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Kai Makani
Fast Caster 
Gold Hero

Kai Makani.png

Element: Water.png Water
30% vs Fire.png Fire units
-25% vs Nature.png Nature units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Kai Makani token 0.png
Background
Able to harness the powers of the ocean, Kai Makani is a staunch defender of allies and will wipe out any enemies that stand in his way!
Abilities & Traits
Swing Icon.pngSurf's Up Icon.png & Cleansing Seas Icon.pngFast Icon.pngMystical Icon.png
Attack Speed Fast
Attack Range Melee/Ranged
Damage Physical/Water
Epic No
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 7.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
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Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 3.png (3/9)
Team Support IFF Targeting Icon.png Gauge 6.png (6/9)
Crowd Control Crowd Control Icon.png Gauge 7.png (7/9)
Synergy Lead By Example Icon.png Gauge 3.png (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +84% +115% -20% - 1373
Defense (DEF) +130% +115% - - 1147
Skill (SKL) +181% +115% +22% - 1300
Max Health (HP) +130% +115% - - 4150
Crit Chance (CRIT) 42% +37% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 17% - +17% - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Torrential Tides Icon.png Torrential TidesFast Icon.png Fast

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
18%
18%
18%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
33%
33%
33%
33%
33%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Icon.png Swing Cleansing Seas Icon.png Cleansing Seas III
Surf's Up Icon.png Surf's Up! III Fast Icon.png Fast
Call of the Deep Icon.png Call of the Deep Mystical Icon.png Mystical III
Back Splash Icon.png Back Splash Torrential Tides Icon.png Torrential Tides
Wave Rider Icon.png Wave Rider

First Ascension
Kai Makani token 1.png
Second Ascension
Kai Makani token 2.png
Abilities & Traits

Call of the Deep Icon.pngSurf's Up Icon.png & Cleansing Seas Icon.pngMystical Icon.pngTorrential Tides Icon.png

Abilities & Traits

Back Splash Icon.pngSurf's Up Icon.png & Cleansing Seas Icon.pngMystical Icon.pngWave Rider Icon.png

Required Hero Stars and Evos

Evo Cost Index: 3860

Evo Cost Index: 7900

Kai Makani has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Kai Makani token 0.png Kai Makani tokens: Quests.png Daily Quests Trophy Icon.png PvP Tournament Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Kai Makani tokens are available.

Rune Slots: Rune slot Water.pngRune slot Water.pngRune slot Fire.pngRune slot Light.pngRune slot Dark.png (standard)
Kai Makani has the standard rune slots for a Water.png Water hero.
Water.png Water Water.png Water Fire.png Fire Light.png Light Dark.png Dark
Rune slot Water.png Rune slot Water.png Rune slot Fire.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Swing Icon.pngSurf's Up Icon.pngCall of the Deep Icon.pngBack Splash Icon.png & Cleansing Seas Icon.pngFast Icon.pngMystical Icon.pngTorrential Tides Icon.pngWave Rider Icon.png

Swing
Swing Icon.png
Basic Attack (None)

A Basic Melee Physical attack.


Surf's Up! (I/II/III)
Surf's Up Icon.png
Special Attack (6 turns, AoE), upgrades with Ascensions

I: Undodgable Ranged Water attack on all enemies that purges Taunt and Drenches enemies hit for 3 turns, reducing their AOE damage by 50%.
Kai Makani token 1.png 1st Ascension:
II: Undodgable Ranged Water attack on all enemies that purges Taunt and Drenches enemies hit for 3 turns (-60% AOE damage).
Kai Makani token 2.png 2nd Ascension:
III: Undodgable Ranged Water attack on all enemies that purges Taunt and Drenches enemies hit for 3 turns (-70% AOE damage).


Effects | Drenched Icon.png Drenched | Perfect Swing Icon.png Undodgeable


Call of the Deep
Call of the Deep Icon.png
Special Attack (4 turns), requires Kai Makani token 1.png 1st Ascension

Self and allies Revenge all attacks for 1 turn, and buffs team +DEF for 3 turns.
Effects | Pumped Icon.png Pumped | Bulwark Icon.png DEF+ | Retaliation Icon.png Revenge Attacks


Back Splash
Back Splash Icon.png
Special Attack (6 turns, AoE), requires Kai Makani token 2.png 2nd Ascension

Melee Water attack on all enemies that purges 1 Buff on hit, and causes their AOE effects to target both allies and enemies.
Effects | Back Splash Icon.png Back Splashed | Purge Icon.png Purge


Cleansing Seas (I/II/III)
Cleansing Seas Icon.png
Trait (Passive), upgrades with Ascensions

I: Cleanses 1 Debuff on self at the start of this Hero's turn.
Kai Makani token 1.png 1st Ascension:
II: Cleanses 2 Debuffs on self at the start of this Hero's turn.
Kai Makani token 2.png 2nd Ascension:
III: Cleanses 3 Debuffs on self at the start of this Hero's turn.


