Dungeon Boss Wiki
Mark Immune Icon.png

Marked Immune - Can't be Marked. Immune to all types of Mark debuffs.

Type: immunity - Category: Status Effect

See also: | Burn Immune Icon.png Burn Immune | Charm Immune.png Charmed Immune | Chill Immune Icon.png Chill Immune | Wushu Icon.png Crit Immune | Cryosleep Immune Icon.png Cryosleep Immune | Dark Immune Icon.png Dark Elemental Bonus Immune | Daze Immune.png Daze Immune | Invulnerable Icon.png Debuff Immune | Disease Immune Icon.png Disease Immune | Fear Immune.png Fear Immune | Freeze Immune Icon.png Freeze Immune | Frostbite Immune Icon.png Frostbite Immune | Mark Immune Icon.png Marked Immune | Observation Icon.png Observation Immune | Paralysis Immune Icon.png Paralysis Immune | Poison Immune Icon.png Poison Immune | Shock Immune Icon.png Shock Immune | Silence Immune Icon.png Silenced Immune | Stone Immune.png Stone Immune | Turn a Blind Eye Icon.png Taunt, Provoke and Aversion Immune | Venom Immune.png Venom Immune | Blank Ability.png Wound Immune


The following heroes are Marked Immune:

Ekko token.png Ekko
Will of the Wisp Icon.png Will of the Wisp (Trait): Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).

Fiery Soul Icon.png Epic Fiery Soul (Trait): Beasts on this Hero's team have wild and untameable souls, making them Spirit and Fire immune. They take 20% less Chaos damage. (This replaces the 'Fiery Soul' trait once her Epic is unlocked. She keeps her other immunities (such as Fear Immune, etc) from Fiery Soul.)
Fiery Soul Icon.png Fiery Soul (Trait): Immune to Spirit and Fire damage. High resistance (75%) to Burn debuffs, Fear Immune, Possess Immune, Mark Immune, and Stone Immune.