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Jin Lei
Slow Honorbound Caster 
Legendary Hero

Jin Lei.png

Element: Light.png Light
30% vs Dark.png Dark units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Jin Lei token 0.png
Background
Jin Lei spreads light to those who wish to have it, and lightning to those who threaten it.
Abilities & Traits
Paralyzing Strike Icon.pngStorm of the Ancestors Icon.png & Bushido Icon.pngMystical Icon.pngSlow Icon.pngStorm Power Icon.png
Attack Speed Slow
Attack Range Ranged
Damage Light/Lightning
Epic Arc Khakkhara
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 6.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png Gauge 9.png (9/9)
Toughness Hearty Taunt Icon.png Gauge 8.png (8/9)
Team Support IFF Targeting Icon.png Gauge 8.png (8/9)
Crowd Control Crowd Control Icon.png Gauge 7.png (7/9)
Synergy Lead By Example Icon.png Gauge 6.png (6/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +313% +130% + 29% +30% 1373
Defense (DEF) +287% +130% +29% +20% 1147
Skill (SKL) +160% +130% - - 1278
Max Health (HP) +287% +130% +29% +20% 4237
Crit Chance (CRIT) 46% +41% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Slow Icon.png Slow

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 33%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
Immune
Immune
Immune
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Paralyzing Strike Icon.png Paralyzing Strike Bushido Icon.png Honorbound
Storm of the Ancestors Icon.png Storm of the Ancestors Mystical Icon.png Mystical III
The Calm Before Icon.png The Calm Before Slow Icon.png Slow
Chain Lightning Icon.png Chain Lightning Storm Power Icon.png Storm Power
Veil of Voltage Icon.png Veil of Voltage II
Approaching Storm Icon.png Approaching Storm
Ride the Lightning Icon.png Ride the Lightning

First Ascension
Jin Lei token 1.png
Second Ascension
Jin Lei token 2.png
Abilities & Traits

The Calm Before Icon.png & Mystical Icon.pngVeil of Voltage Icon.png

Abilities & Traits

Chain Lightning Icon.png & Approaching Storm Icon.pngMystical Icon.pngRide the Lightning Icon.pngVeil of Voltage Icon.png

Required Hero Stars and Evos

Evo Cost Index: 5900

Evo Cost Index: 12000

Epic Jin Lei
Jin Lei token 2.png
Effect: Chance to deal 3x damage on target and applies Shocked to all enemies.

Epic Passive: Veil of Voltage Icon.png Epic Veil of Voltage
Release Date: January 14, 2019

Epic Part 2 Part 3
Arc Khakkhara.png Golden Staff.png Arc Rings.png
Arc Khakkhara Golden Staff Arc Rings
If you have Jin Lei at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Attack/Defense/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Jin Lei token 0.png Jin Lei tokens: Hourglass.png Events Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Jin Lei tokens are available.

Rune Slots: Rune slot Light.pngRune slot Light.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Jin Lei has the standard rune slots for a Light.png Light hero.
Light.png Light Light.png Light Fire.png Fire Nature.png Nature Water.png Water
Rune slot Light.png Rune slot Light.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Paralyzing Strike Icon.pngStorm of the Ancestors Icon.pngThe Calm Before Icon.pngChain Lightning Icon.png & Bushido Icon.pngMystical Icon.pngSlow Icon.pngStorm Power Icon.pngVeil of Voltage Icon.pngApproaching Storm Icon.pngRide the Lightning Icon.png

Paralyzing Strike
Paralyzing Strike Icon.png
Basic Attack (None)

A Basic Ranged Light attack with a chance to Paralyze target enemy.
Effects | Paralysis Icon.png Paralysis


Storm of the Ancestors
Storm of the Ancestors Icon.png
Special Attack (3 turns, AoE)

Shield-piercing ranged lightning attack on all enemies, consumes all stacks of Storm Power, dealing 10% more damage for each Stack of Storm Power. Adds a Buff to all allies that increases their damage to Shocked or Paralyzed targets.
Effects | Arcane Bolts Icon.png Shield-piercing | Empowered Icon.png Empowered


The Calm Before
The Calm Before Icon.png
Special Attack (5 turns, AoE), requires Jin Lei token 1.png 1st Ascension

Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Effects | Silenced Icon.png Silenced | Damage UP Icon.png Damage Up | Boosted Icon.png Boosted Damage | Storm Power Icon.png Storm Power | Quick Starter Icon.png Starts Powered


Chain Lightning
Chain Lightning Icon.png
Special Attack (3 turns, AoE), requires Jin Lei token 2.png 2nd Ascension

Ranged Lightning attack on all enemies with chance to Shock. Deals damage based on the amount of targets hit. Consumes all stacks of Storm Power, purging Buffs on all enemies hit for each Stack of Storm Power.
Effects | Shocked Icon.png Shocked | Purge Icon.png Purge


Honorbound
Bushido Icon.png
Trait (Passive)