Effects | Cleanse Icon.png Cleanse (self)


Fast
Fast Icon.png
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)


Mystical (I/II/III)
Mystical Icon.png
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Kai Makani token 1.png 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Kai Makani token 2.png 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon.png Boosted Damage


Torrential Tides
Torrential Tides Icon.png
Trait (Passive), requires Kai Makani token 1.png 1st Ascension

Water allies gain +15% Damage Penetration.
Effects | Blank Ability.png damage penetration


Wave Rider
Wave Rider Icon.png
Trait (Passive), requires Kai Makani token 2.png 2nd Ascension

Starts dungeons with +1 Energy and +10% Max Health for EACH other Water ally on the team.
Effects | Energize Icon.png Extra Energy | Health Boost Icon.png Max HP Boost

Buffs & Debuffs: Back Splash Icon.pngBoosted Icon.pngBlank Ability.pngBulwark Icon.pngDrenched Icon.pngEnergize Icon.pngHealth Boost Icon.pngPumped Icon.pngPurge Icon.pngRetaliation Icon.pngCleanse Icon.pngPerfect Swing Icon.png

Back Splashed - debuff (Attack/Status Effect)
Back Splash Icon.png
AoE effects are applied to both enemies and allies.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
Blank Ability.png damage penetration

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

Drenched - debuff (Attack)
Drenched Icon.png
AoE attacks deal less damage.

Extra Energy - effect (Energy)
Energize Icon.png
The hero starts the dungeon with extra energy, which is required to use their special attacks/abilities.

Max HP Boost - effect (Health)
Health Boost Icon.png
Target's Max HP is boosted.

Pumped - buff (Attack)
Pumped Icon.png
Target Revenges all attacks done on them.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Cleanse (self) - effect (Status Effect)
Cleanse Icon.png
This hero can remove 1+ debuff(s) from self.

Undodgeable - effect (Dodge/Attack)
Perfect Swing Icon.png
All or specific attacks of this hero cannot be dodged. The attack always hits the target.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Celestial.jpgNature Evo.pngWater Evo Monarch.pngWater Evo.png (3860) = Kai Makani token 1.png + Call of the Deep Icon.pngSurf's Up Icon.pngCleansing Seas Icon.pngMystical Icon.pngTorrential Tides Icon.png &
Dark Evo.pngRuned.jpgShadow.jpgWater Evo Monarch.png (7900) = Kai Makani token 2.png + Back Splash Icon.pngSurf's Up Icon.pngCleansing Seas Icon.pngMystical Icon.pngWave Rider Icon.png
First Ascension Second Ascension
Celestial.jpg Astral Evo 3x Dark Evo.png Dark Evo 30x
Nature Evo.png Nature Evo 22x Runed.jpg Runed Evo 9x
Water Evo Monarch.png Water Evo Monarch 8x Shadow.jpg Shadow Evo 2x
Water Evo.png Water Evo 35x Water Evo Monarch.png Water Evo Monarch 30x
Call of the Deep Icon.png Call of the Deep (Special Attack/4 Turns) Back Splash Icon.png Back Splash (Special Attack/6 Turns)
Surf's Up Icon.png Surf's Up! ii (Special Attack/6 Turns) Surf's Up Icon.png Surf's Up! iii (Special Attack/6 Turns)
Cleansing Seas Icon.png Cleansing Seas ii (Trait/Passive) Cleansing Seas Icon.png Cleansing Seas iii (Trait/Passive)
Mystical Icon.png Mystical ii (Trait/Passive) Mystical Icon.png Mystical iii (Trait/Passive)
Torrential Tides Icon.png Torrential Tides (Trait/Passive) Wave Rider Icon.png Wave Rider (Trait/Passive)
Synergies of heroes (Family):
Synergies of Water heroes (Element): Water Guard Icon.pngWater Heart Icon.pngShattering Team Icon.pngWater Empowerment Icon.png
Kai Makani token 0.png Kai Makani can get following passive buffs when teamed up with other Heroes:

Water Heroes get the following passive buffs:

Water Guard Icon.png Water Guard (Trait) by William token.png Sir William
Increase DEF by [10%/15%/20%] for all Water allies. The boost increases with the rank (I/II/III) of this trait.
Water Heart Icon.png Water Heart (Trait) by Yasmin token 0.png Yasmin Bloom
+20% Max HP for self and Water allies.
Shattering Team Icon.png Shattering Team (Trait) by IGOROK token 0.png IGOROK
Boosts damage vs Frozen targets for all Water allies.
Water Empowerment Icon.png Elemental Empowerment (Water) (Trait) by Takumi token.png Samurai Takumi
ATK increases for each Water ally.
Torrential Tides Icon.png Torrential Tides (Trait) by Kai Makani token 0.png Kai Makani
Water allies gain +15% Damage Penetration.
Synergies of Caster heroes (Class): IFF Targeting Icon.pngArcane Winds Icon.pngIntellect Icon.png
Kai Makani token 0.png Kai Makani can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon.png Arcane Winds (Trait) by Selwyn token 0.png Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Kai Makani token 0.png Kai Makani can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Caster Hunter Icon.pngCrush the Nerds Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Kai Makani token 0.png Kai Makani can be countered by making use of the following traits and special attacks:

Caster Heroes are vulnerable to:

Caster Hunter Icon.png Caster Hunter (Trait) by Zurk token 0.png Zurk
2x damage against Casters.
Crush the Nerds Icon.png Crush the Nerds (Special Attack) by Zurk token 0.png Zurk
Melee Physical attack that deals 2x damage against Casters.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Kai Makani token 2.pngCoral Kai Makani token.png
Kai Makani skin.png
Kai Makani

Coral Kai Makani skin.png
Coral Kai Makani

Notes and Tips

Kai Makani is Hero No. 55, and he is the first Fast Caster in the game. Kai entered the VIP Portal on 22th April 2016 and replaced Malice Token.png Malice for a while. Since the Surf and Turf Event on 3rd June 2016 Kai Makani token 0.png Kai Makani is available in Portal Summon Gem.png Heroic Portal Summons. However, this has since changed and he is no longer available in Portal Summon Gem.png Heroic Portal Summons

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