Background "Sometimes, in the depths of the deepest dungeons, adventurers get the feeling they are being watched. The creepy part is... they are." - Dungeon Cartographer
Guide Iris, the youngling beholder, on her quest for knowledge and new Abilities, Boss! -- Unlock Iris' 2nd Ascension and make this curious Monster scary smart, Boss!
Special Attack (4 turns, AoE), upgrades with Ascensions
I: Buffs team +20% ATK, then does a Ranged Dark attack on a single target. 1st Ascension: II: Buffs team +30% ATK, then Ranged Dark attack on target and 2 more enemies with the most Buffs. 2nd Ascension: III: Buffs team +50% ATK, then does Ranged Dark attack on all enemies.
Effects | ATK+
Destructive Deconstruction
Special Attack (3 turns), requires 1st Ascension
Ranged Dark attack that deals boosted damage for each Buff on Iris and each Buff on the target.
Effects | Boosted Damage
Annihilation Beam
Special Attack (5 turns), requires 2nd Ascension
Purges all Buffs and Debuffs on target enemy, then does a Ranged Spirit attack that sets their HP to a % of their current HP. The percentage of health that the enemy is set to scales with the ability's level and hero's Skill (~10% at level 80). NOTE: This attack does not 'damage' the target in the traditional sense, and does not result in Observation being applied as a result.
Effects | Purge| cleanse (enemy)| Health Loss
Flying (I/II)
Trait (Passive), upgrades with Ascensions
I: Takes 25% less damage from Melee attacks. 2nd Ascension: II: Takes 50% less damage from Melee attacks.
I: 1.25x damage against Tanks and Slow targets. 1st Ascension: II: 1.5x damage against Tanks and Slow targets. 2nd Ascension: III: 1.75x damage against Tanks and Slow targets.
Applies an Observation Debuff to enemies hit. Observation copies any Buffs applied to that enemy, applying them to Iris. Iris is immune to Observation.
Effects | Observation| Observation Immune
Windows to the Soul (I/II)
Trait (Passive), upgrades with Ascensions
1st Ascension: I: All attacks are Shield-Piercing and Lifesteal 25% of damage dealt (increased with SKL). 2nd Ascension: II: All attacks are Shield-Piercing and Lifesteal 50% of damage dealt (increased with SKL).
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Effects | Hive Mind
Unnatural Fear
Trait (Passive), requires 2nd Ascension
Immune to Fear and chance to Fear Beasts on hit.
Effects | Feared| Fear Immune
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
The affected target loses a percentage of their health. This is indicated by the decreasing fill level of the health bar. Usually this effect is not immediately fatal. The lost health can recovered by healing, repair, regeneration or life-steal.
Hive Mind - buff (Damage/Damage Reduction)
+25% Damage Penetration, +25% Damage Reduction and +25% SKL. This ability cannot be copied or stolen; doing so will purge it.
A shield-piercing attack ignores any magical shield like Aegis Shield, Ethereal, Unbridled Rage, as well as Damage Reflection Shields, Unbreakable Heart and Shrouded. In result an Aegis Shield doesn't collapse, Damage Reflection doesn't hurt the attacker, full damage is dealt to the target, and the target can die.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect (Trait) by Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
Iris can be countered by making use of the following traits and special attacks:
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Notes and Tips[]
Iris got patched on the week of 9/10 where the developers-
Clarified Iris' "Watch and Learn" description to clarify that stacks of Intellect cannot be copied.
Fixed the damage typing of Iris' Eyes of the Beholder to be Dark at all times. It was doing Spirit damage at times. Silly Iris...