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Deadeye
Fast Honorbound Rogue 
Gold Hero

Deadeye.png

Element: Light.png Light
30% vs Dark.png Dark units


Excess Tokens:
1 Token → 30 Aether

Unlocked
Deadeye token 0.png
Background
When a mission left him optically challenged, he swore revenge on the Demon Lord, Bloodgeon, for taking away his perfect vision.
Abilities & Traits
Shoot Icon.pngBring it Down Icon.png & Fast Icon.pngBushido Icon.pngTurn a Blind Eye Icon.png
Attack Speed Fast
Attack Range Ranged
Damage Physical
Epic No
Buddy Synergy None
Combat Style Swing Red Icon.png Gauge 8.png Embarrassing Jab Icon.png
ThaliaPortrait Small.PNG
Unlock Deadeye's 1st Ascension and help this Samurai reach his true potential! -- Unlock Deadeye's 2nd Ascension and become a true Master Archer!
Damage Intensify Burn Icon.png Gauge 7.png (7/9)
Toughness Hearty Taunt Icon.png Gauge 4.png (4/9)
Team Support IFF Targeting Icon.png Gauge 6.png (6/9)
Crowd Control Crowd Control Icon.png Gauge 5.png (5/9)
Synergy Lead By Example Icon.png Gauge 5.png (5/9)
See Hero Rating for more details about this.

Statistics Total Bonus1 Traits2 Epic Base
Attack (ATK) +84% +115% -20% - 1191
Defense (DEF) +130% +115% - - 1220
Skill (SKL) +183% +115% +23% - 1315
Max Health (HP) +130% +115% - - 4530
Crit Chance (CRIT) 42% +37% - - 5%
Crit Multiplier 200% - - - 200%
Dodge Chance 0% - - - 0%
Damage Penetration 0% - - - 0%
Damage Reduction 0% - - - 0%
Chaos Damage Reduction 0% - - - 0%

1Bonus (ATK, DEF, SKL, HP) includes Hero Stars (★★★★★★) and Hero Rarity.
2Stats affecting Traits: Fast Icon.png Fast

Resistances
Fire.png Fire
Burned Icon.png Burned
0%
0%
Nature.png Nature
Poisoned Icon.png Poisoned
Wounded Icon.png Wounded
0%
0%
0%
Water.png Water
Frozen Icon.png Frozen
Chilled Icon.png Chilled
Cryosleep Icon.png Cryosleep
Frostbitten Icon.png Frostbitten
0%
0%
0%
0%
0%
Light.png Light 33%
Electrical Storm Icon.png Lightning
Shocked Icon.png Shocked
Paralysis Icon.png Paralysis
33%
33%
33%
Dark.png Dark
Diseased Icon.png Diseased
Banished Icon.png Banished
0%
0%
0%
Wand Icon.png Spirit
Feared Icon.png Feared
Stoned.png Stoned
Possession Icon.png Possessed
Marked for Death Icon.png Marked
6%
6%
6%
6%
6%

Abilities (Active) Traits (Passive)
Shoot Icon.png Shoot Fast Icon.png Fast
Bring it Down Icon.png Bring It Down! Bushido Icon.png Honorbound
Solar Shot Icon.png Solar Shot Turn a Blind Eye Icon.png Turn a Blind Eye
Surgical Volley Icon.png Surgical Volley Righteous Follower Icon.png Righteous Follower
Sun-tipped Arrows Icon.png Sun-tipped Arrows

First Ascension
Deadeye token 1.png
Second Ascension
Deadeye token 2.png
Abilities & Traits

Solar Shot Icon.png & Righteous Follower Icon.png

Abilities & Traits

Surgical Volley Icon.png & Sun-tipped Arrows Icon.png

Required Hero Stars and Evos

Evo Cost Index: 4400

Evo Cost Index: 10000

Deadeye has yet to discover their Epic.

I wonder what it will be...

Check Epic Heroes for more information.

