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Grondar
Slow Reptile Tank 
Legendary Hero

Grondar.png

Element: Light.png Light
30% vs Dark.png Dark units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Grondar token 0.png
Background
Although he is always ready to take one for the team, he will bite anyone that taps on his shell to wake him up.
Abilities & Traits
Perennial Strike Icon.pngDaunting Gleam Icon.png & Armored Icon.pngOne for All Icon.pngReptilian Retaliation Icon.pngSlow Poke Icon.png
Attack Speed Slow
Attack Range Melee
Damage Physical
Epic Ancient Gauntlet
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 2.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
'
Damage Intensify Burn Icon.png Gauge 1.png (1/9)
Toughness Hearty Taunt Icon.png Gauge 8.png (8/9)
Team Support IFF Targeting Icon.png Gauge 7.png (7/9)
Crowd Control Crowd Control Icon.png Gauge 7.png (7/9)
Synergy Lead By Example Icon.png Gauge 2.png (2/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +212% +130% - +20% 1088
Defense (DEF) +285% +130% +28% +20% 1454
Skill (SKL) +160% +130% - - 971
Max Health (HP) +311% +130% +28% +30% 5377
Crit Chance (CRIT) 36% +31% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Slow Poke Icon.png Slow Poke

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
Immune
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
Immune
0%
0%
0%
Light.png Light 33%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
33%
Immune
Immune
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Perennial Strike Icon.png Perennial Strike Armored Icon.png Armored
Daunting Gleam Icon.png Daunting Gleam One for All Icon.png One for All III
Crystallized Carapace Icon.png Crystallized Carapace Reptilian Retaliation Icon.png Reptilian Retaliation
Vital Vigilance Icon.png Vital Vigilance Slow Poke Icon.png Slow Poke
Scaled Response Icon.png Scaled Response
Divine Intervention Icon.png Divine Intervention
Shell Power Icon.png Shell Power

First Ascension
Grondar token 1.png
Second Ascension
Grondar token 2.png
Abilities & Traits

Crystallized Carapace Icon.png & One for All Icon.pngScaled Response Icon.png

Abilities & Traits

Vital Vigilance Icon.png & Divine Intervention Icon.pngOne for All Icon.pngShell Power Icon.png

Required Hero Stars and Evos

Evo Cost Index: 5500

Evo Cost Index: 12000

Epic Grondar
Grondar token 2.png
Effect: Chance to attack up to 3 enemies for 2x damage and heal the lowest health ally.

Epic Passive: Divine Intervention Icon.png Epic Divine Intervention
Release Date: June 16, 2020

Epic Part 2 Part 3
Ancient Gauntlet.png Spiked Bracer.png Crystallized Ingot.png
Ancient Gauntlet Spiked Bracer Crystallized Ingot
If you have Grondar at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Max Health/Defense/Attack by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Grondar token 0.png Grondar tokens: Hourglass.png Events Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Grondar tokens are available.

Rune Slots: Rune slot Light.pngRune slot Light.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Grondar has the standard rune slots for a Light.png Light hero.
Light.png Light Light.png Light Fire.png Fire Nature.png Nature Water.png Water
Rune slot Light.png Rune slot Light.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Perennial Strike Icon.pngDaunting Gleam Icon.pngCrystallized Carapace Icon.pngVital Vigilance Icon.png & Armored Icon.pngOne for All Icon.pngReptilian Retaliation Icon.pngSlow Poke Icon.pngScaled Response Icon.pngDivine Intervention Icon.pngShell Power Icon.png

Perennial Strike
Perennial Strike Icon.png
Basic Attack (None)

A Basic Melee Physical attack with a chance for Radiance, reducing the target's ATK by 20% for 3 turns. Radiance stacks up to 3 times.
Effects | Radiance Icon.png Radiance


Daunting Gleam
Daunting Gleam Icon.png
Special Attack (4 turns)

