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Lord Zomm
Slow Undead Caster 
Legendary Hero

Lord Zomm.png

Element: Dark.png Dark
30% vs Light.png Light units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Zomm token.png
Background
Awakening from the grave once a year, he terrorizes the living with his undead legion.
Abilities & Traits
Septic Claw Icon.pngTaste for Brains Icon.png & From the Grave Icon.pngMystical Icon.pngSlow Icon.pngSoulless Scourge Icon.png
Attack Speed Slow
Attack Range Melee/Ranged
Damage Dark
Epic Staff of Horrors
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 2.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Lord Zomm eats the brains of living and dead enemies to gain health. I also love the way Lord Zomm spreads Disease! Actually it's gross but these promo bits are in my contract.
Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 8.png (8/9)
Crowd Control Crowd Control Icon.png Gauge 6.png (6/9)
Synergy Lead By Example Icon.png Gauge 6.png (6/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +287% +130% + 29% +20% 1402
Defense (DEF) +313% +130% +29% +30% 1103
Skill (SKL) +160% +130% - - 1264
Max Health (HP) +311% +130% +58% - 4354
Crit Chance (CRIT) 50% +40% - +10% 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Lord of the Undead Icon.png Lord of the UndeadSlow Icon.png Slow

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
Immune
Immune
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
33%
Immune
33%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Septic Claw Icon.png Putrid Claw From the Grave Icon.png From the Grave III
Taste for Brains Icon.png Taste for Brains Mystical Icon.png Mystical III
Unleash the Legion Icon.png Unleash the Legion Slow Icon.png Slow
Fillet Zomminions Icon.png Fillet Zomminions Soulless Scourge Icon.png Soulless Scourge
Lord of the Undead Icon.png Lord of the Undead

First Ascension
Zomm token 1.png
Second Ascension
Zomm token 2.png
Abilities & Traits

Unleash the Legion Icon.png & From the Grave Icon.pngMystical Icon.png

Abilities & Traits

Fillet Zomminions Icon.png & From the Grave Icon.pngLord of the Undead Icon.pngMystical Icon.png

Required Hero Stars and Evos

Evo Cost Index: 3580

Evo Cost Index: 7760

Epic Lord Zomm
Zomm token 2.png
Effect: Chance to buff self and allied Undead +Max HP by 20%, deal 2x damage and Disease all enemies. Unlocks Epic From the Grave.

Epic Passive: From the Grave Icon.png Epic From the Grave

Epic Part 2 Part 3
Staff of Horrors.png Immortality Gem.png Unspeakable Hand.png
Staff of Horrors Immortality Gem Unspeakable Hand
If you have Lord Zomm at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Attack/Crit Chance by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Zomm token.png Lord Zomm tokens: Hourglass.png Events Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Lord Zomm tokens are available.

Rune Slots: Rune slot Dark.pngRune slot Dark.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Lord Zomm has the standard rune slots for a Dark.png Dark hero.
Dark.png Dark Dark.png Dark Fire.png Fire Nature.png Nature Water.png Water
Rune slot Dark.png Rune slot Dark.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Septic Claw Icon.pngTaste for Brains Icon.pngUnleash the Legion Icon.pngFillet Zomminions Icon.png & From the Grave Icon.pngMystical Icon.pngSlow Icon.pngSoulless Scourge Icon.pngLord of the Undead Icon.png

Putrid Claw
Septic Claw Icon.png
Basic Attack (None)

A Basic Melee Dark attack with a chance to Disease and spread the Disease.
Effects | Diseased Icon.png Diseased


Taste for Brains
Taste for Brains Icon.png
Special Attack (5 turns)

Ranged Dark attack that purges all Buffs, heals self and allied Undead and buffs their Max HP. When dealing a killing blow or targeting an enemy corpse, the corpse is removed.
Effects | Purge Icon.png Purge | Judgement Day Icon.png Remove Corpse | Heal Ally Icon.png Heal | Health Boost Icon.png Max HP Boost


Unleash the Legion
Unleash the Legion Icon.png
Special Attack (4 turns), requires Zomm token 1.png 1st Ascension

Buffs team +ATK, then Zomm and allied Undead each attack a random enemy with their Basic Attacks.
Effects | Attack Up Icon.png ATK+


Fillet Zomminions
Fillet Zomminions Icon.png
Special Attack (6 turns), requires Zomm token 2.png 2nd Ascension

Snacrifices all allied Zomminions. Self and remaining allies gain +1 Energy and +Max HP, plus +1 Energy and +Max HP for each Zomminion Snacrificed.
Effects | Critical Energy Icon.png Energy Gain | Health Boost Icon.png Max HP Boost


From the Grave (I/II/III)
From the Grave Icon.png
Trait (Passive), upgrades with Ascensions

I: Summons 1 Zomminion if there are dead allies at the start of Zomm's turn.
Zomm token 1.png 1st Ascension:
II: Summons up to 2 Zomminions if there are dead allies at the start of Zomm's turn.
Zomm token 2.png 2nd Ascension:
III: Summons up to 3 Zomminions if there are dead allies at the start of Zomm's turn.


