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IGOROK
Monster Tank 
Legendary Hero

IGOROK Cover.png

Element: Water.png Water
30% vs Fire.png Fire units
-25% vs Nature.png Nature units


Excess Tokens:
1 Token → 300 Aether

Unlocked
IGOROK token 0.png
Background
With luck you could bear his wallop once or twice. But thrice?! Unlikely thrice. -Selwyn the Patient
Abilities & Traits
Snowy Smash Icon.pngPolar Pounding Icon.png & Armored Icon.pngInsulated Woolies Icon.pngShattering Team Icon.png
Attack Speed Normal
Attack Range Melee/Ranged
Damage Physical/Water
Epic Fists of Fury
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 5.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
IGOROK can protect Monster allies from being Frozen!
Damage Intensify Burn Icon.png Gauge 5.png (5/9)
Toughness Hearty Taunt Icon.png Gauge 6.png (6/9)
Team Support IFF Targeting Icon.png Gauge 3.png (3/9)
Crowd Control Crowd Control Icon.png Gauge 6.png (6/9)
Synergy Lead By Example Icon.png Gauge 5.png (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +160% +130% - - 1103
Defense (DEF) +238% +130% - +30% 1446
Skill (SKL) +212% +130% - +20% 964
Max Health (HP) +160% +130% - - 5377
Crit Chance (CRIT) 46% +31% - +10% 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
18%
18%
18%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
33%
Immune
33%
33%
Immune
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
Immune
6%
6%
6%

Abilities (Active) Traits (Passive)
Snowy Smash Icon.png Snowy Smash Armored Icon.png Armored
Polar Pounding Icon.png Polar Pounding Insulated Woolies Icon.png Insulated Monsters
Frostbite Taunt Icon.png Frostbite Taunt Shattering Team Icon.png Shattering Team
Arctic Rush Icon.png Arctic Assault Monstrous Presence Icon.png Monstrous Presence
Unnatural Fear Icon.png Unnatural Fear

First Ascension
Igorok token 1.png
Second Ascension
Igorok token 2.png
Abilities & Traits

Frostbite Taunt Icon.png & Monstrous Presence Icon.png

Abilities & Traits

Arctic Rush Icon.png & Unnatural Fear Icon.png

Required Hero Stars and Evos

Evo Cost Index: 3280

Evo Cost Index: 7800

Epic IGOROK
Igorok token 2.png
Effect: Chance to deal 2x damage with 90% splash damage and adds Freezing Skin for Water allies + Epic Passive: Epic Shatter Team.

Epic Passive: Shattering Team Icon.png Epic Shatter Team

Epic Part 2 Part 3
Fists of Fury.png Ice Gold.png Everfreeze.png
Fists of Fury Ice Gold Everfreeze
If you have IGOROK at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Skill/Crit Chance by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

IGOROK token 0.png IGOROK tokens: Hourglass.png Events Portal Summon Gem.png Heroic Summon

There are no Dungeons in which IGOROK tokens are available.

Rune Slots: Rune slot Water.pngRune slot Water.pngRune slot Fire.pngRune slot Light.pngRune slot Dark.png (standard)
IGOROK has the standard rune slots for a Water.png Water hero.
Water.png Water Water.png Water Fire.png Fire Light.png Light Dark.png Dark
Rune slot Water.png Rune slot Water.png Rune slot Fire.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Snowy Smash Icon.pngPolar Pounding Icon.pngFrostbite Taunt Icon.pngArctic Rush Icon.png & Armored Icon.pngInsulated Woolies Icon.pngShattering Team Icon.pngMonstrous Presence Icon.pngUnnatural Fear Icon.png

Snowy Smash
Snowy Smash Icon.png
Basic Attack (None)

A Basic Melee Physical attack with a chance to Chill, Frostbite if target is Chilled, or Freeze if target is Frostbitten.
Effects | Chilled Icon.png Chilled | Frostbitten Icon.png Frostbitten | Frozen Icon.png Frozen


Polar Pounding
Polar Pounding Icon.png
Special Attack (5 turns, AoE)

