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[[File:Front_Cover.jpg|center|700px]]
 
[[File:Front_Cover.jpg|center|700px]]
 
==Basic Information==
 
==Basic Information==
{{tocright}}To earn Gold, Hammers, XP Potions, Evos and other rewards to upgrade your hero, they must fight in Dungeons within the campaign map. Tapping the Campaign button will reveal a presented map in which there are several areas to choose from, each representing a Chapter. Each Chapter contains a list of Dungeons. Once a Dungeon is beaten the next Dungeon is unlocked. Completing the Chapter unlocks the next Chapter.
+
{{tocright}}To earn Gold, [[Hammers]], XP Potions, [[Evos]], [[Runes]] and [[Materials]], they must fight in Dungeons within the campaign map. Tapping the Campaign button will reveal a presented map in which there are several areas to choose from, each representing a Chapter. Each Chapter contains a list of Dungeons. Once a Dungeon is beaten the next Dungeon is unlocked. Completing the Chapter unlocks the next Chapter.
   
 
Most Dungeons require 5 [[Stamina|S]][[Terminology#Energy|tamina]] to enter. However, the last Dungeon of every Chapter requires 7 [[Stamina]].
 
Most Dungeons require 5 [[Stamina|S]][[Terminology#Energy|tamina]] to enter. However, the last Dungeon of every Chapter requires 7 [[Stamina]].
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==The Battle==
 
==The Battle==
In preparation for the Dungeon battle, up to four [[Heroes]] are chosen to fight through the Dungeon. In addition, [[Potions]] are added to the bag to assist with the vigor of the battle.
+
In preparation for the Dungeon battle, up to four [[Heroes]] are chosen to fight through the Dungeon. In addition,up to three [[Potions]] are added to the bag to assist with the vigor of the battle. You can choose which potions to bring to the battle.
  +
 
[[File:Auto_Attack_Icon.png|thumb|left|52x52px]] When the battle starts, there are two special icons located on the bottom of the screen. The sword icon on the right is an auto-attack button that forces all of your Heroes to perform their Basic Attack on all enemies (silver sword) or perform their special attacks (golden sword). The basic attack option should be used only if your Heroes are strong enough to defeat the enemies. The auto-attack mode is cancelled if one Hero has died or in low HP.<br>
   
 
[[File:Friends_Hero_Summon_Icon.png|thumb|left|52x52px]] The second icon is a yellow button with a dark silhouette of a gladiator. It's located at the right end of the hero's special attack buttons. This icon allows the player to summon a Friend's [[Champion]] for help from their Friend List. That friend's featured hero (choosable) will perform their 1st special attack.
[[File:Auto_Attack_Icon.png|thumb|left|52x52px]] When the battle starts, there are two icons located on the lower right side of the screen. The sword icon is an auto-attack button that forces all of your Heroes to perform their Basic Attack on all enemies. This option Should be used only if your Heroes are strong enough to defeat the enemies. The auto-attack mode is cancelled if one Hero has died or in low HP.
 
   
 
Occasionally, the player will encounter a [[Treasure Room]] within a Dungeon. The player has the option to choose one of the three chests provided, which is added to their rewards at the end of a successful completion of the Dungeon. One of the three chests can contain a [[Hero Token]] of a [[Bronze Hero]], [[Silver Hero]] or [[Gold Hero]]. More common rewards are [[File:Gold.png|x25px]] Gold, [[File:Hammer Icon.png|x25px]] [[Hammers]] or an [[File:Nature Evo Monarch.png|x25px]] [[Evo]].
[[File:Friends_Hero_Summon_Icon.png|thumb|left|52x52px]]
 
The second icon is a yellow button with a dark silhouette of a gladiator. This icon allows the player to summon a Friend's [[Champion]] for help from his Friend List.
 
   
Occasionally, the player will encounter a [[Treasure Room]] within a Dungeon. The player has the option to choose one of the three chests provided, which is added to their rewards at the end of a successful completion of the Dungeon. One of the three chests contains 1 [[Lupina]] Token.
 
 
==XP Island, Gold Island, Evo Island and Boss Island==
 
==XP Island, Gold Island, Evo Island and Boss Island==
 
For additional information on the individual islands, visit the following pages: [[File:Potion 100XP Icon.png|25x25px]] [[XP Island]], [[File:Gold.png|25px]] [[Gold Island]],[[File:Nature Evo.jpg|25px]] [[Evo Island]] and [[Boss Island]].
 
For additional information on the individual islands, visit the following pages: [[File:Potion 100XP Icon.png|25x25px]] [[XP Island]], [[File:Gold.png|25px]] [[Gold Island]],[[File:Nature Evo.jpg|25px]] [[Evo Island]] and [[Boss Island]].
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[[Evo Island]] and [[Boss Island]] are slightly different from the other two Islands. [[Evo Island]] is accessible on Monday to Friday only. Besides, every day from Monday to Friday, each day will have a different Element (Monday: Dark, Tuesday: Water, Wednesday: Fire, Thursday: Nature, Friday: Light. This is for both enemies and Evos). Boss Island Dungeons require 8 Loot Keys to Quick Loot but can be run through more than once every day.
 
[[Evo Island]] and [[Boss Island]] are slightly different from the other two Islands. [[Evo Island]] is accessible on Monday to Friday only. Besides, every day from Monday to Friday, each day will have a different Element (Monday: Dark, Tuesday: Water, Wednesday: Fire, Thursday: Nature, Friday: Light. This is for both enemies and Evos). Boss Island Dungeons require 8 Loot Keys to Quick Loot but can be run through more than once every day.
 
