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Ferno
Dragon Caster 
Gold Hero

Ferno.png

Element: Nature.png Nature
30% vs Water.png Water units
-25% vs Fire.png Fire units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Ferno token 0.png
Background
Some Dragons just want to watch the world burn.
Abilities & Traits
Spitfire Icon.pngWildfire Breath Icon.png & Final Breath Icon.pngFireborn Icon.pngFlying Icon.pngMystical Icon.png
Attack Speed Normal
Attack Range Melee/Ranged
Damage Fire/Nature/Physical/Spirit
Epic Dragonlord's Mantle
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 6.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Watch the Wildfire spread with Reckless Pyromania! Ascend him today and burn everything to ashes!
Damage Intensify Burn Icon.png Gauge 6.png (6/9)
Toughness Hearty Taunt Icon.png Gauge 5.png (5/9)
Team Support IFF Targeting Icon.png Gauge 1.png (1/9)
Crowd Control Crowd Control Icon.png Gauge 7.png (7/9)
Synergy Lead By Example Icon.png Gauge 3.png (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +176% +115% - +20%
Defense (DEF) +199% +115% - +30%
Skill (SKL) +176% +115% - +20% 0
Max Health (HP) +130% +115% - -
Crit Chance (CRIT) 5% +0% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: None

Resistances
Fire.png Fire
Burned Icon.png Burned
Immune
Immune
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
33%
33%
33%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 0%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
0%
0%
0%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Spitfire Icon.png Wildfire Puff Final Breath Icon.png Final Breath III
Wildfire Breath Icon.png Wildfire Breath Fireborn Icon.png Fireborn
Dive Bomb Icon.png Dive Bomb Flying Icon.png Flying
Choking Smoke Icon.png Choking Smoke Mystical Icon.png Mystical III
Dragon Power Icon.png Dragon Power
Reckless Pyromania Icon.png Reckless Pyromania
Aerial Superiority Icon.png Aerial Superiority
Updraft Icon.png Updraft

First Ascension
Ferno token 1.png
Second Ascension
Ferno token 2.png
Abilities & Traits

Dive Bomb Icon.png & Dragon Power Icon.pngFinal Breath Icon.pngMystical Icon.pngReckless Pyromania Icon.png

Abilities & Traits

Choking Smoke Icon.png & Aerial Superiority Icon.pngFinal Breath Icon.pngMystical Icon.pngUpdraft Icon.png

Required Hero Stars and Evos

Evo Cost Index: 4700

Evo Cost Index: 9800

Epic Ferno
Ferno token 2.png
Effect: Chance to do a Ranged Nature for 3x damage and inflict Wildfire Burn. If the target was killed, inflicts Wildfire Burn on all enemies.

Release Date: June 9, 2020

Epic Part 2 Part 3
Dragonlord's Mantle.png Dragonlord's Crown.png Fireproof Mantle.png
Dragonlord's Mantle Dragonlord's Crown Fireproof Mantle
If you have Ferno at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Attack/Skill by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

Ferno token 0.png Ferno tokens: Challenge Mode Icon.png x1 + Quests.png Daily Quests Treasure Room Chest.png Treasure Room Portal Summon Gem.png Heroic Summon


Challenge Mode Icon.png Challenge Mode Dungeons: (1)
Chapter Lvl. Energy Icon.png Rooms Enemies Area Evos Boss
16-10 Devourer of Flames 7 4 Lava Cave Fire Evo.pngFire Evo Monarch.png Sulfurious
Epic Skull.png
Rune Slots: Rune slot Nature.pngRune slot Nature.pngRune slot Fire.pngRune slot Light.pngRune slot Dark.png (special)
Ferno has a special set of rune slots.
Nature.png Nature Nature.png Nature Fire.png Fire Light.png Light Dark.png Dark
Rune slot Nature.png Rune slot Nature.png Rune slot Fire.png Rune slot Light.png Rune slot Dark.png
Abilities & Traits: Spitfire Icon.pngWildfire Breath Icon.pngDive Bomb Icon.pngChoking Smoke Icon.png & Final Breath Icon.pngFireborn Icon.pngFlying Icon.pngMystical Icon.pngDragon Power Icon.pngReckless Pyromania Icon.pngAerial Superiority Icon.pngUpdraft Icon.png

Wildfire Puff
Spitfire Icon.png
Basic Attack (None)

