Evading - Target has a boosted Dodge Chance for 3 turns.
Type: buff - Category: Dodge, Defense
The affected character has a very high chance to dodge attacks, and therefore, a very low chance of being hit while the buff is active. This buff provides a defensive edge for heroes that have very low life or defense and would've been killed by a devastating attack. When facing enemies that have an increased evasion, these targets should be ignored until the effect wears off, or else the attacks have a chance of missing. The only exception are units that have the or similar passives, or an Undodgeable attack, which hits the target all the time, such as of the Dwarfs. In this case, heroes that have this particular passive should focus on heroes that have the potential to evade in order to quickly focus damage dealt towards one enemy at a time.
The following heroes can inflict/apply Evading:
(Special Attack): Critical Armor-Piercing Melee Physical attack that purges 1 buff and grants self Evasion.