3 Melee Physical attacks that lower defense by 25% for 2 turns. Gives allies and self Reflective Plate, a buff that reflects the next debuff on the hero back at the character who tried to apply it. Cannot be copied, purged of stolen. Lasts until consumed.
Effects | Reflective Plate Icon.png Reflective Plate


Crystallized Carapace
Crystallized Carapace Icon.png
Special Attack (4 turns), requires Grondar token 1.png 1st Ascension

Taunts, gains 75% Damage Reduction, and heals allies the damage taken. Enemies who hit him have their attack lowered by [15]% (55% @ lvl 80) while the taunt is active. Starts Powered.
Effects | Damage Reflection Icon.png Damage Reduction | Heal Ally Icon.png Heal | Attack Down Icon.png ATK reduced | Quick Starter Icon.png Starts Powered


Vital Vigilance
Vital Vigilance Icon.png
Special Attack (5 turns), requires Grondar token 2.png 2nd Ascension

This hero prepares to defend target ally. The next 3 times they are attacked, he will block the attack, preventing damage for BOTH heroes. After defending, he will make a revenge attack for [100%-250%] damage (% increases with level). Can't be stolen, purged of copied.
Effects | Courageous Knight Icon.png Protect | Honor Guard Icon.png Parry | Retaliation Icon.png Revenge Attacks


Armored
Armored Icon.png
Trait (Passive)

Takes 25% less damage from Physical attacks.
Effects | Damage Reflection Icon.png Damage Reduction


One for All (I/II/III)
One for All Icon.png
Trait (Passive), upgrades with Ascensions

I: When killed, heals 25% of damage taken from the killing blow split between all allies.
Grondar token 1.png 1st Ascension:
II: When killed, heals 35% of damage taken from the killing blow split between all allies.
Grondar token 2.png 2nd Ascension:
III: When killed, heals 45% of damage taken from the killing blow split between all allies.


Effects | Heal Ally Icon.png Heal


Reptilian Retaliation
Reptilian Retaliation Icon.png
Trait (Passive)

Self and allies do not trigger enemy Revenge attacks.
Effects | Flying in the Face Icon.png Retaliation Immune


Slow Poke
Slow Poke Icon.png
Trait (Passive)

Attacks last, but Max Health and DEF are increased by [25%], and this Hero will also take no damage from the first killing blow. (Percentage is increased by Skill.)
Effects | Unbreakable Heart Icon.png Unbreakable Heart


Scaled Response
Scaled Response Icon.png
Trait (Passive), requires Grondar token 1.png 1st Ascension

Reflects 50% of damage taken and 5% more for each allied Reptile.
Effects | Damage Reflection Icon.png Damage Reflection


Divine Intervention
Divine Intervention Icon.png
Trait (Passive), requires Grondar token 2.png 2nd Ascension

At the start of a dungeon the ally with the lowest DEF becomes untargetable until Grondar dies. AOE can affect the hero, Taunt or Provoke on the ally will remove the buff. Can’t be stolen, copied or purged.
Effects | Divine Intervention Icon.png Divine Intervention


Shell Power
Shell Power Icon.png
Trait (Passive), requires Grondar token 2.png 2nd Ascension

Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Effects | Burn Immune Icon.png Burn Immune | Freeze Immune Icon.png Freeze Immune | Chill Immune Icon.png Chill Immune | Paralysis Immune Icon.png Paralysis Immune | Shock Immune Icon.png Shock Immune


Epic Divine Intervention
Divine Intervention Icon.png
Trait (Passive), requires Ancient Gauntlet.png Epic "Ancient Gauntlet"

At the start of a dungeon, the two allies with the lowest DEF becomes untargetable until Grondar dies. AOE can affect the hero, Taunt or Provoke on the ally will remove the buff. Can’t be stolen, copied or purged. (This trait replaces the trait 'Divine Intervention' when the Epic is unlocked.)
Effects | Divine Intervention Icon.png Divine Intervention

Buffs & Debuffs: Attack Down Icon.pngBurn Immune Icon.pngChill Immune Icon.pngDamage Reflection Icon.pngDamage Reflection Icon.pngDivine Intervention Icon.pngFreeze Immune Icon.pngHeal Ally Icon.pngParalysis Immune Icon.pngHonor Guard Icon.pngQuick Starter Icon.pngCourageous Knight Icon.pngRadiance Icon.pngReflective Plate Icon.pngFlying in the Face Icon.pngRetaliation Icon.pngShock Immune Icon.pngUnbreakable Heart Icon.png

ATK reduced - debuff (Attack)
Attack Down Icon.png
Target has reduced ATK.

