Freeze Immune - Can't be Frozen.
Type: immunity -
Category: Status Effect
See also: | Burn Immune | Charmed Immune | Chill Immune | Crit Immune | Cryosleep Immune | Dark Elemental Bonus Immune | Daze Immune | Debuff Immune | Disease Immune | Fear Immune | Freeze Immune | Frostbite Immune | Marked Immune | Observation Immune | Paralysis Immune | Poison Immune | Shock Immune | Silenced Immune | Stone Immune | Taunt, Provoke and Aversion Immune | Venom Immune | Wound Immune
Heroes
The following heroes are Freeze Immune :
Angelic (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.
Sun-Bathed Reptiles (Trait): Self and Reptile allies are immune to Freeze [and gain +15% DEF].
Insulated Woolies (Trait): Cannot be Frozen, Chilled or Frostbitten.
Insulated Woolies (Trait): Cannot be Frozen, Chilled or Frostbitten.
Shell Power (Trait): Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Impervious (Trait): Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, nor Diseased.
Freeze Immune (Trait): Cannot be Frozen.
Insulated Woolies (Trait): Cannot be Frozen, Chilled or Frostbitten.
Demonic Woolies (Trait): Icepick and allied Demons cannot be Frozen, Chilled, or Frostbitten.
Insulated Monsters (Trait): Self and allied Monsters gain Insulated Woolies (Immune to Freeze, Frostbite and Chill).
Insulated Woolies (Trait): Cannot be Frozen, Chilled or Frostbitten.
Cold as Death (Trait): Cannot be Frozen, Chilled, or Frostbitten.
Freeze Immune (Trait): Cannot be Frozen.
Stone Skin (Trait): Takes 50% reduced damage from all non-Chaos sources. Immune to being Stoned, Burned, Frozen, and Shocked.
Cold Blooded Killer (Trait): Immune to Freeze, and deals 2x damage against Water enemies and targets immune to Freeze.
Ultimate Skins with Freeze Immune :
Frozen Focus (Trait): Gives Hansuke Undying Freeze Immunity and 100% chance to parry and revenge the first attack on him. That is, the first attack on is blocked (no damage) and Hansuke will strike back immediately.