Dungeon Boss Wiki
Ella Ametryst
Demon Rogue 
Bronze Hero



Element: Dark
30% vs Light units


Excess Tokens:
1 Token → 5 Aether

Unlocked
Background
A sinister succubus who takes pleasure in turning enemies' own life and powers against them.
Abilities & Traits
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Attack Speed Normal
Attack Range Melee/Ranged
Damage Physical/Spirit
Epic Skullduggery
Buddy Synergy None
Combat Style

'
Damage (5/9)
Toughness (4/9)
Team Support (5/9)
Crowd Control (4/9)
Synergy (3/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +100% +100% - - 1227
Defense (DEF) +160% +100% - +30% 1176
Skill (SKL) +140% +100% - +20% 1315
Max Health (HP) +140% +100% - +20% 4559
Crit Chance (CRIT) 37% +32% - - 5%
Crit Multiplier 256% - +56% - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits:  Weak Spot

Resistances
Fire
Burned
0%
0%
Nature
Poisoned
Wounded
0%
0%
0%
Water
Frozen
Chilled
Cryosleep
Frostbitten
0%
0%
0%
0%
0%
Light 0%
Lightning
Shocked
Paralysis
0%
0%
0%
Dark
Diseased
Banished
33%
33%
33%
Spirit
Feared
Stoned
Possessed
Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Swing Frenzy II
Charm Magical
Blood Ritual Weak Spot
Kiss of Death Tenacious Fiends
Vampiric II

First Ascension
Second Ascension
Abilities & Traits

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Abilities & Traits

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Required Hero Stars and Evos

Evo Cost Index: 300

Evo Cost Index: 2350

Epic Ella Ametryst
Effect: Chance to Charm the target, who attacks all other enemies, then does a Melee Physical attack for 2x damage.

Release Date: November 7, 2019

Epic Part 2 Part 3
Skullduggery Spinecraft Grave Charm
If you have Ella Ametryst at level 50 or higher and fully ascended,
you can make this hero Epic.

Doing this raises it's Defense/Max Health/Skill by a set percentage,
as well as adding a special effect to it's Basic Attack.
Check Epic Heroes for more information.

 Ella Ametryst tokens: x8 + Daily Quests Treasure Room Heroic Summon Great Summon
Main Campaign Dungeons: (8)
Chapter Lvl. Rooms Enemies Area Evos Boss
5-9 Frozen Wastes 14 5 3 10 Ice Cave Frost Titan, Pinesap Titan
7-4 Elite Garrison 21 5 4 15 Crypt Leoric the Brave
10-2 Torture Chambers 27 5 3 8 Crypt Gamor Snorts
12-3 Past the Wall 32 5 6 21 Forest Archmage Lumos
14-7 Imperial Dungeon 37 5 4 11 Crypt Hattori Ono, Nori Kanshu
15-4 Demon's Den 39 5 4 13 Lava Cave Aedric
17-1 Harrowing Cliffs 46 5 3 9 Mountain Water Snake, White Crane
20-3 Spirit's Sanctuary 54 5 4 17 Forest Seikatsu the Life Spirit
Rune Slots: (standard)
Ella Ametryst has the standard rune slots for a Dark hero.
Dark Dark Fire Nature Water
Abilities & Traits: &

Swing
Basic Attack (None)

A Basic Melee Physical attack.


Charm
Special Attack (7 turns)

Ranged Physical attack that Charms the target into attacking their allies with Basic Attacks. Target enemy is also Dazed after the Charm effect has expired. The Charm never misses although the damage done can.
Effects | Dazed | Defect


Blood Ritual
Special Attack (6 turns), requires 1st Ascension

Sacrifices 10% of her Max HP to heal target ally and apply a Blood Bond between she and the target ally, buffing their ATK and CRIT.
Effects | CRIT+ | ATK+ | Heal


Kiss of Death
Special Attack (7 turns), requires 2nd Ascension

Melee Physical attack that Dazes the target and deals 2.5x damage if the target has 50% HP and below.
Effects | Dazed


Frenzy (I/II)
Trait (Passive), upgrades with Ascensions

I: +10% CRIT Chance.
2nd Ascension:
II: +15% CRIT Chance.