Burn Immune - immunity (Status Effect)
Burn Immune Icon.png
Can't be burned and/or takes no damage from Burn debuffs. Damage Over Time caused by Burn debuffs doesn't occure but can take damage from Fire attacks. See also Fire Immune.

Chill Immune - immunity (Status Effect)
Chill Immune Icon.png
Can't be Chilled which would stop the regeneration of the energy to use special attacks.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Damage Reflection - buff (Shield/Damage/Defense)
Damage Reflection Icon.png
Target reflects a % of the damage received back at the attacker.

Divine Intervention - buff (Crowd Control)
Divine Intervention Icon.png
At the start of a dungeon, the ally with the lowest DEF becomes untargetable until Grondar dies. AoE attacks can affect the hero, Taunt or Provoke on the ally will remove the buff. Can’t be stolen, copied or purged.

Freeze Immune - immunity (Status Effect)
Freeze Immune Icon.png
Can't be Frozen.

Heal - effect (Health)
Heal Ally Icon.png
Recovers HP for the target ally.

Paralysis Immune - immunity (Status Effect)
Paralysis Immune Icon.png
Can't be paralyzed.

Parry - effect (Defense/Status Effect)
Honor Guard Icon.png
The attack is parred, the target takes no damage, and the attack's debuffs are ignored.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Protect - effect (Protection)
Courageous Knight Icon.png
The hero guards their allies, and will jump in front of an endangered ally to protect them and take the hit.

Radiance - debuff (Attack/Stack)
Radiance Icon.png
-20% ATK for 3 turns, stacks up to 3 times.

Reflective Plate - buff (Status Effect)
Reflective Plate Icon.png
A buff that reflects the next debuff on any ally or team and apply it to the attacker or enemy team instead. Lasts until consumed, can’t be stolen, copied or purged.

Retaliation Immune - immunity (Protection/Defense)
Flying in the Face Icon.png
Immune to retaliation, revenge, and any counter attacks.

Revenge Attacks - effect (Attack)
Retaliation Icon.png
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.

Shock Immune - immunity (Status Effect)
Shock Immune Icon.png
Shocked debuff cannot be applied, and doesn't take damage from Shocked allies.

Unbreakable Heart - buff (Shield/Death)
Unbreakable Heart Icon.png
Avoids death from a death blow, health will stay at 1 HP.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Jewelled.jpgLight Evo.pngNature Evo Monarch.pngShadow.jpg (5500) = Grondar token 1.png + Crystallized Carapace Icon.pngOne for All Icon.pngScaled Response Icon.png &
Celestial.jpgBrawny.jpgLight Evo Monarch.pngNature Evo Monarch.png (12000) = Grondar token 2.png + Vital Vigilance Icon.pngDivine Intervention Icon.pngOne for All Icon.pngShell Power Icon.png
First Ascension Second Ascension
Jewelled.jpg Jewelled Evo 5x Celestial.jpg Astral Evo 5x
Light Evo.png Light Evo 30x Brawny.jpg Brawny Evo 8x
Nature Evo Monarch.png Nature Evo Monarch 20x Light Evo Monarch.png Light Evo Monarch 60x
Shadow.jpg Shadow Evo 2x Nature Evo Monarch.png Nature Evo Monarch 40x
Crystallized Carapace Icon.png Crystallized Carapace (Special Attack/4 Turns) Vital Vigilance Icon.png Vital Vigilance (Special Attack/5 Turns)
One for All Icon.png One for All ii (Trait/Passive) Divine Intervention Icon.png Divine Intervention (Trait/Passive)
Scaled Response Icon.png Scaled Response (Trait/Passive) One for All Icon.png One for All iii (Trait/Passive)
Shell Power Icon.png Shell Power (Trait/Passive)
Synergies of Reptile heroes (Family): Kindred Mourning.pngScaly Clan.pngSun-Bathed Icon.pngViper Gang.png
Grondar token 0.png Grondar can get following passive buffs when teamed up with other Heroes:

Reptile Heroes get the following passive buffs:

Kindred Mourning.png Kindred Mourning (Trait) by Cobressa token 0.png Cobressa,Viperia token 0.png Viperia,Zola token 0.png Zola
Becomes Invincible (immune to all damage) for 2 turns if an allied Reptile dies. Invincibility will only be applied if an allied Reptile of an equal or greater level dies.
Scaly Clan.png Scaly Clan (Trait) by Viperia token 0.png Viperia
Increases HP [10/20]% for all reptile allies. The increase depends on the rank (I/II) of this trait.
Sun-Bathed Icon.png Sun-Bathed Reptiles (Trait) by General Krexx token 0.png General Krexx
Self and Reptile allies are immune to Freeze [and gain +15% DEF].
Viper Gang.png Viper Gang (Trait) by Cobressa token 0.png Cobressa
Increase ATK and CRIT [10/20]% for all Reptiles. The increase depends on the rank (I/II) the trait.
Synergies of Light heroes (Element): Avatar of Light Icon.pngBorn of the Stars Icon.pngLight Assault Icon.pngLight Heart Icon.pngRighteous Follower Icon.pngSpeed of Light Team Icon.pngWill of the Wisp Icon.pngVeil of Voltage Icon.png
Grondar token 0.png Grondar can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Born of the Stars Icon.png Born of the Stars (Trait) by Balur token 0.png Balur
All Light allies take reduced Chaos Damage.
Light Assault Icon.png Light Assault (Trait) by Black Diamond token 0.png Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon.png Light Heart (Trait) by Lumin the Radiant token 0.png Lumin the Radiant,Zen token 0.png Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon.png Speed of Light Team (Trait) by
+15% ATK, +15% DEF and +10% Dodge Chance for self and Light allies.
Will of the Wisp Icon.png Will of the Wisp II (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Tank heroes (Class):
Other Synergies of Heroes: Dwarven Forged Team Icon.pngOverclocked Icon.pngElectric Conductor Icon.pngAdept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Grondar token 0.png Grondar can get following passive buffs when teamed up with other Heroes:

Armored Heroes get the following passive buffs:

Dwarven Forged Team Icon.png Dwarven Forged Team (Trait) by The Furnace token 0.png The Furnace
Armored allies gain +15% Damage Reduction from Ranged and Melee attacks.
Overclocked Icon.png Overclocked (Trait) by Bauble token 0.png Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
Electric Conductor Icon.png Electric Conductor (Trait) by Alexandros.png Alexandros
Self and Armored allies' attacks on Shocked targets have a chance to spread the Shock to another random enemy.
Grondar token 0.png Grondar can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Mystical Icon.pngFlying in the Face Icon.pngPlummeting Doom Icon.pngLight Hunter Icon.pngAngelic Icon.pngWill of the Wisp Icon.pngArcane Bolts Icon.pngArmor's Bane Icon.pngDemolitionist Icon.pngDemolishing Smash Icon.pngDoom Bolt Icon.pngElectrical Storm Icon.pngElectrified Whirlwind Icon.pngEvasive Shot Icon.pngFeet of Fury Icon.pngFrom the Shadows Icon.pngFrost Katana Icon.pngIaijutsu Strike Icon.pngJack Hammer Icon.pngOxidized Sap.pngPurging Smash Icon.pngSniper Shot Icon.pngSolar Shot Icon.pngTerrorstorm Icon.pngTooth And Nail Icon.pngWildfire Breath Icon.pngWounding Cleave Icon.png
Grondar token 0.png Grondar can be countered by making use of the following traits and special attacks:

Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Tank Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Slow Heroes are vulnerable to:

Mystical Icon.png Mystical (Trait) by
Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Balur token 0.png Balur
Crucible token 0.png Crucible
Ferno token 0.png Ferno
Icebloom token 0.png Icebloom
Icepick token 0.png Icepick
Ignus.png Ignus the Mad
Iris token 0.png Iris
Jin Lei token 0.png Jin Lei
Kai Makani token 0.png Kai Makani
Kobal token.png Kobal the Pestilent
Lily Blossom token 0.png Lily Blossom
Zomm token.png Lord Zomm
Lumin the Radiant token 0.png Lumin the Radiant
Marrow token 0.png Marrow
Nitpick token 0.png Nitpick
Niveous token 0.png Niveous
Pontifex token 0.png Pontifex Mortis
Selwyn token 0.png Selwyn the Enduring
Shade token 0.png Shade
Fiddlestrom token.png Therand Fiddlestrom
Yan Luo token 0.png Yan Luo
Zola token 0.png Zola
Boosted damage to Tanks and Slow targets.
Flying in the Face Icon.png Flying in the Face (Trait) by Leonidus token 0.png Leonidus
Cannot be Retaliated against.
Light Heroes are vulnerable to:

Light Hunter Icon.png Light Hunter (Trait) by Overlord token 0.png Overlord Executum
1.5x damage against Light enemies.
Angelic Icon.png Angelic (Trait) by Emily token 0.png Archangel Emily
Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Armored Heroes are vulnerable to:

Arcane Bolts Icon.png Arcane Bolts (Special Attack) by Kobal token.png Kobal the Pestilent
Armor-Piercing and Shield-Piercing Ranged Spirit attack on all enemies.
Armor's Bane Icon.png Armor's Bane (Trait) by
Mire token 0.png Mire
Fiddlestrom token.png Therand Fiddlestrom
Takes reduced damage from Armored enemies and deals 2x damage to Armored enemies.
Demolitionist Icon.png Demolitionist (Trait) by Fiddlestrom token.png Therand Fiddlestrom
Attacks ignore Armor and deal 2x damage to Construct enemies.
Demolishing Smash Icon.png Demolishing Smash (Special Attack) by Phemus token 0.png Phemus
Armor-Piercing and Shield-Piercing Melee Physical attack on target that Wounds target enemy. Starts Powered.
Doom Bolt Icon.png Doom Bolt (Special Attack) by Pontifex token 0.png Pontifex Mortis
Shield-Piercing Ranged Lightning attack that deals 1.5x damage against Armored tagets. If target dies, the corpse is removed.
Electrical Storm Icon.png Electrical Storm (Special Attack) by Ekko token.png Ekko
Ranged Lightning attack on 3 random enemies (becomes 4 enemies at level 40) that deals 1.5x damage against Armored enemies with a chance to Shock.
Electrified Whirlwind Icon.png Electrified Whirlwind (Special Attack) by Dhaegon Stonecrusher token icon.png Dhaegon Stonecrusher
Melee Lightning attack on all enemies with a chance to Shock, reduces the first enemy's energy by 1.
Evasive Shot Icon.png Evasive Shot (Special Attack) by Willow token 0.png Willow Swift
Armor-Piercing Ranged Physical attack that grants self Evasion.
Feet of Fury Icon.png Feet of Fury (Special Attack) by Sifu token.png Sifu Jianzhi
5 Armor-Piercing Melee Physical attacks on target enemy.
From the Shadows Icon.png From the Shadows (Special Attack) by Shadowblade token 0.png Shadowblade
Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.
Frost Katana Icon.png Frost Katana (Special Attack) by Takumi token.png Samurai Takumi
Armor-Piercing Melee Water attack on target enemy with splash damage, chance to apply Frostbite on all enemies hit.
Iaijutsu Strike Icon.png Iaijutsu Strike (Special Attack) by Hansuke Undying token 0.png Hansuke Undying
Armor-Piercing Melee Physical attack with a chance to Wound, and purges Taunt on the target enemy (if any).
Jack Hammer Icon.png Jack Hammer (Special Attack) by Hagrim Felhorn token 0.png Hagrim Felhorn
4 Melee Physical attacks that inflict Choked CRIT (reduces CRIT chance to 0%). Deals 3x damage against Armored and Living Stone targets.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Plummeting Doom Icon.png Plummeting Doom (Special Attack) by Agnon token 0.png Agnon
Armor-Piercing Melee Physical attack that Dazes the target and deals 5x damage to Tanks and enemies with high DEF.
Purging Smash Icon.png Purging Cleave (Special Attack) by Bovus token 0.png Bovus El Doro
Armor-Piercing Melee Physical attack that purges 3 Buffs on hit, and also purges 3 Buffs from all other enemies on a killing blow. Starts Powered.
Sniper Shot Icon.png Sniper Shot (Special Attack) by Willow token 0.png Willow Swift
Critical Armor-Piercing Ranged Physical attack that purges 1 Buff.
Solar Shot Icon.png Solar Shot (Special Attack) by Deadeye token 0.png Deadeye
Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
Terrorstorm Icon.png Terrorstorm (Special Attack) by Agnon token 0.png Agnon
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
Tooth And Nail Icon.png Tooth And Nail (Special Attack) by High King Valkin token 0.png High King Valkin
3 Armor-Piercing Melee Physical attacks on target enemy, then gains Unbreakable Heart for 3 turns. Switches to 'To War!: Cavalry'.
Wildfire Breath Icon.png Wildfire Breath (Special Attack) by Ferno token 0.png Ferno
Armor-Piercing Ranged Fire attack with a chance to inflict Wildfire Burn. Purges all debuffs on Ferno.
Wounding Cleave Icon.png Wounding Cleave (Special Attack) by Drakk the Warlord token 0.png Drakk the Warlord
Armor-Piercing Melee Physical attack with a chance to Wound. Rage adds additional hits on random enemies.

