Dungeon Boss Wiki

Several of the Demon Heroes have been working on their synergy lately! The following Demons have changed as part of this update (7th June 2016):

 Malice[]

  • New trait Lethal Lust (Passive): When on a team with Ella, crit chance is boosted for all Demon allies

 Nitpick[]

  • New trait  Spine Chilling (Passive): If Malice is on the same team, Demon allies gain a chance to induce Fear with their basic attacks. The chance for this to happen increases as the targeted enemy's HP decreases.

 Ella Ametryst[]

  • Increased HP
  •  Charm: Charmed enemies will do increased damage to their allies. It also performs a heart-breaking spirit attack (damage has been increased).
  •  Blood Ritual: Now fully heals ally, and buffs both Ella and that ally's attack critical chance.
  • New trait  Tenacious Fiends: In PVP, Demon allies gain a chance to dodge attacks as their HP decreases.
  • All her original traits are the same but because Ella got Level 2 Frenzy & Vampiric the previous statistics are still the same in the original game however her attack is too painful and also she hits enemies like a winged demon queen and truck merged together.

 Tsume[]

  • New trait  Vicious (Passive): In PVP, whenever Tsume lands a crit, Tsume buffs all Demon allies' attack for one turn. (Malice' Lethal Lust increases the chance to land a critcal hit)
  • His passive trait  Savage Fury now does less damage (part of the demons' strengthening involved a ritual that siphoned off a bit of Tsume's power).

Many players considered the combination of Tsume's  Savage Fury and  Soul Shred as overpowered in Dungeon Raids. The damage calculation is now: Damage increases as HP drops below 50%. Maximum 2.5x damage multiplier.

The Boss enemy Utica the Forgotten still has the original  Savage Fury (Enemy): Damage increases as HP drops below 75%. Maximum 3.75x damage multiplier. but has no special attack that targets multiple Heroes.

Demon Event[]

To celebrate the changes, we've run a Demon Hunt event! These demons are so dastardly that even the Demon Heroes don't like them! All enemies in campaign dungeons were possessed and had a chance to spawn a demon when defeated. Like last time, the strength and classification of the spawned demon varied by location, but was always relative to the difficulty of the dungeon it was in. The three classifications are Demonic Lackeys, Demonic Servants, and Demonic Masters. You could find and defeat them to complete quests for Nitpick, Icepick, and Malice tokens. There were also other quests where you could earn Nitpick, Icepick, Ella, Malice, and Tsume tokens, among other things.

One more thing: This surge in demonic activity had prompted Augustus to don an new set of armor. Say hello to Paladin Augustus!