Magical (I)
Trait (Passive)

I: Takes 25% less damage from non-Physical attacks.


Effects | Damage Reduction


Weak Spot
Trait (Passive)

Increased CRIT Multiplier by [50%], percentage increases slightly with SKL. (Does not stack with the buff of the same name.)
Effects | Weak Spot


Tenacious Fiends
Trait (Passive), requires 1st Ascension

In PvP, self and Demon allies gain +Dodge Chance, this chance increases as their HP decreases.


Vampiric (I/II)
Trait (Passive), upgrades with Ascensions

1st Ascension:
I: Lifesteals 20% of the damage dealt.
2nd Ascension:
II: Lifesteals 35% of the damage dealt.


Effects | Lifesteal

Buffs & Debuffs:

ATK+ - buff (Attack)
Target has increased ATK.

CRIT+ - buff (Attack)
Target has a boosted CRIT Chance.

Damage Reduction - effect (Damage/Damage Reduction)
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Dazed - debuff (Attack)
Target has an increased chance to Miss when attacking.

Defect - effect (Crowd Control)
This hero can persuade an enemy to defect to him and attack their own allies.

Heal - effect (Health)
Recovers HP for the target ally.

Lifesteal - effect (Health)
Target heals, or recovers HP, for a % of the damage dealt during an attack.

Weak Spot - buff (Attack/Damage)
+50% CRIT Multiplier.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: (300) = + &
(2350) = +
First Ascension Second Ascension
Dark Evo Larva 15x Dark Evo 10x
Dark Evo 5x Fire Evo Larva 15x
Fire Evo Larva 5x Valkyrie Evo 4x
Blood Ritual (Special Attack/6 Turns) Kiss of Death (Special Attack/7 Turns)
Tenacious Fiends (Trait/Passive) Frenzy ii (Trait/Passive)
Vampiric i (Trait/Passive) Vampiric ii (Trait/Passive)
Synergies of Demon heroes (Family):
 Ella Ametryst can get following passive buffs when teamed up with other Heroes:

Demon Heroes get the following passive buffs:

 Demonic Pride Team (Trait) by  Malice
Allied Demons gain energy on each enemy death.
 Epic Scourge Hide III (Trait) by  Emperor Zulkodd
Cleanses 3 Debuffs on all Demon and Fire allies at the start of this Hero's turn. (This trait replaces the trait 'Scourge Hide III' when the Epic is unlocked.)
 Vicious (Trait) by  Tsume
In PvP, self and allied Demons buff +ATK on CRIT.
 Tenacious Fiends (Trait) by  Ella Ametryst
In PvP, self and Demon allies gain +Dodge Chance, this chance increases as their HP decreases.
 Spine Chilling (Trait) by  Nitpick
Self and Demon allies have a chance to Fear on Basic attacks, chance increases as the enemy's HP decreases.
 Demon King (Trait) by  Emperor Zulkodd
Demon allies get [10/15/25]% Attack and Heal instead taking damage from Burns. The percent value depends on the rank (I-III) of this trait.
 Diabolical Fervor (Trait) by  Emperor Zulkodd
If at least 1 other ally is a Demon, this Hero becomes Fast, and self and allied Demons start dungeons with +1 Energy.
 Lord of the Pit (Trait) by  Emperor Zulkodd
If a Demon or Fire ally dies, this Hero's HP is set to 100% and all abilities become Powered.
 Reckoning of the Wicked (Trait) by  Emperor Zulkodd
Self and Demon allies ignore Taunt and Provoke, and cannot be Retaliated against.
Synergies of Dark heroes (Element):
 Ella Ametryst can get following passive buffs when teamed up with other Heroes:

Dark Heroes get the following passive buffs:

 Dark Shroud (Trait) by  Shade
Shade and Dark allies take reduced damage and are immune to all Debuffs for their first turn.
 Dark Deception (Trait) by  Kobal the Pestilent
Kobal and Dark allies start dungeons with +1 Energy. This ability replaces Quick Starter.
 Haunted Past (Special Attack) by  Shade
Ranged Spirit Attack that Haunts the enemy team, with a chance to Fear the initial target (Haunted enemies receive 2x damage from Dark Heroes).
Synergies of Rogue heroes (Class):
Other Synergies of Heroes:
 Ella Ametryst can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

 Adept Strikes (Trait) by  Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
 Critical Energy (Trait) by  Indigo
Grants team +1 Energy on CRITs.
 Cleansing Aura (Trait) by  Dagrund Blacksmoke, Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
 Cloak of Fire (Trait) by  Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
 Eyes of the Beholder (Special Attack) by  Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
 Fiery Renewal (Trait) by  Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
 Fire Nova (Special Attack) by  Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
 Frost-Tipped Blades (Trait) by  Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
 Icy Embrace (Trait) by  Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
 IFF Targeting (Basic Attack) by  Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
 Immunize (Trait) by  Mire, Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
 Master Assassin (Trait) by  Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
 Mend (Trait) by  Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
 Not Alone (Trait) by  Alrakis Skullkeeper, Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
 Sanctified Spell Absorption (Trait) by  Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
 Sanctified Swamp (Trait) by  Grettle
All allies take 50% reduced Chaos Damage.
 Shell Power (Trait) by  Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
 Shielding Soul (Trait) by  Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
 Spellseeker Weapons (Trait) by  Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
 Spread the Wealth (Trait) by  Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
 Team Energy Vault (Trait) by  Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
 Team Precision (Trait) by  Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
 Venomous Embrace (Trait) by  Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
 Shard of Darkness (Trait) by  Craw, Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
 Tempered Soul (Trait) by  Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
 The Calm Before (Special Attack) by  Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters:
 Ella Ametryst can be countered by making use of the following traits and special attacks:

Demon Heroes are vulnerable to:

 Demon Hunter (Trait) by  Augustus
2x damage against Demons.
 Holy Shroud (Trait) by  Augustus
Takes 25% less damage from demons.
 Smite (Special Attack) by  Augustus
Melee Physical attack that purges Buffs and deals boosted damage against Demons.
 Demon's Bane (Trait) by  Archangel Emily
Takes reduced damage from Demon enemies and deals 2x damage to them.
 Protector of the Realm (Trait) by  Sir William
Takes less damage from Beast, Demon, Monster, and Undead enemies and deals 2x damage to those enemy types.
Dark Heroes are vulnerable to:

 Avatar of Light (Trait) by  Leonidus
Light allies are immune to Dark elemental bonuses.
Non-Armored Heroes are vulnerable to:

 Flesh Shredder (Trait) by
 Jabber Clenchjaw
 Jibber Clenchjaw
 Mangle Jaw
2x damage against non-Armored targets.
 Incite Doom (Special Attack) by  Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Magical Heroes are vulnerable to:

 Aura Eater (Trait) by  Koros
2x damage against Magical Heroes.
Skins: (1)
Ella Ametryst

Demon Queen Ella

Notes and Tips[]

Skullduggery Icon

 Ella Ametryst got her Epic Skulduggery in early November 2019. At first the parts were only available in event shop for event tickets during two events. Since the Winter-fest 2019 event the parts can be found on Boss Island. When her Epics is unlocked the icon for her basic attack is replaced by the Skulduggery icon and because she is perfect for attacking yellow enemies and charming the enemy to attack with the trait or the enemies of the main boss easy win plus she is the only demon that can dodge (in PvE campaigns only) plus since she has the 4 claws on her gloves she can use them for piercing the Cloud-strikes Bushido with ease while her big sword sliced through the 🧙‍♂s of ⛈ in 💱 for her 🧛‍♂️ healing which differs from her friends that heals naturally Ella is 👌 for charming 🧙‍♂s gels and monk ascetics then added bonus to wiping yellow 🐺s ☀spark stone creatures yellow 🍄s and cyclops too also she no longer performs the ritual of � but a 🆕attack Blighted Strike which is used on 🧙‍♂ copies applying 🤬which if enemy attacks instead of just collapsing normally it rebounds like voodoo doll instantly overpowered.

Gallery[]