How to Use this Hero

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Skill Breakdown

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Synergy With Other Heroes

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Uses in PVP

Grondar is best on defence In PVP and is best on a reptile team (Zola, Viperia and Cobressa) as he can buff many of them, for example, Zola's Reptilian Alliance makes her fast when on a team with Grondar, and if Grondar is killed on team with Zola, Viperia and Cobressa would become invincible for two turns if Grondar was killed, and as Grondar is good at taunting this has a high chance to happen.

Grondar also has amazing synergy with all his allies because of many of his traits. For example, 25px ??one for all iii?? One For All III will heal all allies a little bit when he is killed, but if hit with chaos missile, all allies heal about a thousand health, assuming that chaos missile does 12000 damage. Also, his Shell Power Icon.png Shell Power basically grants impervious to all his allies. Most of all, stops revenge attacks with Reptilian Retaliation Icon.png Reptilian Retaliation for all his allies. Also, his Epic passive Epic Divine Intervention helps glass cannon build heroes like Archon, Alrakis, Serenity, and others. They cannot be targeted, and it's like Aversion for the first round.

Notes and Tips

  • Grondar token 0.png Grondar is a Legendary Reptile Tank, and he is slow. Guessed that? But he is not Slow Icon.png Slow. He is Slow Poke Icon.png Slow Poke slow. That includes an improved version of Unbreakable Heart Icon.png Unbreakable Heart: He takes 0 damage from the first hit that would kill him.
  • He rolled into the game on 2019-05-25 during the Kargle Event and is the 90th hero in the game.
  • Grondar is an unarmed, a boxing fighter
  • The top 100 guilds in the "Kargle's Revenge" event will unlock him. He is also featured in the Portal Summon Gem.png Portal during the event.
  • Turn a Blind Eye Icon.png Turn a Blind Eye cannot by-pass Divine Intervention Icon.png Divine Intervention
  • Doom Icon.png Doom is not reflected by Reflective Plate Icon.png Reflective Plate buff

Gallery

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