Deadeye token 0.png Deadeye tokens: Quests.png Daily Quests Hourglass.png Events Treasure Room Chest.png Treasure Room Trophy Icon.png PvP Tournament Portal Summon Gem.png Heroic Summon

There are no Dungeons in which Deadeye tokens are available.

Rune Slots: Rune slot Light.pngRune slot Light.pngRune slot Fire.pngRune slot Nature.pngRune slot Water.png (standard)
Deadeye has the standard rune slots for a Light.png Light hero.
Light.png Light Light.png Light Fire.png Fire Nature.png Nature Water.png Water
Rune slot Light.png Rune slot Light.png Rune slot Fire.png Rune slot Nature.png Rune slot Water.png
Abilities & Traits: Shoot Icon.pngBring it Down Icon.pngSolar Shot Icon.pngSurgical Volley Icon.png & Fast Icon.pngBushido Icon.pngTurn a Blind Eye Icon.pngRighteous Follower Icon.pngSun-tipped Arrows Icon.png

Shoot
Shoot Icon.png
Basic Attack (None)

A Basic Ranged Physical attack.


Bring It Down!
Bring it Down Icon.png
Special Attack (4 turns)

Ranged physical attack for [85% ATK] base damage that marks the target (mark increases ranged damage dealt to that enemy), and all allies with ranged basic attacks do a follow-up attack against the target.
Effects | Marked Target Icon.png Marked Target | Tenacity Icon.png Extra Attacks


Solar Shot
Solar Shot Icon.png
Special Attack (4 turns), requires Deadeye token 1.png 1st Ascension

Armor piercing Ranged Physical attack for [92.5% ATK] base damage that Blinds the target (lowering their attack and defense, 73%@lvl 80) and reduces the target's energy by 1. Starts Powered.
Effects | Blinded Icon.png Blinded | Quick Starter Icon.png Starts Powered | Exhaustion Icon.png Energy Loss


Surgical Volley
Surgical Volley Icon.png
Special Attack (3 turns, AoE), requires Deadeye token 2.png 2nd Ascension

Ranged physical attack on all enemies for [72.5% ATK] base damage with a chance to apply Nerve Damage (preventing healing for 3 turns).
Effects | Nerve Damage Icon.png Nerve Damage


Fast
Fast Icon.png
Trait (Passive)

Attacks first, but Attack is reduced by 20% and Skill is boosted by 20%. (Heroes sharing the same Speed go in order of positioning, left to right, as chosen at the beginning of the battle. See Attack Speed for details.)


Honorbound
Bushido Icon.png
Trait (Passive)

Takes 50% less damage from AOE attacks (attacks that hit all enemies), and buffs applied to this hero last an additional round.
Effects | Damage Reflection Icon.png Damage Reduction | Blank Ability.png buff extended


Turn a Blind Eye
Turn a Blind Eye Icon.png
Trait (Passive)

Immune to Taunt and Provoke.
Effects | Turn a Blind Eye Icon.png Taunt, Provoke and Aversion Immune


Righteous Follower
Righteous Follower Icon.png
Trait (Passive), requires Deadeye token 1.png 1st Ascension

Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Effects | Tenacity Icon.png Extra Attacks


Sun-tipped Arrows
Sun-tipped Arrows Icon.png
Trait (Passive), requires Deadeye token 2.png 2nd Ascension

Allies' ranged physical attacks have a chance to purge a buff on hit.
Effects | Purge Icon.png Purge

Buffs & Debuffs: Blinded Icon.pngBlank Ability.pngDamage Reflection Icon.pngExhaustion Icon.pngTenacity Icon.pngMarked Target Icon.pngNerve Damage Icon.pngQuick Starter Icon.pngPurge Icon.pngTurn a Blind Eye Icon.png

Blinded - debuff (Attack/Defense)
Blinded Icon.png
Target is blinded until the effect expires. During this effect, its ATK and DEF is lowered.
Blank Ability.png buff extended

Damage Reduction - effect (Damage/Damage Reduction)
Damage Reflection Icon.png
The damage suffered is mitigated by certain percent. Damage Reduction is capped at 90% and applied multiplicative.

