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Serenity
Fast Assassin Rogue 
Legendary Hero

Serenity

Element: Nature Nature
30% vs Water Water units
-25% vs Fire Fire units


Excess Tokens:
1 Token → 300 Aether

Unlocked
Serenity token 0
Background
Enslaved by wizards, she restores the natural order of things by culling magic with a vengeance.
Abilities & Traits
Double Daggers IconVoid Assault Icon & Fast IconMartial Artist Icon
Attack Speed Fast
Attack Range Melee
Damage Physical
Epic Spell Eaters
Buddy Synergy None
Combat Style Swing Red Icon Gauge 7 Embarrassing Jab Icon
ThaliaPortrait Small
Buffs are quickly destroyed by this character!
Damage Intensify Burn Icon Gauge 7 (7/9)
Toughness Hearty Taunt Icon Gauge 6 (6/9)
Team Support IFF Targeting Icon Gauge 8 (8/9)
Crowd Control Crowd Control Icon Gauge 8 (8/9)
Synergy Lead By Example Icon Gauge 5 (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +186% +130% -20% +30% 1227
Defense (DEF) +212% +130% - +20% 1191
Skill (SKL) +220% +130% +23% - 1307
Max Health (HP) +212% +130% - +20% 4530
Crit Chance (CRIT) 50% +42% +11% - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 23% - +23% - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Martial Artist Icon Martial ArtistFast Icon Fast

Resistances
Fire Fire
Burned Icon Burned
18%
18%
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
33%
33%
33%
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
0%
0%
0%
0%
0%
Light Light 0%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
0%
0%
0%
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
0%
0%
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Marked for Death Icon Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Double Daggers Icon Double Daggers Fast Icon Fast
Void Assault Icon Void Assault Martial Artist Icon Martial Artist
Spell Rend Icon Spell Rend Sanctified Spell Absorption Icon Sanctified Spell Absorption
Dispelling Strike Icon Dispelling Strike Spellseeker Weapons Icon Spellseeker Weapons
Adept Strikes Icon Adept Strikes
Null-Magic Technique Icon Null-Magic Technique
Void Aura Icon Void Aura

First Ascension
Serenity token 1
Second Ascension
Serenity token 2
Abilities & Traits

Spell Rend Icon & Sanctified Spell Absorption IconSpellseeker Weapons Icon

Abilities & Traits

Dispelling Strike Icon & Adept Strikes IconNull-Magic Technique IconVoid Aura Icon

Required Hero Stars and Evos

Evo Cost Index: 7600

Evo Cost Index: 11200

Epic Serenity
Serenity token 2
Effect: Chance to deal 3x damage and transfer all debuffs to the enemy.

Epic Passive: Sanctified Spell Absorption Icon Epic Spell Absorption
Release Date: April 27, 2020

Epic Part 2 Part 3
Spell Eaters Void Obsidian Spell Vacuum
Spell Eaters Void Obsidian Spell Vacuum
If you have Serenity at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Attack/Max Health/Defense by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Serenity token 0 Serenity tokens: Hourglass Events Portal Summon Gem Heroic Summon

There are no Dungeons in which Serenity tokens are available.

Rune Slots: Rune slot NatureRune slot NatureRune slot WaterRune slot LightRune slot Dark (standard)
Serenity has the standard rune slots for a Nature Nature hero.
Nature Nature Nature Nature Water Water Light Light Dark Dark
Rune slot Nature Rune slot Nature Rune slot Water Rune slot Light Rune slot Dark
Abilities & Traits: Double Daggers IconVoid Assault IconSpell Rend IconDispelling Strike Icon & Fast IconMartial Artist IconSanctified Spell Absorption IconSpellseeker Weapons IconAdept Strikes IconNull-Magic Technique IconVoid Aura Icon

Double Daggers
Double Daggers Icon
Basic Attack (None)

Two Armor-Piercing Melee Physical attacks on target enemy with a 100% base chance to purge a buff
Effects | Armor Piercer Icon Armor-Piercing | Purge Icon Purge