Takes 50% less damage from AOE attacks (attacks that hit all enemies), and buffs applied to this hero last an additional round.
Effects | Damage Reflection Icon.png Damage Reduction | Blank Ability.png buff extended


Mystical (I/II/III)
Mystical Icon.png
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Jin Lei token 1.png 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Jin Lei token 2.png 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon.png Boosted Damage


Slow
Slow Icon.png
Trait (Passive)

Attacks last, but ATK, DEF and Max Health are increased by [25%]. Also will revenge Physical attacks. Percentage increases with Skill. (Heroes sharing the same speed trait go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Effects | Retaliation Icon.png Revenge Attacks


Storm Power
Storm Power Icon.png
Trait (Passive)

Whenever a Lightning effect (Paralyze or Shock) is applied to an enemy or whenever an allied Hero hits with a Lightning attack, this Hero will gain a stack of Storm Power. (Max 10 stacks). Can't be stolen or copied.
Effects | Storm Power Icon.png Storm Power


Veil of Voltage (I/II)
Veil of Voltage Icon.png
Trait (Passive), upgrades with Ascensions

Jin Lei token 1.png 1st Ascension:
I: All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Jin Lei token 2.png 2nd Ascension:
II: Additionally gives Honorbound allies a chance to shock on critical hits.


Effects | Critical Energy Icon.png Energy Gain


Approaching Storm
Approaching Storm Icon.png
Trait (Passive), requires Jin Lei token 2.png 2nd Ascension

Silences all enemies until Jin Lei's first turn or until the end of the first round (whichever comes first).
Effects | Silenced Icon.png Silenced


Ride the Lightning
Ride the Lightning Icon.png
Trait (Passive), requires Jin Lei token 2.png 2nd Ascension

Immune to Lightning, Shock, Silence, and Paralysis. Whenever another ally Shocks or Paralyses an ememy, or hits with lightning attack, this hero will make a follow-up Basic Attack on that enemy.
Effects | Tenacity Icon.png Extra Attacks | Lightning Immune Icon.png Lightning Immune | Shock Immune Icon.png Shock Immune | Silence Immune Icon.png Silenced Immune | Paralysis Immune Icon.png Paralysis Immune


Epic Veil of Voltage
Veil of Voltage Icon.png
Trait (Passive), requires Arc Khakkhara.png Epic "Arc Khakkhara"

All allies gain 25% Damage Reduction and gain +1 Energy whenever they deal damage to a shocked enemy. Honorbound allies gain double this effect and chance to shock on CRIT. (This trait replaces the trait 'Veil of Voltage' when the Epic is unlocked.)
Effects | Damage Reflection Icon.png Damage Reduction | Critical Energy Icon.png Energy Gain

Buffs & Debuffs: Boosted Icon.pngBlank Ability.pngDamage Reflection Icon.pngDamage UP Icon.pngEmpowered Icon.pngCritical Energy Icon.pngTenacity Icon.pngLightning Immune Icon.pngParalysis Icon.pngParalysis Immune Icon.pngQuick Starter Icon.pngPurge Icon.pngRetaliation Icon.pngArcane Bolts Icon.pngShock Immune Icon.pngShocked Icon.pngSilence Immune Icon.pngSilenced Icon.pngStorm Power Icon.png

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
Blank Ability.png buff extended

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Damage Up - buff (Damage)
Damage UP Icon.png
Boosts (1.5x) the damage of the buffed Hero.

Empowered - buff (Damage)
Empowered Icon.png
All damage done to Shocked/Paralyzed targets is 2x.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.

Extra Attacks - effect (Attack/Damage)
Tenacity Icon.png
The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.

Lightning Immune - immunity (Damage)
Lightning Immune Icon.png
Doesn't take any damage from Lightning.

Paralysis - debuff (Disable/Damage over Time)
Paralysis Icon.png
Target has a chance to lose next turn and take damage. Paralyzed targets cannot Dodge, follow-up, or Revenge attack. This debuff can be resisted by a high Light Resistance.

Paralysis Immune - immunity (Status Effect)
Paralysis Immune Icon.png
Can't be paralyzed.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Shield-piercing - effect (Shield)
Arcane Bolts Icon.png
A shield-piercing attack ignores any magical shield like Aegis Shield, Ethereal, Unbridled Rage, as well as Damage Reflection Shields, Unbreakable Heart and Shrouded. In result an Aegis Shield doesn't collapse, Damage Reflection doesn't hurt the attacker, full damage is dealt to the target, and the target can die.

Shock Immune - immunity (Status Effect)
Shock Immune Icon.png
Shocked debuff cannot be applied, and doesn't take damage from Shocked allies.

Shocked - debuff (Damage/Damage over Time)
Shocked Icon.png
Target deals AoE Lightning damage to self and allies when attacked.

Silenced Immune - immunity (Status Effect)
Silence Immune Icon.png
Can't be Silenced.

Silenced - debuff (Disable/Attack)
Silenced Icon.png
Target cannot use Special attacks.

