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Kelpy Shells
Fast Plant Healer 
Gold Hero

Kelpy Shells.png

Element: Water.png Water
30% vs Fire.png Fire units
-25% vs Nature.png Nature units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Kelpy Shells token 0.png
Background
Waterlogged? There's no such thing as too much water!
Abilities & Traits
Wash Out Icon.pngWaterlogged Field Icon.png & Fast Icon.pngInsulated Woolies Icon.pngPlant Growth Icon.png
Attack Speed Fast
Attack Range Ranged
Damage Water
Epic The Magic Conch
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 6.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Her plants have been known to rip through metal and rapidly rust anything it touches.
Damage Intensify Burn Icon.png Gauge 7.png (7/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 8.png (8/9)
Crowd Control Crowd Control Icon.png Gauge 8.png (8/9)
Synergy Lead By Example Icon.png Gauge 5.png (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +130% +115% -20% +20%
Defense (DEF) +130% +115% - -
Skill (SKL) +245% +115% +20% +30% 0
Max Health (HP) +176% +115% - +20%
Crit Chance (CRIT) 5% +0% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Fast Icon.png Fast

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
18%
18%
18%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
33%
Immune
33%
33%
Immune
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Wash Out Icon.png Wash Out Fast Icon.png Fast
Waterlogged Field Icon.png Waterlogged Field Insulated Woolies Icon.png Insulated Woolies
Algae Wash Icon.png Algae Wash Plant Growth Icon.png Plant Growth
Growth Swell Icon.png Growth Swell Ice Block Icon.png Dryad Ice
Cleansing Aura Icon.png Cleansing Aura
Mutual Help Icon.png Mutual Help
Reed Guard Icon.png Reed Guard

First Ascension
Kelpy Shells token 1.png
Second Ascension
Kelpy Shells token 2.png
Abilities & Traits

Algae Wash Icon.png & Ice Block Icon.png

Abilities & Traits

Growth Swell Icon.png & Cleansing Aura Icon.pngMutual Help Icon.pngReed Guard Icon.png

Required Hero Stars and Evos

Evo Cost Index: 2740

Evo Cost Index: 8200

Epic Kelpy Shells
Kelpy Shells token 2.png
Effect: Chance to deal 3x damage, grow allied Plants, and add Backsplash to all enemies.

Release Date: March 11, 2020

Epic Part 2 Part 3
The Magic Conch.png Reedy Wand.png The Conch.png
The Magic Conch Reedy Wand The Conch
If you have Kelpy Shells at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Skill/Max Health/Attack by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Kelpy Shells token 0.png Kelpy Shells tokens: Portal Summon Gem.png Heroic Summon Hourglass.png Events

There are no Dungeons in which Kelpy Shells tokens are available.

Rune Slots: Rune slot Water.pngRune slot Water.pngRune slot Fire.pngRune slot Light.pngRune slot Dark.png (standard)
Kelpy Shells has the standard rune slots for a Water.png Water hero.
Water.png Water Water.png Water Fire.png Fire Light.png Light Dark.png Dark
Rune slot Water.png Rune slot Water.png Rune slot Fire.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Wash Out Icon.pngWaterlogged Field Icon.pngAlgae Wash Icon.pngGrowth Swell Icon.png & Fast Icon.pngInsulated Woolies Icon.pngPlant Growth Icon.pngIce Block Icon.pngCleansing Aura Icon.pngMutual Help Icon.pngReed Guard Icon.png

Wash Out
Wash Out Icon.png
Basic Attack (None)

Basic Ranged Water attack on target enemy with a chance to add Drenched on CRIT.
Effects | Drenched Icon.png Drenched


Waterlogged Field
Waterlogged Field Icon.png
Special Attack (5 turns, AoE)

Ranged Water attack on all enemies, lifestealing for all allies. Reduces enemy healing and a chance to add Drenched for 3 turns.
Effects | Reduced Healing Icon.png Reduced Healing | Leech Icon.png Lifesteal | Drenched Icon.png Drenched


Algae Wash
Algae Wash Icon.png
Special Attack (3 turns), requires Kelpy Shells token 1.png 1st Ascension

Recovers health split between all allies and cleanses all debuffs. Grows allied Plants and Water allies become Plants. Starts Powered.
Effects | Cleanse Icon.png Cleanse | Heal Ally Icon.png Heal | Quick Starter Icon.png Starts Powered | Plant Growth Icon.png Growth


Growth Swell
Growth Swell Icon.png
Special Attack (4 turns, AoE), requires Kelpy Shells token 2.png 2nd Ascension

Ranged Water attack on all enemies. Purges two buffs from enemies, cleanses one debuff from all allies, and Grows allied Plants.
Effects | Purge Icon.png Purge | Cleanse Icon.png Cleanse | Plant Growth Icon.png Growth


