Fast Monster Rogue 
Gold Hero


Element: Dark Dark
30% vs Light Light units

Token → Aether
Exchange Rate:

Hopper token 0
What may have once been a gentle beast has evolved into a horrifying monster with an appetite for... everything.
Abilities & Traits
Bite IconJust a Taste Icon & Fast IconRabid Icon
Attack Speed Fast
Attack Range Melee/Ranged
Damage Dark/Physical
Epic Horror Shroud
Combat Style Swing Red Icon Gauge 7 Embarrassing Jab Icon
ThaliaPortrait Small
Unlock Hopper's Hoppy Ending ability today, and stomp out enemy corpses while healing 10% of Max HP per corpse! -- This Monster Bunny knows no Fear, literally! Ascend Hopper today for Unnatural Fear, allowing Hopper to be Fear immune and increased chance to Fear Beasts!
Damage Intensify Burn Icon Gauge 6 (6/9)
Toughness Hearty Taunt Icon Gauge 6 (6/9)
Team Support IFF Targeting Icon Gauge 1 (1/9)
Crowd Control Crowd Control Icon Gauge 7 (7/9)
Synergy Lead By Example Icon Gauge 1 (1/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +176% +115% - +20%
Defense (DEF) +199% +115% - +30%
Skill (SKL) +130% +115% - - 0
Max Health (HP) +176% +115% - +20%
Crit Chance (CRIT) 5% +0% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Fire Fire
Burned Icon Burned
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
Light Light 0%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Marked for Death Icon Marked

Abilities (Active) Traits (Passive)
Bite Icon Bite Fast Icon Fast
Just a Taste Icon Just a Taste Rabid Icon Rabid
Eat and Run Icon Eat and Run Hoppy Ending Icon Hoppy Ending
Soul Devour Icon Soul Devour Insatiable Icon Insatiable
Unnatural Fear Icon Unnatural Fear

First Ascension
Hopper token 1
Second Ascension
Hopper token 2
Abilities & Traits

Eat and Run Icon & Hoppy Ending Icon

Abilities & Traits

Soul Devour Icon & Insatiable IconUnnatural Fear Icon

Required Hero Stars and Evos

Evo Cost Index: 4400

Evo Cost Index: 7600

Epic Hopper
Hopper token epic
Effect: Chance to gain Dark Shroud for 1 turn, do 3 attacks on target enemy and Fear remaining enemies on a killing blow.

Epic Part 2 Part 3
Horror Shroud Dark Bristle Ravenous Essence
Horror Shroud Dark Bristle Ravenous Essence
If you have Hopper at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Attack/Max Health by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Hopper token 0 Hopper tokens: Challenge Mode Icon x1 + Quests Daily Quests Treasure Room Chest Treasure Room Portal Summon Gem Heroic Summon

Challenge Mode Icon Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon Rooms Enemies Area Evos Boss
21-10 Garden of Evil 7 6 Dark Forest Nature Evo Monarch Root of All Evil
Epic Skull
Rune Slots: Rune slot DarkRune slot DarkRune slot WaterRune slot WaterRune slot Nature (special)
Hopper has a special set of rune slots.
Dark Dark Dark Dark Water Water Water Water Nature Nature
Rune slot Dark Rune slot Dark Rune slot Water Rune slot Water Rune slot Nature
Abilities & Traits: Bite IconJust a Taste IconEat and Run IconSoul Devour Icon & Fast IconRabid IconHoppy Ending IconInsatiable IconUnnatural Fear Icon


Bite Icon
Basic Attack (None)

A Basic Melee Physical Bite attack.