==[[File:Epic Skull.png|35px]] Epic Dungeons==
 
==[[File:Epic Skull.png|35px]] Epic Dungeons==
In Epic Dungeons (5-10 Reflection Halls, 11-7 Lair of the Lich, [[16-10 Devourer of Flames]] and 21-10 Garden of Evil), the player's Heroes fight '''without the assistance of Friends' Champions'''. These Dungeons are not only the last levels of their respective Chapters (therefore require 7 [[Stamina]] to begin), but also significantly more challenging for the player compared to other levels. Potions are allowed in these levels, except the Elixir of Life. That means when your Hero team is defeated in an Epic Dungeon you '''cannot continue''' and the battle is over. Epic Dungeons also contain Epic Bosses, which are far deadlier than typical Bosses as they have many more Abilities and their Attacks are significantly strengthened.
+
In Epic Dungeons (5-10 Reflection Halls, 11-7 Lair of the Lich, [[16-10 Devourer of Flames]] and 21-10 Garden of Evil),(Normal Mode and Challenge Mode ONLY) the player's Heroes fight '''without the assistance of Friends' Champions'''. These Dungeons are not only the last levels of their respective Chapters (therefore require 7 [[Stamina]] to begin), but also significantly more challenging for the player compared to other levels. Potions are allowed in these levels, except the Elixir of Life. That means when your Hero team is defeated in an Epic Dungeon you '''cannot continue''' and the battle is over. Epic Dungeons also contain Epic Bosses, which are far deadlier than typical Bosses as they have many more Abilities and their Attacks are significantly strengthened.
   
 
==Materials==
 
==Materials==
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{| class="article-table article-table-selected"
 
{| class="article-table article-table-selected"
 
! Dungeon Type
 
! Dungeon Type
  +
! colspan=2 | [[File:Normal Mode Icon.png|x30px]] Normal Mode
! Lootable Materials
 
  +
! colspan=2 | [[File:Challenge Mode Icon.png|x30px]] [[Challenge Mode]]
!
 
Lootable Materials
 
 
|-
 
|-
|Crypt
+
|class="crypt"|Crypt
  +
| [[File:Mushroom.png|40px|link=]] [[Mushroom]] || [[File:Abyssal Crystal.png|40px|link=]] [[Abyssal Crystal]]
|Mushroom (Normal), Pyre Embers (Challenge)
 
  +
| [[File:Pyre Embers.png|40px|link=]] [[Pyre Embers]] || [[File:Grave Iron.png|40px|link=]] [[Grave Iron]]
|Abyssal Crystal (Normal), Grave Iron (Challenge)
 
 
|-
 
|-
|Dark Forest
+
|class="darkforest"|Dark Forest
  +
|[[File:Mandrake Root.png|40px|link=]] [[Mandrake Root]] || [[File:Amber Crystal.png|40px|link=]] [[Amber Crystal]]
|Mandrake Root (Normal), Ebony (Challenge)
 
  +
| [[File:Ebony.png|40px|link=]] [[Ebony]] || [[File:Silver.png|40px|link=]] [[Silver]]
|Amber Crystal (Normal), Silver (Challenge)
 
 
|-
 
|-
|Forest
+
|class="forest"|Forest
  +
|[[File:Green Ivy.png|40px|link=]] [[Green Ivy]] || [[File:Natural Crystal.png|40px|link=]] [[Natural Crystal]]
|Green Ivy (Normal), Fresh Earth (Challenge)
 
  +
| [[File:Fresh Earth.png|40px|link=]] [[Fresh Earth]] || [[File:Iron.png|40px|link=]] [[Iron]]
|Natural Crystal (Normal), Iron (Challenge)
 
 
|-
 
|-
|Ice Cave
+
|class="icecave"|Ice Cave
  +
| [[File:Snowbell.png|40px|link=]] [[Snowbell]] || [[File:Ice Crystal.png|40px|link=]] [[Ice Crystal]]
|Snowbell (Normal), Pure Frost (Challenge)
 
  +
| [[File:Pure Frost.png|40px|link=]] [[Pure Frost]] || [[File:Frozen Steel.png|40px|link=]] [[Frozen Steel]]
|Ice Crystal (Normal), Frozen Steel (Challenge)
 
 
|-
 
|-
|Lava Cave
+
|class="lavacave"|Lava Cave
  +
| [[File:Wildfire Blossom.png|40px|link=]] [[Wildfire Blossom]] || [[File:Flame Crystal.png|40px|link=]] [[Flame Crystal]]
|Wildfire Blossom (Normal), Brimstone (Challenge)
 
  +
| [[File:Brimstone.png|40px|link=]] [[Brimstone]] || [[File:Flame Steel.png|40px|link=]] [[Flame Steel]]
|Flame Crystal (Normal), Flame Steel (Challenge)
 
 
|-
 
|-
|Mountain
+
|class="mountain"|Mountain
  +
|[[File:Monkshood.png|40px|link=]] [[Monkshood]]|| [[File:Quartz Crystal.png|40px|link=]] [[Quartz Crystal]]
|Monkshood (Normal), Spring Water (Challenge)
 
  +
|[[File:Spring Water.png|40px|link=]] [[Spring Water]] || [[File:Pure Gold.png|40px|link=]] [[Pure Gold]]
|Quartz Crystal (Normal), Pure Gold (Challenge)
 
 
|}
 
|}
   
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You can salvage the Runes found in Dungeons and use the Shards and Binders collected from salvaging them to craft basic Runes of better quality (Heroic or Legendary rarity, up to 5 stars) and other, more special types such as Power, Precision, Elusive, Aegis and Destruction. There are also the unique Soul Stealer, Tactics, Insight, Vampiric, Planning and Thought, as well as the extremely powerful Guardian, Corruption, Survivor and Incineration.
 
You can salvage the Runes found in Dungeons and use the Shards and Binders collected from salvaging them to craft basic Runes of better quality (Heroic or Legendary rarity, up to 5 stars) and other, more special types such as Power, Precision, Elusive, Aegis and Destruction. There are also the unique Soul Stealer, Tactics, Insight, Vampiric, Planning and Thought, as well as the extremely powerful Guardian, Corruption, Survivor and Incineration.
   
