Dungeon Boss Wiki
Lily Blossom
Plant Caster 
Legendary Hero



Element: Nature
30% vs Water units
-25% vs Fire units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Background
Lily wants two things. The protection of the forest, and a shrubbery.
Abilities & Traits
&
Attack Speed Normal
Attack Range Ranged
Damage Spirit
Epic Force of Nature
Buddy Synergy None
Combat Style

Overgrow and outlast your enemies with Lily, growing her ATK and HP over time, while reducing enemy ATK with Pleasant Scent! Fully ascend Lily Blossom and help support your Nature Heroes with Oxidized Team!
Damage (7/9)
Toughness (9/9)
Team Support (7/9)
Crowd Control (8/9)
Synergy (6/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +212% +130% - +20% 1366
Defense (DEF) +160% +130% - - 1125
Skill (SKL) +238% +130% - +30% 1249
Max Health (HP) +212% +130% - +20% 4471
Crit Chance (CRIT) 45% +40% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire
Burned
18%
18%
Nature
Poisoned
Wounded
33%
33%
33%
Water
Frozen
Chilled
Cryosleep
Frostbitten
0%
0%
0%
0%
0%
Light 0%
Lightning
Shocked
Paralysis
0%
0%
0%
Dark
Diseased
Banished
0%
0%
0%
Spirit
Feared
Stoned
Possessed
Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Wand Mystical III
Sapping Vines Plant Growth
Pollen Cloud Magical
One With Nature Pleasant Scent
Oxidized Team

First Ascension
Second Ascension
Abilities & Traits

&

Abilities & Traits

&

Required Hero Stars and Evos

Evo Cost Index: 3340

Evo Cost Index: 8200

Epic Lily Blossom
Effect: Chance to do a Ranged Spirit attack on target enemy for 3x damage that triggers Growth on all allies and then turns all Nature into Plants until end of dungeon. It also heals all allies for a percentage of damage dealt.


Epic Part 2 Part 3
Force of Nature Soul of the Forest The Maw
If you have Lily Blossom at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Skill/Attack/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

 Lily Blossom tokens: Events Heroic Summon

There are no Dungeons in which Lily Blossom tokens are available.

Rune Slots: (standard)
Lily Blossom has the standard rune slots for a Nature hero.
Nature Nature Water Light Dark
Abilities & Traits: &

Wand
Basic Attack (None)

A Basic Ranged Spirit attack.


Sapping Vines
Special Attack (5 turns)

Ranged Nature attack on all enemies for [40% ATK] base damage and absorbs health for allies, reduces enemy healing, and Grows allies Plants for 3 turns.
Effects | Reduced Healing | Lifesteal | Growth


Pollen Cloud
Special Attack (3 turns), requires 1st Ascension

Ranged Nature attack on all enemies that grants team Evasion and buffs their DEF for 2 turns, Grows allied Plants.
Effects | DEF+ | Evading | Growth


One With Nature
Special Attack (4 turns), requires 2nd Ascension

Allies gain Damage Reflection and life steal for [40% base+0.5%/level] of damage on all attacks for 3 turns. Grows allied Plants. Nature allies become Plants until end of dungeon.
Effects | Damage Reflection | Growth


Mystical (I/II/III)
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Damage


Plant Growth
Trait (Passive)

This plant grows, increasing Max HP and ATK at the end of each round. (Stacks up to 8 times and resets each encounter. When a hero with Plant Growth moves from one room to another in a Campaign dungeon, they uproot themselves, setting their stacks back to 1 in the new room. Stacks are set to 0 on death.)
Effects | Growth


Magical (I)
Trait (Passive)

1st Ascension:
I: Takes 25% less damage from non-Physical attacks.


Effects | Damage Reduction


Pleasant Scent
Trait (Passive), requires 1st Ascension

Chance to lower attackers' ATK when hit.
Effects | ATK reduced


Oxidized Team
Trait (Passive), requires 2nd Ascension

Self and Nature allies deal 2x damage to Armored enemies.


Oak Form
Trait (Passive), requires Skin "Grove Guardian Lily"

Starts dungeons in Oak Form, reducing damage taken (-90%) and debuff immune until her first turn. Can't be stolen, copied, or purged. If Lily would be killed for the first time, enters Oak Form instead and heals 25% of the Max Health.
Effects | Oak Form | Shapeshift | Damage Reduction | Invulnerable

Buffs & Debuffs:

ATK reduced - debuff (Attack)
Target has reduced ATK.

Boosted Damage - effect (Damage)
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Damage Reduction - effect (Damage/Damage Reduction)
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Damage Reflection - buff (Shield/Damage/Defense)
Target reflects a % of the damage received back at the attacker.

DEF+ - buff (Defense)
Target has boosted DEF.

Evading - buff (Dodge/Defense)
Target has a boosted Dodge Chance for 3 turns.

Growth - buff (Stack/Health/Attack)
The plant hero grows (max 8 stacks). Growth increases Max Health (~38% for the first 4 stacks to a max of 150%) and Attack (5% for each stack, max 40%). The number indicates their growth level. Purge resets the the counter to 0, and let them shrink. Entering a new room resets it to 1. Can't be copied or stolen.

