FANDOM




Ember Sanguine
Fast Arcane Healer 
Gold Hero

Ember Sanguine

Element: Fire Fire
30% vs Nature Nature units
-25% vs Water Water units


Token → Aether
Exchange Rate:
1:30

Unlocked
Ember Sanguine token 0
Background
Able to separate a beneficial essence from the flame to aid her friends, Ember isn't opposed to getting a little retribution too.
Abilities & Traits
Wand IconFire Mend Icon & Cloak of Fire IconFeed the Flames IconFiery Renewal IconFire Priestess Icon
Speed Fast
Attack Range Ranged
Damage Type Fire/Spirit
Epic No
Combat Style Swing Red Icon Gauge 3 Embarrassing Jab Icon
ThaliaPortrait Small
'
Damage Intensify Burn Icon Gauge 6 (6/9)
Toughness Hearty Taunt Icon Gauge 5 (5/9)
Utility IFF Targeting Icon Gauge 8 (8/9)
Crowd Control Crowd Control Icon Gauge 6 (6/9)
Synergy Lead By Example Icon Gauge 6 (6/9)

Statistics Max Bonus Traits Epic Base
Attack (ATK) +100% +100% (6★) - -
Defense (DEF) +100% +100% (6★) - -
Skill (SKL) +100% +100% (6★) - - 0
Max Health (HP) +100% +100% (6★) - -
Crit Chance (CRIT) 5% +0% (SKL) - - 5%
Crit Multiplier 2x - - - 2x
Dodge Chance 0 - - - 0
Damage Penetration 0 - - - 0
Damage Reduction 0 - - - 0
Resistances
Fire Fire
Burned Icon Burned
33%
33%
Nature Nature
Poisoned Icon Poisoned
Wounded Icon Wounded
0%
0%
0%
Water Water
Frozen Icon Frozen
Chilled Icon Chilled
Cryosleep Icon Cryosleep
Frostbitten Icon Frostbitten
18%
18%
18%
18%
18%
Light Light 0%
Electrical Storm Icon Lightning
Shocked Icon Shocked
Paralysis Icon Paralysis
0%
0%
0%
Dark Dark
Diseased Icon Diseased
Banished Icon Banished
0%
0%
0%
Wand Icon Spirit
Feared Icon Feared
Stoned Stoned
Possession Icon Possessed
Blank Ability [[]]
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Wand Icon Wand Cloak of Fire Icon Cloak of Fire
Fire Mend Icon Fire Mend Feed the Flames Icon Feed the Flames III
Cauterize Icon Cauterize Fiery Renewal Icon Fiery Renewal
Perpetual Flame Icon Perpetual Flame Fire Priestess Icon Fire Priestess III
Fast Icon Fast


First Ascension
Ember Sanguine token 1
Second Ascension
Ember Sanguine token 2
Abilities & Traits

Cauterize Icon & Feed the Flames IconFire Priestess Icon

Abilities & Traits

Perpetual Flame Icon & Fast IconFeed the Flames IconFire Priestess Icon

Required Hero Stars and Evos

Evo Cost Index: 13100

Evo Cost Index: 15600

Ember Sanguine has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.


Ember Sanguine token 0 Ember Sanguine tokens: Guild War of the Crowns Tournament Quests Daily Quests Treasure Room Chest Treasure Room Trophy Icon PvP Tournament Portal Summon Gem Heroic Summon

There are no Dungeons in which Ember Sanguine tokens are available.