Void Assault
Void Assault Icon
Special Attack (4 turns)

Melee Physical Attack on each enemy with a chance to Wound and add Null-Magic to each enemy, preventing the next buff on the enemy. This ability is considered single target.
Effects | Wounded Icon Wounded | Purge Icon Purge


Spell Rend
Spell Rend Icon
Special Attack (2 turns), requires Serenity token 1 1st Ascension

Melee Physical attack on target enemy. Transfers 1 Debuff, and adds Null-Magic to the enemy.
Effects | Null-Magic Icon Null-Magic | Derision Icon Debuff Transfer


Dispelling Strike
Dispelling Strike Icon
Special Attack (3 turns), requires Serenity token 2 2nd Ascension

Armor & Shield-Piercing Melee Physical attack on target enemy. Purges all buffs and Silences the target, ignoring immunities. Starts Powered.
Effects | Silenced Icon Silenced | Purge Icon Purge | Blank Ability ignore immunities


Fast
Fast Icon
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)


Martial Artist
Martial Artist Icon
Trait (Passive)

Increased CRIT (+10%) and Dodge chance (+20%).


Sanctified Spell Absorption
Sanctified Spell Absorption Icon
Trait (Passive), requires Serenity token 1 1st Ascension

Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Effects | Damage Reflection Icon Damage Reduction | Chaos Reduction Icon Chaos Damage Reduction


Spellseeker Weapons
Spellseeker Weapons Icon
Trait (Passive), requires Serenity token 1 1st Ascension

Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Effects | Purge Icon Purge | Flying in the Face Icon Retaliation Immune


Adept Strikes
Adept Strikes Icon
Trait (Passive), requires Serenity token 2 2nd Ascension

Allies and self gain Haste after using a single target Melee Physical attack once per round.
Effects | Haste Icon Haste


Null-Magic Technique
Null-Magic Technique Icon
Trait (Passive), requires Serenity token 2 2nd Ascension

Other Assassin allies have a chance to apply Null-Magic on a basic attack, a status that prevents the next buff added.
Effects | Null-Magic Icon Null-Magic


Void Aura
Void Aura Icon
Trait (Passive), requires Serenity token 2 2nd Ascension

All enemies start with a stack of Null-Magic, and gain a stack of it once per turn.
Effects | Null-Magic Icon Null-Magic


Epic Spell Absorption
Sanctified Spell Absorption Icon
Trait (Passive), requires Spell Eaters Epic "Spell Eaters"

Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%). Assassin allies take even less damage (-70% and -30%, respectively). (This trait replaces 'Sanctified Spell Absorption' when the Epic is unlocked.)
Effects | Damage Reflection Icon Damage Reduction | Chaos Reduction Icon Chaos Damage Reduction

Buffs & Debuffs: Armor Piercer IconChaos Reduction IconDamage Reflection IconDerision IconHaste IconBlank AbilityNull-Magic IconPurge IconFlying in the Face IconSilenced IconWounded Icon

Armor-Piercing - effect (Damage/Damage Reduction)
Armor Piercer Icon
Armor-Piercing attacks ignore the target enemy's Armor.

Chaos Damage Reduction - effect (Damage)
Chaos Reduction Icon
Reduces a certain percentage of Chaos Damage taken.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Debuff Transfer - effect (Status Effect)
Derision Icon
One or more debuffs are transferd from this hero to the target enemy (See Ability's description for details).

Haste - buff (Speed)
Haste Icon
Target gains a second action and boosted Dodge Chance until the end of their next turn.
Blank Ability ignore immunities

Null-Magic - debuff (Status Effect/Stack)
Null-Magic Icon
Prevents the next buff applied to this Hero. Lasts until consumed, can't be cleansed.

Purge - effect (Status Effect)
Purge Icon
This effect instantly removes 1+ buffs from the target.

Retaliation Immune - immunity (Protection/Defense)
Flying in the Face Icon
Immune to retaliation, revenge, and any counter attacks.