Fast
Fast Icon.png
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)


Insulated Woolies
Insulated Woolies Icon.png
Trait (Passive)

Cannot be Frozen, Chilled or Frostbitten.
Effects | Freeze Immune Icon.png Freeze Immune | Chill Immune Icon.png Chill Immune | Frostbite Immune Icon.png Frostbite Immune


Plant Growth
Plant Growth Icon.png
Trait (Passive)

This plant grows, increasing Max HP and ATK at the end of each round. (Stacks up to 8 times and resets each encounter. When a hero with Plant Growth moves from one room to another in a Campaign dungeon, they uproot themselves, setting their stacks back to 1 in the new room. Stacks are set to 0 on death.)
Effects | Plant Growth Icon.png Growth


Dryad Ice
Ice Block Icon.png
Trait (Passive), requires Kelpy Shells token 1.png 1st Ascension

Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until their first turn. Can't be stolen, copied, or purged.
Effects | Ice Block Icon.png Ice Block | Graniteform Icon.png Shapeshift | Damage Reflection Icon.png Damage Reduction | Invulnerable Icon.png Invulnerable


Cleansing Aura
Cleansing Aura Icon.png
Trait (Passive), requires Kelpy Shells token 2.png 2nd Ascension

If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Effects | Cleanse Icon.png Cleanse


Mutual Help
Mutual Help Icon.png
Trait (Passive), requires Kelpy Shells token 2.png 2nd Ascension

Whenever an ally uses an ability that applies a debuff, the Hero will heal 15% of their base Health.
Effects | Heal Ally Icon.png Heal


Reed Guard
Reed Guard Icon.png
Trait (Passive), requires Kelpy Shells token 2.png 2nd Ascension

Plant allies gain DEF for each stack of Growth.
Effects | Bulwark Icon.png DEF+

Buffs & Debuffs: Chill Immune Icon.pngCleanse Icon.pngDamage Reflection Icon.pngBulwark Icon.pngDrenched Icon.pngFreeze Immune Icon.pngFrostbite Immune Icon.pngPlant Growth Icon.pngHeal Ally Icon.pngIce Block Icon.pngInvulnerable Icon.pngLeech Icon.pngQuick Starter Icon.pngPurge Icon.pngReduced Healing Icon.pngGraniteform Icon.png

Chill Immune - immunity (Status Effect)
Chill Immune Icon.png
Can't be Chilled which would stop the regeneration of the energy to use special attacks.

Cleanse - effect (Status Effect)
Cleanse Icon.png
This effect instantly removes 1+ debuff(s) from the target ally.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

Drenched - debuff (Attack)
Drenched Icon.png
AoE attacks deal less damage.

Freeze Immune - immunity (Status Effect)
Freeze Immune Icon.png
Can't be Frozen.

Frostbite Immune - immunity (Status Effect)
Frostbite Immune Icon.png
Can't be Frostbitten.

Growth - buff (Stack/Health/Attack)
Plant Growth Icon.png
The plant hero grows (max 8 stacks). Growth increases Max Health (~38% for the first 4 stacks to a max of 150%) and Attack (5% for each stack, max 40%). The number indicates their growth level. Purge resets the the counter to 0, and let them shrink. Entering a new room resets it to 1. Can't be copied or stolen.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Ice Block - buff (Shapeshift/Damage Reduction/Status Effect)
Ice Block Icon.png
Target has +90% Damage Reduction and cannot be buffed or debuffed until their first or next turn. This ability cannot be stolen, copied, or purged.

Invulnerable - buff (Status Effect)
Invulnerable Icon.png
Target is immune to all debuffs.

Lifesteal - effect (Health)
Leech Icon.png
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Reduced Healing - debuff (Health)
Reduced Healing Icon.png
Target's healing rate is reduced by 50%.

Shapeshift - effect (Shapeshift)
Graniteform Icon.png
This hero can take an alternative form, mostly for defense. For a detailed description check out the Hero's traits/buffs and the other effects of the Shapeshift category.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Coldfire.jpgDark Evo.pngNature Evo Monarch.pngWater Evo.png (2740) = Kelpy Shells token 1.png + Algae Wash Icon.pngIce Block Icon.png &
Caveborn.jpgDark Evo.pngValkyrie.jpgWater Evo Monarch.png (8200) = Kelpy Shells token 2.png + Growth Swell Icon.pngCleansing Aura Icon.pngMutual Help Icon.pngReed Guard Icon.png
First Ascension Second Ascension
Coldfire.jpg Coldfire Evo 2x Caveborn.jpg Caveborn Evo 8x
Dark Evo.png Dark Evo 12x Dark Evo.png Dark Evo 40x
Nature Evo Monarch.png Nature Evo Monarch 15x Valkyrie.jpg Valkyrie Evo 4x
Water Evo.png Water Evo 45x Water Evo Monarch.png Water Evo Monarch 35x
Algae Wash Icon.png Algae Wash (Special Attack/3 Turns) Growth Swell Icon.png Growth Swell (Special Attack/4 Turns)
Ice Block Icon.png Dryad Ice (Trait/Passive) Cleansing Aura Icon.png Cleansing Aura (Trait/Passive)
Mutual Help Icon.png Mutual Help (Trait/Passive)
Reed Guard Icon.png Reed Guard (Trait/Passive)
Synergies of Plant heroes (Family): Rapid Regrowth Icon.pngPlant Growth Icon.pngFungus Amongus Icon.pngOne With Nature.pngPollen Cloud Icon.pngSapping Vines Icon.png
Kelpy Shells token 0.png Kelpy Shells can get following passive buffs when teamed up with other Heroes:

Plant Heroes get the following passive buffs:

Rapid Regrowth Icon.png Epic Rapid Regrowth (Trait) by Jumbeaux token 0.png Jumbeaux
Allies heal at the end of the round for each stack of Growth on this character. Plant allies also heal for each stack of Growth. (This trait replaces 'Rapid Regrowth' when the Epic is unlocked.)
Plant Growth Icon.png Plant Growth (Trait) by Jumbeaux token 0.png Jumbeaux,Kelpy Shells token 0.png Kelpy Shells,Lily Blossom token 0.png Lily Blossom,Moriko token 0.png Moriko,Rocky token 0.png Rocky the Shiitake
This plant grows, increasing Max HP and ATK at the end of each round. (Stacks up to 8 times and resets each encounter. When a hero with Plant Growth moves from one room to another in a Campaign dungeon, they uproot themselves, setting their stacks back to 1 in the new room. Stacks are set to 0 on death.)
Fungus Amongus Icon.png Fungus Amongus (Trait) by Rocky token 0.png Rocky the Shiitake
Plants gain a chance to poison on basic attack per stack of growth.
One With Nature.png One With Nature (Special Attack) by Lily Blossom token 0.png Lily Blossom
Allies gain Damage Reflection and life steal for [40% base+0.5%/level] of damage on all attacks for 3 turns. Grows allied Plants. Nature allies become Plants until end of dungeon.
Pollen Cloud Icon.png Pollen Cloud (Special Attack) by Lily Blossom token 0.png Lily Blossom
Ranged Nature attack on all enemies that grants team Evasion and buffs their DEF for 2 turns, Grows allied Plants.
Sapping Vines Icon.png Sapping Vines (Special Attack) by Lily Blossom token 0.png Lily Blossom
Ranged Nature attack on all enemies for [40% ATK] base damage and absorbs health for allies, reduces enemy healing, and Grows allies Plants for 3 turns.
Synergies of Water heroes (Element): Water Guard Icon.pngWater Heart Icon.pngShattering Team Icon.pngWater Empowerment Icon.pngTorrential Tides Icon.pngWave Rider Icon.png
Kelpy Shells token 0.png Kelpy Shells can get following passive buffs when teamed up with other Heroes:

Water Heroes get the following passive buffs:

Water Guard Icon.png Water Guard (Trait) by William token.png Sir William
Increase DEF by [10%/15%/20%] for all Water allies. The boost increases with the rank (I/II/III) of this trait.
Water Heart Icon.png Water Heart (Trait) by Yasmin token 0.png Yasmin Bloom
+20% Max HP for self and Water allies.
Shattering Team Icon.png Shattering Team (Trait) by IGOROK token 0.png IGOROK
Boosts damage vs Frozen targets for all Water allies.
Water Empowerment Icon.png Elemental Empowerment (Water) (Trait) by Takumi token.png Samurai Takumi
ATK increases for each Water ally.
Torrential Tides Icon.png Torrential Tides (Trait) by Kai Makani token 0.png Kai Makani
Water allies gain +15% Damage Penetration.
Wave Rider Icon.png Wave Rider (Trait) by Kai Makani token 0.png Kai Makani
Starts dungeons with +1 Energy and +10% Max Health for EACH other Water ally on the team.
Synergies of Healer heroes (Class):
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Kelpy Shells token 0.png Kelpy Shells can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Buzz Saw Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Kelpy Shells token 0.png Kelpy Shells can be countered by making use of the following traits and special attacks:

Plant Heroes are vulnerable to:

Buzz Saw Icon.png Buzz Saw (Special Attack) by Hagrim Felhorn token 0.png Hagrim Felhorn
Melee Physical attack on target enemy with 75% splash damage that inflicts Nerve Damage on hit. Deals 3x damage to Flying and Plant enemies.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

Kelpy Shells token 0.png Kelpy Shells joined on December 2, 2019 during day 7 of the Fantastic Feasts 2019 event. She, the Water.png Water Plant, is the 98th Hero in the game.

Gallery

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