Rune Slots: Rune slot FireRune slot FireRune slot NatureRune slot LightRune slot Dark (standard)
Ember Sanguine has the standard rune slots for a Fire Fire hero.
Fire Fire Fire Fire Nature Nature Light Light Dark Dark
Rune slot Fire Rune slot Fire Rune slot Nature Rune slot Light Rune slot Dark
Buffs & Debuffs: Attack Up IconBurn Immune IconBurned IconBlank AbilityCleanse IconDamage Reflection IconHeal Ally IconLeech IconHealth Boost IconQuick Starter IconPurge IconRegeneration IconJudgement Day IconAngelic Resurrection IconTurn a Blind Eye Icon
Attack Up Icon ATK+ (buff):
Affected target has an increased boost to ATK stats, increasing its damage and healing output of its abilities.
Burn Immune Icon Burn Immune (immunity):
Can't be burned and/or takes no damage from Burn debuffs. Damage Over Time caused by Burn debuffs doesn't occure but can take damage from Fire attacks. See also Fire Immune.
Burned Icon Burned (debuff):
Target takes Fire damage each turn and -DEF for the duration of this effect.
Blank Ability burning touch
Cleanse Icon Cleanse (effect):
This instant effect removes one or more Debuffs from an ally. An animation indicates the effect. A few initial and automatic Debuffs cannot be cleansed (like Ferno's Aerial Superiority, and debuffs in Boss Mode dungeons). See Purge for how to remove Buffs.
Damage Reflection Icon Damage Reduction (effect):
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.
Heal Ally Icon Heal (effect):
Some health (HP) of the target is restored, up to max health. Disease and other debuffs can lower the healing rate or prevent heal at all. The Skill (SKL) stat of the healer increases the heal effect. Constructs (except the Living ones) cannot be healed. They must be repaired. There is a chance to score CRIT Heals that heal 2x the amount of a normal heal. An animation of floating green "+" signs indicate the heal effect. Regeneration is a similar effect but recovers a little health over time.
Leech Icon Lifesteal (Leech) (effect):
Lifesteal/Leech is a way to restore the health (HP) of the attacker by attacking an enemy and causing damage. A percentage of damage done will return as healing. There is a chance to score a "CRIT Heal" that leechs 2x the amount of a normal leech. Vampiric runes can have a Leech effect. An animated swarm of green "+" signs indicate the Leech effect.
Health Boost Icon Max Health Boost (effect):
Target's max base health is boosted by a percentage. Additional application of the effect increases max health further but is capped at 200%. This effect is a side effect of some forms of Taunt, Heals and Passives (traits).
Quick Starter Icon Starts Powered (effect):
This Ability has full energy and can be used at the beginning of the battle.
Purge Icon Purge (effect):
This instant effect removes one or more Buffs from an enemy. A 'poof/vanish' animation indicates the effect. See Cleanse for how to remove Debuffs.
Regeneration Icon Regeneration (buff):
Affected target regains health over time for three turns plus an initial heal upon casting the ability. Additional application refreshes the duration of the regeneration.
Judgement Day Icon Remove Corpse (effect):
The corpse of a dead enemy is removed, and cannot be revived. This counters resurrection.
Angelic Resurrection Icon Resurrection (effect):
A dead ally is revived and brought back to life with some health.
Turn a Blind Eye Icon Taunt, Provoke & Aversion ignored (effect):
This ability ignores Taunt, Provoke, and Aversion. Arrows on the top of the enemies indicate valid targets.
Immunities & Damage Reduction: None & Fire Priestess Icon
Abilities & Traits: Wand IconFire Mend IconCauterize IconPerpetual Flame Icon & Cloak of Fire IconFeed the Flames IconFiery Renewal IconFire Priestess IconFast Icon

Wand

Wand Icon
Basic Attack (None)

A Basic Ranged Spirit attack.

Fire Mend

Fire Mend Icon
Special Attack (4 turns, AoE)

Buffs team +ATK, then does a Ranged Fire attack on all enemies that Lifesteals for the team.
Effects | Attack Up Icon ATK+ | Leech Icon Lifesteal (Leech)

Cauterize

Cauterize Icon
Special Attack (3 turns), requires Ember Sanguine token 1 1st Ascension

Heals target ally and cleanses all debuffs on them. If targeted on an enemy, ranged fire attack that purges all buffs on hit. On killing blow or targeting a corpse, the corpse is removed. Ignores Taunt when targeting.
Effects | Heal Ally Icon Heal | Cleanse Icon Cleanse | Purge Icon Purge | Judgement Day Icon Remove Corpse | Turn a Blind Eye Icon Taunt, Provoke & Aversion ignored

Perpetual Flame

Perpetual Flame Icon
Special Attack (5 turns), requires Ember Sanguine token 2 2nd Ascension

Resurrects target ally and other Fire allies, then heals the team and also heals them each turn for 3 turns. Starts Powered.
Effects | Regeneration Icon Regeneration | Heal Ally Icon Heal | Angelic Resurrection Icon Resurrection | Quick Starter Icon Starts Powered

Cloak of Fire

Cloak of Fire Icon
Trait (Passive)

Allies gain immunity to burn and take 50% less damage from fire attacks.
Effects | Damage Reflection Icon Damage Reduction | Burn Immune Icon Burn Immune

Feed the Flames (I/II/III)

Feed the Flames Icon
Trait (Passive), upgrades with Ascensions

I: Self and Fire allies heal 10% of the damage dealt.
Ember Sanguine token 1 1st Ascension:
II: Self and Fire allies heal 15% of the damage dealt.
Ember Sanguine token 2 2nd Ascension:
III: Self and Fire allies heal 25% of the damage dealt.