Silenced - debuff (Disable/Attack)
Silenced Icon
Target cannot use Special attacks.

Wounded - debuff (Damage over Time/Health)
Wounded Icon
Target cannot heal and takes damage each turn for 3 turns.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: ArcaneDark Evo MonarchEarth SistersNature Evo (7600) = Serenity token 1 + Spell Rend IconSanctified Spell Absorption IconSpellseeker Weapons Icon &
Dark EvoMoonlightNature Evo MonarchShadow (11200) = Serenity token 2 + Dispelling Strike IconAdept Strikes IconNull-Magic Technique IconVoid Aura Icon
First Ascension Second Ascension
Arcane Arcane Evo 4x Dark Evo Dark Evo 40x
Dark Evo Monarch Dark Evo Monarch 20x Moonlight Moonlight Evo 8x
Earth Sisters Earth Sisters Evo 6x Nature Evo Monarch Nature Evo Monarch 60x
Nature Evo Nature Evo 30x Shadow Shadow Evo 5x
Spell Rend Icon Spell Rend (Special Attack/2 Turns) Dispelling Strike Icon Dispelling Strike (Special Attack/3 Turns)
Sanctified Spell Absorption Icon Sanctified Spell Absorption (Trait/Passive) Adept Strikes Icon Adept Strikes (Trait/Passive)
Spellseeker Weapons Icon Spellseeker Weapons (Trait/Passive) Null-Magic Technique Icon Null-Magic Technique (Trait/Passive)
Void Aura Icon Void Aura (Trait/Passive)
Synergies of Assassin heroes (Family): Acrobatic Technique IconAssassin Troupe IconStealth Technique IconSecret Technique IconForbidden Technique IconSurprise Technique IconWarrior's Chi Icon
Serenity token 0 Serenity can get following passive buffs when teamed up with other Heroes:

Assassin Heroes get the following passive buffs:

Acrobatic Technique Icon Acrobatic Technique (Trait) by Aria token 0 Aria
Assassin allies take 25% reduced damage from melee attacks. Enemies deal 25% reduced damage while Provoked, Paralyzed, or Off-Balance.
Assassin Troupe Icon Assassin Troupe (Trait) by Aria token 0 Aria
Allied Assassins gain +15% ATK and +15% DEF for each Assassin ally.
Stealth Technique Icon Stealth Technique (Trait) by Masuta token 0 Masuta Kira
Assassin allies have a chance to enter Stealth (takes -50% damage until the hero's next turn) at the start of the dungeon and at the end of their action.
Secret Technique Icon Secret Technique (Trait) by Sifu token Sifu Jianzhi
All Assassin allies gain Shield Piercing on basic attacks.
Forbidden Technique Icon Forbidden Technique (Trait) by Shadowblade token 0 Shadowblade
Self and allied Assassins start dungeons with Evasion lasting 1 turn.
Surprise Technique Icon Surprise Technique (Trait) by Black Diamond token 0 Black Diamond
All Assassin allies gain a chance to apply Off-Balance on basic attacks.
Warrior's Chi Icon Warrior's Chi (Special Attack) by Sifu token Sifu Jianzhi
Heals self, then grants self and allied Assassins and Warriors DEF+ buff, +1 Energy and Haste.
Null-Magic Technique Icon Null-Magic Technique (Trait) by Serenity token 0 Serenity
Other Assassin allies have a chance to apply Null-Magic on a basic attack, a status that prevents the next buff added.
Sanctified Spell Absorption Icon Epic Spell Absorption (Trait) by Serenity token 0 Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%). Assassin allies take even less damage (-70% and -30%, respectively). (This trait replaces 'Sanctified Spell Absorption' when the Epic is unlocked.)
Synergies of Nature heroes (Element): Nature's Fury IconNature Heart IconOxidized SapSpirit of Nature IconNature-guardNature's Reclamation Icon
Serenity token 0 Serenity can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon Nature's Fury (Trait) by Rocky token 0 Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon Nature Heart (Trait) by Willow token 0 Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap Oxidized Team (Trait) by Lily Blossom token 0 Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon Spirit of Nature (Trait) by Tsume token 0 Tsume
+15% ATK for self and Nature allies.
Nature-guard Nature Guard (Trait) by Julius token icon Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon Nature's Reclamation (Special Attack) by Mire token 0 Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Critical Energy IconCleansing Aura IconCloak of Fire IconEyes of the Beholder IconFiery Renewal IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconNot Alone IconSanctified Swamp IconShell Power IconShielding Soul IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconTempered Soul IconThe Calm Before Icon
Serenity token 0 Serenity can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon Adept Strikes (Trait) by Serenity token 0 Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke,Kelpy Shells token 0 Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Mire token 0 Mire,Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon Not Alone (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper,Lumin the Radiant token 0 Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon Sanctified Spell Absorption (Trait) by Serenity token 0 Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon Sanctified Swamp (Trait) by Grettle token 0 Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon Shell Power (Trait) by Grondar token 0 Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon Spellseeker Weapons (Trait) by Serenity token 0 Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw,Mire token 0 Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon Tempered Soul (Trait) by Alrakis Skullkeeper token 0 Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Dwarven Resolve IconPerfect Swing IconMaster of Combat IconProvoking Poke IconToxic Spittle IconFlesh Shredder IconIncite Doom Icon
Serenity token 0 Serenity can be countered by making use of the following traits and special attacks:

Dodger Heroes are vulnerable to:

Dwarven Resolve Icon Dwarven Resolve (Trait) by
Dagrund token Dagrund Blacksmoke
Dhaegon Stonecrusher token icon Dhaegon Stonecrusher
Hagrim Felhorn token 0 Hagrim Felhorn
High King Valkin token 0 High King Valkin
Rogar token 0 Rogar Stonecrusher
Fiddlestrom token Therand Fiddlestrom
Cannot Miss and enemies cannot Dodge this Hero's attacks. Boosted damage against targets with a high Dodge chance.
Perfect Swing Icon Perfect Swing (Trait) by
Cannot Miss and enemies cannot Dodge this Hero's attacks.
Master of Combat Icon Master of Combat (Trait) by
Hansuke Undying token 0 Hansuke Undying
Takumi token Samurai Takumi
Armored Hero that cannot Miss or be Dodged.
Provoking Poke Icon Provoking Poke (Basic Attack) by Aria token 0 Aria
Undodgeable Melee Physical attack that Provokes target enemy.
Toxic Spittle Icon Toxic Spittle (Special Attack) by
Ranged Poison attack with a chance to Poison.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon Flesh Shredder (Trait) by
Jabber token 0 Jabber Clenchjaw
Jibber token 0 Jibber Clenchjaw
Mangle jaw token Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon Incite Doom (Special Attack) by Emperor Zulkodd token 0 Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Serenity token 2Mage Hunter Serenity token
File:Serenity default skin.png
Serenity

Mage Hunter Serenity skin
Mage Hunter Serenity

Notes and Tips[]

Serenity token 0 Serenity joined on December 20, 2019 during the Winterfest 2019 event. The Assassin with an aversion to magic is the 99th Hero in the game.

Adept Strikes Icon Adept Strikes gives Serenity's allies Haste Icon Haste if they do a single target Physical Melee attack. Check out the Hero Abilities overview to see who best fits your brawler team.

Hero Update[]

Since the minior update on 2020-03-23

  • Null-Magic Icon Null-Magic no longer interacts with Foresight Icon Foresight at all. This means that these two buffs/debuffs no longer cancel each other out.
  • Serenity token 0 Serenity’s Spellseeker Weapons Icon Spellseeker Weapons no longer prevent Ranged retaliation attacks and follow-up attacks. She still prevents Melee retaliation/revenge attacks. This change affects mainly revenge attacks by Jin Lei token 0 Jin Lei and Yan Luo token 0 Yan Luo as both are Slow Icon Slow and use Ranged basic attacks.

Gallery[]

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