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Leonidus
Beast Tank 
Gold Hero

Leonidus.png

Element: Light.png Light
30% vs Dark.png Dark units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Leonidus token 0.png
Background
The eternal guardian awakens to shine divine light upon the land and drive back the growing darkness.
Abilities & Traits
Swing Icon.pngSun Worship Icon.png & Flying in the Face Icon.pngMagical Icon.png
Attack Speed Normal
Attack Range Melee/Ranged
Damage Light/Physical
Epic No
Buddy Synergy Solaris token 0.png Solaris
Combat Style Swing Red Icon.png Gauge 4.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png Gauge 3.png (3/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 3.png (3/9)
Crowd Control Crowd Control Icon.png Gauge 2.png (2/9)
Synergy Lead By Example Icon.png Gauge 3.png (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +130% +115% - - 0
Defense (DEF) +130% +115% - - 0
Skill (SKL) +130% +115% - - 1000
Max Health (HP) +130% +115% - - 0
Crit Chance (CRIT) 33% +28% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 33%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
33%
33%
33%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Icon.png Bite Flying in the Face Icon.png Flying in the Face
Sun Worship Icon.png Sun Worship Magical Icon.png Magical
The Guardian Icon.png The Guardian Avatar of Light Icon.png Avatar of Light
Divine Inspiration Icon.png Divine Inspiration Secret to Eternal Life Icon.png Secret to Eternal Life
Judgement Day Icon.png Judgement Day
Pack-tactics.png Pack Tactics

First Ascension
Leonidus token 1.png
Second Ascension
Leonidus token 2.png
Abilities & Traits

The Guardian Icon.png & Avatar of Light Icon.pngSecret to Eternal Life Icon.png

Abilities & Traits

Divine Inspiration Icon.png & Judgement Day Icon.pngPack-tactics.png

Required Hero Stars and Evos

Evo Cost Index: 2300

Evo Cost Index: 6700

Leonidus has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Leonidus token 0.png Leonidus tokens: Challenge Mode Icon.png x1 + Reward.png Challenge Mode Rewards Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon


Challenge Mode Icon.png Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
20-8 Pinnacle 7 5 Mountain Light Evo Monarch.png Akriel, Aquarius
Epic Skull.png
Rune Slots: Rune slot Light.pngRune slot Light.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Leonidus has the standard rune slots for a Light.png Light hero.
Light.png Light Light.png Light Fire.png Fire Nature.png Nature Water.png Water
Rune slot Light.png Rune slot Light.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Swing Icon.pngSun Worship Icon.pngThe Guardian Icon.pngDivine Inspiration Icon.png & Flying in the Face Icon.pngMagical Icon.pngAvatar of Light Icon.pngSecret to Eternal Life Icon.pngJudgement Day Icon.pngPack-tactics.png

Bite
Swing Icon.png
Basic Attack (None)

A Basic Melee Physical Bite attack.


Sun Worship
Sun Worship Icon.png
Special Attack (9 turns, AoE)

Ranged Light attack on all enemies with a chance to inflict Magnified Light (takes 2x Light damage).
Effects | Magnified Light Icon.png Magnified Light


The Guardian
The Guardian Icon.png
Special Attack (5 turns), requires Leonidus token 1.png 1st Ascension

Forces enemies to target single attacks on this char and adds an anti-magic aura to team, 9% (scales) damage reduction from magic attacks. Starts Powered.
Effects | Taunt Icon.png Taunt | Damage Reflection Icon.png Damage Reduction | Quick Starter Icon.png Starts Powered


Divine Inspiration
Divine Inspiration Icon.png
Special Attack (5 turns), requires Leonidus token 2.png 2nd Ascension

Heals and increases ATK and DEF by 100%.
Effects | Bulwark Icon.png DEF+ | Attack Up Icon.png ATK+


Flying in the Face
Flying in the Face Icon.png
Trait (Passive)

Cannot be Retaliated against.
Effects | Flying in the Face Icon.png Retaliation Immune


Magical (I)
Magical Icon.png
Trait (Passive)

I: Takes 25% less damage from non-Physical attacks.