A Basic Ranged Spirit attack with a chance to inflict Wildfire Burn on CRIT.
Effects | Wildfire Icon.png Wildfire


Wildfire Breath
Wildfire Breath Icon.png
Special Attack (5 turns)

Armor-Piercing Ranged Fire attack with a chance to inflict Wildfire Burn. Purges all debuffs on Ferno.
Effects | Wildfire Icon.png Wildfire | Armor Piercer Icon.png Armor-Piercing | Cleanse Icon.png Cleanse (self)


Dive Bomb
Dive Bomb Icon.png
Special Attack (5 turns), requires Ferno token 1.png 1st Ascension

Melee Physical Bite attack with a chance to inflict Wildfire Burn. Flying allies then each attack a random enemy.
Effects | Wildfire Icon.png Wildfire


Choking Smoke
Choking Smoke Icon.png
Special Attack (7 turns), requires Ferno token 2.png 2nd Ascension

Ranged Nature attack on all enemies that reduces their ATK and Dodge Chance.
Effects | Attack Down Icon.png ATK reduced | Dodge Down Icon.png Dodge Down


Final Breath (I/II/III)
Final Breath Icon.png
Trait (Passive), upgrades with Ascensions

I: On death, Ferno will deal AOE damage to all enemies [25%] of this Hero’s max HP as Fire Damage. All allies gain full energy and have all abilities powered.
Ferno token 1.png 1st Ascension:
II: On death, Ferno will deal AOE damage to all enemies [35%] of this Hero’s max HP as Fire Damage. All allies gain full energy and have all abilities powered.
Ferno token 2.png 2nd Ascension:
III: On death, Ferno will deal AOE damage to all enemies [50%] of this Hero’s max HP as Fire Damage. All allies gain full energy and have all abilities powered.


Effects | Critical Energy Icon.png Energy Gain | Blank Ability.png extra damage


Fireborn
Fireborn Icon.png
Trait (Passive)

Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.
Effects | Burn Immune Icon.png Burn Immune | Fire Immune Icon.png Fire Immune | Boosted Icon.png Boosted Damage


Flying (I)
Flying Icon.png
Trait (Passive)

I: Takes 25% less damage from Melee attacks.


Effects | Damage Reflection Icon.png Damage Reduction


Mystical (I/II/III)
Mystical Icon.png
Trait (Passive), upgrades with Ascensions

I: 1.25x damage against Tanks and Slow targets.
Ferno token 1.png 1st Ascension:
II: 1.5x damage against Tanks and Slow targets.
Ferno token 2.png 2nd Ascension:
III: 1.75x damage against Tanks and Slow targets.


Effects | Boosted Icon.png Boosted Damage


Dragon Power
Dragon Power Icon.png
Trait (Passive), requires Ferno token 1.png 1st Ascension

Resurrects once after death if at least 1 ally is alive. After resurrection, gains 2x damage on all attacks through a sticky buff that cannot be stolen, copied or purged.
Effects | Angelic Resurrection Icon.png Resurrection


Reckless Pyromania
Reckless Pyromania Icon.png
Trait (Passive), requires Ferno token 1.png 1st Ascension

Allies' damaging attacks on Burning targets have a chance to spread the Burn to another random enemy.


Aerial Superiority
Aerial Superiority Icon.png
Trait (Passive), requires Ferno token 2.png 2nd Ascension

All non-flying heroes have significantly reduced attack until Ferno's first turn, or the end of the first round. Ignores immunities to debuffs.
Effects | Attack Down Icon.png ATK reduced


Updraft
Updraft Icon.png
Trait (Passive), requires Ferno token 2.png 2nd Ascension

Flying allies gain +1 Energy at the end of each round.
Effects | Critical Energy Icon.png Energy Gain

Buffs & Debuffs: Armor Piercer Icon.pngAttack Down Icon.pngBoosted Icon.pngBurn Immune Icon.pngDamage Reflection Icon.pngDodge Down Icon.pngCritical Energy Icon.pngBlank Ability.pngFire Immune Icon.pngAngelic Resurrection Icon.pngCleanse Icon.pngWildfire Icon.png

Armor-Piercing - effect (Damage/Damage Reduction)
Armor Piercer Icon.png
Armor-Piercing attacks ignore the target enemy's Armor.

ATK reduced - debuff (Attack)
Attack Down Icon.png
Target has reduced ATK.