Storm Power - buff (Status Effect/Damage/Stack)
Storm Power Icon.png
Storm Power is consumed to boost the damage of Special Attacks and to purge Buffs from enemies. Whenever a Lightning effect (Paralyze or Shock) is applied to an enemy or whenever an allied Hero hits with Lightning attack, a stack of Storm Power is gained (Max 10 stacks). Can't be stolen or copied.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Celestial.jpgDark Evo Monarch.pngFire Evo Monarch.pngLight Evo.png (5900) = Jin Lei token 1.png + The Calm Before Icon.pngMystical Icon.pngVeil of Voltage Icon.png &
Diamond Evo.jpgJewelled.jpgLight Evo Monarch.pngStormwind.jpg (12000) = Jin Lei token 2.png + Chain Lightning Icon.pngApproaching Storm Icon.pngMystical Icon.pngRide the Lightning Icon.pngVeil of Voltage Icon.png
First Ascension Second Ascension
Celestial.jpg Astral Evo 4x Diamond Evo.jpg Diamond Evo 4x
Dark Evo Monarch.png Dark Evo Monarch 15x Jewelled.jpg Jewelled Evo 6x
Fire Evo Monarch.png Fire Evo Monarch 30x Light Evo Monarch.png Light Evo Monarch 45x
Light Evo.png Light Evo 45x Stormwind.jpg Stormwind Evo 8x
The Calm Before Icon.png The Calm Before (Special Attack/5 Turns) Chain Lightning Icon.png Chain Lightning (Special Attack/3 Turns)
Mystical Icon.png Mystical ii (Trait/Passive) Approaching Storm Icon.png Approaching Storm (Trait/Passive)
Veil of Voltage Icon.png Veil of Voltage (Trait/Passive) Mystical Icon.png Mystical iii (Trait/Passive)
Ride the Lightning Icon.png Ride the Lightning (Trait/Passive)
Veil of Voltage Icon.png Veil of Voltage ii (Trait/Passive)
Synergies of Honorbound heroes (Family): Phalanx Formation Icon.pngProven Honor Icon.pngRighteous Follower Icon.pngValkyrie Valor Icon.png
Jin Lei token 0.png Jin Lei can get following passive buffs when teamed up with other Heroes:

Honorbound Heroes get the following passive buffs:

Phalanx Formation Icon.png Phalanx Formation (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
Grants team +5% DEF for each Warrior or Honorbound ally.
Proven Honor Icon.png Proven Honor (Trait) by Takumi token.png Samurai Takumi
Self and Honorbound allies Revenge after being hit by Melee attacks.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Valkyrie Valor Icon.png Valkyrie Valor (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Light heroes (Element): Avatar of Light Icon.pngBorn of the Stars Icon.pngLight Assault Icon.pngLight Heart Icon.pngRighteous Follower Icon.pngSpeed of Light Team Icon.pngWill of the Wisp Icon.png
Jin Lei token 0.png Jin Lei can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Born of the Stars Icon.png Born of the Stars (Trait) by Balur token 0.png Balur
All Light allies take reduced Chaos Damage.
Light Assault Icon.png Light Assault (Trait) by Black Diamond token 0.png Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon.png Light Heart (Trait) by Lumin the Radiant token 0.png Lumin the Radiant,Zen token 0.png Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon.png Speed of Light Team (Trait) by
+15% ATK, +15% DEF and +10% Dodge Chance for self and Light allies.
Will of the Wisp Icon.png Will of the Wisp II (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Caster heroes (Class): IFF Targeting Icon.pngArcane Winds Icon.pngIntellect Icon.png
Jin Lei token 0.png Jin Lei can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon.png Arcane Winds (Trait) by Selwyn token 0.png Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Adept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.png
Jin Lei token 0.png Jin Lei can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical Icon.pngFlying in the Face Icon.pngCaster Hunter Icon.pngCrush the Nerds Icon.pngLight Hunter Icon.pngAngelic Icon.pngWill of the Wisp Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Jin Lei token 0.png Jin Lei can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Caster Heroes are vulnerable to:

Caster Hunter Icon.png Caster Hunter (Trait) by Zurk token 0.png Zurk
2x damage against Casters.
Crush the Nerds Icon.png Crush the Nerds (Special Attack) by Zurk token 0.png Zurk
Melee Physical attack that deals 2x damage against Casters.
Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Light Heroes are vulnerable to:

Light Hunter Icon.png Light Hunter (Trait) by Overlord token 0.png Overlord Executum
1.5x damage against Light enemies.
Angelic Icon.png Angelic (Trait) by Emily token 0.png Archangel Emily
Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Jin Lei token 2.pngJin Sleigh token.png
Jin Lei default skin.png
Jin Lei

Jin Sleigh skin.png
Jin Sleigh

🐼On November 14, 2018 Jin Lei token 0.png Jin Lei was added to the game during the Panda Pandemonium Boss Invasion. This panda caster can gain stacks of storm-power to destroy enemies. 🐼

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