Lifesteal - effect (Health)
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Reduced Healing - debuff (Health)
Target's healing rate is reduced by 50%.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: (3340) = + &
(8200) = +
First Ascension Second Ascension
Light Evo 12x Earth Sisters Evo 8x
Nature Evo 45x Light Evo 40x
Subterranean Evo 2x Nature Evo Monarch 35x
Water Evo Monarch 15x Valkyrie Evo 4x
Pollen Cloud (Special Attack/3 Turns) One With Nature (Special Attack/4 Turns)
Magical (Trait/Passive) Mystical iii (Trait/Passive)
Mystical ii (Trait/Passive) Oxidized Team (Trait/Passive)
Pleasant Scent (Trait/Passive)
Synergies of Plant heroes (Family):
 Lily Blossom can get following passive buffs when teamed up with other Heroes:

Plant Heroes get the following passive buffs:

 Epic Rapid Regrowth (Trait) by  Jumbeaux
Allies heal at the end of the round for each stack of Growth on this character. Plant allies also heal for each stack of Growth. (This trait replaces 'Rapid Regrowth' when the Epic is unlocked.)
 Plant Growth (Trait) by  Jumbeaux, Kelpy Shells, Lily Blossom, Moriko, Rocky the Shiitake
This plant grows, increasing Max HP and ATK at the end of each round. (Stacks up to 8 times and resets each encounter. When a hero with Plant Growth moves from one room to another in a Campaign dungeon, they uproot themselves, setting their stacks back to 1 in the new room. Stacks are set to 0 on death.)
 Fungus Amongus (Trait) by  Rocky the Shiitake
Plants gain a chance to poison on basic attack per stack of growth.
 One With Nature (Special Attack) by  Lily Blossom
Allies gain Damage Reflection and life steal for [40% base+0.5%/level] of damage on all attacks for 3 turns. Grows allied Plants. Nature allies become Plants until end of dungeon.
 Pollen Cloud (Special Attack) by  Lily Blossom
Ranged Nature attack on all enemies that grants team Evasion and buffs their DEF for 2 turns, Grows allied Plants.
 Sapping Vines (Special Attack) by  Lily Blossom
Ranged Nature attack on all enemies for [40% ATK] base damage and absorbs health for allies, reduces enemy healing, and Grows allies Plants for 3 turns.
Synergies of Nature heroes (Element):
 Lily Blossom can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

 Nature's Fury (Trait) by  Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
 Nature Heart (Trait) by  Willow Swift
+15% Max HP for self and Nature allies.
 Oxidized Team (Trait) by  Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
 Spirit of Nature (Trait) by  Tsume
+15% ATK for self and Nature allies.
 Nature Guard (Trait) by  Julius
+15% DEF for self and Nature allies.
 Nature's Reclamation (Special Attack) by  Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Caster heroes (Class):
 Lily Blossom can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

 IFF Targeting (Basic Attack) by  Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
 Arcane Winds (Trait) by  Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
 Intellect (Trait) by  Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes:
 Lily Blossom can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

 Adept Strikes (Trait) by  Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
 Critical Energy (Trait) by  Indigo
Grants team +1 Energy on CRITs.
 Cleansing Aura (Trait) by  Dagrund Blacksmoke, Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
 Cloak of Fire (Trait) by  Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
 Eyes of the Beholder (Special Attack) by  Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
 Fiery Renewal (Trait) by  Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
 Fire Nova (Special Attack) by  Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
 Frost-Tipped Blades (Trait) by  Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
 Icy Embrace (Trait) by  Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
 IFF Targeting (Basic Attack) by  Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
 Immunize (Trait) by  Mire, Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
 Master Assassin (Trait) by  Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
 Mend (Trait) by  Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
 Not Alone (Trait) by  Alrakis Skullkeeper, Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
 Sanctified Spell Absorption (Trait) by  Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
 Sanctified Swamp (Trait) by  Grettle
All allies take 50% reduced Chaos Damage.
 Shell Power (Trait) by  Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
 Shielding Soul (Trait) by  Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
 Spellseeker Weapons (Trait) by  Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
 Spread the Wealth (Trait) by  Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
 Team Energy Vault (Trait) by  Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
 Team Precision (Trait) by  Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
 Venomous Embrace (Trait) by  Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
 Shard of Darkness (Trait) by  Craw, Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
 Tempered Soul (Trait) by  Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
 The Calm Before (Special Attack) by  Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
 Lily Blossom can be countered by making use of the following traits and special attacks:

Plant Heroes are vulnerable to:

 Buzz Saw (Special Attack) by  Hagrim Felhorn
Melee Physical attack on target enemy with 75% splash damage that inflicts Nerve Damage on hit. Deals 3x damage to Flying and Plant enemies.
Caster Heroes are vulnerable to:

 Caster Hunter (Trait) by  Zurk
2x damage against Casters.
 Crush the Nerds (Special Attack) by  Zurk
Melee Physical attack that deals 2x damage against Casters.
Non-Armored Heroes are vulnerable to:

 Flesh Shredder (Trait) by
 Jabber Clenchjaw
 Jibber Clenchjaw
 Mangle Jaw
2x damage against non-Armored targets.
 Incite Doom (Special Attack) by  Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Magical Heroes are vulnerable to:

 Aura Eater (Trait) by  Koros
2x damage against Magical Heroes.
Skins: (2)
Lily Blossom

Holly Day Lily

Grove Guardian Lily
Ultimate Skin

How to Use this Hero[]

Skill Breakdown[]

Synergy With Other Heroes[]

Uses in PVP[]

Notes and Tips[]

On 2017-03-16  Lily Blossom has grown into the Portal and the game. She's a Dryad, ready to defend the forest. Her forest.

Lily is a Caster with creepy healing abilities and belongs to the new Plant class. Players could unlock her from a Heroic Portal Summon and earn up to 100 tokens by completing her quests during her special event.

Gallery[]