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Mangle Jaw
Monster Warrior 
Bronze Hero

Mangle Jaw.png

Element: Fire.png Fire
30% vs Nature.png Nature units
-25% vs Water.png Water units


Excess Tokens:
1 Token → 5 Aether

Unlocked
Mangle jaw token.png
Background
This infernal monster was abandoned at the foot of a volcano, left to die. It has survived and now seeks revenge.
Abilities & Traits
Bite Icon.pngHot Coals Icon.png & Agile Icon.pngFire Eater Icon.png
Attack Speed Normal
Attack Range Melee/Ranged
Damage Fire/Physical
Epic No
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 9.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png Gauge 5.png (5/9)
Toughness Hearty Taunt Icon.png Gauge 2.png (2/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 6.png (6/9)
Synergy Lead By Example Icon.png Gauge 1.png (1/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +100% +100% - -
Defense (DEF) +100% +100% - - 1364
Skill (SKL) +100% +100% - - 1493
Max Health (HP) +100% +100% - - 3702
Crit Chance (CRIT) 42% +37% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire.png Fire
Burned Icon.png Burned
33%
33%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
18%
18%
18%
18%
18%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
Immune
6%
6%
6%

Abilities (Active) Traits (Passive)
Bite Icon.png Bite Agile Icon.png Agile
Hot Coals Icon.png Hot Coals Fire Eater Icon.png Fire Eater III
Lock Jaw Icon.png Lock Jaw Flesh Shredder Icon.png Flesh Shredder
Terror Tooth Icon.png Terror Tooth Grill Master Icon.png Grill Master I
Unnatural Fear Icon.png Unnatural Fear

First Ascension
Mangle jaw token 1.png
Second Ascension
Mangle jaw token 2.png
Abilities & Traits

Lock Jaw Icon.png & Fire Eater Icon.pngFlesh Shredder Icon.pngGrill Master Icon.png

Abilities & Traits

Terror Tooth Icon.png & Fire Eater Icon.pngUnnatural Fear Icon.png

Required Hero Stars and Evos

Evo Cost Index: 300

Evo Cost Index: 2350

Mangle Jaw has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Mangle jaw token.png Mangle Jaw tokens: Challenge Mode Icon.png x7 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon Portal Summon Gold.png Great Summon


Challenge Mode Icon.png Challenge Mode Dungeons: (7)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
2-5 Lake of Slag 5 5 Lava Cave Fire Evo Larva.png Plexor
5-7 Timeless Frost 5 4 Ice Cave Water Evo Larva.pngWater Evo.png Hashima
8-5 Goblin Hordes 5 3 Forest Nature Evo Larva.pngNature Evo.pngCaveborn.jpg Hubuju Stumblebum
11-2 Traitor's Retreat 5 4 Ice Cave Water Evo Larva.pngWater Evo.pngWater Evo Monarch.pngCaveborn.jpg Emerald Zero
15-2 Marauder Lands 5 4 Ice Cave Water Evo Larva.pngWater Evo.pngWater Evo Monarch.png Marauder Lord
17-1 Harrowing Cliffs 5 3 Mountain Light Evo.pngLight Evo Monarch.pngDiamond Evo.jpg Water Snake, White Crane
21-2 Corrupted Caverns 5 3 Ice Cave Water Evo Monarch.png Black Hand Matriarch
Rune Slots: Rune slot Fire.pngRune slot Fire.pngRune slot Nature.pngRune slot Light.pngRune slot Dark.png (standard)
Mangle Jaw has the standard rune slots for a Fire.png Fire hero.
Fire.png Fire Fire.png Fire Nature.png Nature Light.png Light Dark.png Dark
Rune slot Fire.png Rune slot Fire.png Rune slot Nature.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Bite Icon.pngHot Coals Icon.pngLock Jaw Icon.pngTerror Tooth Icon.png & Agile Icon.pngFire Eater Icon.pngFlesh Shredder Icon.pngGrill Master Icon.pngUnnatural Fear Icon.png

Bite
Bite Icon.png
Basic Attack (None)

A Basic Melee Physical Bite attack.