Effects | Damage Reflection Icon.png Damage Reduction


Avatar of Light
Avatar of Light Icon.png
Trait (Passive), requires Leonidus token 1.png 1st Ascension

Light allies are immune to Dark elemental bonuses.
Effects | Dark Immune Icon.png Dark Elemental Bonus Immune


Secret to Eternal Life
Secret to Eternal Life Icon.png
Trait (Passive), requires Leonidus token 1.png 1st Ascension

Upon death he will bring a dead ally back to life. When on a team with Solaris, revive a second team ally.
Effects | Angelic Resurrection Icon.png Resurrection | Brothers In Arms Icon.png Buddy Synergy


Judgement Day
Judgement Day Icon.png
Trait (Passive), requires Leonidus token 2.png 2nd Ascension

When dealing a death blow, the corpse is burned and can't be resurrected.
Effects | Judgement Day Icon.png Remove Corpse


Pack Tactics
Pack-tactics.png
Trait (Passive), requires Leonidus token 2.png 2nd Ascension

Boosted damage against Ogres and chance to Retaliate any attack against an allied Beast.
Effects | Retaliation Icon.png Revenge Attacks | Boosted Icon.png Boosted Damage

Buffs & Debuffs: Attack Up Icon.pngBoosted Icon.pngBrothers In Arms Icon.pngDamage Reflection Icon.pngDark Immune Icon.pngBulwark Icon.pngMagnified Light Icon.pngQuick Starter Icon.pngJudgement Day Icon.pngAngelic Resurrection Icon.pngFlying in the Face Icon.pngRetaliation Icon.pngTaunt Icon.png

ATK+ - buff (Attack)
Attack Up Icon.png
Target has increased ATK.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Buddy Synergy - efffect (Special)
Brothers In Arms Icon.png
If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.)

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Dark Elemental Bonus Immune - immunity (Status Effect)
Dark Immune Icon.png
Light Heroes take no 30% extra damage from Dark heroes.

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

Magnified Light - debuff (Mark/Damage)
Magnified Light Icon.png
Target takes 2x damage from Light characters. This debuff can be resisted by high Spirit Resistance.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Remove Corpse - effect (Death)
Judgement Day Icon.png
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.

Resurrection - effect (Death/Health)
Angelic Resurrection Icon.png
A dead ally is revived and brought back to life with some health.

Retaliation Immune - immunity (Protection/Defense)
Flying in the Face Icon.png
Immune to retaliation, revenge, and any counter attacks.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Taunt - buff (Crowd Control)
Taunt Icon.png
Target has boosted DEF and forces all enemies to attack them for 3 turns.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo Larva.pngLight Evo Larva.pngLight Evo.pngSubterranean.jpg (2300) = Leonidus token 1.png + The Guardian Icon.pngAvatar of Light Icon.pngSecret to Eternal Life Icon.png &
Dark Evo Monarch.pngMind's Eye.jpgShadow.jpgWater Evo.png (6700) = Leonidus token 2.png + Divine Inspiration Icon.pngJudgement Day Icon.pngPack-tactics.png
First Ascension Second Ascension
Dark Evo Larva.png Dark Evo Larva 12x Dark Evo Monarch.png Dark Evo Monarch 15x
Light Evo Larva.png Light Evo Larva 28x Mind's Eye.jpg Mind's Eye Evo 8x
Light Evo.png Light Evo 15x Shadow.jpg Shadow Evo 2x
Subterranean.jpg Subterranean Evo 2x Water Evo.png Water Evo 25x
The Guardian Icon.png The Guardian (Special Attack/5 Turns) Divine Inspiration Icon.png Divine Inspiration (Special Attack/5 Turns)
Avatar of Light Icon.png Avatar of Light (Trait/Passive) Judgement Day Icon.png Judgement Day (Trait/Passive)
Secret to Eternal Life Icon.png Secret to Eternal Life (Trait/Passive) Pack-tactics.png Pack Tactics (Trait/Passive)
Synergies of Beast heroes (Family): Fiery Soul Icon.pngHog Wild Icon.pngLarge And In Charge Icon.pngPack Fury Icon.pngSnow Day Icon.pngPack Leader Icon.pngPack-scout.pngMythical Beast Icon.pngPack-heart.pngBestial Roar Icon.pngPack-tactics.pngGrisly Rampage Icon.png
Leonidus token 0.png Leonidus can get following passive buffs when teamed up with other Heroes:

