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Impaired Icon.png

Impaired - Reduces CRIT and Epic proc chance to 0%. NOTE: Can't be cleansed and doesn't wear off.

Type: debuff - Category: Disable, Attack

See also: | Chilled Icon.png Chilled | Cryosleep Icon.png Cryosleep | Frozen Icon.png Frozen | Impaired Icon.png Impaired | Magic Prism Icon.png Magic Prism | Paralysis Icon.png Paralysis | Silenced Icon.png Silenced | Spirit Link Icon.png Spirit Linked


Heroes

The following heroes have or can inflict/apply Impaired:

Combat Prowess Icon.png Combat Prowess (Trait): Melee physical attacks have a 100% base chance to Impair on hit (reduces Crit and Epic proc chance to 0%).


Spectrum Shot Icon.png Spectrum Shot (Basic Attack): Basic Ranged Elemental attack, where element is the counter of the selected enemy. Chance to Impair the target for 1 turn and apply Venom.


Immunity

Constructs are immune to all debuffs.

The following heroes are immune to Impaired:

Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
Ice Block Icon.png Dryad Ice (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until their first turn. Can't be stolen, copied, or purged.
You Can't Catch Me Icon.png You Can't Catch Me! (Trait): Flying allies can't have buffs removed or debuffs added by non-Flying enemies.
Ambush Tactics Icon.png Ambush Tactics (Special Attack): Ranged Physical attack on target enemy and all Ranged allies attack the same target, then gain Stealth and become Invulnerable for 1 turn. Starts Powered.
Ice Block Icon.png Ice Block (Trait): Starts dungeons in Ice Block, reducing damage taken (90% Damage Reduction) and Debuff immune until his first turn. Can't be stolen, copied, or purged.
Living Stone Icon.png Living Stone (Trait): Immune to all debuffs but can be healed normally.
Construct Icon.png Construct (Trait): Cannot be healed but is invulnerable to all Debuffs.
The Last Word Icon.png The Last Word (Trait): Slow allies and self take 30% reduced damage from Fast enemies. Slow allies revenge attacks twice. Slow allies can't have buffs removed or debuffs added by fast enemies.
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