Hot Coals
Hot Coals Icon.png
Special Attack (5 turns, AoE)

Ranged Fire attack on all enemies with a chance to Burn, as well as Slow non-Flying enemies. As long as the coals are present, enemies can Burn on any turn if not immediately after this attack.
Effects | Burned Icon.png Burned | Slowed Icon.png Slowed


Lock Jaw
Lock Jaw Icon.png
Special Attack (3 turns), requires Mangle jaw token 1.png 1st Ascension

Silencing Melee Physical Bite attack that starts Powered.
Effects | Silenced Icon.png Silenced | Quick Starter Icon.png Starts Powered


Terror Tooth
Terror Tooth Icon.png
Special Attack (3 turns), requires Mangle jaw token 2.png 2nd Ascension

Melee Physical Bite attack on target and 1 random enemy with a chance to Fear.
Effects | Feared Icon.png Feared


Agile
Agile Icon.png
Trait (Passive)

25% chance to Dodge Ranged attacks.
Effects | Agile Icon.png Agile


Fire Eater (I/II/III)
Fire Eater Icon.png
Trait (Passive), upgrades with Ascensions

I: Gains 10% HP when dealing damage to a Burning target.
Mangle jaw token 1.png 1st Ascension:
II: Gains 20% HP when dealing damage to a Burning target.
Mangle jaw token 2.png 2nd Ascension:
III: Gains 50% HP when dealing damage to a Burning target.


Flesh Shredder
Flesh Shredder Icon.png
Trait (Passive), requires Mangle jaw token 1.png 1st Ascension

2x damage against non-Armored targets.
Effects | Boosted Icon.png Boosted Damage


Grill Master (I)
Grill Master Icon.png
Trait (Passive)

Mangle jaw token 1.png 1st Ascension:
I: Chance to Burn on CRIT.


Effects | Burned Icon.png Burned


Unnatural Fear
Unnatural Fear Icon.png
Trait (Passive), requires Mangle jaw token 2.png 2nd Ascension

Immune to Fear and chance to Fear Beasts on hit.
Effects | Feared Icon.png Feared | Fear Immune.png Fear Immune

Buffs & Debuffs: Agile Icon.pngBoosted Icon.pngBurned Icon.pngFear Immune.pngFeared Icon.pngQuick Starter Icon.pngSilenced Icon.pngSlowed Icon.png

Agile - buff (Defense)
Agile Icon.png
This Hero has a 25% chance to Dodge Ranged attacks.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Burned - debuff (Damage over Time/Defense)
Burned Icon.png
Target has reduced DEF and takes Fire damage each turn for 3 turns.

Fear Immune - immunity (Status Effect)
Fear Immune.png
Immune to Feared debuff.

Feared - debuff (Damage)
Feared Icon.png
Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Silenced - debuff (Disable/Attack)
Silenced Icon.png
Target cannot use Special attacks.

Slowed - debuff (Speed/Crowd Control)
Slowed Icon.png
Target has reduced Speed, e.g. Fast targets have normal Speed when Slowed.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo Larva.pngFire Evo Larva.pngFire Evo.png (300) = Mangle jaw token 1.png + Lock Jaw Icon.pngFire Eater Icon.pngFlesh Shredder Icon.pngGrill Master Icon.png &
Dark Evo Larva.pngFire Evo.pngIncendiary.jpg (2350) = Mangle jaw token 2.png + Terror Tooth Icon.pngFire Eater Icon.pngUnnatural Fear Icon.png
First Ascension Second Ascension
Dark Evo Larva.png Dark Evo Larva 5x Dark Evo Larva.png Dark Evo Larva 15x
Fire Evo Larva.png Fire Evo Larva 15x Fire Evo.png Fire Evo 10x
Fire Evo.png Fire Evo 5x Incendiary.jpg Incendiary Evo 4x
Lock Jaw Icon.png Lock Jaw (Special Attack/3 Turns) Terror Tooth Icon.png Terror Tooth (Special Attack/3 Turns)
Fire Eater Icon.png Fire Eater ii (Trait/Passive) Fire Eater Icon.png Fire Eater iii (Trait/Passive)
Flesh Shredder Icon.png Flesh Shredder (Trait/Passive) Unnatural Fear Icon.png Unnatural Fear (Trait/Passive)
Grill Master Icon.png Grill Master i (Trait/Passive)
Synergies of Monster heroes (Family): Intellect Icon.pngMonstrous Presence Icon.pngMonster Scout Icon.pngBrute Strength Icon.pngMonstrous Growth Icon.png
Mangle jaw token.png Mangle Jaw can get following passive buffs when teamed up with other Heroes:

Monster Heroes get the following passive buffs:

Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Monstrous Presence Icon.png Monstrous Presence (Trait) by IGOROK token 0.png IGOROK
Monsters take reduced damage from debuffed characters (-10% per debuff), and cannot be retaliated against.
Monster Scout Icon.png Monster Scout (Trait) by Marrow token 0.png Marrow
Increase [+15%/+20%/+25%] to SKL for all Monster allies. The boost increases with the rank (I/II/III) of this trait.
Brute Strength Icon.png Brute Strength (Trait) by Phemus token 0.png Phemus
Phemus and allied Ogres and Monsters gain Damage Penetration.
Monstrous Growth Icon.png Monstrous Growth (Trait) by Phenol token 0.png Phenol Thoxian
+10% Max HP for each Monster ally.
Synergies of Fire heroes (Element): Scourge Hide Icon.pngPerpetual Flame Icon.pngFeed the Flames Icon.pngFiery Renewal Icon.pngFire Priestess Icon.pngLegacy of Flame Icon.pngSpirit of Fire Icon.pngStoked Fires Icon.pngFire Power Icon.png
Mangle jaw token.png Mangle Jaw can get following passive buffs when teamed up with other Heroes:

Fire Heroes get the following passive buffs:

Scourge Hide Icon.png Epic Scourge Hide III (Trait) by Emperor Zulkodd token 0.png Emperor Zulkodd
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
Perpetual Flame Icon.png Perpetual Flame (Special Attack) by Ember Sanguine token 0.png Ember Sanguine
Resurrects target ally and other Fire allies, then heals the team and also heals them each turn for 3 turns. Starts Powered.
Feed the Flames Icon.png Feed the Flames (Trait) by Ember Sanguine token 0.png Ember Sanguine
Self and Fire allies heal a % of the damage dealt.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Priestess Icon.png Fire Priestess (Trait) by Ember Sanguine token 0.png Ember Sanguine
This hero gains 10% damage reduction for each other fire hero on the team. Attacks have a [25/50/100]% chance to burn on hit. The percentage depends on the rank (I-III) of this trait. Each Ascension increases the boost.
Legacy of Flame Icon.png Legacy of Flame (Trait) by The Furnace token 0.png The Furnace
Self and Fire allies gain +15% ATK, +15% HP, +10% DEF and +10% SKL.
Spirit of Fire Icon.png Spirit of Fire (Trait) by Nitpick token 0.png Nitpick
+15% ATK for self and Fire allies.
Stoked Fires Icon.png Stoked Fires (Trait) by Crucible token 0.png Crucible
Other Fire and Construct allies have a chance to apply Superheated on basic attacks.
Fire Power Icon.png Fire Power (Trait) by Ignus.png Ignus the Mad
Immune to Fire damage, and self and Fire allies deal boosted damage to Burning targets.
Synergies of Warrior heroes (Class): Combat Prowess Icon.pngWarrior Heart Icon.pngWarrior's Chi Icon.pngGrisly Rampage Icon.pngWarrior's Soul Icon.pngPrimordial Vigor Icon.pngValkyrie Valor Icon.pngWhispering Terror Icon.png
Mangle jaw token.png Mangle Jaw can get following passive buffs when teamed up with other Heroes:

Warrior Heroes get the following passive buffs:

Combat Prowess Icon.png Epic Combat Prowess (Trait) by Archon token 0.png Archon
Allied warriors gain 100% chance to apply Impair debuff on hit (This trait replaces 'Combat Prowess' when the Epic is unlocked.)
Warrior Heart Icon.png Warrior Heart (Trait) by Bovus token 0.png Bovus El Doro
Increase Health by [15%/20%/25%] for all Warrior allies and this character's Attack increases 10% for each other Warrior ally on the team. (Health boost increases with each Ascension.)
Warrior's Chi Icon.png Warrior's Chi (Special Attack) by Sifu token.png Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Grisly Rampage Icon.png Savage Rampage (Special Attack) by Bovus token 0.png Bovus El Doro
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
Warrior's Soul Icon.png Warrior's Soul (Trait) by Archon token 0.png Archon
Warrior allies gain [5%/10%/25%] Attack and Max Health.
Primordial Vigor Icon.png Primordial Vigor (Trait) by Archon token 0.png Archon
Starts with +1 Energy for each other Warrior or Spirit ally on the team.
Valkyrie Valor Icon.png Valkyrie Valor (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
Whispering Terror Icon.png Whispering Terror (Trait) by Harbinger token 0.png Harbinger the Terror
Allied Warriors are immune to fear and cannot be retaliated against.
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Mangle jaw token.png Mangle Jaw can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Protector of the Realm Icon.pngWarrior Hunter Icon.pngFireborn Icon.pngCloak of Fire Icon.pngDwarven Resolve Icon.pngPerfect Swing Icon.pngMaster of Combat Icon.pngProvoking Poke Icon.pngToxic Spittle Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Mangle jaw token.png Mangle Jaw can be countered by making use of the following traits and special attacks:

Monster Heroes are vulnerable to:

Protector of the Realm Icon.png Protector of the Realm (Trait) by William token.png Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Warrior Heroes are vulnerable to:

Warrior Hunter Icon.png Warrior Hunter (Trait) by Squinch token 0.png Squinch
2x damage against Warriors.
Fire Heroes are vulnerable to:

Fireborn Icon.png Fireborn (Trait) by
Balur token 0.png Balur
Ferno token 0.png Ferno
Spitfire token 0.png Spitfire
Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Dodger Heroes are vulnerable to:

Dwarven Resolve Icon.png Dwarven Resolve (Trait) by
Dagrund token.png Dagrund Blacksmoke
Dhaegon Stonecrusher token icon.png Dhaegon Stonecrusher
Hagrim Felhorn token 0.png Hagrim Felhorn
High King Valkin token 0.png High King Valkin
Rogar token 0.png Rogar Stonecrusher
Fiddlestrom token.png Therand Fiddlestrom
Cannot Miss and enemies cannot Dodge this Hero's attacks. Boosted damage against targets with a high Dodge chance.
Perfect Swing Icon.png Perfect Swing (Trait) by
Cannot Miss and enemies cannot Dodge this Hero's attacks.
Master of Combat Icon.png Master of Combat (Trait) by
Hansuke Undying token 0.png Hansuke Undying
Takumi token.png Samurai Takumi
Armored Hero that cannot Miss or be Dodged.
Provoking Poke Icon.png Provoking Poke (Basic Attack) by Aria token 0.png Aria
Undodgeable Melee Physical attack that Provokes target enemy.
Toxic Spittle Icon.png Toxic Spittle (Special Attack) by
Ranged Poison attack with a chance to Poison.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Mangle jaw token 2.pngMolten Mangle Jaw token.png
Mangle Jaw default skin.png
Mangle Jaw

Molten Mangle Jaw skin.png
Molten Mangle Jaw

Notes and Tips

He is now a Monster and no longer a Beast. His stats have increased and he had some changes to his abilities.

His Lock Jaw will prove useful in PVP Raids as it can Silence enemies on hit, preventing them from using their annoying Special Attacks which can do all sorts of disturbances to your Heroes. An example is To War! Artillery as it has a really high chance to Freeze.

If using Mangle Jaw as a PVP Defender, put him first, as if attackers don't have any Fast Heroes in their team, Mangle Jaw will attack with Hot Coals first. Moreover, Hot Coals has a relatively high chance to Slow, which means that more of your Defenders will attack and deal damage. The result? A few dead attackers.

If you decide to use Mangle Jaw in tough Campaign Dungeons, pair him with someone who can keep him alive as he has extremely low HP and DEF. Executum is a good choice as he can Debilitate (decreased ATK, DEF, SKL and CRIT) attackers when hit with his Void Taunt and Void Strike, as well as buff team DEF with his Void Strike, significantly reducing taken damage. This will definitely keep the very damaging Mangle Jaw alive for as long as possible.

Gallery

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