Unlocked ![]() |
Background What may have once been a gentle beast has evolved into a horrifying monster with an appetite for... everything. |
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Abilities & Traits ![]() ![]() ![]() ![]() | |
Attack Speed | Fast |
Attack Range | Melee/Ranged |
Damage | Dark/Physical |
Epic | Horror Shroud |
Buddy Synergy | None |
Combat Style | ![]() ![]() ![]() |
Unlock Hopper's Hoppy Ending ability today, and stomp out enemy corpses while healing 10% of Max HP per corpse! -- This Monster Bunny knows no Fear, literally! Ascend Hopper today for Unnatural Fear, allowing Hopper to be Fear immune and increased chance to Fear Beasts! | |
Damage | ![]() ![]() |
Toughness | ![]() ![]() |
Team Support | ![]() ![]() |
Crowd Control | ![]() ![]() |
Synergy | ![]() ![]() |
See Hero Rating for more details about this. |
Statistics | Total | Bonus1 | Traits2 | Epic | Base |
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Attack (ATK) | +130% | +115% | -20% | +20% | |
Defense (DEF) | +199% | +115% | - | +30% | |
Skill (SKL) | +176% | +115% | +20% | - | 0 |
Max Health (HP) | +176% | +115% | - | +20% | |
Crit Chance (CRIT) | 5% | +0% | - | - | 5% |
Crit Multiplier | 200% | - | - | - | 200% |
Dodge Chance | 0% | - | - | - | 0% |
Damage Penetration | 0% | - | - | - | 0% |
Damage Reduction | 0% | - | - | - | 0% |
Chaos Damage Reduction | 0% | - | - | - | 0% |
1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Fast
Abilities (Active) | Traits (Passive) | ||
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Bite | ![]() |
Fast |
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Just a Taste | ![]() |
Rabid |
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Eat and Run | ![]() |
Hoppy Ending |
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Soul Devour | ![]() |
Insatiable |
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Unnatural Fear |
First Ascension![]() |
Second Ascension![]() |
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Abilities & Traits |
Abilities & Traits |
Required Hero Stars and Evos | |
Evo Cost Index: 4400 |
Evo Cost Index: 7600 |
Epic Hopper![]() |
Effect: Chance to gain Dark Shroud for 1 turn, do 3 attacks on target enemy and Fear remaining enemies on a killing blow.
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Epic | Part 2 | Part 3 |
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Horror Shroud | Dark Bristle | Ravenous Essence |
If you have Hopper at level 50 or higher and fully ascended, you can make this hero Epic. Doing this raises it's Defense/Attack/Max Health by a set percentage, as well as adding a special effect to it's Basic Attack. | ||
Check Epic Heroes for more information. |
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Rune Slots: ![]() ![]() ![]() ![]() ![]() | ||||||||||
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Abilities & Traits: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||||
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Bite ![]()
Just a Taste ![]()
Eat and Run ![]()
Soul Devour ![]()
Fast ![]()
Rabid ![]()
Hoppy Ending ![]()
Insatiable ![]()
Unnatural Fear ![]()
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Buffs & Debuffs: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Buff Steal - effect (Status Effect) ![]() This effect instantly steals 1+ buffs from the target. Diseased - debuff (Health/Attack) ![]() Halves ATK and healing received, and negates their CRIT Chance. Energy Gain - effect (Energy) ![]() The hero gains some extra energy, which is required to use their special attacks/abilities. Evading - buff (Dodge/Defense) ![]() Target has a boosted Dodge Chance for 3 turns. Fear Immune - immunity (Status Effect) ![]() Immune to Feared debuff. Feared - debuff (Damage) ![]() Target takes increased damage and each hit dealt to the target has a chance to make the target flee when on 20% HP and below. Lifesteal - effect (Health) ![]() Target heals, or recovers HP, for a % of the damage dealt during an attack. Remove Corpse - effect (Death) ![]() The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection. Tasty - debuff (Mark/Damage) ![]() Target takes 2x damage from Bite attacks. Wounded - debuff (Damage over Time/Health) ![]() Target cannot heal and takes damage each turn for 3 turns.
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Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs' |
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Ascensions: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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First Ascension | Second Ascension | ||||
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Dark Evo Monarch | 30x | ![]() |
Caveborn Evo | 8x |
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Dark Evo | 15x | ![]() |
Dark Evo | 40x |
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Nature Evo | 20x | ![]() |
Infinity Evo | 2x |
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Runed Evo | 5x | ![]() |
Water Evo Monarch | 30x |
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Eat and Run (Special Attack/3 Turns) | ![]() |
Soul Devour (Special Attack/5 Turns) | ||
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Hoppy Ending (Trait/Passive) | ![]() |
Insatiable (Trait/Passive) | ||
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Unnatural Fear (Trait/Passive) |
Synergies of Monster heroes (Family): ![]() ![]() ![]() ![]() ![]() |
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Synergies of Dark heroes (Element): ![]() ![]() ![]() |
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Synergies of Rogue heroes (Class): |
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Other Synergies of Heroes: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Counters: ![]() ![]() ![]() ![]() |
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Skins: (1) ![]() ![]() |
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File:Hopper default skin.png![]() |
Notes and Tips[]
Due to Hopper's ability to remove corpses ( Hoppy Ending, after first ascension), it is quite handy in PvP to use her to prevent
Archangel Emily,
Solaris, and other Revenants/Revivers like
Leonidus from taking action and reviving their allies.
Hopper cannot stop Lord Zomm's Zomminions army. Even if she removes all of
Lord Zomm's fallen allies he just will replace them. But she can cause a mess. Any of the removed Zomminions will be replaced by another Zomminion. But this time the spawned Zomminion is of a random Class (Healer, Tank, Rogue, or Warrior). Also, the new Zomminion gets a copy of Lord Zomm's Runes for the battle. This can change the battle in favor of the attacker or the defender.
Removed bodies heal Hopper. Her Bites increases Hopper's Max Health (up to 2x) and she gains Energy due her Insatiable trait.
Hopper cannot remove bodies that are protected by Solaris' Phoenix Feather, or when Hopper is Frozen or suspended by
Paralysis.