Unlock Goretusk's Crippling Cold and strike before your enemy can with his first Ascension. -- Overrun your enemies and crush them with Tusk Charge and become an unstoppable force with his second Ascension!
Melee Physical attack on all enemies with a chance to Freeze the initial target for 1 turn, gains Momentum.
Effects | Momentum| Frozen
Avalanche
Special Attack (6 turns), requires 1st Ascension
Ranged Water attack on target enemy with splash damage, chance to apply Frostbite to target for 3 turns. Consumes 50% of current Momentum and increases splash damage based on the Momentum consumed.
Effects | Frostbitten| Splash Damage| Boosted Damage
Tusk Charge
Special Attack (Momentum), requires 2nd Ascension
Melee Physical attack that Provokes target for 3 turns and reduces Momentum by 2
Effects | Provoked
Armored
Trait (Passive)
Takes 25% less damage from Physical attacks.
Effects | Damage Reduction
Fast
Trait (Passive)
Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)
Crippling Cold
Trait (Passive), requires 1st Ascension
Chance to Slow Melee attackers when hit. When on a team with Solaris, also has a chance to Frostbite Melee attackers when hit.
Effects | frost bite| Buddy Synergy
Starts the battle with +DEF, Taunts, and reduces damage dealt to all allies. Effects are reduced as Momentum increases. Taunt is removed at 3 Momentum.
Effects | Taunt| DEF+| Damage Reduction
Momentum
Trait (Passive), requires 2nd Ascension
Attack and Damage increase when hit by an attacker, stacking up to 10 times. At 9 stacks, his attacks can no longer be targeted (that is, attacks a random target). Resets on each room.
Effects | Boosted Damage
Pack Tactics
Trait (Passive), requires 2nd Ascension
Boosted damage against Ogres and chance to Retaliate any attack against an allied Beast.
Effects | Revenge Attacks| Boosted Damage
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.
If this hero is in a team with a certain other hero, then a trait will be unlocked or enables additional effects of a trait. (Sometimes more than one other hero is needed in the team.)
Target cannot perform any actions for 1 turn, with the exception of Icebloom's Let It Snow, which Freezes enemies for 2 turns instead. Frozen targets cannot Dodge.
When Momentum is low, target Taunts and grants self and allies maximum +75% Damage Reduction. When Momentum is high, target stops Taunting and Damage Reduction is reduced, but their ATK increases. At 9 stacks and above, target starts attacking random enemies. Momentum stacks up to 10 times.
If the target (or an ally) is hit there is a chance for a Revenge attack, a basic attack. Buffs (like Pumped) or traits (like Slow) can grant Revenge attacks. Revenge attacks can trigger Epics but not another Revenge attack of the enemy to prevent endless loops.
An attack hits not only the target but also other enemies. They also suffer some damage (certain percent). This can collapse Shields or trigger Revenge attacks. Splash damage is not considered an AoE damage.
Beasts on this Hero's team have wild and untameable souls, making them Spirit and Fire immune. They take 20% less Chaos damage. (This replaces the 'Fiery Soul' trait once her Epic is unlocked. She keeps her other immunities (such as Fear Immune, etc) from Fiery Soul.)
Gives all Beast allies a [35/50]% chance of triggering an extra Basic attack after using a basic attack. The chance depends on rank (I/II) of this trait.
[+30%] Max Health for each Beast ally and [+30%] Attack for each Ogre ally. Ally includes self, meaning Grog-Gnog already gains +30% HP and +30% ATK without allies. [%] increases with Skill.
Melee Physical attack on target and 1 random enemy, plus additional attacks on random enemies equal to the number of Beast and/or Warrior allies on the team.
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
Goretusk can be countered by making use of the following traits and special attacks:
Melee Spirit attack for [150% ATK] base damage, will purge up to [1/2/3] buffs on target and add [1/2/3] elemental buffs to all allies. The number of purged and added buffs depends on the rank (I/II/III) of this special attack. The elemental buffs are I=Hunter, II=Resistance, III=Touch. The elemental buffs will be the same type as the target. Example: If a Dark enemy is attacked the buffs will be: Dark Rancor I, Disease Resistance, and Disease Touch.
Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
Self and allied Constructs gain 1 Energy, then does a Ranged Lightning attack on all enemies with a chance to Fear. Deals boosted damage to Armored targets.
Goretusk was the featured Hero of the Winterfest 2017. You could unlock him by opening doors on the Winterfest Calendar.
He was released with the alternative festive skinPlushie Pal Goretusk. Goretusk is the first fast tank in dungeon boss. He uses momentum to crush his enemies.See Momentum for further details.
Gallery
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Goretusk unascended.jpg|Goretusk ascends
Goretusk ascended1.jpg|Goretusk's first Ascension
Goretusk ascended2.jpg|Goretusk's second Ascension
Plushy Pal Goretusk ascended1.jpg|Plushy Pal Goretusk (First Ascension)
Plushy Pal Goretusk ascended2.jpg|Plushy Pal Goretusk (Second Ascension