Effects | Summon Minion Icon.png Summon Minions


Mystical (I/II/III)
Mystical Icon.png
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Zomm token 1.png 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Zomm token 2.png 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon.png Boosted Damage


Slow
Slow Icon.png
Trait (Passive)

Attacks last, but ATK, DEF and Max Health are increased by [25%]. Also will revenge Physical attacks. Percentage increases with Skill. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Effects | Retaliation Icon.png Revenge Attacks


Soulless Scourge
Soulless Scourge Icon.png
Trait (Passive)

Immune to Poison, Venom, Wound, and Disease. Lifesteals 25% of damage dealt.
Effects | Leech Icon.png Lifesteal | Poison Immune Icon.png Poison Immune | Venom Immune.png Venom Immune | Blank Ability.png Wound Immune | Disease Immune Icon.png Disease Immune


Lord of the Undead
Lord of the Undead Icon.png
Trait (Passive), requires Zomm token 2.png 2nd Ascension

Self and Undead allies gain +25% Max HP and have a chance to Disease Melee attackers when hit.
Effects | Diseased Icon.png Diseased


Epic From the Grave
From the Grave Icon.png
Trait (Passive), requires Staff of Horrors.png Epic "Staff of Horrors"

Summons up to 3 Zomminions if there are dead allies at the start of Zomm's turn, and Zomminions' abilities start powered. They can use special attacks right after being summoned. (This trait replaces 'From the Grave III' when the Epic is unlocked.)

Buffs & Debuffs: Attack Up Icon.pngBoosted Icon.pngDisease Immune Icon.pngDiseased Icon.pngCritical Energy Icon.pngHeal Ally Icon.pngLeech Icon.pngHealth Boost Icon.pngPoison Immune Icon.pngPurge Icon.pngJudgement Day Icon.pngRetaliation Icon.pngSummon Minion Icon.pngVenom Immune.pngBlank Ability.png

ATK+ - buff (Attack)
Attack Up Icon.png
Target has increased ATK.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Disease Immune - immunity (Status Effect)
Disease Immune Icon.png
Can't be Diseased.

Diseased - debuff (Health/Attack)
Diseased Icon.png
Halves ATK and healing received, and negates their CRIT Chance.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Lifesteal - effect (Health)
Leech Icon.png
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Max HP Boost - effect (Health)
Health Boost Icon.png
Target's Max HP is boosted.

Poison Immune - immunity (Status Effect)
Poison Immune Icon.png
Can't be Poisoned. (See also Venom Immune.)

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Remove Corpse - effect (Death)
Judgement Day Icon.png
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Summon Minions - effect (Death)
Summon Minion Icon.png
This hero can summon minions to replace dead allies.

Venom Immune - immunity (Status Effect)
Venom Immune.png
Venom can't be applied to this hero. (See also Poision Immune.)

Wound Immune - immunity (Status Effect)
Blank Ability.png
Immune to Wounded debuff.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Crypt.jpgDark Evo.pngFire Evo Larva.pngWater Evo Monarch.png (3580) = Zomm token 1.png + Unleash the Legion Icon.pngFrom the Grave Icon.pngMystical Icon.png &
Dark Evo Monarch.pngDiamond Evo.jpgLight Evo.pngRuned.jpg (7760) = Zomm token 2.png + Fillet Zomminions Icon.pngFrom the Grave Icon.pngLord of the Undead Icon.pngMystical Icon.png
First Ascension Second Ascension
Crypt.jpg Crypt Evo 3x Dark Evo Monarch.png Dark Evo Monarch 36x
Dark Evo.png Dark Evo 7x Diamond Evo.jpg Diamond Evo 2x
Fire Evo Larva.png Fire Evo Larva 32x Light Evo.png Light Evo 36x
Water Evo Monarch.png Water Evo Monarch 18x Runed.jpg Runed Evo 8x
Unleash the Legion Icon.png Unleash the Legion (Special Attack/4 Turns) Fillet Zomminions Icon.png Fillet Zomminions (Special Attack/6 Turns)
From the Grave Icon.png From the Grave ii (Trait/Passive) From the Grave Icon.png From the Grave iii (Trait/Passive)
Mystical Icon.png Mystical ii (Trait/Passive) Lord of the Undead Icon.png Lord of the Undead (Trait/Passive)
Mystical Icon.png Mystical iii (Trait/Passive)
Synergies of Undead heroes (Family): Undead Fervor Icon.pngUndead Guard Icon.pngChilled to the Bone Icon.pngRelentless Horde Icon.pngImmortality Through Death Icon.png
Zomm token.png Lord Zomm can get following passive buffs when teamed up with other Heroes:

Undead Heroes get the following passive buffs:

Undead Fervor Icon.png Undead Fervor (Trait) by
Increase ATK + DEF for all Undead allies.
Taste for Brains Icon.png Taste for Brains (Special Attack) by Zomm token.png Lord Zomm
Ranged Dark attack that purges all Buffs, heals self and allied Undead and buffs their Max HP. When dealing a killing blow or targeting an enemy corpse, the corpse is removed.
Lord of the Undead Icon.png Lord of the Undead (Trait) by Zomm token.png Lord Zomm
Self and Undead allies gain +25% Max HP and have a chance to Disease Melee attackers when hit.
Undead Guard Icon.png Undead Guard (Trait) by Overlord token 0.png Overlord Executum
Increases DEF by [15%/30%] for all Undead allies. The boost depends on the rank (I/II) of this trait.
Chilled to the Bone Icon.png Chilled to the Bone (Trait) by Yorick token 0.png King Yorick
Self and Undead allies have a chance to Chill on Basic Attacks.
Relentless Horde Icon.png Relentless Horde (Trait) by Hansuke Undying token 0.png Hansuke Undying
Self and Undead allies attack a random enemy on killing blows, once each turn.
Immortality Through Death Icon.png Immortality Through Death (Trait) by Craw token 0.png Craw
Self and Undead allies Lifesteal 25% more damage and gain Foresight at the start of every turn.
Synergies of Dark heroes (Element): Dark Shroud Icon.pngDark Deception Icon.pngHaunted Past Icon.png
Zomm token.png Lord Zomm can get following passive buffs when teamed up with other Heroes:

Dark Heroes get the following passive buffs:

Dark Shroud Icon.png Dark Shroud (Trait) by Shade token 0.png Shade
Shade and Dark allies take reduced damage and are immune to all Debuffs for their first turn.
Dark Deception Icon.png Dark Deception (Trait) by Kobal token.png Kobal the Pestilent
Kobal and Dark allies start dungeons with +1 Energy. This ability replaces Quick Starter.
Haunted Past Icon.png Haunted Past (Special Attack) by Shade token 0.png Shade
Ranged Spirit Attack that Haunts the enemy team, with a chance to Fear the initial target (Haunted enemies receive 2x damage from Dark Heroes).
Synergies of Caster heroes (Class): IFF Targeting Icon.pngArcane Winds Icon.pngIntellect Icon.png
Zomm token.png Lord Zomm can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon.png Arcane Winds (Trait) by Selwyn token 0.png Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Zomm token.png Lord Zomm can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical Icon.pngFlying in the Face Icon.pngPWN Undead Icon.pngProtector of the Realm Icon.pngCaster Hunter Icon.pngCrush the Nerds Icon.pngAvatar of Light Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Zomm token.png Lord Zomm can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Undead Heroes are vulnerable to:

PWN Undead Icon.png PWN Undead (Trait) by
Masuta token 0.png Masuta Kira
Yasmin token 0.png Yasmin Bloom
[1.5x/2.0x] Boosted damage vs Undead targets. The muliplier depends on the rank (I/II) of this trait.
Protector of the Realm Icon.png Protector of the Realm (Trait) by William token.png Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Caster Heroes are vulnerable to:

Caster Hunter Icon.png Caster Hunter (Trait) by Zurk token 0.png Zurk
2x damage against Casters.
Crush the Nerds Icon.png Crush the Nerds (Special Attack) by Zurk token 0.png Zurk
Melee Physical attack that deals 2x damage against Casters.
Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Dark Heroes are vulnerable to:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Zomm token 2.pngTomb Lord Zomm token.png
Lord Zomm default skin.png
Lord Zomm

Tomb Lord Zomm skin.png
Tomb Lord Zomm

Token Locations

See Haunted Halls for a breakdown of the Halloween event as well as its limited appearance in other crypt dungeons within the campaign.

For a limited time from October 23-26, 2015 and from November 1 to November 2, 2015,  Lord Zomm is available in the Heroic Portal summons.

Notes and Tips

Using Taste for Brains Icon.png Taste for Brains will still trigger a health restore and a corpse removal even if the killing blow was not dealt by the skill. Using Taste for Brains Icon.png Taste for Brains on an Evo will not trigger a heal because it did not leave a corpse behind.

Zomm token.png Lord Zomm is often great for The Tower of Pwnage as he can basically revive heroes with his ability to create Zomminions.

Using Taste for Brains Icon.png Taste for Brains will prevent heroes like Pontifex token 0.png Pontifex Mortis and Solaris token 0.png Solaris from resurrecting. It's save to free a Spirit Link Icon.png Spirit Linked ally with it because Taste for Brains Icon.png Taste for Brains purges all buffs on enemy first, then deals damage.

See Undead family for more information on this class and synergies.

Zomminions

Zomm token.png Lord Zomm can summon an endless number of Zomminions as long he is not Frozen Icon.png Frozen or disabled by a Paralysis Icon.png Paralysis debuff. All Zomminions have one Special attack depending on their class. The class and Rune.png Runes are the same as those of the fallen ally. If an ally runs away Feared Icon.png Feared or their corpse is removed then a Zomminion with random class and a full set of Zomm's Rune.png Runes is spawned.

Dead allies that are protected against corpse removal (Pinion Blast Icon.png Phoenix Feather of Solaris token 0.png Solaris will stay on the floor and not zomminionfied.

Gallery

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