Energy Loss - effect (Energy/Disable)
Exhaustion Icon.png
The attacked target loses some of the Energy that is required to use their Abilities.

Extra Attacks - effect (Attack/Damage)
Tenacity Icon.png
The target or allies have the chance to do an extra basic attack. This can be a result of a buff (like Haste), or granted by a trait (like Valkin's Lead By Example). There are also a few rare runes that have a passive/4th stat (20% chance for an extra attack). An extra basic attack can trigger an Epic effect (with a few exceptions like Hog Wild). Note: There is no icon for this effect. It's used on this wiki page only.

Marked Target - debuff (Mark/Damage)
Marked Target Icon.png
The marked target takes at least 100% more damage (=2x damage) from Ranged attacks for three turns. The damage boost (percent) depends of the level of the marker and the Skill stat. This debuff can be reisted by high Spirit Resistance.

Nerve Damage - debuff (Health)
Nerve Damage Icon.png
Target cannot heal for 3 turns.

Starts Powered - effect (Energy)
Quick Starter Icon.png
This Ability has full energy and can be used at the beginning of the battle.

Purge - effect (Status Effect)
Purge Icon.png
This effect instantly removes 1+ buffs from the target.

Taunt, Provoke and Aversion Immune - immunity (Status Effect)
Turn a Blind Eye Icon.png
Ignores Taunt, Provoked, and Aversion and can choose another target to attack or the target with Aversion.
Immunities & Damage Reduction: Under construction, see above 'Buffs & Debuffs'
Ascensions: Fire Evo.pngJewelled.jpgLight Evo Monarch.pngNature Evo.png (4400) = Deadeye token 1.png + Solar Shot Icon.pngRighteous Follower Icon.png &
Celestial.jpgBushido.jpgFire Evo.pngLight Evo Monarch.png (10000) = Deadeye token 2.png + Surgical Volley Icon.pngSun-tipped Arrows Icon.png
First Ascension Second Ascension
Fire Evo.png Fire Evo 20x Celestial.jpg Astral Evo 2x
Jewelled.jpg Jewelled Evo 5x Bushido.jpg Bushido Evo 8x
Light Evo Monarch.png Light Evo Monarch 30x Fire Evo.png Fire Evo 40x
Nature Evo.png Nature Evo 15x Light Evo Monarch.png Light Evo Monarch 30x
Solar Shot Icon.png Solar Shot (Special Attack/4 Turns) Surgical Volley Icon.png Surgical Volley (Special Attack/3 Turns)
Righteous Follower Icon.png Righteous Follower (Trait/Passive) Sun-tipped Arrows Icon.png Sun-tipped Arrows (Trait/Passive)
Synergies of Honorbound heroes (Family): Phalanx Formation Icon.pngProven Honor Icon.pngValkyrie Valor Icon.pngVeil of Voltage Icon.png
Deadeye token 0.png Deadeye can get following passive buffs when teamed up with other Heroes:

Honorbound Heroes get the following passive buffs:

Phalanx Formation Icon.png Phalanx Formation (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
Grants team +5% DEF for each Warrior or Honorbound ally.
Proven Honor Icon.png Proven Honor (Trait) by Takumi token.png Samurai Takumi
Self and Honorbound allies Revenge after being hit by Melee attacks.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Valkyrie Valor Icon.png Valkyrie Valor (Trait) by Shieldmaiden Astrid token 0.png Shieldmaiden Astrid
If there is a Legendary Fire Warrior ally on the team, Astrid becomes Fast and other Warrior and Honorbound allies start dungeons with an Aegis Shield.
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Light heroes (Element): Avatar of Light Icon.pngBorn of the Stars Icon.pngLight Assault Icon.pngLight Heart Icon.pngSpeed of Light Team Icon.pngWill of the Wisp Icon.pngVeil of Voltage Icon.png
Deadeye token 0.png Deadeye can get following passive buffs when teamed up with other Heroes:

Light Heroes get the following passive buffs:

Avatar of Light Icon.png Avatar of Light (Trait) by Leonidus token 0.png Leonidus
Light allies are immune to Dark elemental bonuses.
Born of the Stars Icon.png Born of the Stars (Trait) by Balur token 0.png Balur
All Light allies take reduced Chaos Damage.
Light Assault Icon.png Light Assault (Trait) by Black Diamond token 0.png Black Diamond
Light Allies gain Martial Artist, buffing +10% CRIT and +20% Dodge chance.
Light Heart Icon.png Light Heart (Trait) by Lumin the Radiant token 0.png Lumin the Radiant,Zen token 0.png Zen
Increase Health by [15/25]% for all Light allies depending on the rank (I/II) of this trait.
Righteous Follower Icon.png Righteous Follower (Trait) by Deadeye token 0.png Deadeye
Do a follow-up basic attack after any attack from a Light or Honorbound ally.
Speed of Light Team Icon.png Speed of Light Team (Trait) by
+15% ATK, +15% DEF and +10% Dodge Chance for self and Light allies.
Will of the Wisp Icon.png Will of the Wisp II (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Veil of Voltage Icon.png Veil of Voltage (Trait) by Jin Lei token 0.png Jin Lei
All Light and Honorbound Heroes gain 10% Damage Reduction and gain +1 Energy whenever they deal damage to a Shocked enemy.
Synergies of Rogue heroes (Class):
Other Synergies of Heroes: Darting Defense Icon.pngPyrojectiles Icon.pngAdept Strikes Icon.pngCritical Energy Icon.pngCleansing Aura Icon.pngCloak of Fire Icon.pngEyes of the Beholder Icon.pngFiery Renewal Icon.pngFire Nova Icon.pngFrost-tipped Blades Icon.pngIcy Embrace Icon.pngIFF Targeting Icon.pngImmunize Icon.pngMaster Assassin Icon.pngMend Icon.pngNot Alone Icon.pngSanctified Spell Absorption Icon.pngSanctified Swamp Icon.pngShell Power Icon.pngShielding Soul Icon.pngSpellseeker Weapons Icon.pngSpread the Wealth Icon.pngTeam Energy Vault Icon.pngTeam Precision Icon.pngVenomous Embrace.pngShard of Darkness Icon.pngTempered Soul Icon.pngThe Calm Before Icon.png
Deadeye token 0.png Deadeye can get following passive buffs when teamed up with other Heroes:

Ranged Heroes get the following passive buffs:

Darting Defense Icon.png Darting Defense (Trait) by Reyla token 0.png Reyla the Lightbringer
Ranged Allies take 25% reduced damage from basic and epic attacks.
Pyrojectiles Icon.png Pyrojectiles (Trait) by Nimriel token 0.png Lady Nimriel
Self and allies have a chance to Burn on Ranged Physical attacks.
Sun-tipped Arrows Icon.png Sun-tipped Arrows (Trait) by Deadeye token 0.png Deadeye
Allies' ranged physical attacks have a chance to purge a buff on hit.
Bring it Down Icon.png Bring It Down! (Special Attack) by Deadeye token 0.png Deadeye
Ranged physical attack for [85% ATK] base damage that marks the target (mark increases ranged damage dealt to that enemy), and all allies with ranged basic attacks do a follow-up attack against the target.
Deadeye token 0.png Deadeye can get following passive buffs when teamed up with other Heroes:

All Heroes get the following passive buffs:

Adept Strikes Icon.png Adept Strikes (Trait) by Serenity token 0.png Serenity
Allies and self gain Haste after using a single target Melee Physical attack once per round.
Critical Energy Icon.png Critical Energy (Trait) by Indigo token.png Indigo
Grants team +1 Energy on CRITs.
Cleansing Aura Icon.png Cleansing Aura (Trait) by Dagrund token.png Dagrund Blacksmoke,Kelpy Shells token 0.png Kelpy Shells
If the Hero can act at the end of the round, cleanses 1 Debuff on all allies.
Cloak of Fire Icon.png Cloak of Fire (Trait) by Ember Sanguine token 0.png Ember Sanguine
Allies gain immunity to burn and take 50% less damage from fire attacks.
Eyes of the Beholder Icon.png Eyes of the Beholder (Special Attack) by Iris token 0.png Iris
Buffs team +ATK, then does a Ranged Dark attack on enemies.
Fiery Renewal Icon.png Fiery Renewal (Trait) by Ember Sanguine token 0.png Ember Sanguine
Whenever a Burn debuff is applied to an enemy, all allies gain +5% max health.
Fire Nova Icon.png Fire Nova (Special Attack) by Ignus.png Ignus the Mad
Ranged Fire attack on all enemies, with Rage adding an additional chance to Burn. Grants team Burning Touch (chance to Burn on Basic attacks).
Frost-tipped Blades Icon.png Frost-Tipped Blades (Trait) by Takumi token.png Samurai Takumi
Grants the team a chance to Chill on Melee Physical attacks.
Icy Embrace Icon.png Icy Embrace (Trait) by Icebloom token 0.png Icebloom
All allies heal [25/35/50]% of their maximum health when inflicted with Frozen. Enemy and ally skills inflicting Frozen on allies will trigger this effect. The gained health depends on rank (I-III) of this trait.
IFF Targeting Icon.png IFF Targeting (Basic Attack) by Bauble token 0.png Bauble
Melee physical attack on target enemy, OR heals target friendly construct, OR target ally gains a class-specific buff (Tanks get DEF+, Healers get CRIT+ and SKL+, Casters get +1 ENERGY, all others get ATK+.)
Immunize Icon.png Immunize (Trait) by Mire token 0.png Mire,Zen token 0.png Zen
Each ally healed will gain Impervious (Cannot be Poisoned, Burned, Frozen, Chilled, Shocked, nor Diseased) for two turns.
Master Assassin Icon.png Master Assassin (Trait) by Black Diamond token 0.png Black Diamond
Self and allied single target abilities deal 100% more Damage on CRITs.
Mend Icon.png Mend (Trait) by NubNub token 0.png Chief NubNub
Heal Team for [50% ATK] on CRIT. Triggers when landing a critical hit from a basic attack.
Not Alone Icon.png Not Alone (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper,Lumin the Radiant token 0.png Lumin the Radiant
This hero gains +10% Damage Reduction for each other living ally.
Sanctified Spell Absorption Icon.png Sanctified Spell Absorption (Trait) by Serenity token 0.png Serenity
Allies take significantly reduced damage from non-Physical (-60%) and Chaos attacks (-20%).
Sanctified Swamp Icon.png Sanctified Swamp (Trait) by Grettle token 0.png Grettle
All allies take 50% reduced Chaos Damage.
Shell Power Icon.png Shell Power (Trait) by Grondar token 0.png Grondar
Allied Heroes gain Shell protection (allies cannot be Burned, Frozen, Chilled, Paralyzed or Shocked).
Shielding Soul Icon.png Shielding Soul (Trait) by Dagrund token.png Dagrund Blacksmoke
When killed, remaining allies gain an Aegis Shield.
Spellseeker Weapons Icon.png Spellseeker Weapons (Trait) by Serenity token 0.png Serenity
Allies Melee attacks have a chance to purge a buff on basic attack and can’t be retaliated against by Melee attackers.
Spread the Wealth Icon.png Spread the Wealth (Trait) by Augustus the paladin token 0.png Augustus
When at full HP, this Hero heals the team for a % of his HP every turn.
Team Energy Vault Icon.png Team Energy Vault (Trait) by Ekko token.png Ekko
Self and allies are immune to Exhaustion (=Energy Loss that is caused by use of abilities). Note: Passive traits like epic Malice "All Hope is Lost" can still drain energy.
Team Precision Icon.png Team Precision (Trait) by Pignius token 0.png Pignius Maximus
Boosted CRIT damage for all allies. CRIT Multiplier is increased by [50%], percentage increases slightly with SKL.
Venomous Embrace.png Venomous Embrace (Trait) by Cobressa token 0.png Cobressa
Heals allies when Venom is applied on the enemies by Cobressa. The heal amount increases with the rank (I/II) of this trait. Enemies immune to Venom prevent the heal effect.
Shard of Darkness Icon.png Shard of Darkness (Trait) by Craw token 0.png Craw,Mire token 0.png Mire
Allies start dungeons with [1/2/3] stacks of Foresight.
Tempered Soul Icon.png Tempered Soul (Trait) by Alrakis Skullkeeper token 0.png Alrakis Skullkeeper
All allies and self gain an additional [5%/10%/15%] Chaos Damage Reduction (max 50%), depending on the rank of this trait (I/II/III). Skill increases the percent value.
The Calm Before Icon.png The Calm Before (Special Attack) by Jin Lei token 0.png Jin Lei
Silences all enemies and Buffs allies' Damage. This Hero gains stacks of Storm Power equal to the number of Light or Honorbound Heroes on the team. Starts Powered. (The Empowered Buff to applied to all allies and the caster to double (2x) their damage.)
Counters: Light Hunter Icon.pngAngelic Icon.pngWill of the Wisp Icon.pngAgile Icon.pngOverclocked Icon.pngCant Touch This Icon.pngCyclone Barrier Icon.pngFlesh Shredder Icon.pngIncite Doom Icon.png
Deadeye token 0.png Deadeye can be countered by making use of the following traits and special attacks:

Light Heroes are vulnerable to:

Light Hunter Icon.png Light Hunter (Trait) by Overlord token 0.png Overlord Executum
1.5x damage against Light enemies.
Angelic Icon.png Angelic (Trait) by Emily token 0.png Archangel Emily
Cannot be Poisoned, Burned, Frozen, Chilled, Envenomed, Shocked, or Diseased and starts dungeons with an [Aegis Shield].
Will of the Wisp Icon.png Will of the Wisp (Trait) by Ekko token.png Ekko
Immune to Spirit, Lightning, and Light attacks. High resistance (75%) to Paralysis. [Light allies start Dungeons with +1 extra energy]. The text in [brackets] is of rank II of this trait (I/II).
Ranged Heroes are vulnerable to:

Agile Icon.png Agile (Trait) by
Lupina token.png Lupina
Mangle jaw token.png Mangle Jaw
Willow token 0.png Willow Swift
25% chance to Dodge Ranged attacks.
Overclocked Icon.png Overclocked (Trait) by Bauble token 0.png Bauble
Armored allies have a chance to Dodge Ranged attacks for their first turn.
Cant Touch This Icon.png Can't Touch This (Trait) by Aria token 0.png Aria
Extensive Training provides +40% chance to Dodge Ranged attacks and WILL dodge any attacker that is Paralyzed or Off-Balance.
Cyclone Barrier Icon.png Cyclone Barrier (Trait) by Selwyn token 0.png Selwyn the Enduring
Reflects 50% of Ranged attack damage back at the attacker and will cleanse one Debuff at the end of each round.
Non-Armored Heroes are vulnerable to:

Flesh Shredder Icon.png Flesh Shredder (Trait) by
Jabber token 0.png Jabber Clenchjaw
Jibber token 0.png Jibber Clenchjaw
Mangle jaw token.png Mangle Jaw
2x damage against non-Armored targets.
Incite Doom Icon.png Incite Doom (Special Attack) by Emperor Zulkodd token 0.png Emperor Zulkodd
3 Melee Physical attacks on target enemy that deals 3x damage to non-Armored targets. If target dies, all other enemies' HP is set to 75% of their current HP.
Skins: (1) Deadeye token 2.pngCupid Deadeye token.png
Deadeye default skin.png
Deadeye

Cupid Deadeye skin.png
Cupid Deadeye

Sun-tipped Arrows Synergy

The following heroes benefit from Deadeye token 0.png Deadeye's Sun-tipped Arrows Icon.png Sun-tipped Arrows trait when on team with Deadeye and use the listed attack (Ranged, Physical). Their attacks will have a purge on hit effect. The same allies can also benefit from Nimriel token 0.png Lady Nimriel's Pyrojectiles Icon.png Pyrojectiles and burn the target.

