Dungeon Boss Wiki
Advertisement
Dungeon Boss Wiki
Kobal the Pestilent
Arcane Caster 
Bronze Hero

Kobal the Pestilent.png

Element: Dark.png Dark
30% vs Light.png Light units


Excess Tokens:
1 Token → 5 Aether

Unlocked
Kobal token.png
Background
One gets the impression he was not a popular child. Even still, a little doom and disease can spell victory in a pinch.
Abilities & Traits
Wand Icon.pngPandemic Swarm Icon.png & Mystical Icon.pngPlague Spreader Icon.png
Attack Speed Normal
Attack Range Ranged
Damage Dark/Spirit
Epic Darkheart Wand
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 9.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Kobal sure does have a lot of ways to cause disease! Yuck! Spread that to your enemies with some Evos and tokens!
Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 3.png (3/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 4.png (4/9)
Synergy Lead By Example Icon.png Gauge 3.png (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +100% +100% - - 1402
Defense (DEF) +160% +100% - +30% 1103
Skill (SKL) +100% +100% - - 1293
Max Health (HP) +140% +100% - +20% 4237
Crit Chance (CRIT) 47% +32% - +10% 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
33%
33%
33%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Wand Icon.png Wand Mystical Icon.png Mystical III
Pandemic Swarm Icon.png Pandemic Swarm Plague Spreader Icon.png Plague Spreader
Arcane Bolts Icon.png Arcane Bolts Your Loss My Gain Icon.png Your Loss My Gain
Contagion Control Icon.png Contagion Control Dark Deception Icon.png Dark Deception
Diseased Heart Icon.png Diseased Heart III

First Ascension
Kobal token 1.png
Second Ascension
Kobal token 2.png
Abilities & Traits

Arcane Bolts Icon.png & Mystical Icon.pngQuick Starter Icon.pngYour Loss My Gain Icon.png

Abilities & Traits

Contagion Control Icon.png & Dark Deception Icon.pngDiseased Heart Icon.pngMystical Icon.png

Required Hero Stars and Evos

Evo Cost Index: 350

Evo Cost Index: 2390

Epic Kobal the Pestilent
Kobal token 2.png
Effect: Chance to do 5 attacks on target enemy.


Epic Part 2 Part 3
Darkheart Wand.png Dark Energy.png Abyssal Strand.png
Darkheart Wand Dark Energy Abyssal Strand
If you have Kobal the Pestilent at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Max Health/Crit Chance by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Kobal token.png Kobal the Pestilent tokens: Normal Mode Icon.png x8 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon Portal Summon Gold.png Great Summon
Normal Mode Icon.png Main Campaign Dungeons: (8)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
1-5 Bramblelurk Trail 5 5 4 11 Forest Nature Evo Larva.png Bahdizzle Shambottom
4-1 The Land Beneath 10 5 3 6 Lava Cave Fire Evo Larva.png Avaricious Snork
6-1 Plagued Land 18 5 4 10 Lava Cave Fire Evo Larva.pngFire Evo.png Uno Hexium
9-4 Shadow Gate 25 5 4 11 Crypt Dark Evo Larva.pngDark Evo.pngArcane.jpg Greater Frost Titan
11-5 Plagued Sewers 29 5 5 17 Crypt Light Evo Larva.pngLight Evo.pngLight Evo Monarch.pngIncendiary.jpg Mutters, Howling Mad Jibbers
14-4 Raiders Camp 36 5 4 Dark Forest Nature Evo Larva.pngNature Evo.pngNature Evo Monarch.png Cobalt Ten
16-9 Blazing Inferno 43 5 6 20 Lava Cave Fire Evo.pngFire Evo Monarch.png Bloodtusk, Hunkar
19-6 Demon's Hoard 53 5 4 13 Crypt Dark Evo.pngDark Evo Monarch.png Okori Tempest
Rune Slots: Rune slot Dark.pngRune slot Dark.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Kobal the Pestilent has the standard rune slots for a Dark.png Dark hero.
Dark.png Dark Dark.png Dark Fire.png Fire Nature.png Nature Water.png Water
Rune slot Dark.png Rune slot Dark.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Wand Icon.pngPandemic Swarm Icon.pngArcane Bolts Icon.pngContagion Control Icon.png & Mystical Icon.pngPlague Spreader Icon.pngYour Loss My Gain Icon.pngDark Deception Icon.pngDiseased Heart Icon.png

Wand
Wand Icon.png
Basic Attack (None)

A Basic Ranged Spirit attack.


