.
Effects | Exhaustion Icon Energy Loss

Unnatural Fear

Unnatural Fear Icon
Trait (Passive), requires Marrow token 2 2nd Ascension

Immune to Fear and chance to Fear Beasts on hit.
Effects | Feared Icon Feared | Fear Immune Fear Immune

Ascensions: Star1 Icon CavebornFire Evo LarvaLight Evo MonarchWater Evo (4150) = Marrow token 1 + Light Nova IconMonster Scout IconMystical IconSlippery When Wet Icon &
Star3 Icon CelestialJewelledLight EvoWater Evo Monarch (7700) = Marrow token 2 + Invigorate IconMonster Scout IconMystical IconNegatively Charged IconUnnatural Fear Icon
First Ascension Second Ascension
Star1 Icon Hero Stars 1 Star3 Icon Hero Stars 3
Caveborn Caveborn Evo 4x Celestial Astral Evo 2x
Fire Evo Larva Fire Evo Larva 15x Jewelled Jewelled Evo 8x
Light Evo Monarch Light Evo Monarch 40x Light Evo Light Evo 45x
Water Evo Water Evo 20x Water Evo Monarch Water Evo Monarch 30x
Light Nova Icon Light Nova (Special Attack/3 Turns) Invigorate Icon Invigorate (Special Attack/5 Turns)
Monster Scout Icon Monster Scout ii (Trait/Passive) Monster Scout Icon Monster Scout iii (Trait/Passive)
Mystical Icon Mystical ii (Trait/Passive) Mystical Icon Mystical iii (Trait/Passive)
Slippery When Wet Icon Slippery When Wet (Trait/Passive) Negatively Charged Icon Negatively Charged (Trait/Passive)
Unnatural Fear Icon Unnatural Fear (Trait/Passive)
Synergies of Monster heroes (Family): Intellect IconMonstrous Presence IconBrute Strength IconMonstrous Growth Icon
Marrow token 0 Marrow can get following passive buffs when teamed up with other Heroes:

Monster Heroes get the following passive buffs:

Intellect Icon Intellect (Trait) by Iris token 0 Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Monstrous Presence Icon Monstrous Presence (Trait) by IGOROK token 0 IGOROK
Monsters take reduced damage from debuffed characters (-10% per debuff), and cannot be retaliated against.
Monster Scout Icon Monster Scout (Trait) by Marrow token 0 Marrow
Increase [+15%/+20%/+25%] to SKL for all Monster allies. The boost increases with the rank (I/II/III) of this trait.
Brute Strength Icon Brute Strength (Trait) by Phemus token 0 Phemus
Phemus and allied Ogres and Monsters gain Damage Penetration.
Monstrous Growth Icon Monstrous Growth (Trait) by Phenol token 0 Phenol Thoxian
+10% Max HP for each Monster ally.
Synergies of Light heroes (Element): Avatar of Light IconLight Assault IconLight Heart IconRighteous Follower IconSpeed of Light Team IconWill of the Wisp IconVeil of Voltage Icon
Marrow token 0 Marrow can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon Avatar of Light (Trait) by Leonidus token 0 Leonidus
Light allies are immune to Dark elemental bonuses.
Light Assault Icon Light Assault (Trait) by Black Diamond token 0 Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon Light Heart (Trait) by Zen token 0 Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon Righteous Follower (Trait) by Deadeye token 0 Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon Speed of Light Team (Trait) by
Light team members get +15% ATK, +15% DEF, 10% chance to dodge.
Will of the Wisp Icon Will of the Wisp II (Trait) by Ekko token Ekko
Immune to Spirit, Lightning, and Light attacks. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon Veil of Voltage (Trait) by Jin Lei token 0 Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Caster heroes (Class): Cloth Guardian IconIFF Targeting IconArcane Winds IconIntellect Icon
Marrow token 0 Marrow can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

Cloth Guardian Icon Cloth Guardian (Trait) by
Increase DEF by [15/30/50]% for all Caster and Healer allies. The boost depends on the rank (I-III) of this trait. Each Ascension increases the boost.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon Arcane Winds (Trait) by Selwyn token 0 Selwyn the Enduring
Selwyn and all Caster allies gain +1 energy at the end of each round when Selwyn is on a team with Pontifex Mortis.
Intellect Icon Intellect (Trait) by Iris token 0 Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Critical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconShielding Soul IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconThe Calm Before Icon
Marrow token 0 Marrow can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Grants team +CRIT Multiplier.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw
Allies start dungeons with Foresight.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Protector of the Realm IconCaster Hunter IconCrush the Nerds IconLight Hunter IconAngelic IconWill of the Wisp IconFlesh Shredder IconIncite Doom Icon
Marrow token 0 Marrow can be countered by making use of the following traits and special attacks:

Monster Heroes are vulnerable to:

Protector of the Realm Icon Protector of the Realm (Trait) by William token Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Caster Heroes are vulnerable to:

Caster Hunter Icon Caster Hunter (Trait) by Zurk token 0 Zurk
2x damage against Casters.
Crush the Nerds Icon Crush the Nerds (Special Attack) by Zurk token 0 Zurk
Melee Physical attack that deals 2x damage against Casters.
Light Heroes are vulnerable to:

Light Hunter Icon Light Hunter (Trait) by Overlord token 0 Overlord Executum
1.5x damage against Light enemies.
Angelic Icon Angelic (Trait) by Emily token 0 Archangel Emily
Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased) and starts dungeon with an [Aegis Shield].
Will of the Wisp Icon Will of the Wisp (Trait) by Ekko token Ekko
Immune to Spirit, Lightning, and Light attacks. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon Flesh Shredder (Trait) by
Jabber token 0 Jabber Clenchjaw
Jibber token 0 Jibber Clenchjaw
Mangle jaw token Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon Incite Doom (Special Attack) by Emperor Zulkodd token 0 Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

Marrow is quite underrated, along with Ekko, as due to their abilities to shock, they become quite a powerhouse for damage when not dealt with by opponents.

With his first ascension, Marrow is able to put taunt on the highest health allies, allowing for tanks to automatically gain taunt, which is quite beneficial in PvP.

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