  +
Some Runes, such as Warrior, Tank, Healer, Hero, Festive and Community, are only found in events. Duelist and Champion Runes can be obtained from My Dungeon Seasons.
==List of Campaign Dungeons==
 
  +
  +
== Hammers ==
  +
Hammers can be obtained from wooden chests found in the middle of any dungeons. You can use these Hammers that you get from completing or [[Quick Loot]]ing dungeons to reinforce your chest in [[My Dungeon]]. If you do not reinforce your chest, other players can raid your dungeon and if they win against your defenders, they will steal some of your Daily Rewards for My Dungeon (Gold and Honor).
  +
 
== List of Campaign Dungeons ==
 
{{Thalia
 
{{Thalia
 
|quote=All Dungeons have a BOSS. The baddest of the bad guys!
 
|quote=All Dungeons have a BOSS. The baddest of the bad guys!
   
...Did that sound ominous enough?}}[[File:Campaign Tab icon.png|thumb|right]]
+
...Did that sound ominous enough?}}
  +
[[File:Campaign Tab icon.png|thumb|right]]
 
=== Chapter 1 (Goblin Kingdom) ===
 
=== Chapter 1 (Goblin Kingdom) ===
 
Recommended level range: 4-6 (Normal), 34-36 (Challenge)
 
Recommended level range: 4-6 (Normal), 34-36 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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|1-1
 
|1-1
 
|3
 
|3
|[[1-1 Voiceless Hunters|Voiceless Hunters]]
+
|<span class="tip-tooltip" data-text="" data-heading="Voiceless Hunters" data-image="1-1.PNG|x25px">Voiceless Hunters</span>
| style=" color:lime;" |Forest
+
| class="forest" |Forest
| [[Phemus]]
+
|{{Icon|Phemus}}
 
|NA
 
|NA
 
|[[Chompy]]
 
|[[Chompy]]
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|3
 
|3
 
|[[1-2 Tangle of Claws|Tangle of Claws]]
 
|[[1-2 Tangle of Claws|Tangle of Claws]]
| style=" color:lime;" |Forest
+
| class="forest" |Forest
|[[Willow Swift]]
+
|{{Icon|Willow Swift}}
 
|NA
 
|NA
 
|[[JadeHowl]]
 
|[[JadeHowl]]
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|3
 
|3
 
|[[1-3 Catacombs of Muck|Catacombs of Muck]]
 
|[[1-3 Catacombs of Muck|Catacombs of Muck]]
| style=" color:fuchsia;" |Crypt
+
| class="crypt" |Crypt
|[[Yasmin Bloom]] (Normal), [[Balog the Loud]] (Challenge)
+
|{{Icon|Yasmin Bloom}} (Normal), {{Icon|Balog the Loud}} (Challenge)
 
|NA
 
|NA
 
|[[Prunefingerz]]
 
|[[Prunefingerz]]
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|3
 
|3
 
|[[1-4 Feral Alliance|Feral Alliance]]
 
|[[1-4 Feral Alliance|Feral Alliance]]
| style=" color:lime;" |Forest
+
| class="forest" |Forest
|[[Jabber Clenchjaw]]
+
|{{Icon|Jabber Clenchjaw}}
 
|NA
 
|NA
 
|[[Buttons]], [[Kaptin Toecrusha]]
 
|[[Buttons]], [[Kaptin Toecrusha]]
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|4
 
|4
 
|[[1-5 Bramblelurk Trail|Bramblelurk Trail]]
 
|[[1-5 Bramblelurk Trail|Bramblelurk Trail]]
| style=" color:lime;" |Forest
+
| class="forest" |Forest
|[[Tsume]]
+
|{{Icon|Tsume}}
 
|NA
 
|NA
 
|[[Bahdizzle Shambottom]]
 
|[[Bahdizzle Shambottom]]
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|4
 
|4
 
|[[1-6 Bramblelurk Keep|Bramblelurk Keep]]
 
|[[1-6 Bramblelurk Keep|Bramblelurk Keep]]
| style=" color:fuchsia;" |Crypt
+
| class="crypt" |Crypt
|[[Shadowblade]] (Normal), [[Alexandros]] (Challenge)
+
|{{Icon|Shadowblade}} (Normal), {{Icon|Alexandros}} (Challenge)
 
|NA
 
|NA
 
|[[Chief JubJub]]
 
|[[Chief JubJub]]
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=== Chapter 2 (The Cursed Lands) ===
 
=== Chapter 2 (The Cursed Lands) ===
 
Recommended level range: 6-8 (Normal), 36-38 (Challenge)
 
Recommended level range: 6-8 (Normal), 36-38 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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=== Chapter 3 (Dwarven Kingdom) ===
 
=== Chapter 3 (Dwarven Kingdom) ===
 
Recommended level range: 8-9 (Normal), 38-39 (Challenge)
 
Recommended level range: 8-9 (Normal), 38-39 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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|4
 
|4
 
|Frostridge Pass
 
|Frostridge Pass
| style=" color:cyan;" |Ice Cave
+
| class="icecave" |Ice Cave
|[[Stone Fist]]
+
|{{Icon|Stone Fist}}
 
|NA
 
|NA
 
|Bonepile Giant x3
 
|Bonepile Giant x3
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|4
 
|4
 
|Permafrost Mines
 
|Permafrost Mines
| style=" color:cyan;" |Ice Cave
+
| class="icecave" |Ice Cave
|[[Sir William]]
+
|{{Icon|Sir William}}
 
|NA
 
|NA
 
|Norgen Hillwatch
 
|Norgen Hillwatch
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|4
 
|4
 
|Bonechilled Quarry
 
|Bonechilled Quarry
| style=" color:cyan;" |Ice Cave
+
| class="icecave" |Ice Cave
|[[Ekko]] (Normal), [[Samurai Takumi]] (Challenge)
+
|{{Icon|Ekko}} (Normal), {{Icon|Samurai Takumi}} (Challenge)
 
|NA
 
|NA
 
|Morogar Championfoot
 
|Morogar Championfoot
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|3
 
|3
 
|The Runeforge
 
|The Runeforge
| style=" color:rgb(250,50,0);" |Lava Cave
+
| class="lavacave" |Lava Cave
|[[Mangle Jaw]]
+
|{{Icon|Mangle Jaw}}
 
|NA
 
|NA
 
|Tiny
 
|Tiny
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|6
 
|6
 
|Stonehelm Citadel
 
|Stonehelm Citadel
| style=" color:fuchsia;" |Crypt
+
| class="crypt" |Crypt
|[[Yokozuna]] (Normal), [[Sifu Jianzhi]] (Challenge)
+
|{{Icon|Yokozuna}} (Normal), {{Icon|Sifu Jianzhi}} (Challenge)
 
|NA
 
|NA
 
|Rukas Grimbelly
 
|Rukas Grimbelly
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=== Chapter 4 (Core of the World) ===
 