Pandemic Swarm
Pandemic Swarm Icon.png
Special Attack (5 turns, AoE)

Ranged Dark attack on all enemies with a chance to Disease.
Effects | Diseased Icon.png Diseased


Arcane Bolts
Arcane Bolts Icon.png
Special Attack (4 turns, AoE), requires Kobal token 1.png 1st Ascension

Armor-Piercing and Shield-Piercing Ranged Spirit attack on all enemies.
Effects | Arcane Bolts Icon.png Shield-piercing | Armor Piercer Icon.png Armor-Piercing


Contagion Control
Contagion Control Icon.png
Special Attack (6 turns, AoE), requires Kobal token 2.png 2nd Ascension

Ranged Spirit attack on all enemies that lowers their DEF and deals 2x damage to Diseased targets.
Effects | Diseased Icon.png Diseased | Armor Break Icon.png DEF-


Mystical (I/II/III)
Mystical Icon.png
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Kobal token 1.png 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Kobal token 2.png 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon.png Boosted Damage


Plague Spreader
Plague Spreader Icon.png
Trait (Passive)

Chance to Disease on CRIT.
Effects | Diseased Icon.png Diseased


Quick Starter (I)
Quick Starter Icon.png
Trait (Passive)

Kobal token 1.png 1st Ascension:
I: Starts dungeons with +1 Energy.


Effects | Energize Icon.png Extra Energy


Your Loss My Gain
Your Loss My Gain Icon.png
Trait (Passive), requires Kobal token 1.png 1st Ascension

Gains 1 Energy on each death blow.
Effects | Critical Energy Icon.png Energy Gain


Dark Deception
Dark Deception Icon.png
Trait (Passive), requires Kobal token 2.png 2nd Ascension

Kobal and Dark allies start dungeons with +1 Energy. This ability replaces Quick Starter.
Effects | Energize Icon.png Extra Energy


Diseased Heart (III)
Diseased Heart Icon.png
Trait (Passive)

Kobal token 2.png 2nd Ascension:
III: Diseases all enemies when killed.

Buffs & Debuffs: Armor Piercer Icon.pngBoosted Icon.pngArmor Break Icon.pngDiseased Icon.pngCritical Energy Icon.pngEnergize Icon.pngArcane Bolts Icon.png

Armor-Piercing - effect (Damage/Damage Reduction)
Armor Piercer Icon.png
Armor-Piercing attacks ignore the target enemy's Armor.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

DEF- - debuff (Defense)
Armor Break Icon.png
Target has reduced DEF.

Diseased - debuff (Health/Attack)
Diseased Icon.png
Halves ATK and healing received, and negates their CRIT Chance.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Extra Energy - effect (Energy)
Energize Icon.png
The hero starts the dungeon with extra energy, which is required to use their special attacks/abilities.