Allies with a Ranged, Physical basic attack will join Deadeye's Bring it Down Icon.png Bring It Down! attack.

The following attacks are Ranged and do Physical damage:
Cobressa token 0.png Cobressa's Serpent Spear.png Serpent Spear
Stonefist token 0.png Stone Fist's Fist of Justice Icon.png Fist of Justice
Bauble token 0.png Bauble's Unstable Bomb Icon.png Unstable Bomb
Yokozuna token 0.png Yokozuna's Sumo Stomp Icon.png Sumo Stomp
Tsume token 0.png Tsume's Soul Shred Icon.png Soul Shred
Masuta token 0.png Masuta Kira's Death Blossom Icon.png Death Blossom
Sybil token 0.png Sybil's Make it Rain Icon.png Make It Rain,Chroma Shift Icon.png Chroma Shift
Kozar Bonebreaker token 0.png Kozar Bonebreaker's Home Run Icon.png Home Run
Deadeye token 0.png Deadeye's Bring it Down Icon.png Bring It Down!,Surgical Volley Icon.png Surgical Volley,Solar Shot Icon.png Solar Shot,Shoot Icon.png Shoot (Basic Attack)
Daeris token 0.png Shadow Queen Daeris's Purple Rain of Sorrow Icon.png Purple Rain of Sorrows,Vampiric Arrow Barrage Icon.png Vampiric Barrage,Paranoia Shot Icon.png Paranoia Shot (Basic Attack)
Sun Wukong token 0.png Sun Wukong's Headband Trap Icon.png Headband Trap
Shadowblade token 0.png Shadowblade's Vampiric Shurikens Icon.png Vampiric Shurikens
Viperia token 0.png Viperia's Death Bites.png Death Bites
Shieldmaiden Astrid token 0.png Shieldmaiden Astrid's Boomerang Shield Icon.png Boomerang Shield
Black Diamond token 0.png Black Diamond's Blade Storm Icon.png Blade Storm
Indigo token.png Indigo's Sloth Shot Icon.png Sloth Shot,Shoot Icon.png Shoot (Basic Attack),Rapid Fire Icon.png Rapid Fire,Chilling Barrage Icon.png Chilling Barrage
Phemus token 0.png Phemus's Earthquake Icon.png Earthquake
Fiddlestrom token.png Therand Fiddlestrom's Helmet Missiles Icon.png Helmet Missiles,Swing Icon.png Throw Wrench/Dynamite/Barrel (Basic Attack),Thermal Detonator Icon.png Thermal Detonator
Willow token 0.png Willow Swift's Arrow Barrage Icon.png Arrow Barrage,Evasive Shot Icon.png Evasive Shot,Sniper Shot Icon.png Sniper Shot,Shoot Icon.png Shoot (Basic Attack)
Julius token icon.png Julius's Barrel Toss Icon.png Barrel Toss
Nimriel token 0.png Lady Nimriel's Get Over Here Icon.png Get Over Here,Shoot Icon.png Shoot (Basic Attack)
Reyla token 0.png Reyla the Lightbringer's Bright Shot Icon.png Bright Shot (Basic Attack),Ambush Tactics Icon.png Ambush Tactics,Hail of Arrows Icon.png Hail of Arrows

Hero Updates

Trivia

Deadeye seems to have been inspired by Deadshot, from DC Comics. Deadeye and Deadshot seem to share many similarities other than the fact that Deadeye prefers to use a bow over a modern ranged weapon.

Gallery

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