=== Chapter 4 (Core of the World) ===
 
Level range: 10-12 (Normal), 40-42 (Challenge)
 
Level range: 10-12 (Normal), 40-42 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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=== Chapter 5 (The Mystical Valley) ===
 
=== Chapter 5 (The Mystical Valley) ===
 
Recommended level range: 12-16 (Normal), 42-46 (Challenge)
 
Recommended level range: 12-16 (Normal), 42-46 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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=== Chapter 6 (Defiled Woodland) ===
 
=== Chapter 6 (Defiled Woodland) ===
 
Recommended level range: 18-19 (Normal), 48-49 (Challenge)
 
Recommended level range: 18-19 (Normal), 48-49 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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=== Chapter 7 (Crusaders' Vanguard) ===
 
=== Chapter 7 (Crusaders' Vanguard) ===
 
Recommended level range: 20-21 (Normal), 50-51 (Challenge)
 
Recommended level range: 20-21 (Normal), 50-51 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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=== Chapter 8 (The Warmachine) ===
 
=== Chapter 8 (The Warmachine) ===
Recommended level range: 21-24 (Normal), 51-54 (Challenge)
+
Recommended level range: 21-24 (Normal), 51-54 (Challenge)<br>
  +
Quest Rewards: 8x {{Icon|Lady Nimriel}}, [[File:Gold.png|x25px]] 80,000 gold
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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|[[Rogar Stonecrusher]]
 
|[[Rogar Stonecrusher]]
 
|NA
 
|NA
|[[Rognog Blisterbut|RogNog Blisterbut]]
+
|[[Rognog Blisterbut|Rognog Blisterbut]]
 
|-
 
|-
 
|8-2
 
|8-2
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|[[Phemus]] (Normal), [[Indigo]] (Challenge)
 
|[[Phemus]] (Normal), [[Indigo]] (Challenge)
 
|NA
 
|NA
|[[Major Bradox]], [[World Eater Tharox]]
+
|[[World Eater Tharox]], [[Major Bradox]]
 
|}
 
|}
   
=== Chapter 9 ===
+
=== Chapter 9 (Unholy Kingdom) ===
Recommended level range: 24-26 (Normal), 54-56 (Challenge)
+
Recommended level range: 24-26 (Normal), 54-56 (Challenge)<br>
  +
Quest Rewards: 8x {{Icon|Lady Nimriel}}, [[File:Gold.png|x25px]] 90,000 gold
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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|}
 
|}
   
=== Chapter 10 ===
+
=== Chapter 10 (Infernal Barrens) ===
Recommended level range: 26-28 (Normal), 56-58 (Challenge)
+
Recommended level range: 26-28 (Normal), 56-58 (Challenge)<br>
  +
Quest Rewards: 8x {{Icon|Lady Nimriel}}, [[File:Gold.png|x25px]] 100,000 gold
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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=== Chapter 11 (Necropolis) ===
 
=== Chapter 11 (Necropolis) ===
 
Recommended level range: 28-32 (Normal), 58-62 (Challenge)
 
Recommended level range: 28-32 (Normal), 58-62 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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|}
 
|}
   
=== Chapter 12 ===
+
=== Chapter 12 (Imperial Border) ===
 
Recommended level range: 32-33 (Normal), 62-63 (Challenge)
 
Recommended level range: 32-33 (Normal), 62-63 (Challenge)
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" border="0" cellpadding="1" cellspacing="1"
+
{| class="article-table article-table-selected" style="margin: 0px auto; width: 100%;text-align:center;" cellspacing="1" cellpadding="1" border="0"
 
|-
 
|-
 
! scope="col" style="text-align:center;" |Chapter
 
! scope="col" style="text-align:center;" |Chapter
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=== Chapter 13 (The Imperial Quarry) ===
 
=== Chapter 13 (The Imperial Quarry) ===
 
Recommended level range: 34-35 (Normal), 64-65 (Challenge)
 
Recommended level range: 34-35 (Normal), 64-65 (Challenge)
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=== Chapter 14 (Crimson Empire) ===
 
Recommended level range: 35-38 (Normal), 65-68 (Challenge)
 
Recommended level range: 35-38 (Normal), 65-68 (Challenge)
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=== Chapter 15 ===
 
Recommended level range: 38-40 (Normal), 68-70 (Challenge)
 
Recommended level range: 38-40 (Normal), 68-70 (Challenge)
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=== Chapter 16 (Dragon Lord Summit) ===
 
Recommended level range: 40-46 (Normal), 70-72 (Challenge)
 
Recommended level range: 40-46 (Normal), 70-72 (Challenge)
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Revision as of 06:22, 18 August 2019

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Front Cover

Basic Information

To earn Gold, Hammers, XP Potions, Evos, Runes and Materials, they must fight in Dungeons within the campaign map. Tapping the Campaign button will reveal a presented map in which there are several areas to choose from, each representing a Chapter. Each Chapter contains a list of Dungeons. Once a Dungeon is beaten the next Dungeon is unlocked. Completing the Chapter unlocks the next Chapter.

Most Dungeons require 5 Stamina to enter. However, the last Dungeon of every Chapter requires 7 Stamina.

For Island Dungeons other than Boss Island Dungeons: The first Dungeon requires no Stamina and 1 Loot Key to Quick Loot, the second one requires 5 Stamina and 2 Keys, the third requires 10 Stamina and 3 Keys, the fourth requires 15 Stamina and 4 Keys, and the last Dungeon requires a whopping 20 Stamina and 5 Keys.