Beast Heroes get the following passive buffs:

Fiery Soul Icon.png Epic Fiery Soul (Trait) by Solaris token 0.png Solaris
Beasts on this Hero's team have wild and untameable souls, making them Spirit and Fire immune. They take 20% less Chaos damage. (This replaces the 'Fiery Soul' trait once her Epic is unlocked. She keeps her other immunities (such as Fear Immune, etc) from Fiery Soul.)
Hog Wild Icon.png Hog Wild (Trait) by Pignius token 0.png Pignius Maximus
Gives all Beast allies a [35/50]% chance of triggering an extra Basic attack after using a basic attack. The chance depends on rank (I/II) of this trait.
Large And In Charge Icon.png Large And In Charge (Trait) by Grog Gnog token 0.png Grog-Gnog
[+30%] Max Health for each Beast ally and [+30%] Attack for each Ogre ally. Ally includes self, meaning Grog-Gnog already gains +30% HP and +30% ATK without allies. [%] increases with Skill.
Pack Fury Icon.png Pack Fury (Trait) by Jabber token 0.png Jabber Clenchjaw
+CRIT Chance for self and Beast allies.
Snow Day Icon.png Snow Day (Special Attack) by Grog Gnog token 0.png Grog-Gnog
Ranged Water attack on all enemies that grants team Snow Day, buffing +DEF and modifying abilities of allied Beasts and Ogres. Starts Powered.
Pack Leader Icon.png Pack Leader (Trait) by Lupina token.png Lupina
+ATK for self and Beast allies.
Pack-scout.png Pack Scout (Trait) by Torchy token 0.png Torchy
+SKL for self and Beast allies.
Mythical Beast Icon.png Mythical Beast (Trait) by Solaris token 0.png Solaris
Allied Beasts gain 20% HP for each Beast on the team. Beasts start the dungeon with Phoenix Feathers (the buff prevents corpses from being removed).
Pack-heart.png Pack Heart (Trait) by Julius token icon.png Julius
+Max HP for self and Beast allies.
Bestial Roar Icon.png Bestial Roar (Special Attack) by Pignius token 0.png Pignius Maximus
Buffs team ATK, then self and all Beast allies then each attack a random enemy.
Pack-tactics.png Pack Tactics (Trait) by Bovus token 0.png Bovus El Doro,Goretusk token 0.png Goretusk,Grog Gnog token 0.png Grog-Gnog,Jabber token 0.png Jabber Clenchjaw,Jibber token 0.png Jibber Clenchjaw,Julius token icon.png Julius,Leonidus token 0.png Leonidus,Lupina token.png Lupina,Pignius token 0.png Pignius Maximus,Solaris token 0.png Solaris,Sun Wukong token 0.png Sun Wukong,Torchy token 0.png Torchy
Boosted damage against Ogres and chance to Retaliate any attack against an allied Beast.
Grisly Rampage Icon.png Savage Rampage (Special Attack) by Bovus token 0.png Bovus El Doro
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
Synergies of Light heroes (Element): Born of the Stars Icon.pngLight Assault Icon.pngLight Heart Icon.pngRighteous Follower Icon.pngSpeed of Light Team Icon.pngWill of the Wisp Icon.pngVeil of Voltage Icon.png
Leonidus token 0.png Leonidus can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Born of the Stars Icon.png Born of the Stars (Trait) by Balur token 0.png Balur
All Light allies take reduced Chaos Damage.
Light Assault Icon.png Light Assault (Trait) by Black Diamond token 0.png Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon.png Light Heart (Trait) by Lumin the Radiant token 0.png Lumin the Radiant,Zen token 0.png Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon.png Speed of Light Team (Trait) by
+15% ATK, +15% DEF and +10% Dodge Chance for self and Light allies.
Will of the Wisp Icon.png Will of the Wisp II (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Leonidus token 0.png Leonidus can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Unnatural Fear Icon.pngProtector of the Realm Icon.pngMystical Icon.pngPlummeting Doom Icon.pngLight Hunter Icon.pngAngelic Icon.pngWill of the Wisp Icon.pngChallenge Accepted Icon.pngEnvious Rampage Icon.pngFrom the Shadows Icon.pngSmite Icon.pngSniper Shot Icon.pngSoul Shred Icon.pngTheft of Grace Icon.pngTurn a Blind Eye Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.pngAura Eater Icon.png
Leonidus token 0.png Leonidus can be countered by making use of the following traits and special attacks:

Beast Heroes are vulnerable to:

Unnatural Fear Icon.png Unnatural Fear (Trait) by
Hopper token 0.png Hopper
IGOROK token 0.png IGOROK
Iris token 0.png Iris
Koros token 0.png Koros
Mangle jaw token.png Mangle Jaw
Marrow token 0.png Marrow
Phemus token 0.png Phemus
Phenol token 0.png Phenol Thoxian
Immune to Fear and chance to Fear Beasts on hit.
Protector of the Realm Icon.png Protector of the Realm (Trait) by William token.png Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Tank Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Light Heroes are vulnerable to:

Light Hunter Icon.png Light Hunter (Trait) by Overlord token 0.png Overlord Executum
1.5x damage against Light enemies.
Angelic Icon.png Angelic (Trait) by Emily token 0.png Archangel Emily
Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Taunter Heroes are vulnerable to:

Challenge Accepted Icon.png Challenge Accepted (Trait) by
Admiral Kreel token 0.png Admiral Kreel
Bovus token 0.png Bovus El Doro
Julius token icon.png Julius
Squinch token 0.png Squinch
Boosted damage against Taunting enemies.
Envious Rampage Icon.png Envious Rampage (Special Attack) by Malice Token.png Malice
Melee Physical attack on target and 2 random enemies that Lifesteals and has a chance to steal a Buff on hit.
From the Shadows Icon.png From the Shadows (Special Attack) by Shadowblade token 0.png Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Smite Icon.png Smite (Special Attack) by Augustus the paladin token 0.png Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
Sniper Shot Icon.png Sniper Shot (Special Attack) by Willow token 0.png Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Soul Shred Icon.png Soul Shred (Special Attack) by Tsume token 0.png Tsume
Ranged Physical attack on all enemies twice that purges 1 Buff on hit.
Theft of Grace Icon.png Theft of Grace (Special Attack) by Malice Token.png Malice
Melee Spirit attack for [150% ATK] base damage, will purge up to [1/2/3] buffs on target and add [1/2/3] elemental buffs to all allies. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon.png Turn a Blind Eye (Trait) by
Deadeye token 0.png Deadeye
Mire token 0.png Mire
Phemus token 0.png Phemus
Shade token 0.png Shade
Viperia token 0.png Viperia
Immune to Taunt and Provoke.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Magical Heroes are vulnerable to:

Aura Eater Icon.png Aura Eater (Trait) by Koros token 0.png Koros
2x damage against Magical Heroes.
Skins: (1) Leonidus token 2.pngTemple Guardian Leonidus token.png
Leonidus default skin.png
Leonidus

Temple Guardian Leonidus skin.png
Temple Guardian Leonidus

Notes and Tips

Leonidus token 0.png Leonidus is the 52th Hero introduced by the second major update of Dungeon Boss (March 2016, Prepare for the Challange).

Leonidus' trait Flying in the Face Icon.png Flying in the Face makes him immune to Kai Makani's Call of the Deep Icon.png Call of the Deep.

Gallery

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