Ranged Water attack on all enemies with a chance to Freeze.
Effects | Frozen Icon.png Frozen


Frostbite Taunt
Frostbite Taunt Icon.png
Special Attack (5 turns), requires Igorok token 1.png 1st Ascension

Taunts, forcing enemies to target this Hero with attacks, buffs +DEF, and has a chance to apply Frostbite to attackers when hit. Starts Powered.
Effects | Bulwark Icon.png DEF+ | Frostbitten Icon.png Frostbitten | Quick Starter Icon.png Starts Powered


Arctic Assault
Arctic Rush Icon.png
Special Attack (3 turns), requires Igorok token 2.png 2nd Ascension

Melee Water attack on target and 2 random enemies that deals 1.5x damage to Chilled or Frozen targets.
Effects | Boosted Icon.png Boosted Damage


Armored
Armored Icon.png
Trait (Passive)

Takes 25% less damage from Physical attacks.
Effects | Damage Reflection Icon.png Damage Reduction


Insulated Monsters
Insulated Woolies Icon.png
Trait (Passive)

Self and allied Monsters gain Insulated Woolies (Immune to Freeze, Frostbite and Chill).
Effects | Freeze Immune Icon.png Freeze Immune | Chill Immune Icon.png Chill Immune | Frostbite Immune Icon.png Frostbite Immune


Shattering Team
Shattering Team Icon.png
Trait (Passive)

Boosts damage vs Frozen targets for all Water allies.


Monstrous Presence
Monstrous Presence Icon.png
Trait (Passive), requires Igorok token 1.png 1st Ascension

Monsters take reduced damage from debuffed characters (-10% per debuff), and cannot be retaliated against.
Effects | Flying in the Face Icon.png Retaliation Immune | Damage Reflection Icon.png Damage Reduction


Unnatural Fear
Unnatural Fear Icon.png
Trait (Passive), requires Igorok token 2.png 2nd Ascension

Immune to Fear and chance to Fear Beasts on hit.
Effects | Feared Icon.png Feared | Fear Immune.png Fear Immune


Epic Shatter Team
Shattering Team Icon.png
Trait (Passive), requires Fists of Fury.png Epic "Fists of Fury"

Self and allies deal boosted damage against Frozen targets and Lifesteal a % of the damage dealt when attacking Frozen targets. (This trait replaces the trait 'Shattering Team' when the Epic is unlocked.)

Buffs & Debuffs: Boosted Icon.pngChill Immune Icon.pngChilled Icon.pngDamage Reflection Icon.pngBulwark Icon.pngFear Immune.pngFeared Icon.pngFreeze Immune Icon.pngFrostbite Immune Icon.pngFrostbitten Icon.pngFrozen Icon.pngQuick Starter Icon.pngFlying in the Face Icon.png

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Chill Immune - immunity (Status Effect)
Chill Immune Icon.png
Can't be Chilled which would stop the regeneration of the energy to use special attacks.

Chilled - debuff (Disable/Attack)
Chilled Icon.png
Stops the cooldown of Special attacks for 3 turns.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

DEF+ - buff (Defense)
Bulwark Icon.png
Target has boosted DEF.

Fear Immune - immunity (Status Effect)
Fear Immune.png
Immune to Feared debuff.

Feared - debuff (Damage)
Feared Icon.png
Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below.

Freeze Immune - immunity (Status Effect)
Freeze Immune Icon.png
Can't be Frozen.

Frostbite Immune - immunity (Status Effect)
Frostbite Immune Icon.png
Can't be Frostbitten.

Frostbitten - debuff (Attack/Damage)
Frostbitten Icon.png
Target loses 20% HP when using a Special attack. (Skill stat of the attacker can increase the percentage.)