Modes

The Campaign Dungeons (excluding Gold Island, XP Island, Evo Island and Boss Island) are available in three levels of difficulty:

  • Normal Mode Icon Normal mode: This mode is for level 1 to 60. It's described here.
  • Challenge Mode Icon Challenge Mode: This mode unlocks at Player Level 30 and is for Heroes up to level 72. It offers Orb Blessings of the Seeker, Leonidus token 0 Leonidus tokens and other rare Hero Tokens.
  • Boss Mode Icon Boss Mode: Unlocked at Player Level 60, this is the place where you will find the hardest Dungeons with the most dangerous enemies and sweetest loot such as Epics (only found in Boss Island).

The Battle

In preparation for the Dungeon battle, up to four Heroes are chosen to fight through the Dungeon. In addition,up to three Potions are added to the bag to assist with the vigor of the battle. You can choose which potions to bring to the battle.

Auto Attack Icon

When the battle starts, there are two special icons located on the bottom of the screen. The sword icon on the right is an auto-attack button that forces all of your Heroes to perform their Basic Attack on all enemies (silver sword) or perform their special attacks (golden sword). The basic attack option should be used only if your Heroes are strong enough to defeat the enemies. The auto-attack mode is cancelled if one Hero has died or in low HP.

Friends Hero Summon Icon

The second icon is a yellow button with a dark silhouette of a gladiator. It's located at the right end of the hero's special attack buttons. This icon allows the player to summon a Friend's Champion for help from their Friend List. That friend's featured hero (choosable) will perform their 1st special attack.

Occasionally, the player will encounter a Treasure Room within a Dungeon. The player has the option to choose one of the three chests provided, which is added to their rewards at the end of a successful completion of the Dungeon. One of the three chests can contain a Hero Token of a Bronze Hero, Silver Hero or Gold Hero. More common rewards are Gold Gold, Hammer Icon Hammers or an Nature Evo Monarch Evo.

XP Island, Gold Island, Evo Island and Boss Island

For additional information on the individual islands, visit the following pages: Potion 100XP Icon XP Island, Gold Gold Island,Nature Evo Evo Island and Boss Island.

These are special Dungeons that specifically allow you to get Gold, Potions, Evos and Epics. Evo Island, XP Island and Gold Island Dungeons are useable once every day. Keep in mind though, the Dungeons in Gold Island and XP Island are for players with higher level Heroes.

Evo Island and Boss Island are slightly different from the other two Islands. Evo Island is accessible on Monday to Friday only. Besides, every day from Monday to Friday, each day will have a different Element (Monday: Dark, Tuesday: Water, Wednesday: Fire, Thursday: Nature, Friday: Light. This is for both enemies and Evos). Boss Island Dungeons require 8 Loot Keys to Quick Loot but can be run through more than once every day.

Epic Skull Epic Dungeons

In Epic Dungeons (5-10 Reflection Halls, 11-7 Lair of the Lich, 16-10 Devourer of Flames and 21-10 Garden of Evil),(Normal Mode and Challenge Mode ONLY) the player's Heroes fight without the assistance of Friends' Champions. These Dungeons are not only the last levels of their respective Chapters (therefore require 7 Stamina to begin), but also significantly more challenging for the player compared to other levels. Potions are allowed in these levels, except the Elixir of Life. That means when your Hero team is defeated in an Epic Dungeon you cannot continue and the battle is over. Epic Dungeons also contain Epic Bosses, which are far deadlier than typical Bosses as they have many more Abilities and their Attacks are significantly strengthened.

Materials

There are 24 materials (including those in Challenge Mode) that can be looted in the corresponding area type of the dungeon. The lesser material is used to craft greater material, Runes and Epics.

Dungeon Type Normal Mode Icon Normal Mode Challenge Mode Icon Challenge Mode
Crypt Mushroom Mushroom Abyssal Crystal Abyssal Crystal Pyre Embers Pyre Embers Grave Iron Grave Iron
Dark Forest Mandrake Root Mandrake Root Amber Crystal Amber Crystal Ebony Ebony Silver Silver
Forest Green Ivy Green Ivy Natural Crystal Natural Crystal Fresh Earth Fresh Earth Iron Iron
Ice Cave Snowbell Snowbell Ice Crystal Ice Crystal Pure Frost Pure Frost Frozen Steel Frozen Steel
Lava Cave Wildfire Blossom Wildfire Blossom Flame Crystal Flame Crystal Brimstone Brimstone Flame Steel Flame Steel
Mountain Monkshood Monkshood Quartz Crystal Quartz Crystal Spring Water Spring Water Pure Gold Pure Gold

Runes

All Rune chests at the end of Campaign Dungeons contain Lesser Runes (Normal), or Improved Runes (Challenge). The rarity of these Runes is either Common, Uncommon or Rare, with a maximum of 3 stars. The Rune types found in Campaign Dungeons are either Battle, Bulwark, Focus or Life.

Very rarely, after you complete a Dungeon Room, you will find a mysterious Rune chest that when opened, will give you only a random type of Rune.

You can salvage the Runes found in Dungeons and use the Shards and Binders collected from salvaging them to craft basic Runes of better quality (Heroic or Legendary rarity, up to 5 stars) and other, more special types such as Power, Precision, Elusive, Aegis and Destruction. There are also the unique Soul Stealer, Tactics, Insight, Vampiric, Planning and Thought, as well as the extremely powerful Guardian, Corruption, Survivor and Incineration.

Some Runes, such as Warrior, Tank, Healer, Hero, Festive and Community, are only found in events. Duelist and Champion Runes can be obtained from My Dungeon Seasons.

Hammers

Hammers can be obtained from wooden chests found in the middle of any dungeons. You can use these Hammers that you get from completing or Quick Looting dungeons to reinforce your chest in My Dungeon. If you do not reinforce your chest, other players can raid your dungeon and if they win against your defenders, they will steal some of your Daily Rewards for My Dungeon (Gold and Honor).