Shield-piercing - effect (Shield)
Arcane Bolts Icon.png
A shield-piercing attack ignores any magical shield like Aegis Shield, Ethereal, Unbridled Rage, as well as Damage Reflection Shields, Unbreakable Heart and Shrouded. In result an Aegis Shield doesn't collapse, Damage Reflection doesn't hurt the attacker, full damage is dealt to the target, and the target can die.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo Larva.pngDark Evo.pngFire Evo Larva.png (350) = Kobal token 1.png + Arcane Bolts Icon.pngMystical Icon.pngQuick Starter Icon.pngYour Loss My Gain Icon.png &
Dark Evo.pngFire Evo Larva.pngStormwind.jpg (2390) = Kobal token 2.png + Contagion Control Icon.pngDark Deception Icon.pngDiseased Heart Icon.pngMystical Icon.png
First Ascension Second Ascension
Dark Evo Larva.png Dark Evo Larva 17x Dark Evo.png Dark Evo 12x
Dark Evo.png Dark Evo 6x Fire Evo Larva.png Fire Evo Larva 15x
Fire Evo Larva.png Fire Evo Larva 6x Stormwind.jpg Stormwind Evo 4x
Arcane Bolts Icon.png Arcane Bolts (Special Attack/4 Turns) Contagion Control Icon.png Contagion Control (Special Attack/6 Turns)
Mystical Icon.png Mystical ii (Trait/Passive) Dark Deception Icon.png Dark Deception (Trait/Passive)
Quick Starter Icon.png Quick Starter i (Trait/Passive) Diseased Heart Icon.png Diseased Heart iii (Trait/Passive)
Your Loss My Gain Icon.png Your Loss My Gain (Trait/Passive) Mystical Icon.png Mystical iii (Trait/Passive)
Synergies of Arcane heroes (Family): Arcane Assault Icon.pngFairy Dust Icon.png
Kobal token.png Kobal the Pestilent can get following passive buffs when teamed up with other Heroes:

Arcane Heroes get the following passive buffs:

Arcane Assault Icon.png Arcane Assault (Trait) by Pontifex token 0.png Pontifex Mortis
Self and Arcane allies deal 1.25x damage and gain 1 Energy on killing blows.
Fairy Dust Icon.png Fairy Dust (Trait) by Lorelei token 0.png Lorelei
Arcane Heroes' attacks have a chance to buff other allies' ATK.
Synergies of Dark heroes (Element): Dark Shroud Icon.pngHaunted Past Icon.png
Kobal token.png Kobal the Pestilent can get following passive buffs when teamed up with other Heroes:

Dark Heroes get the following passive buffs:

Dark Shroud Icon.png Dark Shroud (Trait) by Shade token 0.png Shade
Shade and Dark allies take reduced damage and are immune to all Debuffs for their first turn.
Dark Deception Icon.png Dark Deception (Trait) by Kobal token.png Kobal the Pestilent
Kobal and Dark allies start dungeons with +1 Energy. This ability replaces Quick Starter.
Haunted Past Icon.png Haunted Past (Special Attack) by Shade token 0.png Shade
Ranged Spirit Attack that Haunts the enemy team, with a chance to Fear the initial target (Haunted enemies receive 2x damage from Dark Heroes).
Synergies of Caster heroes (Class): IFF Targeting Icon.pngArcane Winds Icon.pngIntellect Icon.png
Kobal token.png Kobal the Pestilent can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon.png Arcane Winds (Trait) by Selwyn token 0.png Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Kobal token.png Kobal the Pestilent can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Caster Hunter Icon.pngCrush the Nerds Icon.pngAvatar of Light Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Kobal token.png Kobal the Pestilent can be countered by making use of the following traits and special attacks:

Caster Heroes are vulnerable to:

Caster Hunter Icon.png Caster Hunter (Trait) by Zurk token 0.png Zurk
2x damage against Casters.
Crush the Nerds Icon.png Crush the Nerds (Special Attack) by Zurk token 0.png Zurk
Melee Physical attack that deals 2x damage against Casters.
Dark Heroes are vulnerable to:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Kobal token 2.pngDark Mage Kobal token.png
Kobal the Pestilent default skin.png
Kobal the Pestilent

Dark Mage Kobal skin.png
Dark Mage Kobal

Notes and Tips

Quick Starter Icon.png Quick Starter is replaced by Dark Deception Icon.png Dark Deception at Kobal's second ascension. If no dark energy rune is owned, Kobal can be used in combination with Shade token 0.png Shade, so that Shade's very powerful special attack, Spirit Link Icon.png Spirit Link, will be ready on the first turn.

Gallery

Advertisement