Frozen - debuff (Disable)
Frozen Icon.png
Target cannot perform any actions for 1 turn, with the exception of Icebloom's Let It Snow, which Freezes enemies for 2 turns instead. Frozen targets cannot Dodge.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Retaliation Immune - immunity (Protection/Defense)
Flying in the Face Icon.png
Immune to retaliation, revenge, and any counter attacks.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Light Evo.pngSubterranean.jpgWater Evo Monarch.pngWater Evo.png (3280) = Igorok token 1.png + Frostbite Taunt Icon.pngMonstrous Presence Icon.png &
Coldfire.jpgInfinity.jpgLight Evo.pngWater Evo Monarch.png (7800) = Igorok token 2.png + Arctic Rush Icon.pngUnnatural Fear Icon.png
First Ascension Second Ascension
Light Evo.png Light Evo 5x Coldfire.jpg Coldfire Evo 8x
Subterranean.jpg Subterranean Evo 2x Infinity.jpg Infinity Evo 2x
Water Evo Monarch.png Water Evo Monarch 16x Light Evo.png Light Evo 46x
Water Evo.png Water Evo 47x Water Evo Monarch.png Water Evo Monarch 32x
Frostbite Taunt Icon.png Frostbite Taunt (Special Attack/5 Turns) Arctic Rush Icon.png Arctic Assault (Special Attack/3 Turns)
Monstrous Presence Icon.png Monstrous Presence (Trait/Passive) Unnatural Fear Icon.png Unnatural Fear (Trait/Passive)
Synergies of Monster heroes (Family): Intellect Icon.pngMonster Scout Icon.pngBrute Strength Icon.pngMonstrous Growth Icon.png
IGOROK token 0.png IGOROK can get following passive buffs when teamed up with other Heroes:

Monster Heroes get the following passive buffs:

Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Monstrous Presence Icon.png Monstrous Presence (Trait) by IGOROK token 0.png IGOROK
Monsters take reduced damage from debuffed characters (-10% per debuff), and cannot be retaliated against.
Monster Scout Icon.png Monster Scout (Trait) by Marrow token 0.png Marrow
Increase [+15%/+20%/+25%] to SKL for all Monster allies. The boost increases with the rank (I/II/III) of this trait.
Brute Strength Icon.png Brute Strength (Trait) by Phemus token 0.png Phemus
Phemus and allied Ogres and Monsters gain Damage Penetration.
Monstrous Growth Icon.png Monstrous Growth (Trait) by Phenol token 0.png Phenol Thoxian
+10% Max HP for each Monster ally.
Synergies of Water heroes (Element): Water Guard Icon.pngWater Heart Icon.pngWater Empowerment Icon.pngTorrential Tides Icon.pngWave Rider Icon.png
IGOROK token 0.png IGOROK can get following passive buffs when teamed up with other Heroes:

Water Heroes get the following passive buffs:

Water Guard Icon.png Water Guard (Trait) by William token.png Sir William
Increase DEF by [10%/15%/20%] for all Water allies. The boost increases with the rank (I/II/III) of this trait.
Water Heart Icon.png Water Heart (Trait) by Yasmin token 0.png Yasmin Bloom
+20% Max HP for self and Water allies.
Shattering Team Icon.png Shattering Team (Trait) by IGOROK token 0.png IGOROK
Boosts damage vs Frozen targets for all Water allies.
Water Empowerment Icon.png Elemental Empowerment (Water) (Trait) by Takumi token.png Samurai Takumi
ATK increases for each Water ally.
Torrential Tides Icon.png Torrential Tides (Trait) by Kai Makani token 0.png Kai Makani
Water allies gain +15% Damage Penetration.
Wave Rider Icon.png Wave Rider (Trait) by Kai Makani token 0.png Kai Makani
Starts dungeons with +1 Energy and +10% Max Health for EACH other Water ally on the team.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Dwarven Forged Team Icon.pngOverclocked Icon.pngElectric Conductor Icon.pngAdept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
IGOROK token 0.png IGOROK can get following passive buffs when teamed up with other Heroes:

Armored Heroes get the following passive buffs:

Dwarven Forged Team Icon.png Dwarven Forged Team (Trait) by The Furnace token 0.png The Furnace
Armored allies gain +15% Damage Reduction from Ranged and Melee attacks.
Overclocked Icon.png Overclocked (Trait) by Bauble token 0.png Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
Electric Conductor Icon.png Electric Conductor (Trait) by Alexandros.png Alexandros
Self and Armored allies' attacks on Shocked targets have a chance to spread the Shock to another random enemy.
IGOROK token 0.png IGOROK can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Protector of the Realm Icon.pngMystical Icon.pngPlummeting Doom Icon.pngChallenge Accepted Icon.pngEnvious Rampage Icon.pngFrom the Shadows Icon.pngSmite Icon.pngSniper Shot Icon.pngSoul Shred Icon.pngTheft of Grace Icon.pngTurn a Blind Eye Icon.pngArcane Bolts Icon.pngArmor's Bane Icon.pngDemolitionist Icon.pngDemolishing Smash Icon.pngDoom Bolt Icon.pngElectrical Storm Icon.pngElectrified Whirlwind Icon.pngEvasive Shot Icon.pngFeet of Fury Icon.pngFrost Katana Icon.pngIaijutsu Strike Icon.pngJack Hammer Icon.pngOxidized Sap.pngPurging Smash Icon.pngSolar Shot Icon.pngTerrorstorm Icon.pngTooth And Nail Icon.pngWildfire Breath Icon.pngWounding Cleave Icon.png
IGOROK token 0.png IGOROK can be countered by making use of the following traits and special attacks:

Monster Heroes are vulnerable to:

Protector of the Realm Icon.png Protector of the Realm (Trait) by William token.png Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Tank Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Taunter Heroes are vulnerable to:

Challenge Accepted Icon.png Challenge Accepted (Trait) by
Admiral Kreel token 0.png Admiral Kreel
Bovus token 0.png Bovus El Doro
Julius token icon.png Julius
Squinch token 0.png Squinch
Boosted damage against Taunting enemies.
Envious Rampage Icon.png Envious Rampage (Special Attack) by Malice Token.png Malice
Melee Physical attack on target and 2 random enemies that Lifesteals and has a chance to steal a Buff on hit.
From the Shadows Icon.png From the Shadows (Special Attack) by Shadowblade token 0.png Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Smite Icon.png Smite (Special Attack) by Augustus the paladin token 0.png Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
Sniper Shot Icon.png Sniper Shot (Special Attack) by Willow token 0.png Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Soul Shred Icon.png Soul Shred (Special Attack) by Tsume token 0.png Tsume
Ranged Physical attack on all enemies twice that purges 1 Buff on hit.
Theft of Grace Icon.png Theft of Grace (Special Attack) by Malice Token.png Malice
Melee Spirit attack for [150% ATK] base damage, will purge up to [1/2/3] buffs on target and add [1/2/3] elemental buffs to all allies. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Turn a Blind Eye Icon.png Turn a Blind Eye (Trait) by
Deadeye token 0.png Deadeye
Mire token 0.png Mire
Phemus token 0.png Phemus
Shade token 0.png Shade
Viperia token 0.png Viperia
Immune to Taunt and Provoke.
Armored Heroes are vulnerable to:

Arcane Bolts Icon.png Arcane Bolts (Special Attack) by Kobal token.png Kobal the Pestilent
Armor-Piercing and Shield-Piercing Ranged Spirit attack on all enemies.
Armor's Bane Icon.png Armor's Bane (Trait) by
Mire token 0.png Mire
Fiddlestrom token.png Therand Fiddlestrom
Takes reduced damage from Armored enemies and deals 2x damage to Armored enemies.
Demolitionist Icon.png Demolitionist (Trait) by Fiddlestrom token.png Therand Fiddlestrom
Attacks ignore Armor and deal 2x damage to Construct enemies.
Demolishing Smash Icon.png Demolishing Smash (Special Attack) by Phemus token 0.png Phemus
Armor-Piercing and Shield-Piercing Melee Physical attack on target that Wounds target enemy. Starts Powered.
Doom Bolt Icon.png Doom Bolt (Special Attack) by Pontifex token 0.png Pontifex Mortis
Shield-Piercing Ranged Lightning attack that deals 1.5x damage against Armored tagets. If target dies, the corpse is removed.
Electrical Storm Icon.png Electrical Storm (Special Attack) by Ekko token.png Ekko
Ranged Lightning attack on 3 random enemies (becomes 4 enemies at level 40) that deals 1.5x damage against Armored enemies with a chance to Shock.
Electrified Whirlwind Icon.png Electrified Whirlwind (Special Attack) by Dhaegon Stonecrusher token icon.png Dhaegon Stonecrusher
Melee Lightning attack on all enemies with a chance to Shock, reduces the first enemy's energy by 1.
Evasive Shot Icon.png Evasive Shot (Special Attack) by Willow token 0.png Willow Swift
Armor-Piercing Ranged Physical attack that grants self Evasion.
Feet of Fury Icon.png Feet of Fury (Special Attack) by Sifu token.png Sifu Jianzhi
5 Armor-Piercing Melee Physical attacks on target enemy.
From the Shadows Icon.png From the Shadows (Special Attack) by Shadowblade token 0.png Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Frost Katana Icon.png Frost Katana (Special Attack) by Takumi token.png Samurai Takumi
Armor-Piercing Melee Water attack on target enemy with splash damage, chance to apply Frostbite on all enemies hit.
Iaijutsu Strike Icon.png Iaijutsu Strike (Special Attack) by Hansuke Undying token 0.png Hansuke Undying
Armor-Piercing Melee Physical attack with a chance to Wound, and purges Taunt on the target enemy (if any).
Jack Hammer Icon.png Jack Hammer (Special Attack) by Hagrim Felhorn token 0.png Hagrim Felhorn
4 Melee Physical attacks that inflict Choked CRIT (reduces CRIT chance to 0%). Deals 3x damage against Armored and Living Stone targets.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Purging Smash Icon.png Purging Cleave (Special Attack) by Bovus token 0.png Bovus El Doro
Armor-Piercing Melee Physical attack that purges 3 Buffs on hit, and also purges 3 Buffs from all other enemies on a killing blow. Starts Powered.
Sniper Shot Icon.png Sniper Shot (Special Attack) by Willow token 0.png Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Solar Shot Icon.png Solar Shot (Special Attack) by Deadeye token 0.png Deadeye
Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
Terrorstorm Icon.png Terrorstorm (Special Attack) by Agnon token 0.png Agnon
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
Tooth And Nail Icon.png Tooth And Nail (Special Attack) by High King Valkin token 0.png High King Valkin
3 Armor-Piercing Melee Physical attacks on target enemy, then gains Unbreakable Heart for 3 turns. Switches to 'To War!: Cavalry'.
Wildfire Breath Icon.png Wildfire Breath (Special Attack) by Ferno token 0.png Ferno
Armor-Piercing Ranged Fire attack with a chance to inflict Wildfire Burn. Purges all debuffs on Ferno.
Wounding Cleave Icon.png Wounding Cleave (Special Attack) by Drakk the Warlord token 0.png Drakk the Warlord
Armor-Piercing Melee Physical attack with a chance to Wound. Rage adds additional hits on random enemies.
Skins: (1) Igorok token 2.pngIce Age IGOROK token.png
IGOROK default skin.png
IGOROK

Ice Age IGOROK skin.png
ICE AGE IGOROK

Token Locations

  • Limited event from Oct 9, 2015 to Oct 12, 2015 for IGOROK tokens available in the following Dungeon levels: Reflection Halls, Hope's End Lair of the Lich, Emperor's Palace, Devourer of Flames.
  • Limited event from Dec 21, 2015 to Jan 4, 2016 for IGOROK tokens available in the following Dungeon levels: Ancient Ice (E), Ancient Ice (M), and Ancient Ice (H).

Notes and Tips

On October 19, 2017, IGOROK token 0.png IGOROK became a Monster as part of the Boss Invasion: Monstrous Assault event and received changes to his stats, abilities and traits.

On November 27, 2018, IGOROK token 0.png IGOROK's base Stars is now 1 (formerly 3).

Gallery

External Resources

Video: IGOROK - Dungeon Boss (Character Summary) Dungeon-Boss

IGOROK Event

Old Hero

Igorok the Unkillable