List of Campaign Dungeons

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Campaign Tab icon

Chapter 1 (Goblin Kingdom)

Recommended level range: 4-6 (Normal), 34-36 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
1-1 3 Voiceless Hunters Forest Phemus token 0 Phemus NA Chompy
1-2 3 Tangle of Claws Forest Willow token 0 Willow Swift NA JadeHowl
1-3 3 Catacombs of Muck Crypt Yasmin token 0 Yasmin Bloom (Normal), Balog token Balog the Loud (Challenge) NA Prunefingerz
1-4 3 Feral Alliance Forest Jabber token 0 Jabber Clenchjaw NA Buttons, Kaptin Toecrusha
1-5 4 Bramblelurk Trail Forest Tsume token 0 Tsume NA Bahdizzle Shambottom
1-6 4 Bramblelurk Keep Crypt Shadowblade token 0 Shadowblade (Normal), Alexandros Alexandros (Challenge) NA Chief JubJub

Chapter 2 (The Cursed Lands)

Recommended level range: 6-8 (Normal), 36-38 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
2-1 3 Molten Burrows Lava Cave Rogar Stonecrusher NA Terragor
2-2 4 Steaming Wasteland Lava Cave Nitpick NA Jord the Twisted
2-3 3 Empty Cages Crypt Kobal the Pestilent NA Taskmaster Girr
2-4 3 Scorched Homestead Lava Cave Torchy (Normal), Overlord Executum (Challenge) NA Derrick the Forsaken, Aldar the Mad
2-5 5 Lake of Slag Lava Cave Squinch NA Plexor
2-6 5 Mage Tower Crypt Selwyn the Enduring NA Apprentice Volthael
2-7 4 Pillar of Command Crypt Chief NubNub NA Patches, Lord Maulzenvar
2-8 6 Throne of Ash Lava Cave Life Reaper Brom (Normal), Pignius Maximus (Challenge) NA General Eclipse

Chapter 3 (Dwarven Kingdom)

Recommended level range: 8-9 (Normal), 38-39 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
3-1 4 Frostridge Pass Ice Cave Stonefist token 0 Stone Fist NA Bonepile Giant x3
3-2 4 Permafrost Mines Ice Cave William token Sir William NA Norgen Hillwatch
3-3 4 Bonechilled Quarry Ice Cave Ekko token Ekko (Normal), Takumi token Samurai Takumi (Challenge) NA Morogar Championfoot
3-4 3 The Runeforge Lava Cave Mangle jaw token Mangle Jaw NA Tiny
3-5 6 Stonehelm Citadel Crypt Yokozuna token 0 Yokozuna (Normal), Sifu token Sifu Jianzhi (Challenge) NA Rukas Grimbelly

Chapter 4 (Core of the World)

Level range: 10-12 (Normal), 40-42 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
4-1 3 The Land Beneath Lava Cave Willow Swift NA Avaricious Snork
4-2 4 Beastmen Village Crypt Shadowblade NA Merciless Argor
4-3 4 Magma Fields Lava Cave Jabber Clenchjaw NA Yirishi Reborn
4-4 4 Icy Core Ice Cave Phemus NA Urg Underbite, Grol Frostbite
4-5 4 Mercenary Fortress Crypt Rogar Stonecrusher (Normal), Therand Fiddlestrom (Challenge) NA General Raza
4-6 3 Shimmering Caves Ice Cave Abigail the Brutal NA Nargle Slipjaw
4-7 3 Icy Hollow Ice Cave Black Diamond (Normal), Masuta Kira (Challenge) NA Yirishi Reborn

Chapter 5 (The Mystical Valley)

Recommended level range: 12-16 (Normal), 42-46 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
5-1 4 Crimson Woods Forest Yasmin Bloom NA Buttons
5-2 3 War Torn Village Lava Cave Stone Fist NA Cursed Blade
5-3 3 Jade Forest Forest Nitpick NA Jasper Eight
5-4 4 Mystic Vale Forest Tsume NA Ninshi Otsuka
5-5 4 Shogunate Fortress Crypt Zurk (Normal), Overlord Executum (Challenge) NA Amatsu Takeda
5-6 3 Silent Cavern Ice Cave Squinch NA Sugimoto Shosino
5-7 4 Timeless Frost Ice Cave Sir William NA Hashima
5-8 6 Spirit's Rest Ice Cave Chief NubNub NA Frostwing Monarch
5-9 3 Frozen Wastes Ice Cave Torchy Brawny Evo Frost Titan, Pinesap Titan
5-10 5 Epic Skull Reflection Halls Ice Cave Phenol Thoxian (Normal), Icebloom (Challenge) NA Kang-Kung

Chapter 6 (Defiled Woodland)

Recommended level range: 18-19 (Normal), 48-49 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
6-1 4 Plagued Land Lava Cave Kobal the Pestilent NA Uno Hexium
6-2 3 Dark Wood Dark Forest Squinch NA Lord Barthus
6-3 5 Fire Rot Lava Cave Mangle Jaw (Normal), Therand Fiddlestrom (Challenge) Jewelled Evo Lord Devoros,

Quaestor Lucius

6-4 4 Forsaken Keep Crypt Selwyn the Enduring NA Scarlet Bloodborne, Jade Envilyn
6-5 4 Under Wood Dark Forest Ekko NA Gagos the Traitor King
6-6 6 Necrotic Chambers Crypt Yokozuna NA Ferryman

Chapter 7 (Crusaders' Vanguard)

Recommended level range: 20-21 (Normal), 50-51 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
7-1 3 Noble Village Forest Abigail the Brutal Earth Sisters Evo Duchess Terra
7-2 4 The Farm Lands Forest Willow Swift (Normal), Dagrund Blacksmoke (Challenge) Spirit Evo Chi the Light Spirit
7-3 5 Supply Route Crypt Zurk Valkyrie Evo Sir Adam,

Rose Devereux

7-4 4 Elite Garrison Crypt Jabber Clenchjaw Stormwind Evo Leoric the Brave
7-5 6 The Vanguard Forest Ignus the Mad Spirit Evo The Archangel

Chapter 8 (The Warmachine)

Recommended level range: 21-24 (Normal), 51-54 (Challenge)
Quest Rewards: 8x Nimriel token 0 Lady Nimriel, Gold 80,000 gold