Effects | Leech Icon Lifesteal (Leech)

Fiery Renewal

Fiery Renewal Icon
Trait (Passive)

Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Effects | Health Boost Icon Max Health Boost

Fire Priestess (I/II/III)

Fire Priestess Icon
Trait (Passive), upgrades with Ascensions

I: 25% chance to burn on hit.
Ember Sanguine token 1 1st Ascension:
II: 50% chance to burn on hit.
Ember Sanguine token 2 2nd Ascension:
III: 100% chance to burn on hit.


Effects | Burned Icon Burned | Blank Ability burning touch

Fast

Fast Icon
Trait (Passive), requires Ember Sanguine token 2 2nd Ascension

Attacks first. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle.)

Ascensions: Star2 Icon CelestialEarth SistersIncendiaryValkyrie (13100) = Ember Sanguine token 1 + Cauterize IconFeed the Flames IconFire Priestess Icon &
Star4 Icon BrawnyInfinityMind's EyeMoonlight (15600) = Ember Sanguine token 2 + Perpetual Flame IconFast IconFeed the Flames IconFire Priestess Icon
First Ascension Second Ascension
Star2 Icon Hero Stars 2 Star4 Icon Hero Stars 4
Celestial Astral Evo 2x Brawny Brawny Evo 10x
Earth Sisters Earth Sisters Evo 5x Infinity Infinity Evo 2x
Incendiary Incendiary Evo 8x Mind's Eye Mind's Eye Evo 8x
Valkyrie Valkyrie Evo 10x Moonlight Moonlight Evo 10x
Cauterize Icon Cauterize (Special Attack/3 Turns) Perpetual Flame Icon Perpetual Flame (Special Attack/5 Turns)
Feed the Flames Icon Feed the Flames ii (Trait/Passive) Fast Icon Fast (Trait/Passive)
Fire Priestess Icon Fire Priestess ii (Trait/Passive) Feed the Flames Icon Feed the Flames iii (Trait/Passive)
Fire Priestess Icon Fire Priestess iii (Trait/Passive)
Synergies of Arcane heroes (Family): Arcane Assault Icon
Ember Sanguine token 0 Ember Sanguine can get following passive buffs when teamed up with other Heroes:

Arcane Heroes get the following passive buffs:

Arcane Assault Icon Arcane Assault (Trait) by Pontifex token 0 Pontifex Mortis
Self and Arcane allies deal 1.25x damage and gain 1 Energy on killing blows.
Synergies of Fire heroes (Element): Legacy of Flame IconSpirit of Fire IconFire Power Icon
Ember Sanguine token 0 Ember Sanguine can get following passive buffs when teamed up with other Heroes:

Fire Heroes get the following passive buffs:

Perpetual Flame Icon Perpetual Flame (Special Attack) by Ember Sanguine token 0 Ember Sanguine
Resurrects target ally and other Fire allies, then heals the team and also heals them each turn for 3 turns. Starts Powered.
Feed the Flames Icon Feed the Flames (Trait) by Ember Sanguine token 0 Ember Sanguine
Self and Fire allies heal a % of the damage dealt.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Priestess Icon Fire Priestess (Trait) by Ember Sanguine token 0 Ember Sanguine
This hero gains 10% damage reduction for each other fire hero on the team. Attacks have a [25/50/100]% chance to burn on hit. The percentage depends on the rank (I-III) of this trait. Each Ascension increases the boost.
Legacy of Flame Icon Legacy of Flame (Trait) by The Furnace token 0 The Furnace
Self and Fire allies gain +15% ATK, +15% HP, +10% DEF and +10% SKL.
Spirit of Fire Icon Spirit of Fire (Trait) by Nitpick token 0 Nitpick
+15% ATK for self and Fire allies.
Fire Power Icon Fire Power (Trait) by Ignus Ignus the Mad
Immune to Fire damage, and self and Fire allies deal boosted damage to Burning targets.
Synergies of Healer heroes (Class):
Other Synergies of Heroes: Critical Energy IconCleansing Aura IconEyes of the Beholder IconFire Nova IconFrost-tipped Blades IconIcy Embrace IconIFF Targeting IconImmunize IconMaster Assassin IconMend IconShielding Soul IconSpread the Wealth IconTeam Energy Vault IconTeam Precision IconVenomous EmbraceShard of Darkness IconThe Calm Before Icon
Ember Sanguine token 0 Ember Sanguine can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Critical Energy Icon Critical Energy (Trait) by Indigo token Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon Cleansing Aura (Trait) by Dagrund token Dagrund Blacksmoke
Cleanses 1 Debuff on all allies at the start of this Hero's turn.
Cloak of Fire Icon Cloak of Fire (Trait) by Ember Sanguine token 0 Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon Eyes of the Beholder (Special Attack) by Iris token 0 Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon Fiery Renewal (Trait) by Ember Sanguine token 0 Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon Fire Nova (Special Attack) by Ignus Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon Frost-Tipped Blades (Trait) by Takumi token Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon Icy Embrace (Trait) by Icebloom token 0 Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon IFF Targeting (Basic Attack) by Bauble token 0 Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon Immunize (Trait) by Zen token 0 Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon Master Assassin (Trait) by Black Diamond token 0 Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon Mend (Trait) by NubNub token 0 Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Shielding Soul Icon Shielding Soul (Trait) by Dagrund token Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spread the Wealth Icon Spread the Wealth (Trait) by Augustus the paladin token 0 Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon Team Energy Vault (Trait) by Ekko token Ekko
Self and allies are immune to Exhaustion.
Team Precision Icon Team Precision (Trait) by Pignius token 0 Pignius Maximus
Grants team +CRIT Multiplier.
Venomous Embrace Venomous Embrace (Trait) by Cobressa token 0 Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon Shard of Darkness (Trait) by Craw token 0 Craw
Allies start dungeons with Foresight.
The Calm Before Icon The Calm Before (Special Attack) by Jin Lei token 0 Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Fireborn IconCloak of Fire IconFlesh Shredder IconIncite Doom Icon
Ember Sanguine token 0 Ember Sanguine can be countered by making use of the following traits and special attacks:

Fire Heroes are vulnerable to:

Fireborn Icon Fireborn (Trait) by Ferno token 0 Ferno
Burn Immune, heals instead of taking damage from Fire attacks, and deals boosted damage to Burning targets.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon Flesh Shredder (Trait) by
Jabber token 0 Jabber Clenchjaw
Jibber token 0 Jibber Clenchjaw
Mangle jaw token Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon Incite Doom (Special Attack) by Emperor Zulkodd token 0 Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.

Notes and Tips

Ember Sanguine token 0 Ember Sanguine tokens are available during special portal events and in the Aether Shop exclusively. Because of the incredible amount of excess tokens needed to buy a few of her tokens she is at the moment out of reach for the majority of players. Ember is also sometimes in the heroic summon in all-star events.

Only her second ascension makes her Fast Icon fast, and is otherwise a Normal Attack hero.

On 9/20/18, Ember Sanguine token 0 Ember Sanguine was updated. This is what changed.

  • Attack-, Defense-, Health+, Skill +
  • Fire Mend now buffs allies attack, then does a ranged attack on all enemies and heals allies based on a percentage of the damage dealt by that attack. Cooldown has been reduced from 6 to 4.
  • Cauterize now cleanses all debuffs on a target ally and then heals them. If targeting an enemy, this ability will do a ranged fire attack on them that purges all buffs on hit. On a killing blow or targeting a corpse, the corpse will be removed. Cooldown has been reduced from 5 to 3.
  • Perpetual Flame has now resurrects all dead Fire allies, then buffs ALL allies, heals them, and heals them more each turn for 3 turns. This ability starts powered.
  • Ember no longer has the Pwn Undead passive.
  • Ember no longer has the Turn a Blind Eye passive.
  • Ember no longer has the Master Healer passive.
  • Ember now gets the Cloak of Fire passive, which give all allies immunity to Burn and lets them take 50% less damage from Fire attacks.
  • Ember now gets the Feed the Flames passive, which allows Fire allies to heal based on the amount of damage they deal to enemies. This amount increases as Ember is ascended (10% unascended, 15% ascended once, 25% ascended twice).
  • Ember now gets the Fire Priestess ability, which gives her attacks a base chance to burn enemies on a hit (25% unascended, 50% ascended, 100% ascended twice). In addition, after being ascended once, the ability also gives Ember an amount of damage reduction for each other Fire ally on her team (5% per ally when ascended once, 10% per ally when ascended twice).
  • Fiery Renewal now increases the max health of all allies by 5% when an enemy becomes burned. It still has its previous functionality of increasing healing for fire allies.

Gallery

Community content is available under CC-BY-SA unless otherwise noted.