Boosted Damage - effect (Damage)
Boosted Icon.png
This hero deals boosted damage against certain targets or under certain circumstances. See the description of the respective Trait or Ability for details. If you see this icon during events, it means that the hero gets a special event buff.

Burn Immune - immunity (Status Effect)
Burn Immune Icon.png
Can't be burned and/or takes no damage from Burn debuffs. Damage Over Time caused by Burn debuffs doesn't occure but can take damage from Fire attacks. See also Fire Immune.

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Dodge Down - debuff (Defense)
Dodge Down Icon.png
The target has a reduced chance to Dodge attacks while this debuff lasts. Subsequent applications of the effect refreshes its duration. A target might dodge the attack that can apply this debuff and avoid this debuff.

Energy Gain - effect (Energy)
Critical Energy Icon.png
The hero gains some extra energy, which is required to use their special attacks/abilities.
Blank Ability.png extra damage

Fire Immune - immunity (Damage)
Fire Immune Icon.png
Doesn't take any damage from Fire attacks and Burn debuffs. But is not immune to Burned and those additional, negative side effects of Burned debuffs (DEF lowered, etc). See also Burn Immune.

Resurrection - effect (Death/Health)
Angelic Resurrection Icon.png
A dead ally is revived and brought back to life with some health.

Cleanse (self) - effect (Status Effect)
Cleanse Icon.png
This hero can remove 1+ debuff(s) from self.

Wildfire - debuff (Damage over Time/Status Effect)
Wildfire Icon.png
Target has all buffs purged and cannot gain any more until this debuff expires. In addition, they have reduced DEF, take Burn damage each turn for 3 turns and have a chance to spread this debuff on death.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Fire Evo.pngIncendiary.jpgNature Evo Monarch.pngNature Evo.png (4700) = Ferno token 1.png + Dive Bomb Icon.pngDragon Power Icon.pngFinal Breath Icon.pngMystical Icon.pngReckless Pyromania Icon.png &
Celestial.jpgBushido.jpgFire Evo.pngNature Evo Monarch.png (9800) = Ferno token 2.png + Choking Smoke Icon.pngAerial Superiority Icon.pngFinal Breath Icon.pngMystical Icon.pngUpdraft Icon.png
First Ascension Second Ascension
Fire Evo.png Fire Evo 20x Celestial.jpg Astral Evo 8x
Incendiary.jpg Incendiary Evo 6x Bushido.jpg Bushido Evo 2x
Nature Evo Monarch.png Nature Evo Monarch 20x Fire Evo.png Fire Evo 30x
Nature Evo.png Nature Evo 25x Nature Evo Monarch.png Nature Evo Monarch 30x
Dive Bomb Icon.png Dive Bomb (Special Attack/5 Turns) Choking Smoke Icon.png Choking Smoke (Special Attack/7 Turns)
Dragon Power Icon.png Dragon Power (Trait/Passive) Aerial Superiority Icon.png Aerial Superiority (Trait/Passive)
Final Breath Icon.png Final Breath ii (Trait/Passive) Final Breath Icon.png Final Breath iii (Trait/Passive)
Mystical Icon.png Mystical ii (Trait/Passive) Mystical Icon.png Mystical iii (Trait/Passive)
Reckless Pyromania Icon.png Reckless Pyromania (Trait/Passive) Updraft Icon.png Updraft (Trait/Passive)
Synergies of Dragon heroes (Family): Draconic Empowerment Icon.pngDragon Scales Icon.pngSolar Scales Icon.png
Ferno token 0.png Ferno can get following passive buffs when teamed up with other Heroes:

Dragon Heroes get the following passive buffs:

Draconic Empowerment Icon.png Draconic Empowerment (Trait) by Niveous token 0.png Niveous
Immune to Lightning and Fire. Whenever another Dragon or Summon attacks an enemy, this hero has a chance to make a follow-up Basic Attack on that enemy.
Dragon Scales Icon.png Dragon Scales (Trait) by Niveous token 0.png Niveous
All Dragon allies are immune to Debuffs for the first round, and take reduced damage from Chaos, Basic, and Epic attacks.
Solar Scales Icon.png Solar Scales (Trait) by Balur token 0.png Balur
Gains 1 stack of Solar Scales at the start of this Hero's turn and when any ally makes a Light attack. The buff stacks max 5 times, can't be stolen or copied. Dragon allies can't be Frozen and gain +5% Defense per stack of Solar Scales.
Synergies of Nature heroes (Element): Nature's Fury Icon.pngNature Heart Icon.pngOxidized Sap.pngSpirit of Nature Icon.pngNature-guard.pngNature's Reclamation Icon.png
Ferno token 0.png Ferno can get following passive buffs when teamed up with other Heroes:

Nature Heroes get the following passive buffs:

Nature's Fury Icon.png Nature's Fury (Trait) by Rocky token 0.png Rocky the Shiitake
Boosted CRIT Chance for self and Nature allies..
Nature Heart Icon.png Nature Heart (Trait) by Willow token 0.png Willow Swift
+15% Max HP for self and Nature allies.
Oxidized Sap.png Oxidized Team (Trait) by Lily Blossom token 0.png Lily Blossom
Self and Nature allies deal 2x damage to Armored enemies.
Spirit of Nature Icon.png Spirit of Nature (Trait) by Tsume token 0.png Tsume
+15% ATK for self and Nature allies.
Nature-guard.png Nature Guard (Trait) by Julius token icon.png Julius
+15% DEF for self and Nature allies.
Nature's Reclamation Icon.png Nature's Reclamation (Special Attack) by Mire token 0.png Mire
Ranged Spirit attack that drains 1 energy, steals all Buffs, and adds them to the caster. Adds 1 energy and increases DEF of all Spirit and Nature allies for 3 turns.
Synergies of Caster heroes (Class): IFF Targeting Icon.pngArcane Winds Icon.pngIntellect Icon.png
Ferno token 0.png Ferno can get following passive buffs when teamed up with other Heroes:

Caster Heroes get the following passive buffs:

IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Arcane Winds Icon.png Arcane Winds (Trait) by Selwyn token 0.png Selwyn the Enduring
When on a team with Pontifex Mortis, Selwyn and allied Casters gain +1 Energy at the end of each round.
Intellect Icon.png Intellect (Trait) by Iris token 0.png Iris
Gains 1 stack of Intellect for each Buff applied on Iris, each stack granting +5% SKL. When at 5 stacks, Intellect is removed and allied Monsters and Casters gain Hive Mind (+25% Damage Penetration, +25% Damage Reduction, and +25% SKL).
Other Synergies of Heroes: Dark Skies Icon.pngSunlit Flight Icon.pngYou Can't Catch Me Icon.pngAdept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Ferno token 0.png Ferno can get following passive buffs when teamed up with other Heroes:

Flying Heroes get the following passive buffs:

Dark Skies Icon.png Dark Skies (Trait) by Agnon token 0.png Agnon
Agnon and flying allies deal 2x damage to non-flying enemies.
Updraft Icon.png Updraft (Trait) by Ferno token 0.png Ferno
Flying allies gain +1 Energy at the end of each round.
Aerial Superiority Icon.png Aerial Superiority (Trait) by Ferno token 0.png Ferno
All non-flying heroes have significantly reduced attack until Ferno's first turn, or the end of the first round. Ignores immunities to debuffs.
Sunlit Flight Icon.png Sunlit Flight (Trait) by Lorelei token 0.png Lorelei
Flying allies heal at the end of each round.
You Can't Catch Me Icon.png You Can't Catch Me! (Trait) by Lorelei token 0.png Lorelei
Flying allies can't have buffs removed or debuffs added by non-Flying enemies.
Ferno token 0.png Ferno can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Caster Hunter Icon.pngCrush the Nerds Icon.pngCauterize Icon.pngIncinerate Icon.pngJudgement Day Icon.pngHoppy Ending Icon.pngSlam Icon.pngTaste for Brains Icon.pngToxic Form Icon.pngCataclysmic Conflagration Icon.pngDraconic Anger Icon.pngOrder from Chaos Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Ferno token 0.png Ferno can be countered by making use of the following traits and special attacks:

Caster Heroes are vulnerable to:

Caster Hunter Icon.png Caster Hunter (Trait) by Zurk token 0.png Zurk
2x damage against Casters.
Crush the Nerds Icon.png Crush the Nerds (Special Attack) by Zurk token 0.png Zurk
Melee Physical attack that deals 2x damage against Casters.
Revenant Heroes are vulnerable to:

Cauterize Icon.png Cauterize (Special Attack) by Ember Sanguine token 0.png Ember Sanguine
Heals target ally and cleanses all debuffs on them. If targeted on an enemy, ranged fire attack that purges all buffs on hit. On killing blow or targeting a corpse, the corpse is removed. Ignores Taunt when targeting.
Incinerate Icon.png Incinerate (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack with a chance to Burn. +20% damage for each stack of Rage. If target dies, the corpse is removed.
Judgement Day Icon.png Judgement Day (Trait) by
Leonidus token 0.png Leonidus
Lumin the Radiant token 0.png Lumin the Radiant
When dealing a death blow, the corpse is burned and can't be resurrected.
Hoppy Ending Icon.png Hoppy Ending (Trait) by Hopper token 0.png Hopper
Removes ememy corpses and heals for each corpse removed.
Slam Icon.png Slam (Basic Attack) by Phenol token 0.png Phenol Thoxian
A Basic Melee Physical attack. If targeting a corpse, the corpse is removed.
Taste for Brains Icon.png Taste for Brains (Special Attack) by Zomm token.png Lord Zomm
Ranged Dark attack that purges all Buffs, heals self and allied Undead and buffs their Max HP. When dealing a killing blow or targeting an enemy corpse, the corpse is removed.
Toxic Form Icon.png Toxic Form (Trait) by Phenol token 0.png Phenol Thoxian
Immune to Poison and Venom, Poisons on Basic Attacks and Poisons Melee attackers when hit. Removes corpses on killing blows.
Cataclysmic Conflagration Icon.png Cataclysmic Conflagration (Special Attack) by Archon token 0.png Archon
Sacrifices self, dealing shield-piercing damage to all enemies with 100% base chance to purge all buffs and add Soulfire Burn to enemies hit. Removes all enemy corpses. Can't be dodged.
Draconic Anger Icon.png Draconic Anger (Special Attack) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Ranged Spirit attack on all enemies. Enemies who have the Doom debuff receive additional Chaos Damage. All enemies gain the Doom debuff. Starts Powered.
Order from Chaos Icon.png Order from Chaos (Special Attack) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
Cleanses target ally of the Doom debuff, then heals them. This Hero then does a ranged Dark attack on a random enemy. That enemy gains Doom, a debuff that prevents the target from recovering health or being resurrected for 3 turns.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

Ferno token 0.png Ferno arrived in the VIP Portal, roosting there for a while, on 2017-06-29 during the "Enter the Ferno!" event. He is the 74th hero and first Dragon in Dungeon Boss. It was possible to earn over 100 tokens of Ferno to unlock him during the event. Ferno was the new VIP hero at that time.

Background Story

Jungle King Julius token icon.png Julius found an abandoned green egg where the forest and the desert meet. He brought the egg to his jungle sanctuary and protected it with care. One day a vicious fire ravaged the forest and Julius token icon.png Julius lost the egg in the chaos. When the fire died out, Julius was relieved to find the egg unharmed. Suddenly, the egg started to hatch, and a young dragon whelp was born.

Although Ferno token 0.png Ferno felt at home in the forest, his capacity for destruction proved troublesome for the other woodland creatures. He was too young to control his wildfire breath and Julius token icon.png Julius had his hands full caring for the reckless baby dragon.

As Ferno token 0.png Ferno started to mature, he decided to leave the forest in search of others like him and a less flammable home.

The Dragon Whelp left the forest in search of others like him and to find a new home where his destructive capabilities wouldn't be such a burden. Whelp found friends in other flying heroes, Torchy token 0.png Torchy who shared the Whelps capacity for fire, and Bauble token 0.png Bauble who is immune to being burned.

Hero Updates

Ferno token 0.png Ferno has gotten a bit of a rework in October 2019:

  • New trait: Ferno now gets the Final Breath Icon.png Final Breath I / II / III passive! On death, Ferno will deal AOE damage to all enemies 25% / 35% / 50% of this Hero’s max HP as Fire Damage. All allies gain full energy/Allies have all abilities Quick Starter Icon.png Powered.
  • New trait: Ferno now gets the Dragon Power Icon.png Dragon Power passive after being ascended once. This resurrects him once after death if at least 1 Ally is alive. After resurrection, he gains a '2x damage on all attacks' buff. Can't be stolen, copied or purged.
  • Wildfire Breath Icon.png Wildfire Breath now purges all debuffs on Ferno.

Gallery