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
8-1 3 Blazing Farmlands Lava Cave Rogar Stonecrusher NA Rognog Blisterbut
8-2 4 War Front Dark Forest Phemus Caveborn Evo Captain Dedric
8-3 5 The Second Wave Lava Cave Stone Fist (Normal), Samurai Takumi (Challenge) NA Nalthune, Major Bradox
8-4 3 Frozen Crypts Ice Cave Nitpick Stormwind Evo Jubal Moss
8-5 3 Goblin Hordes Forest Yasmin Bloom Caveborn Evo Hubuju Stumblebum
8-6 6 The Infinite Army Lava Cave Selwyn the Enduring NA Oson the Infinite
8-7 5 Hope's End Lava Cave Phemus (Normal), Indigo (Challenge) NA World Eater Tharox, Major Bradox

Chapter 9 (Unholy Kingdom)

Recommended level range: 24-26 (Normal), 54-56 (Challenge)
Quest Rewards: 8x Nimriel token 0 Lady Nimriel, Gold 90,000 gold

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
9-1 4 Undying Land Lava Cave Tsume Incendiary Evo Count Rend
9-2 3 Sleepless Respite Ice Cave Kobal the Pestilent Moonlight Evo Demora Ametryst
9-3 4 The Black Fortress Crypt Torchy (Normal), Balog the Loud (Challenge) Valkyrie Evo Chaos Lord Victus
9-4 4 Shadow Gate Crypt Squinch Arcane Evo Greater Frost Titan
9-5 6 Unholy Capitol Crypt Shadowblade (Normal), Julius (Challenge) Earth Sisters Evo Overlord Absalom

Chapter 10 (Infernal Barrens)

Recommended level range: 26-28 (Normal), 56-58 (Challenge)
Quest Rewards: 8x Nimriel token 0 Lady Nimriel, Gold 100,000 gold

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
10-1 3 The Inferno Lava Cave Sir William Jewelled Evo Insatiable Brogg
10-2 3 Torture Chambers Crypt Nitpick Brawny Evo Gamor Snorts
10-3 4 Demon's Breath Lava Cave Mangle Jaw (Normal), Augustus (Challenge) NA Carnage, Eragos (Challenge Mode only)
10-4 4 Cursed Tower Crypt Chief NubNub NA Eragos
10-5 5 Infernal Bastion Crypt Phenol Thoxian NA Eragos, Zethos

Chapter 11 (Necropolis)

Recommended level range: 28-32 (Normal), 58-62 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
11-1 3 Undead Encampment Ice Cave Ekko NA Lazareth
11-2 4 Traitors Retreat Ice Cave Yasmin Bloom Caveborn Evo Emerald Zero
11-3 5 Defiled Sanctuary Crypt Rogar Stonecrusher NA Vetrix
11-4 5 Summit of Power Crypt Abigail the Brutal (Normal), Malice (Challenge) Moonlight Evo Utica the Forgotten
11-5 5 Plagued Sewers Crypt Phemus Incendiary Evo Mutters, Howling Mad Jibbers
11-6 5 Festering Halls Crypt Stone Fist Stormwind Evo Utica the Forgotten
11-7 5 Epic Skull Lair of the Lich Crypt Life Reaper Brom Crypt Evo Carnage, Knight Creeper Immortal, Lich

Chapter 12 (Imperial Border)

Recommended level range: 32-33 (Normal), 62-63 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
12-1 4 Purged Lands Lava Cave Kobal the Pestilent Bushido Omimoru
12-2 3 The Secret Passage Crypt Jabber Clenchjaw NA Rabid Manhunter x2
12-3 6 Past the Wall Forest Selwyn the Enduring (Normal), Samurai Takumi (Challenge) Subterranean Evo Archmage Lumos
12-4 5 Check Point Forest Willow Swift NA Itsuki Bannin
12-5 5 Warrior Village Forest Zurk Astral Evo Rakishi
12-6 3 The Arena Crypt Black Diamond (Normal), Indigo (Challenge) NA Tank the Arena Champ, Seaspray Busho (Challenge Mode only)

Chapter 13 (The Imperial Quarry)

Recommended level range: 34-35 (Normal), 64-65 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
13-1 4 Captive Barracks Crypt Sir William NA Bluddblister
13-2 5 The Furnace Lava Cave Nitpick (Normal), Icepick (Challenge) NA Iron Smith Brutus
13-3 3 Abandoned Pass Ice Cave Zurk NA Wolvar Stalker
13-4 4 The Abyss Lava Cave Chief NubNub (Normal), Alexandros (Challenge) NA Aedric

Chapter 14 (Crimson Empire)

Recommended level range: 35-38 (Normal), 65-68 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
14-1 4 Flooded Camp Forest Zurk NA High Priestess Flora
14-2 4 Sacred Forest Forest Squinch Astral Evo Tai Mei Senpai
14-3 5 Scorched Ice Ice Cave Ekko Crypt Evo Kobal the Pestilent
14-4 4 Raiders Camp Dark Forest Mangle Jaw (Normal), Pignius Maximus (Challenge) NA Cobalt Ten
14-5 5 Pillaged Village Lava Cave Jabber Clenchjaw Bushido Evo Hiroto Senshu
14-6 6 The Vault Crypt Abigail the Brutal Arcane Evo Atlas Vanguard, Guard Captain Ori
14-7 4 Imperial Dungeon Crypt Willow Swift Mind's Eye Evo Nori Kanshu, Hattori Ono
14-8 6 Emperor's Palace Crypt Tsume (Normal), Sifu Jianzhi (Challenge) Diamond Evo Emperor Tao

Chapter 15

Recommended level range: 38-40 (Normal), 68-70 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
15-1 3 Empty Crypts Lava Cave Phemus NA Ninshi Otsuka, Fallen Emperor
15-2 4 Marauder Lands Ice Cave Selwyn the Enduring NA Marauder Lord
15-3 5 Trail of Bones Ice Cave Yasmin Bloom Coldfire Evo Josiah
15-4 4 Demon's Den Lava Cave Kobal the Pestilent (Normal), Viperia (Challenge) Runed Evo Aedric
15-5 4 Marauder Arena Dark Forest Ignus the Mad NA Torgo Arena Champ
15-6 3 Smoldering Trail Lava Cave Rogar Stonecrusher NA Snorgal le Swine
15-7 6 Fire Lord Temple Lava Cave Yokozuna NA Kasai