Just a Taste

Just a Taste Icon
Special Attack (4 turns, AoE)

Melee Physical Bite attack on all enemies with a chance to Mark the enemy with the most HP. Marked enemies take 2x damage from Bite attacks.
Effects | Tasty Icon Tasty

Eat and Run

Eat and Run Icon
Special Attack (3 turns), requires Hopper token 1 1st Ascension

2 Melee Physical Bite attacks that Wound target enemy and grant this Hero Evasion.
Effects | Wounded Icon Wounded | Evading Icon Evading

Soul Devour

Soul Devour Icon
Special Attack (5 turns), requires Hopper token 2 2nd Ascension

Ranged Dark attack that Lifesteals and steals all Buffs from the target, adding them to Hopper.
Effects | Leech Icon Lifesteal | Buff Steal Icon Buff Steal


Fast Icon
Trait (Passive)

Attacks first. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle.)


Rabid Icon
Trait (Passive)

Chance to Disease Melee attackers when hit and chance to Disease on Bite attacks.
Effects | Diseased Icon Diseased

Hoppy Ending

Hoppy Ending Icon
Trait (Passive), requires Hopper token 1 1st Ascension

Removes ememy corpses and heals for each corpse removed.
Effects | Judgement Day Icon Remove Corpse


Insatiable Icon
Trait (Passive), requires Hopper token 2 2nd Ascension

Buffs +Max HP on Bite attacks and gains 1 Energy on Critical Bites.
Effects | Critical Energy Icon Energy Gain

Unnatural Fear

Unnatural Fear Icon
Trait (Passive), requires Hopper token 2 2nd Ascension

Immune to Fear and chance to Fear Beasts on hit.
Effects | Feared Icon Feared | Fear Immune Fear Immune

Buffs & Debuffs: Buff Steal IconDiseased IconCritical Energy IconEvading IconFear ImmuneFeared IconLeech IconJudgement Day IconTasty IconWounded Icon

Buff Steal

Buff Steal Icon
effect (Status Effect)
This effect instantly steals 1+ buffs from the target.


Diseased Icon
debuff (Health/Attack)
Halves ATK and healing received, and negates their CRIT Chance.

Energy Gain

Critical Energy Icon
effect (Energy)
The hero gains some extra energy, which is required to use their special attacks/abilities.


Evading Icon
buff (Dodge/Defense)
Target has a boosted Dodge Chance for 3 turns.

Fear Immune

Fear Immune
immunity (Status Effect)
Immune to Feared debuff.


Feared Icon
debuff (Damage)
Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below.


Leech Icon
effect (Health)
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Remove Corpse

Judgement Day Icon
effect (Death)
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.


Tasty Icon
debuff (Mark/Damage)
Target takes 2x damage from Bite attacks.


Wounded Icon
debuff (Damage over Time/Health)
Target cannot heal and takes damage each turn for 3 turns.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Dark Evo MonarchDark EvoNature EvoRuned (4400) = Hopper token 1 + Eat and Run IconHoppy Ending Icon &
CavebornDark EvoInfinityWater Evo Monarch (7600) = Hopper token 2 + Soul Devour IconInsatiable IconUnnatural Fear Icon
First Ascension Second Ascension
Dark Evo Monarch Dark Evo Monarch 30x Caveborn Caveborn Evo 8x
Dark Evo Dark Evo 15x Dark Evo Dark Evo 40x
Nature Evo Nature Evo 20x Infinity Infinity Evo 2x
Runed Runed Evo 5x Water Evo Monarch Water Evo Monarch 30x
Eat and Run Icon Eat and Run (Special Attack/3 Turns) Soul Devour Icon Soul Devour (Special Attack/5 Turns)
Hoppy Ending Icon Hoppy Ending (Trait/Passive) Insatiable Icon Insatiable (Trait/Passive)
Unnatural Fear Icon Unnatural Fear (Trait/Passive)
Synergies of Monster heroes (Family): Intellect IconMonstrous Presence IconMonster Scout IconBrute Strength IconMonstrous Growth Icon
Hopper token 0 Hopper can get following passive buffs when teamed up with other Heroes:

Monster Heroes get the following passive buffs:

Intellect Icon Intellect (Trait) by Iris token 0 Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Monstrous Presence Icon Monstrous Presence (Trait) by IGOROK token 0 IGOROK
Monsters take reduced damage from debuffed characters (-10% per debuff), and cannot be retaliated against.
Monster Scout Icon Monster Scout (Trait) by Marrow token 0 Marrow
Increase [+15%/+20%/+25%] to SKL for all Monster allies. The boost increases with the rank (I/II/III) of this trait.
Brute Strength Icon Brute Strength (Trait) by Phemus token 0 Phemus
Phemus and allied Ogres and Monsters gain Damage Penetration.
Monstrous Growth Icon Monstrous Growth (Trait) by Phenol token 0 Phenol Thoxian
+10% Max HP for each Monster ally.
Synergies of Dark heroes (Element): Dark Shroud IconDark Deception IconHaunted Past Icon
Hopper token 0 Hopper can get following passive buffs when teamed up with other Heroes:

Dark Heroes get the following passive buffs:

Dark Shroud Icon Dark Shroud (Trait) by Shade token 0 Shade
Shade and Dark allies take reduced damage and are immune to all Debuffs for their first turn.
Dark Deception Icon Dark Deception (Trait) by Kobal token Kobal the Pestilent
Kobal and Dark allies start dungeons with +1 Energy. This ability replaces Quick Starter.
Haunted Past Icon Haunted Past (Special Attack) by Shade token 0 Shade
Ranged Spirit Attack that Haunts the enemy team, with a chance to Fear the initial target (Haunted enemies receive 2x damage from Dark Heroes).
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Adept Strikes IconCritical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconNot Alone IconSanctified Spell Absorption IconShell Power IconShielding Soul IconSpellseeker Weapons IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconTempered Soul IconThe Calm Before Icon
Hopper token 0 Hopper can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon Adept Strikes (Trait) by Serenity token 0 Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke,Kelpy Shells token 0 Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Mire token 0 Mire,Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon Not Alone (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper,Lumin the Radiant token 0 Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon Sanctified Spell Absorption (Trait) by Serenity token 0 Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Shell Power Icon Shell Power (Trait) by Grondar token 0 Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon Spellseeker Weapons (Trait) by Serenity token 0 Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion (=energy loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw,Mire token 0 Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon Tempered Soul (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Protector of the Realm IconAvatar of Light IconFlesh Shredder IconIncite Doom Icon
Hopper token 0 Hopper can be countered by making use of the following traits and special attacks:

Monster Heroes are vulnerable to:

Protector of the Realm Icon Protector of the Realm (Trait) by William token Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Dark Heroes are vulnerable to:

Avatar of Light Icon Avatar of Light (Trait) by Leonidus token 0 Leonidus
Light allies are immune to Dark elemental bonuses.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon Flesh Shredder (Trait) by
Jabber token 0 Jabber Clenchjaw
Jibber token 0 Jibber Clenchjaw
Mangle jaw token Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon Incite Doom (Special Attack) by Emperor Zulkodd token 0 Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Hopper token 2Plushy Pal Hopper token

Plushy Pal Hopper skin
Plushy Pal Hopper

Notes and Tips

Due to Hopper's ability to remove corpses (Hoppy Ending Icon Hoppy Ending, after first ascension), it is quite handy in PvP to use her to prevent Emily token 0 Archangel Emily, Solaris token 0 Solaris, and other Revenants/Revivers like Leonidus token 0 Leonidus from taking action and reviving their allies.

Hopper cannot stop Zomm token Lord Zomm's Zomminions army. Even if she removes all of Zomm token Lord Zomm's fallen allies he just will replace them. But she can cause a mess. Any of the removed Zomminions will be replaced by another Zomminion. But this time the spawned Zomminion is of a random Class (Healer, Tank, Rogue, or Warrior). Also, the new Zomminion gets a copy of Lord Zomm's Runes for the battle. This can change the battle in favor of the attacker or the defender.

Removed bodies heal Hopper. Her Bites increases Hopper's Max Health (up to 2x) and she gains Energy due her Insatiable Icon Insatiable trait.

Hopper cannot remove bodies that are protected by Solaris' Phoenix Feather, or when Hopper is Frozen Icon Frozen or suspended by Paralysis Icon Paralysis.


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