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Throughout the game, your heroes will succumb to different status effects and will test your party's ability to control the damage. The following is a reference table that describes the type of effects that exist in the game. Clicking on their names or pictures will provide more detail on their effects. Every effect has an expiration and wears off over time. Furthermore, they are broken down into four types:

  • negative status effects → Debuffs
  • positive status effects → Buffs
  • effects that are neither buffs nor debuffs → Effects
  • and last but not least → Immunities

(follow the links for a overview of all effects of that type)

Debuffs are typically applied by the opposing team and can be Cleansed by Healers, while Buffs are usually applied by the ally team and can be Purged (removed) or stolen by enemies with Buff Stealing abilities or caster runes. Buffs and debuffs are indicated by a little icon on top of the health bar.

The type Effects lists all status effects that are neither a buff nor a debuff, like Stoned, or effects that occur instantly, such as Heal, Purge or Unhealable Damage. These effects have no icon on top of the health bar but usually a short effect animation.

Immunities protect against debuffs with a very few exceptions like Doom.

Some buffs and debuffs stack. For example Rage and Venom, see category Stack for more. A number on the icon displays the current number of stacks. Purge resets the stack to 0, while Cleanse removes the whole stack.

Read more: Runes and some Ultimate Skins from the Aether Shop can add initial buffs or debuffs. For details see Rune Type List and Ultimate Skin Effects, respectively.

207 Effects[]

Filter:

 
Accelerated

 
Aegis Shield

 
Agile

 
Armor-Piercing

 
ATK+

 
ATK reduced

 
Aversion

 
Back Splashed

 
Banished

 
Bestial Rage

 
Blending In

 
Blinded

 
Bone Armor

 
Boosted Damage

 
Buddy Synergy

 
Buff Steal

 
Bun Status

 
Burn Immune

 
Burned

 
Burning Skin

 
Burning Touch

 
Chameleon Evasion

 
Chaos' Bite

 
Chaos Damage

 
Chaos Damage Reduction

 
Chaosfire (Chaos Burn)

 
Charmed Immune

 
Chill Immune

 
Chilled

 
Chilling Skin

File:Chilling Touch Icon.jpeg 
Chilling Touch

 
Cleanse

 
Cleansing Regeneration

 
Cloned Hero

 
Command

 
Corruption From Within

 
CRIT+

 
CRIT Choked

 
Crit Immune

 
Cryosleep

 
Cryosleep Immune

 
Damage Reduction

 
Damage Reflection

 
Damage Up

 
Dark Elemental Bonus Immune

 
Dark Immune

 
Daze Immune

 
Dazed

 
Debilitated

 
Debt Owed

 
Debuff Immune

 
Debuff Transfer

 
DEF+

 
DEF-

 
Defect

 
Demonfire

 
Devil's IOU

 
Disease Immune

 
Disease Skin

 
Diseased

 
Diseased Touch

 
Divine Intervention

 
Dodge Down

 
Doom

 
Drenched

 
Electric Skin

 
Empowered

 
Energy Drain

 
Energy Gain

 
Energy Loss

 
Exhaustion Immune

 
Enlightenment

 
Enraged

 
Ethereal Spirit

 
Evading

 
Extra Attacks

 
Extra Energy

 
Fast (Speed Change)

 
Fear Immune

 
Feared

 
Field Dressing

 
Fire Immune

 
Foresight

 
Freeze Immune

 
Freezing Skin

 
Frostbite Immune

 
Frostbite Taunt

 
Frostbitten

 
Frozen

 
Gift of Flight

 
Graniteform

 
Grave Digger

 
Growth

 
Guaranteed CRIT

 
Haste

 
Haunted

 
Heal

 
Health Loss

 
Health Surge

 
Hive Mind

 
Ice Block

 
Impaired

 
Impervious

 
Invincibility

 
Invulnerable

 
Lifesteal

 
Light Immune

 
Lightning Immune

 
Magic Prism

 
Magic Prism

 
Magnified Light

 
Marked Immune

 
Marked

 
Marked for Death

 
Marked Target

 
Max HP Boost

 
Momentum

 
Nature Immune

 
Nerve Damage

 
Null-Magic

 
Oak Form

 
Observation

 
Observation Immune

 
Off-Balance

 
Overclocked

 
Paralysis

 
Paralysis Immune

 
Parry

 
Party Fever

 
Perpetual Flame

 
Phoenix Feather

 
Phoenix Finale

 
Playing Tricks

 
Poison Immune

 
Poison Skin

File:Poison Touch.png 
Poison Touch

 
Poisoned

 
Possession Immune

 
Possessed

 
Starts Powered

 
Pressure

 
Primed

 
Protect

 
Provoked

 
Pumped

 
Purge

 
Pyromaniac

 
Radiance

 
Rage

 
Reduced Healing

 
Reflective Plate

 
Regeneration

 
Remove Corpse

 
Repair

 
Resurrection

 
Retaliation Immune

 
Revenge Attacks

 
Sacrifice

 
Cleanse (self)

 
Shapeshift

 
Shield-piercing

 
Shock Immune

 
Shocked

 
Shocking Touch

 
Shrouded

 
Silenced Immune

 
Silenced

 
SKL+

 
SKL-

 
Slowed

 
Snow Day

 
Solar Scales

 
Soul Ledger

 
Soul Tether

 
Soulfire Burned

 
Spirit Immune

 
Spirit Linked

 
Spirit Linked

 
Splash Damage

 
Stealth

 
Stone Immune

 
Stoned

 
Storm Power

 
Stout Team

 
Street Cred

 
Summon Minions

 
Sunfire Burn

 
Superheated

 
Swamped Status

 
Tasty

 
Taunt

 
Taunt, Provoke & Aversion ignored

 
Taunt, Provoke and Aversion Immune

 
Unbreakable Heart

 
Undodgeable

 
Unhealable Damage

 
Various Buffs

 
Various Debuffs

 
Venom

 
Venom Immune

 
Voodoo Chant

 
Water Immune

 
Weak Spot

 
Weakened

 
Wildfire

 
Wound Immune

 
Wounded

Mark is a group of various debuffs that mark a target. The mark usually multiplies the damage dealt against that target. All heroes and enemies in the game have a small chance to resist the mark, but a few heroes like Solaris are completely immune to it.

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