Chapter 16 (Dragon Lord Summit)

Recommended level range: 40-46 (Normal), 70-72 (Challenge)

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
16-1 5 Tar Pits Lava Cave Zurk Subterranean Evo Magmucus
16-2 4 Sulfur Marsh Dark Forest Nitpick NA Headcrusha
16-3 3 Frozen Brimstone Ice Cave Stone Fist NA Laguna
16-4 4 Frost Fire Chasm Ice Cave Sir William Mind's Eye Evo Ash the Inferno, Ferro the Blizzard
16-5 6 Temple Ruins Crypt Jabber Clenchjaw (Normal), Cobressa (Challenge) NA Asrogar the Ancient
16-6 5 Barren Wastes Lava Cave Torchy NA Mutters
16-7 5 Bone Blight Lava Cave Abigail the Brutal Coldfire Evo Utica the Forgotten
16-8 3 Scorching Ruins Lava Cave Ekko NA Avaricious Snork
16-9 6 Blazing Inferno Lava Cave Willow Swift NA Bloodtusk, Hunkar
16-10 4 Epic Skull Devourer of Flames Lava Cave Phenol Thoxian (Normal), General Krexx (Challenge) NA Sulfurious

Chapter 17

Recommended level range: 46-48 (Normal), 72 (Challenge)

Required Player Level: 38

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
17-1 3 Harrowing Cliffs Mountain Phemus Diamond Evo Water Snake, White Crane
17-2 4 Singing Peaks Mountain Mangle Jaw Runed Evo Luminus Thundershout
17-3 4 Silent Caves Ice Cave Tsume (Normal), Hansuke Undying (Challenge) Coldfire Evo June Song
17-4 5 Rune Shrine Mountain Yasmin Bloom NA Flame Master Nyx
17-5 5 The Rune Temple Mountain Black Diamond (Normal), Bauble (Challenge) Shadow Evo Stone Master Kahal

Chapter 18 (Land of Giants)

Recommended level range: 48-50 (Normal), 72 (Challenge)

Required Player Level: 40

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
18-1 3 Creon's Trees Forest Squinch Infinity Evo Deimos, Erebus
18-2 5 Creon's Rocks Mountain Kobal the Pestilent NA Ivar Petrock
18-3 4 Creon's Ice Ice Cave Selwyn the Enduring (Normal), Kai Makani (Challenge) NA Hydro Osmium
18-4 3 Creon's Arena Lava Cave Rogar Stonecrusher NA Pallas
18-5 4 Creon's Home Crypt Life Reaper Brom (Normal), Lily Blossom (Challenge) Runed Evo Creon

Chapter 19 (The Mystical Highlands)

Recommended level range: 51-53 (Normal), 72 (Challenge)

Required Player Level: 45

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
19-1 4 Cursed Hillside Mountain Torchy Shadow Evo Nasty Essence x2
19-2 4 Whisper Wood Dark Forest Chief NubNub NA Toxic Shiitake
19-3 5 Razor Wind Pass Forest Sir William Infinity Evo Skirra
19-4 4 Coarse Climb Mountain Nitpick (Normal), Zen (Challenge) NA Jade Demon Karu
19-5 3 Blistering Summit Lava Cave Zurk NA War Demon Saru
19-6 4 Demon's Hoard Crypt Squinch NA Okori Tempest
19-7 4 Deadly Descent Ice Cave Stone Fist (Normal), Icepick (Challenge) NA Asha Jakki

Chapter 20 (The Pinnacle)

Recommended level range: 53-56 (Normal), 72 (Challenge)

Required Player Level: 50

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
20-1 4 Celestial Gate Mountain Jabber Clenchjaw NA San Agatha
20-2 5 Aurora Glade Forest Squinch NA Magnus
20-3 4 Spirit's Sanctuary Forest Abigail the Brutal NA Seikatsu the Life Spirit
20-4 6 Sky Temple Mountain Ekko (Normal), Archangel Emily (Challenge) NA San Andria
20-5 4 Trial of Strength Crypt Mangle Jaw NA Capra
20-6 4 Trial of Heart Lava Cave Willow Swift NA Moros
20-7 4 Trial of Wisdom Ice Cave Selwyn the Enduring NA Alexandros
20-8 5 Pinnacle Mountain Ignus the Mad (Normal), Pignius Maximus (Challenge) NA Akriel, Aquarius

Chapter 21 (The Blight)

Level range: 57-61 (Normal), 72 (Challenge)

Required Player Level: 55

Chapter Number of Rooms Dungeon Area Type Hero Token Celestial Evo Boss
21-1 4 Dread Wastes Lava Cave Phemus NA Oddblob
21-2 3 Corrupted Caverns Ice Cave Rogar Stonecrusher NA Black Hand Matriarch
21-3 4 Witherbloom Ice Cave Stone Fist NA Lalonna Tyr
21-4 4 Scarred Lands Lava Cave Squinch NA Queen Mariel
21-5 5 Hero's End Crypt Kobal the Pestilent NA Withered Zerras
21-6 3 Splinter Wood Dark Forest Yasmin Bloom (Normal), Dhaegon Stonecrusher (Challenge) NA Viska
21-7 4 Vile Thorn Dark Forest Chief NubNub NA Doomcap
21-8 4 Timbersaw Dark Forest Tsume NA Noxious Shiitake
21-9 5 Path of Darkness Dark Forest Torchy NA Utica the Forgotten
21-10 6 Epic Skull Garden of Evil Dark Forest Dhaegon Stonecrusher NA Root of All Evil

Special Events Dungeons

Special Events are released every few days and offer challenges in separate events dungeons where you can earn tokens for featured Heroes. During Portal Events these heroes have an increased appearance rate in Portal Summon Gem Portal Summons.

Read more ...